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REsec and BIS effects fixes from 177 part 2
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@@ -254,5 +254,5 @@ fnc_usec_recoverUncons = {
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sleep 1;
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r_player_cardiac = false;
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r_player_handler1 = false;
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player switchMove "AmovPpneMstpSnonWnonDnon_healed";
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// player switchMove "AmovPpneMstpSnonWnonDnon_healed";
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};
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