diff --git a/SQF/dayz_code/system/player_monitor.fsm b/SQF/dayz_code/system/player_monitor.fsm index a54d7faa3..bee11ca42 100644 --- a/SQF/dayz_code/system/player_monitor.fsm +++ b/SQF/dayz_code/system/player_monitor.fsm @@ -1,4 +1,4 @@ -/*%FSM*/ +/*%FSM*/ /*%FSM*/ /* item0[] = {"init",0,250,-75.000000,-350.000000,25.000000,-300.000000,0.000000,"init"}; @@ -24,11 +24,11 @@ item19[] = {"Phase_One",2,250,-75.000000,600.000000,25.000000,650.000000,0.00000 item20[] = {"Response",4,218,-175.000000,650.000000,-75.000000,700.000000,0.000000,"Response"}; item21[] = {"Phase_Two",2,250,-75.000000,700.000000,25.000000,750.000000,0.000000,"Phase Two"}; item22[] = {"Dead_Player",4,218,50.000000,700.000000,150.000000,750.000000,0.000000,"Dead" \n "Player"}; -item23[] = {"ERROR__Player_Already",2,4346,175.000000,700.000000,275.000000,750.000000,0.000000,"ERROR:" \n "Player Already" \n "Dead"}; +item23[] = {"ERROR__Player_Already",2,250,175.000000,700.000000,275.000000,750.000000,0.000000,"ERROR:" \n "Player Already" \n "Dead"}; item24[] = {"Alive",4,218,-175.000000,750.000000,-75.000000,800.000000,0.000000,"Alive"}; item25[] = {"Position",2,250,-75.000000,800.000000,25.000000,850.000000,0.000000,"Position"}; item26[] = {"Version_Ok",4,218,-175.000000,850.000000,-75.000000,900.000000,0.000000,"Version" \n "Ok"}; -item27[] = {"Load_In",2,250,-75.000000,1000.000000,25.000000,1050.000000,0.000000,"Load In"}; +item27[] = {"Load_In",2,4346,-75.000000,1000.000000,25.000000,1050.000000,0.000000,"Load In"}; item28[] = {"Bad_Version",4,218,50.000000,800.000000,150.000000,850.000000,0.000000,"Bad" \n "Version"}; item29[] = {"ERROR__Bad_Versi",2,250,175.000000,800.000000,275.000000,850.000000,0.000000,"ERROR:" \n "Bad Version"}; item30[] = {"Display_Ready",4,218,-175.000000,1050.000000,-75.000000,1100.000000,0.000000,"Display" \n "Ready"}; @@ -147,8 +147,8 @@ link74[] = {64,57}; link75[] = {65,13}; link76[] = {66,67}; link77[] = {67,18}; -globals[] = {25.000000,1,0,0,0,640,480,1,131,6316128,1,-472.070313,354.276123,1027.252686,179.503510,573,613,1}; -window[] = {2,-1,-1,-32000,-32000,979,376,1654,221,1,591}; +globals[] = {25.000000,1,0,0,0,640,480,1,131,6316128,1,-472.070313,354.276123,1514.247314,631.657410,581,630,1}; +window[] = {2,-1,-1,-1,-1,793,-39,1239,35,3,599}; *//*%FSM*/ class FSM { @@ -978,8 +978,13 @@ class FSM "0 fadeMusic 0.5;" \n "" \n "//Check mission objects" \n - "{ _id = [_x,0] spawn object_roadFlare } forEach (allMissionObjects ""RoadFlare"");" \n - "{ _id = [_x,1] spawn object_roadFlare } forEach (allMissionObjects ""ChemLight"");"/*%FSM*/; + "{ " \n + " if (typeOf _x == ""RoadFlare"") then { " \n + " _id = [_x,0] spawn object_roadFlare " \n + " } else {" \n + " _id = [_x,1] spawn object_roadFlare " \n + " };" \n + " } forEach (allMissionObjects ""LitObject"");"/*%FSM*/; precondition = /*%FSM*/""/*%FSM*/; class Links {