Remove DayZ Mod crafting and replace it with epoch crafting

- All dayz mod recipe were moved to epoch crafting.
- This disables the craft dialog in the diary too.
- The player_craftitem got updated and can handle all dayz mod recipes now.
- A few wooden recipes got updated with an need nails now.
- player_craftitem shows all items that are needed for crafting now, no longer only one missing part.
- Add a systemchat text for missing tools, so it can be checked later in the chat.
This commit is contained in:
A Man
2020-05-11 19:55:28 +02:00
parent 9c19e13418
commit 8315d8999b
19 changed files with 419 additions and 183 deletions

View File

@@ -3,7 +3,6 @@ class ItemFertilizer: CA_Magazine {
count = 1;
displayName = $STR_CRAFT_NAME_FERTILIZER;
descriptionShort = $STR_CRAFT_DESC_FERTILIZER;
weight = 0.1;
picture = "\z\addons\dayz_epoch_w\magazine\ui\m_fertilizer_ca.paa";
model = "\z\addons\dayz_epoch_w\magazine\dze_fertilizer.p3d";
type = 256;
@@ -14,7 +13,6 @@ class ItemPumpkinSeed: CA_Magazine {
count = 1;
displayName = $STR_CRAFT_NAME_PUMPKIN_SEED;
descriptionShort = $STR_CRAFT_DESC_PUMPKIN_SEED;
weight = 0.1;
model = "\z\addons\dayz_epoch\models\doc_child1.p3d"; // TODO: model + icon
picture = "\z\addons\dayz_epoch\pictures\equip_child1_ca.paa";
type = 256;
@@ -36,7 +34,6 @@ class ItemPumpkinPlant: CA_Magazine {
count = 1;
displayName = $STR_CRAFT_NAME_PUMPKIN_PLANT;
descriptionShort = $STR_CRAFT_DESC_PUMPKIN_PLANT;
weight = 0.1;
model = "\z\addons\dayz_epoch\models\doc_child1.p3d"; // TODO: model + icon
picture = "\z\addons\dayz_epoch\pictures\equip_child1_ca.paa";
type = 256;
@@ -56,7 +53,6 @@ class ItemHempSeed: CA_Magazine {
count = 1;
displayName = $STR_CRAFT_NAME_HEMP_SEED;
descriptionShort = $STR_CRAFT_DESC_HEMP_SEED;
weight = 0.1;
model = "\z\addons\dayz_epoch\models\doc_child2.p3d"; // TODO: model + icon
picture = "\z\addons\dayz_epoch\pictures\equip_child2_ca.paa";
type = 256;
@@ -78,7 +74,6 @@ class ItemHempPlant: CA_Magazine {
count = 1;
displayName = $STR_CRAFT_NAME_HEMP_PLANT;
descriptionShort = $STR_CRAFT_DESC_HEMP_PLANT;
weight = 0.1;
model = "\z\addons\dayz_epoch\models\doc_child2.p3d"; // TODO: model + icon
picture = "\z\addons\dayz_epoch\pictures\equip_child2_ca.paa";
type = 256;
@@ -99,7 +94,6 @@ class ItemKiloHemp : CA_Magazine
count = 1;
displayName = $STR_EPOCH_KILOOFHEMP;
descriptionShort = $STR_EPOCH_KILOOFHEMP_DESC;
weight = 1;
model = "z\addons\dayz_epoch\models\kilohemp.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_kilohemp_CA.paa";
type = 256;
@@ -132,7 +126,6 @@ class ItemKiloTobacco : CA_Magazine
count = 1;
displayName = $STR_EPOCH_KILOTOBACCO;
descriptionShort = $STR_EPOCH_KILOTOBACCO_DESC;
weight = 1;
model = "z\addons\dayz_epoch\models\kilohemp.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_kilohemp_CA.paa";
type = 256;