Remove DayZ Mod crafting and replace it with epoch crafting

- All dayz mod recipe were moved to epoch crafting.
- This disables the craft dialog in the diary too.
- The player_craftitem got updated and can handle all dayz mod recipes now.
- A few wooden recipes got updated with an need nails now.
- player_craftitem shows all items that are needed for crafting now, no longer only one missing part.
- Add a systemchat text for missing tools, so it can be checked later in the chat.
This commit is contained in:
A Man
2020-05-11 19:55:28 +02:00
parent 9c19e13418
commit 8315d8999b
19 changed files with 419 additions and 183 deletions

View File

@@ -7,6 +7,7 @@ class ItemCanvas: CA_Magazine
model = "\z\addons\dayz_epoch\models\canvas.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_canvas_ca.paa";
descriptionShort = $STR_EPOCH_CANVAS_DESC;
class ItemActions
{
class Crafting
@@ -56,6 +57,7 @@ class ItemCanvas: CA_Magazine
};
};
};
class ItemBurlap: CA_Magazine
{
scope = public;
@@ -65,13 +67,14 @@ class ItemBurlap: CA_Magazine
model = "\z\addons\dayz_epoch\models\burlap.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_burlap_ca.paa";
descriptionShort = $STR_EPOCH_BURLAP_DESC;
class ItemActions
{
class Crafting
{
text = $STR_EPOCH_PLAYER_195;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"sand"}; // todo add sand requirement
neednearby[] = {};
requiretools[] = {"ItemEtool","ItemToolbox"};
output[] = {{"ItemSandbag",1}};
input[] = {{"ItemBurlap",3}};
@@ -87,6 +90,20 @@ class equip_rag : CA_Magazine {
model = "\z\addons\dayz_communityassets\models\rag_clean.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_rag_clean_ca.paa";
type = 256;
class ItemActions
{
class Crafting
{
text = $STR_EPOCH_PLAYER_269;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {"ItemKnife"};
output[] = {{"ItemBandage",2}};
outputweapons[] = {};
input[] = {{"equip_gauze",2},{"equip_rag",1},{"equip_string",1}};
};
};
};
class equip_string : CA_Magazine {
@@ -94,9 +111,59 @@ class equip_string : CA_Magazine {
count = 1;
displayName = $STR_ITEM_NAME_equip_string;
descriptionShort = $STR_ITEM_DESC_equip_string;
model = "\z\addons\dayz_communityassets\models\string.p3d";
model = "\z\addons\dayz_communityassets\models\string.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_string_ca.paa";
type = 256;
class ItemActions
{
class Crafting
{
text = $STR_EPOCH_PLAYER_269;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {"ItemKnife"};
output[] = {{"ItemBandage",2}};
outputweapons[] = {};
input[] = {{"equip_gauze",2},{"equip_rag",1},{"equip_string",1}};
};
class Crafting1
{
text = $STR_ITEM_NAME_TRIPWIRE_CANS;
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {"ItemToolbox"};
output[] = {{"ItemTrapTripwireCans",1}};
input[] = {{"equip_string",1},{"TrashTinCan",1},{"PartWoodPile",1},{"equip_duct_tape",1}};
};
class Crafting2
{
text = $STR_ITEM_NAME_TRIPWIRE_FLARE;
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {"ItemToolbox"};
output[] = {{"ItemTrapTripwireFlare",1}};
input[] = {{"equip_string",1},{"HandRoadFlare",1},{"PartWoodPile",1},{"equip_duct_tape",1}};
};
class Crafting3
{
text = $STR_ITEM_NAME_TRIPWIRE_GRENADE;
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {"ItemToolbox"};
output[] = {{"ItemTrapTripwireGrenade",1}};
input[] = {{"equip_string",1},{"HandGrenade_West",1},{"PartWoodPile",1},{"equip_duct_tape",1}};
};
class Crafting4
{
text = $STR_ITEM_NAME_TRIPWIRE_SMOKE;
script = ";['Crafting4','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {"ItemToolbox"};
output[] = {{"ItemTrapTripwireSmoke",1}};
input[] = {{"equip_string",1},{"SmokeShell",1},{"PartWoodPile",1},{"equip_duct_tape",1}};
};
};
};
class equip_rope : CA_Magazine {
@@ -107,6 +174,7 @@ class equip_rope : CA_Magazine {
model = "\z\addons\dayz_communityassets\models\rope.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_rope_ca.paa";
type = 256;
class ItemActions
{
class Crafting