diff --git a/CHANGE LOG 1.0.6.txt b/CHANGE LOG 1.0.6.txt
index 181d81c7e..cc09237ec 100644
--- a/CHANGE LOG 1.0.6.txt
+++ b/CHANGE LOG 1.0.6.txt
@@ -30,6 +30,8 @@
[NEW] Added waves effect during stormy weather #974 @FramedYannick @ebaydayz
[NEW] Optional variable to prevent stealing from backpacks by non-friendlies at traders. Set DZE_BackpackAntiTheft = true; in init.sqf @ebaydayz
[NEW] Zupa's Advanced Trading is now included as part of the Epoch Code, enabled with DZE_advancedTrading = true; NOT COMPATIBLE WITH DATABASE TRADERS @icomrade @Windmolders
+[NEW] Gems are now treated as variable value currency (Advanced Trading only). configure gem values using DZE_GemWorthArray =[]; see ConfigVariables.sqf for more info
+[NEW] Gem rarity is now configurable for mining using DZE_GemOccurance =[]; see ConfigVariables.sqf for more info
[CHANGED] Many duplicate functions and variables were renamed. See Documents\1.0.6 Variable Name Changes.txt @ebaydayz
[CHANGED] Several weapon, item and tool classnames changed. Admins see SQL\1.0.6_Updates @ebaydayz
diff --git a/SQF/dayz_code/actions/AdvancedTrading/functions/z_at_calcBuyableList.sqf b/SQF/dayz_code/actions/AdvancedTrading/functions/z_at_calcBuyableList.sqf
index 5ad066d7d..fd7b721a2 100644
--- a/SQF/dayz_code/actions/AdvancedTrading/functions/z_at_calcBuyableList.sqf
+++ b/SQF/dayz_code/actions/AdvancedTrading/functions/z_at_calcBuyableList.sqf
@@ -41,6 +41,9 @@ _counter = 0;
_sellCurrency = _sell select 1,
_part = (configFile >> "CfgMagazines" >> _buyCurrency);
_worth = getNumber(_part >> "worth");
+ if (_worth == 0) then {
+ _worth = DZE_GemWorthList select (DZE_GemList find _buyCurrency);
+ };
}else{
_buyCurrency = CurrencyName;
_sellCurrency = CurrencyName;
diff --git a/SQF/dayz_code/actions/AdvancedTrading/functions/z_at_calcDefaultCurrency.sqf b/SQF/dayz_code/actions/AdvancedTrading/functions/z_at_calcDefaultCurrency.sqf
index 4af9aa788..351cea82a 100644
--- a/SQF/dayz_code/actions/AdvancedTrading/functions/z_at_calcDefaultCurrency.sqf
+++ b/SQF/dayz_code/actions/AdvancedTrading/functions/z_at_calcDefaultCurrency.sqf
@@ -1,9 +1,75 @@
-private["_worth","_string","_briefcase_100oz","_gold_10oz_a","_gold_10oz_b","_gold_10oz","_gold_1oz","_gold_1oz_b","_gold_1oz_a","_silver_10oz","_silver_10oz_a","_silver_10oz_b"
-,"_silver_1oz","_silver_1oz_a","_silver_10oz_b","_pic","_string"
-];
+private ["_ItemTopaz","_GemTotal","_ItemTopaz_ItemTopaz","_GemTotal2","_ItemObsidian","_ItemSapphire","_ItemAmethyst","_ItemEmerald","_ItemCitrine","_ItemRuby","_gem","_value","_pic","_string","_total","_briefcase_100oz","_gold_10oz_a","_gold_10oz_b","_gold_10oz","_gold_1oz_a","_gold_1oz_b","_gold_1oz","_silver_10oz_a","_silver_10oz_b","_silver_10oz","_silver_1oz_a","_silver_1oz_b","_silver_1oz"];
+
_total = _this;
_string = "";
+_ItemTopaz = 0;
+_ItemObsidian = 0;
+_ItemSapphire = 0;
+_ItemAmethyst = 0;
+_ItemEmerald = 0;
+_ItemCitrine = 0;
+_ItemRuby = 0;
+_GemTotal = 0;
+_GemTotal2 = _total;
+
+{
+ _gem = _x;
+ _value = DZE_GemWorthList select _forEachIndex;
+ switch(_gem) do {
+ case 'ItemTopaz': {
+ _ItemTopaz = floor(_GemTotal2 / _value);
