Remove DayZ Mod crafting and replace it with epoch crafting

- All dayz mod recipe were moved to epoch crafting.
- This disables the craft dialog in the diary too.
- The player_craftitem got updated and can handle all dayz mod recipes now.
- A few wooden recipes got updated with an need nails now.
- player_craftitem shows all items that are needed for crafting now, no longer only one missing part.
- Add a systemchat text for missing tools, so it can be checked later in the chat.
This commit is contained in:
A Man
2020-05-11 19:55:28 +02:00
parent 9c19e13418
commit 8315d8999b
19 changed files with 419 additions and 183 deletions

View File

@@ -1,34 +1,3 @@
class CfgCrafting {
class Recipe {
displayName = "Generic Recipe";
input[] = {}; //Items consumed during crafting
output[] = {}; //Items created from crafting
required[] = {}; //Items needed for but not consumed during crafting
failChance = 0;
};
//Completed
//Weapons
#include "Recipes\Weapons\NailedBaseballBat.hpp"
#include "Recipes\Weapons\BaseBallBatBarbed.hpp"
#include "Recipes\Weapons\Crossbow.hpp"
//Medical
#include "Recipes\Medical\Bandage.hpp"
#include "Recipes\Medical\sepsisBandage.hpp"
#include "Recipes\Medical\woodensplint.hpp"
#include "Recipes\Medical\HerbalDrink.hpp"
//ammo
//#include "Recipes\Ammo\WoodenArrow.hpp"
//other
#include "Recipes\Other\woodencrate.hpp"
#include "Recipes\Other\nails.hpp"
#include "Recipes\Other\BackPack.hpp"
//#include "Recipes\Other\woodenCraftTable.hpp"
//Traps
#include "Recipes\Traps\TrapBearTrapFlare.hpp"
#include "Recipes\Traps\TrapBearTrapSmoke.hpp"
#include "Recipes\Traps\TrapTripwireCans.hpp"
#include "Recipes\Traps\TrapTripwireFlare.hpp"
#include "Recipes\Traps\TrapTripwireGrenade.hpp"
#include "Recipes\Traps\TrapTripwireSmoke.hpp"
};
};