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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-04-17 09:53:21 +03:00
REsec and BIS effects fixes from 177 part 2
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@@ -17,7 +17,7 @@ player setVariable ["BIS_noCoreConversations", true];
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//disable radio messages to be heard and shown in the left lower corner of the screen
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enableRadio false;
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// Epoch config
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// DayZ Epoch config
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spawnShoremode = 1; // Default = 1 (on shore)
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spawnArea = 2500; // Default = 1500
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@@ -55,6 +55,35 @@ progressLoadingScreen 1.0;
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"filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic";
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/* BIS_Effects_* fixes from Dwarden */
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BIS_Effects_EH_Killed = compile preprocessFileLineNumbers "\z\addons\dayz_code\system\BIS_Effects\killed.sqf";
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BIS_Effects_AirDestruction = compile preprocessFileLineNumbers "\z\addons\dayz_code\system\BIS_Effects\AirDestruction.sqf";
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BIS_Effects_AirDestructionStage2 = compile preprocessFileLineNumbers "\z\addons\dayz_code\system\BIS_Effects\AirDestructionStage2.sqf";
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BIS_Effects_globalEvent = {
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BIS_effects_gepv = _this;
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publicVariable "BIS_effects_gepv";
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_this call BIS_Effects_startEvent;
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};
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BIS_Effects_startEvent = {
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switch (_this select 0) do {
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case "AirDestruction": {
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[_this select 1] spawn BIS_Effects_AirDestruction;
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};
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case "AirDestructionStage2": {
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[_this select 1, _this select 2, _this select 3] spawn BIS_Effects_AirDestructionStage2;
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};
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case "Burn": {
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[_this select 1, _this select 2, _this select 3, false, true] spawn BIS_Effects_Burn;
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};
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};
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};
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"BIS_effects_gepv" addPublicVariableEventHandler {
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(_this select 1) call BIS_Effects_startEvent;
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};
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if ((!isServer) && (isNull player) ) then
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{
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waitUntil {!isNull player};
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@@ -85,4 +114,5 @@ if (!isDedicated) then {
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_id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}];
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_playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf";
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_void = [] execVM "R3F_Realism\R3F_Realism_Init.sqf";
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};
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};
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#include "\z\addons\dayz_code\system\REsec.sqf"
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