+ if (_ItemTopaz >= 1) then {
+ _GemTotal = (_value * _ItemTopaz) + _GemTotal;
+ _GemTotal2 = _total - _GemTotal;
+ };
+ };
+ case 'ItemObsidian': {
+ _ItemObsidian = floor(_GemTotal2 / _value);
+ if (_ItemObsidian >= 1) then {
+ _GemTotal = (_value * _ItemObsidian) + _GemTotal;
+ _GemTotal2 = _total - _GemTotal;
+ };
+ };
+ case 'ItemSapphire': {
+ _ItemSapphire = floor(_GemTotal2 / _value);
+ if (_ItemSapphire >= 1) then {
+ _GemTotal = (_value * _ItemSapphire) + _GemTotal;
+ _GemTotal2 = _total - _GemTotal;
+ };
+ };
+ case 'ItemAmethyst': {
+ _ItemAmethyst = floor(_GemTotal2 / _value);
+ if (_ItemAmethyst >= 1) then {
+ _GemTotal = (_value * _ItemAmethyst) + _GemTotal;
+ _GemTotal2 = _total - _GemTotal;
+ };
+ };
+ case 'ItemEmerald': {
+ _ItemEmerald = floor(_GemTotal2 / _value);
+ if (_ItemEmerald >= 1) then {
+ _GemTotal = (_value * _ItemEmerald) + _GemTotal;
+ _GemTotal2 = _total - _GemTotal;
+ };
+ };
+ case 'ItemCitrine': {
+ _ItemCitrine = floor(_GemTotal2 / _value);
+ if (_ItemCitrine >= 1) then {
+ _GemTotal = (_value * _ItemCitrine) + _GemTotal;
+ _GemTotal2 = _total - _GemTotal;
+ };
+ };
+ case 'ItemRuby': {
+ _ItemRuby = floor(_GemTotal2 / _value);
+ if (_ItemRuby >= 1) then {
+ _GemTotal = (_value * _ItemRuby) + _GemTotal;
+ _GemTotal2 = _total - _GemTotal;
+ };
+ };
+ };
+} forEach DZE_GemList;
+_total = _GemTotal2;
+
_briefcase_100oz = floor(_total / 10000);
_gold_10oz_a = floor(_total / 1000);
@@ -22,10 +88,37 @@ _silver_1oz_a = floor(_total);
_silver_1oz_b = _silver_10oz_a * 10;
_silver_1oz = (_silver_1oz_a - _silver_1oz_b);
-
+if (_ItemTopaz > 0) then {
+ _pic = getText (configFile >> 'CfgMagazines' >> 'ItemTopaz' >> 'picture');
+ _string = format["%1x
",_ItemTopaz,_pic, _string];
+};
+if (_ItemObsidian > 0) then {
+ _pic = getText (configFile >> 'CfgMagazines' >> 'ItemObsidian' >> 'picture');
+ _string = format["%1x
",_ItemObsidian,_pic, _string];
+};
+if (_ItemSapphire > 0) then {
+ _pic = getText (configFile >> 'CfgMagazines' >> 'ItemSapphire' >> 'picture');
+ _string = format["%1x
",_ItemSapphire,_pic, _string];
+};
+if (_ItemAmethyst > 0) then {
+ _pic = getText (configFile >> 'CfgMagazines' >> 'ItemAmethyst' >> 'picture');
+ _string = format["%1x
",_ItemAmethyst,_pic, _string];
+};
+if (_ItemEmerald > 0) then {
+ _pic = getText (configFile >> 'CfgMagazines' >> 'ItemEmerald' >> 'picture');
+ _string = format["%1x
",_ItemEmerald,_pic, _string];
+};
+if (_ItemCitrine > 0) then {
+ _pic = getText (configFile >> 'CfgMagazines' >> 'ItemCitrine' >> 'picture');
+ _string = format["%1x
",_ItemCitrine,_pic, _string];
+};
+if (_ItemRuby > 0) then {
+ _pic = getText (configFile >> 'CfgMagazines' >> 'ItemRuby' >> 'picture');
+ _string = format["%1x
",_ItemRuby,_pic, _string];
+};
if (_briefcase_100oz > 0) then {
_pic = getText (configFile >> 'CfgMagazines' >> 'ItemBriefcase100oz' >> 'picture');
- _string = format["%1x
",_briefcase_100oz,_pic];
+ _string = format["%1x
",_briefcase_100oz,_pic, _string];
};
if (_gold_10oz > 0) then {
_pic = getText (configFile >> 'CfgMagazines' >> 'ItemGoldBar10oz' >> 'picture');
