From 83a0a9656f633a4f24847eced7ba3926f01b2bed Mon Sep 17 00:00:00 2001 From: "[VB]AWOL" Date: Tue, 19 Nov 2013 09:14:21 -0600 Subject: [PATCH] disable thing simulation on plot pole and allow destruction. Fixed #573 --- SQF/dayz_code/Configs/cfgVehicles.hpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/SQF/dayz_code/Configs/cfgVehicles.hpp b/SQF/dayz_code/Configs/cfgVehicles.hpp index 0df4c77f4..4aa986509 100644 --- a/SQF/dayz_code/Configs/cfgVehicles.hpp +++ b/SQF/dayz_code/Configs/cfgVehicles.hpp @@ -2755,9 +2755,12 @@ class CfgVehicles { class Sign_1L_Noentry_EP1; class Plastic_Pole_EP1_DZ: Sign_1L_Noentry_EP1 { + destrType = "DestructTree"; + armor = 1000; + simulation = "house"; + scope = 2; - // destrType = "DestructNo"; - offset[] = {0,2.5,0}; + offset[] = {0,2.5,0.3}; displayName = "30m Plot Pole"; vehicleClass = "Fortifications"; removeoutput[] = {{"30m_plot_kit",1}};