Remove DayZ Mod crafting and replace it with epoch crafting

- All dayz mod recipe were moved to epoch crafting.
- This disables the craft dialog in the diary too.
- The player_craftitem got updated and can handle all dayz mod recipes now.
- A few wooden recipes got updated with an need nails now.
- player_craftitem shows all items that are needed for crafting now, no longer only one missing part.
- Add a systemchat text for missing tools, so it can be checked later in the chat.
This commit is contained in:
A Man
2020-05-11 19:55:28 +02:00
parent 9c19e13418
commit 8315d8999b
19 changed files with 419 additions and 183 deletions

View File

@@ -19,6 +19,24 @@ class TrapBear : CA_Magazine
consume[] = {"TrapBear"};
create = "BearTrap_DZ";
};
class Crafting
{
text = $STR_ITEM_NAME_BEAR_TRAP_FLARE;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {"ItemToolbox"};
output[] = {{"ItemTrapBearTrapFlare",1}};
input[] = {{"equip_string",1},{"TrapBear",1},{"PartWoodPile",1},{"equip_duct_tape",1},{"HandRoadFlare",1}};
};
class Crafting1
{
text = $STR_ITEM_NAME_BEAR_TRAP_SMOKE;
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {"ItemToolbox"};
output[] = {{"ItemTrapBearTrapSmoke",1}};
input[] = {{"equip_string",1},{"TrapBear",1},{"PartWoodPile",1},{"equip_duct_tape",1},{"SmokeShell",1}};
};
};
};