diff --git a/SQF/dayz_code/actions/AdvancedTrading/functions/z_at_canAfford.sqf b/SQF/dayz_code/actions/AdvancedTrading/functions/z_at_canAfford.sqf
index 92daa3795..00897c6ee 100644
--- a/SQF/dayz_code/actions/AdvancedTrading/functions/z_at_canAfford.sqf
+++ b/SQF/dayz_code/actions/AdvancedTrading/functions/z_at_canAfford.sqf
@@ -12,60 +12,83 @@ _inventoryMoney = [];
if isNumber (_worth) then {
_total_currency = _total_currency + getNumber(_worth);
_inventoryMoney set [count(_inventoryMoney),_x];
+ } else {
+ _findGem = DZE_GemList find _x;
+ if (_findGem >= 0) then {
+ _worth = DZE_GemWorthList select _findGem;
+ _total_currency = _total_currency + _worth;
+ _inventoryMoney set [count(_inventoryMoney),_x];
+ };
};
} count (magazines player);
_return set [1, _inventoryMoney];
if( Z_AllowTakingMoneyFromBackpack ) then {
- _backpackPlayer = unitBackpack player;
-
- if (!isNull _backpackPlayer) then {
- _mags = getMagazineCargo _backpackPlayer;
- _backpackMoney = [];
- _kinds = _mags select 0;
- _ammmounts = _mags select 1;
- {
- _part = (configFile >> "CfgMagazines" >> _x);
- _worth = (_part >> "worth");
-
- if isNumber (_worth) then {
- _total_currency = _total_currency + ( getNumber(_worth) * (_ammmounts select _forEachIndex));
-
- _counter = 0 ;
- while{ _counter < ( _ammmounts select _forEachIndex)}do{
- _backpackMoney set [count(_backpackMoney),_x];
- _counter = _counter + 1;
- };
- };
- }forEach _kinds;
- _return set [2, _backpackMoney];
-
- };
+ _backpackPlayer = unitBackpack player;
+ if (!isNull _backpackPlayer) then {
+ _mags = getMagazineCargo _backpackPlayer;
+ _backpackMoney = [];
+ _kinds = _mags select 0;
+ _ammmounts = _mags select 1;
+ {
+ _part = (configFile >> "CfgMagazines" >> _x);
+ _worth = (_part >> "worth");
+ if isNumber (_worth) then {
+ _total_currency = _total_currency + ( getNumber(_worth) * (_ammmounts select _forEachIndex));
+ _counter = 0 ;
+ while{_counter < (_ammmounts select _forEachIndex)} do {
+ _backpackMoney set [count(_backpackMoney),_x];
+ _counter = _counter + 1;
+ };
+ } else {
+ _findGem = DZE_GemList find _x;
+ if (_findGem >= 0) then {
+ _worth = DZE_GemWorthList select _findGem;
+ _total_currency = _total_currency + (_worth * (_ammmounts select _forEachIndex));
+ _counter = 0 ;
+ while{_counter < (_ammmounts select _forEachIndex)} do {
+ _backpackMoney set [count(_backpackMoney),_x];
+ _counter = _counter + 1;
+ };
+ };
+ };
+ } forEach _kinds;
+ _return set [2, _backpackMoney];
+ };
};
if( Z_AllowTakingMoneyFromVehicle ) then {
- if (!isNull Z_vehicle) then {
-
- _mags = getMagazineCargo Z_vehicle;
- _vehicleMoney = [];
- _kinds = _mags select 0;
- _ammmounts = _mags select 1;
- {
- _part = (configFile >> "CfgMagazines" >> _x);
- _worth = (_part >> "worth");
-
- if isNumber (_worth) then {
- _total_currency = _total_currency + ( getNumber(_worth) * (_ammmounts select _forEachIndex));
- _counter = 0 ;
- while{ _counter < ( _ammmounts select _forEachIndex)}do{
- _vehicleMoney set [count(_vehicleMoney),_x];
- _counter = _counter + 1;
- };
- };
- }forEach _kinds;
- _return set [3, _vehicleMoney];
- };
+ if (!isNull Z_vehicle) then {
