From 832d44ed13f6bf786b2c7796ba8a2eda1f9fb8b6 Mon Sep 17 00:00:00 2001 From: vbawol Date: Fri, 22 Mar 2013 17:33:22 -0500 Subject: [PATCH] 0.998b + removed auto refuel from Land_fuelstation. + Added pink clothes variant for female to loot tables --- dayz_code/cfgVehicles.hpp | 6 ++++++ dayz_code/config.cpp | 9 +++++++++ 2 files changed, 15 insertions(+) diff --git a/dayz_code/cfgVehicles.hpp b/dayz_code/cfgVehicles.hpp index 9480f60d6..fc6d70fd2 100644 --- a/dayz_code/cfgVehicles.hpp +++ b/dayz_code/cfgVehicles.hpp @@ -1097,6 +1097,12 @@ class Citizen1; // External class reference transportFuel = 0; nameSound = "fuelstation"; } + // lingor + class Land_fuelstation : Strategic { + model = "\ibr\ibr_plants\fuelstation"; + transportFuel = 0; + nameSound = "fuelstation"; + } // Lingor hangars class land_ibr_hangar : House { model = "\ibr\ibr_hangars\ibr_hangar"; diff --git a/dayz_code/config.cpp b/dayz_code/config.cpp index 9eeae68cc..a81ebaa54 100644 --- a/dayz_code/config.cpp +++ b/dayz_code/config.cpp @@ -454,6 +454,8 @@ class CfgBuildingLoot { { "Skin_Priest_DZ","magazine" }, { "Skin_Rocker2_DZ","magazine" }, { "Skin_SurvivorW3_DZ","magazine" }, + { "Skin_SurvivorWpink_DZ","magazine" }, + }; itemChance[] = { 0.01, @@ -491,6 +493,7 @@ class CfgBuildingLoot { 0.02, 0.02, 0.05, + 0.01, }; }; class Office: Residential { @@ -1423,6 +1426,12 @@ class HeliCrash_No50s: Default { zombieClass[] = {"zZombie_Base","zZombie_Base","z_teacher","z_suit1","z_suit2"}; lootPos[] = {{-1.34521,1.40698,-1.33611},{2.27051,-0.949951,-1.33611},{-2.23193,-1.146,-1.33589},{-0.185059,0.775146,-1.33609}}; }; + class Land_ibr_FuelStation_Build: Industrial + { + lootChance = 0.5; + zombieClass[] = {"zZombie_Base","zZombie_Base","z_teacher","z_suit1","z_suit2"}; + lootPos[] = {{-1.34521,1.40698,-1.33611},{2.27051,-0.949951,-1.33611},{-2.23193,-1.146,-1.33589},{-0.185059,0.775146,-1.33609}}; + }; class Land_Mil_ControlTower_EP1: Military { lootChance = 0.4;