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https://github.com/EpochModTeam/DayZ-Epoch.git
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Remove DayZ Mod crafting and replace it with epoch crafting
- All dayz mod recipe were moved to epoch crafting. - This disables the craft dialog in the diary too. - The player_craftitem got updated and can handle all dayz mod recipes now. - A few wooden recipes got updated with an need nails now. - player_craftitem shows all items that are needed for crafting now, no longer only one missing part. - Add a systemchat text for missing tools, so it can be checked later in the chat.
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@@ -1,34 +1,3 @@
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class CfgCrafting {
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class Recipe {
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displayName = "Generic Recipe";
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input[] = {}; //Items consumed during crafting
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output[] = {}; //Items created from crafting
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required[] = {}; //Items needed for but not consumed during crafting
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failChance = 0;
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};
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//Completed
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//Weapons
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#include "Recipes\Weapons\NailedBaseballBat.hpp"
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#include "Recipes\Weapons\BaseBallBatBarbed.hpp"
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#include "Recipes\Weapons\Crossbow.hpp"
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//Medical
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#include "Recipes\Medical\Bandage.hpp"
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#include "Recipes\Medical\sepsisBandage.hpp"
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#include "Recipes\Medical\woodensplint.hpp"
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#include "Recipes\Medical\HerbalDrink.hpp"
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//ammo
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//#include "Recipes\Ammo\WoodenArrow.hpp"
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//other
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#include "Recipes\Other\woodencrate.hpp"
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#include "Recipes\Other\nails.hpp"
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#include "Recipes\Other\BackPack.hpp"
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//#include "Recipes\Other\woodenCraftTable.hpp"
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//Traps
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#include "Recipes\Traps\TrapBearTrapFlare.hpp"
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#include "Recipes\Traps\TrapBearTrapSmoke.hpp"
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#include "Recipes\Traps\TrapTripwireCans.hpp"
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#include "Recipes\Traps\TrapTripwireFlare.hpp"
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#include "Recipes\Traps\TrapTripwireGrenade.hpp"
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#include "Recipes\Traps\TrapTripwireSmoke.hpp"
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};
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};
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