+ _mags = getMagazineCargo Z_vehicle;
+ _vehicleMoney = [];
+ _kinds = _mags select 0;
+ _ammmounts = _mags select 1;
+ {
+ _part = (configFile >> "CfgMagazines" >> _x);
+ _worth = (_part >> "worth");
+ if isNumber (_worth) then {
+ _total_currency = _total_currency + ( getNumber(_worth) * (_ammmounts select _forEachIndex));
+ _counter = 0 ;
+ while{_counter < ( _ammmounts select _forEachIndex)}do{
+ _vehicleMoney set [count(_vehicleMoney),_x];
+ _counter = _counter + 1;
+ };
+ } else {
+ _findGem = DZE_GemList find _x;
+ if (_findGem >= 0) then {
+ _worth = DZE_GemWorthList select _findGem;
+ _total_currency = _total_currency + (_worth * (_ammmounts select _forEachIndex));
+ _counter = 0 ;
+ while{_counter < (_ammmounts select _forEachIndex)} do {
+ _backpackMoney set [count(_backpackMoney),_x];
+ _counter = _counter + 1;
+ };
+ };
+ };
+ } forEach _kinds;
+ _return set [3, _vehicleMoney];
+ };
};
if ( _totalToPay <= _total_currency) then {
diff --git a/SQF/dayz_code/actions/AdvancedTrading/functions/z_at_checkArrayInConfig.sqf b/SQF/dayz_code/actions/AdvancedTrading/functions/z_at_checkArrayInConfig.sqf
index be2b94eb8..ba8617be4 100644
--- a/SQF/dayz_code/actions/AdvancedTrading/functions/z_at_checkArrayInConfig.sqf
+++ b/SQF/dayz_code/actions/AdvancedTrading/functions/z_at_checkArrayInConfig.sqf
@@ -91,6 +91,9 @@ if(_total > 0)then{
_sellCurrency = _sell select 1;
_part = (configFile >> "CfgMagazines" >> _sellCurrency);
_worth = getNumber(_part >> "worth");
+ if (_worth == 0) then {
+ _worth = DZE_GemWorthList select (DZE_GemList find _buyCurrency);
+ };
}else{
_buyCurrency = CurrencyName;
_sellCurrency = CurrencyName;
diff --git a/SQF/dayz_code/actions/AdvancedTrading/functions/z_at_returnChange.sqf b/SQF/dayz_code/actions/AdvancedTrading/functions/z_at_returnChange.sqf
index 85b02b764..58a5d3c30 100644
--- a/SQF/dayz_code/actions/AdvancedTrading/functions/z_at_returnChange.sqf
+++ b/SQF/dayz_code/actions/AdvancedTrading/functions/z_at_returnChange.sqf
@@ -1,5 +1,5 @@
// Made for DayZ Epoch by vbawol edited for AdvancedTrading by Zupa
-private ["_trade_total","_part_inWorth","_part_in_configClass","_total_currency","_part","_worth","_return_change","_total","_briefcase_100oz","_gold_10oz_a","_gold_10oz_b","_gold_10oz","_gold_1oz_a","_gold_1oz_b","_gold_1oz","_silver_10oz_a","_silver_10oz_b","_silver_10oz","_silver_1oz_a","_silver_1oz_b","_silver_1oz","_successful","_buyOrSell","_total_items"];
+private ["_return_change","_ItemTopaz","_GemTotal","_GemTotal2","_ItemObsidian","_ItemSapphire","_ItemAmethyst","_ItemEmerald","_ItemCitrine","_ItemRuby","_gem","_value","_total","_briefcase_100oz_a","_gold_10oz_a","_gold_10oz_b","_briefcase_100oz","_gold_10oz","_gold_1oz_a","_gold_1oz_b","_gold_1oz","_silver_10oz_a","_silver_10oz_b","_silver_10oz","_silver_1oz_a","_silver_1oz_b","_silver_1oz","_successful","_trade_total","_total_currency"];
_successful = false;
@@ -17,6 +17,72 @@ if (!Z_Selling) then {
if (_return_change > 0) then {
_total = _return_change;
+ _ItemTopaz = 0;
+ _ItemObsidian = 0;
+ _ItemSapphire = 0;
+ _ItemAmethyst = 0;
+ _ItemEmerald = 0;
+ _ItemCitrine = 0;
