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https://github.com/EpochModTeam/DayZ-Epoch.git
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disallow changing clothes if another player is near
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@@ -2,11 +2,15 @@
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_item spawn player_wearClothes;
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_item spawn player_wearClothes;
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Added Female skin changes - DayZ Epoch - vbawol
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Added Female skin changes - DayZ Epoch - vbawol
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*/
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*/
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private ["_item","_onLadder","_hasclothesitem","_config","_text","_myModel","_itemNew","_currentSex","_newSex","_model"];
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private ["_item","_onLadder","_hasclothesitem","_config","_text","_myModel","_itemNew","_currentSex","_newSex","_model","_playerNear"];
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if(TradeInprogress) exitWith { cutText ["\n\nChanging clothes already in progress." , "PLAIN DOWN"] };
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if(TradeInprogress) exitWith { cutText ["\n\nChanging clothes already in progress." , "PLAIN DOWN"] };
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TradeInprogress = true;
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TradeInprogress = true;
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// cannot change clothes when another player is nearby
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_playerNear = {isPlayer _x} count (player nearEntities ["CAManBase", 12]) > 1;
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if(_playerNear) exitWith { TradeInprogress = false; cutText ["Cannot change clothes when another player is nearby." , "PLAIN DOWN"]; };
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_item = _this;
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_item = _this;
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call gear_ui_init;
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call gear_ui_init;
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