+ _ItemRuby = 0;
+ _GemTotal = 0;
+ _GemTotal2 = _total;
+
+ {
+ _gem = _x;
+ _value = DZE_GemWorthList select _forEachIndex;
+ switch(_gem) do {
+ case 'ItemTopaz': {
+ _ItemTopaz = floor(_GemTotal2 / _value);
+ if (_ItemTopaz >= 1) then {
+ _GemTotal = (_value * _ItemTopaz) + _GemTotal;
+ _GemTotal2 = _total - _GemTotal;
+ };
+ };
+ case 'ItemObsidian': {
+ _ItemObsidian = floor(_GemTotal2 / _value);
+ if (_ItemObsidian >= 1) then {
+ _GemTotal = (_value * _ItemObsidian) + _GemTotal;
+ _GemTotal2 = _total - _GemTotal;
+ };
+ };
+ case 'ItemSapphire': {
+ _ItemSapphire = floor(_GemTotal2 / _value);
+ if (_ItemSapphire >= 1) then {
+ _GemTotal = (_value * _ItemSapphire) + _GemTotal;
+ _GemTotal2 = _total - _GemTotal;
+ };
+ };
+ case 'ItemAmethyst': {
+ _ItemAmethyst = floor(_GemTotal2 / _value);
+ if (_ItemAmethyst >= 1) then {
+ _GemTotal = (_value * _ItemAmethyst) + _GemTotal;
+ _GemTotal2 = _total - _GemTotal;
+ };
+ };
+ case 'ItemEmerald': {
+ _ItemEmerald = floor(_GemTotal2 / _value);
+ if (_ItemEmerald >= 1) then {
+ _GemTotal = (_value * _ItemEmerald) + _GemTotal;
+ _GemTotal2 = _total - _GemTotal;
+ };
+ };
+ case 'ItemCitrine': {
+ _ItemCitrine = floor(_GemTotal2 / _value);
+ if (_ItemCitrine >= 1) then {
+ _GemTotal = (_value * _ItemCitrine) + _GemTotal;
+ _GemTotal2 = _total - _GemTotal;
+ };
+ };
+ case 'ItemRuby': {
+ _ItemRuby = floor(_GemTotal2 / _value);
+ if (_ItemRuby >= 1) then {
+ _GemTotal = (_value * _ItemRuby) + _GemTotal;
+ _GemTotal2 = _total - _GemTotal;
+ };
+ };
+ };
+ } forEach DZE_GemList;
+ _total = _GemTotal2;
_briefcase_100oz = floor(_total / 10000);
@@ -36,6 +102,41 @@ if (_return_change > 0) then {
_silver_1oz_b = _silver_10oz_a * 10;
_silver_1oz = (_silver_1oz_a - _silver_1oz_b);
+ if (_ItemTopaz > 0) then {
+ for "_x" from 1 to _ItemTopaz do {
+ player addMagazine "ItemTopaz";
+ };
+ };
+ if (_ItemObsidian > 0) then {
+ for "_x" from 1 to _ItemObsidian do {
+ player addMagazine "ItemObsidian";
+ };
+ };
+ if (_ItemSapphire > 0) then {
+ for "_x" from 1 to _ItemSapphire do {
+ player addMagazine "ItemSapphire";
+ };
+ };
+ if (_ItemAmethyst > 0) then {
+ for "_x" from 1 to _ItemAmethyst do {
+ player addMagazine "ItemAmethyst";
+ };
+ };
+ if (_ItemEmerald > 0) then {
+ for "_x" from 1 to _ItemEmerald do {
+ player addMagazine "ItemEmerald";
+ };
+ };
+ if (_ItemCitrine > 0) then {
+ for "_x" from 1 to _ItemCitrine do {
+ player addMagazine "ItemCitrine";
+ };
+ };
+ if (_ItemRuby > 0) then {
+ for "_x" from 1 to _ItemRuby do {
+ player addMagazine "ItemRuby";
+ };
+ };
if (_briefcase_100oz > 0) then {
for "_x" from 1 to _briefcase_100oz do {
diff --git a/SQF/dayz_code/actions/AdvancedTrading/init.sqf b/SQF/dayz_code/actions/AdvancedTrading/init.sqf
index ae0f4fa68..1775bdbd0 100644
--- a/SQF/dayz_code/actions/AdvancedTrading/init.sqf
+++ b/SQF/dayz_code/actions/AdvancedTrading/init.sqf
@@ -14,6 +14,27 @@ if(isNil "Z_AdvancedTradingInit")then{
#include "\z\addons\dayz_code\actions\AdvancedTrading\functions\defines.sqf";
/* Configs that needs to be defined but not changed in config file */
+
+ _tempGemList = [];
+ _tempWorthList = [];
+ DZE_GemList = [];
+ DZE_GemWorthList = [];
+ {
+ _tempGemList set [(count _tempGemList), (_x select 0)];
+ _tempWorthList set [(count _tempWorthList), (_x select 1)];
+ } count DZE_GemWorthArray;
+
+ //sort the array
+ for "_i" from 0 to ((count _tempGemList) - 1) do {
+ _largest = _tempWorthList call BIS_fnc_greatestNum;
+ _LargestGem = _tempGemList select (_tempWorthList find _largest);
+ _tempWorthList = _tempWorthList - [_largest];
+ _tempGemList = _tempGemList - [_LargestGem];
+ DZE_GemList set [(count DZE_GemList), _LargestGem];
+ DZE_GemWorthList set [(count DZE_GemWorthList), _largest];
+ };
+
+
Z_Selling = true;
Z_SellingFrom = 2;
Z_vehicle = objNull;
diff --git a/SQF/dayz_code/actions/remove.sqf b/SQF/dayz_code/actions/remove.sqf
index 721595878..17b120de2 100644
--- a/SQF/dayz_code/actions/remove.sqf
+++ b/SQF/dayz_code/actions/remove.sqf
@@ -206,9 +206,16 @@ if (_proceed) then {
if (_isMine) then {
if((random 10) <= 4) then {
- _gems = ["ItemTopaz","ItemObsidian","ItemSapphire","ItemAmethyst","ItemEmerald","ItemCitrine","ItemRuby"];
- _gem = _gems select (floor(random (count _gems)));
- _selectedRemoveOutput set [(count _selectedRemoveOutput),[_gem,1]];
+ _gems = [];
+ _weights = [];
+ {
+ _gems set [(count _gems), (_x select 0)];
+ _weights set [(count _weights), (_x select 1)];
+ } count DZE_GemOccurance;
+ diag_log [_gems, _weights];
+ _gemSelected = [_gems, _weights] call BIS_fnc_selectRandomWeighted;
+ diag_log _gemSelected;
+ _selectedRemoveOutput set [(count _selectedRemoveOutput),[_gemSelected,1]];
};
};
diff --git a/SQF/dayz_code/configVariables.sqf b/SQF/dayz_code/configVariables.sqf
index f052941f6..75763cdb1 100644
--- a/SQF/dayz_code/configVariables.sqf
+++ b/SQF/dayz_code/configVariables.sqf
@@ -43,8 +43,10 @@ MaxAmmoBoxes = 3; // Max number of random Supply_Crate_DZE to spawn around the m
MaxMineVeins = 50; // Max number of random mine veins to spawn around the map
timezoneswitch = 0; // Changes murderMenu times with this offset in hours.
DZE_SafeZonePosArray = []; //Prevent players in safeZones from being killed if their vehicle is destroyed. Format is [[[3D POS] RADIUS],[[3D POS] RADIUS]]; Ex. DZE_SafeZonePosArray = [[[6325.6772,7807.7412,0],150],[[4063.4226,11664.19,0],150]];
+DZE_GemOccurance = [["ItemTopaz",10], ["ItemObsidian",8], ["ItemSapphire",6], ["ItemAmethyst",4], ["ItemEmerald",3], ["ItemCitrine",2], ["ItemRuby",1]];; //Sets how rare each gem in the order shown when mining (whole numbers only)
/****** Advanced Trading Variables ***********/
+DZE_GemWorthArray = [["ItemTopaz",10000], ["ItemObsidian",20000], ["ItemSapphire",30000], ["ItemAmethyst",40000], ["ItemEmerald",50000], ["ItemCitrine",60000], ["ItemRuby",70000]]; //array of gem prices, MULTIPLES OF 10000 ONLY!!! Works only in advanced trading
DZE_advancedTrading = true; //Use advanced trading system. WARNING: set to false if you use database traders, you should use config-traders anyway!
Z_AT_FolderLocation = '\z\addons\dayz_code\actions\AdvancedTrading';
Z_VehicleDistance = 40; // Distance that a vehicle needs to be to see it's content or to sell it.