From 16e4dc7b309b415f3a23709f730230091d3e5d7c Mon Sep 17 00:00:00 2001 From: ebaydayz Date: Sun, 11 Sep 2016 14:45:39 -0400 Subject: [PATCH 1/2] Move HeliCrash and CarePackage area variables to markers This allows finer grained control of crashsite, carepackage and infected camp spawn positions and radii (further north, south, east, west, etc.). Also removed some hardcoded checks for Chernarus, since dayz_townGenerator should always be off on other maps for now. Someone may add town generator coordinates for other maps later. Related vanilla commits: https://github.com/DayZMod/DayZ/commit/b20b402bf030769350cf662b985efba9e83ebe55 https://github.com/DayZMod/DayZ/commit/7c8b69eb82a8c741d01251b2552d009abe2687c4 https://github.com/DayZMod/DayZ/commit/7dfd3ef9cf3cf1751759fd76f8eae10c0b1740dc --- Documents/1.0.6 Variable Name Changes.txt | 3 + SQF/dayz_code/compile/client_plantSpawner.sqf | 2 +- SQF/dayz_code/configVariables.sqf | 4 +- SQF/dayz_code/init/publicEH.sqf | 2 +- SQF/dayz_code/init/variables.sqf | 26 ++++---- SQF/dayz_code/system/antihack.sqf | 2 +- .../mission/chernarus/security/init.sqf | 5 +- .../system/scheduler/sched_towngenerator.sqf | 4 +- .../compile/server_playerSetup.sqf | 2 +- .../compile/server_spawnCarePackages.sqf | 4 +- .../compile/server_spawnCrashSites.sqf | 4 +- .../compile/server_spawnInfectedCamps.sqf | 4 +- SQF/dayz_server/compile/spawn_mineveins.sqf | 2 +- SQF/dayz_server/compile/spawn_vehicles.sqf | 4 +- .../compile/zombie_Wildgenerate.sqf | 2 +- SQF/dayz_server/modules/drop_bombs.sqf | 2 +- SQF/dayz_server/system/dynamic_vehicle.sqf | 2 +- SQF/dayz_server/system/lit_fireplaces.sqf | 6 +- SQF/dayz_server/system/server_monitor.sqf | 6 +- .../MPMissions/DayZ_Epoch_1.Takistan/init.sqf | 1 - .../DayZ_Epoch_1.Takistan/mission.sqm | 31 ++++++--- .../DayZ_Epoch_10.Mountains_ACR/init.sqf | 1 - .../DayZ_Epoch_10.Mountains_ACR/mission.sqm | 17 ++++- .../DayZ_Epoch_11.Chernarus/init.sqf | 1 - .../DayZ_Epoch_11.Chernarus/mission.sqm | 35 ++++++++--- .../DayZ_Epoch_12.isladuala/init.sqf | 1 - .../DayZ_Epoch_12.isladuala/mission.sqm | 37 +++++++---- .../MPMissions/DayZ_Epoch_13.Tavi/init.sqf | 1 - .../MPMissions/DayZ_Epoch_13.Tavi/mission.sqm | 47 +++++++++----- .../MPMissions/DayZ_Epoch_15.namalsk/init.sqf | 1 - .../DayZ_Epoch_15.namalsk/mission.sqm | 39 ++++++++---- .../DayZ_Epoch_16.Panthera2/init.sqf | 1 - .../DayZ_Epoch_16.Panthera2/mission.sqm | 37 +++++++---- .../DayZ_Epoch_17.Chernarus/init.sqf | 1 - .../DayZ_Epoch_17.Chernarus/mission.sqm | 35 ++++++++--- .../DayZ_Epoch_19.FDF_Isle1_a/init.sqf | 1 - .../DayZ_Epoch_19.FDF_Isle1_a/mission.sqm | 31 ++++++--- .../MPMissions/DayZ_Epoch_2.Utes/init.sqf | 1 - .../MPMissions/DayZ_Epoch_2.Utes/mission.sqm | 17 ++++- .../MPMissions/DayZ_Epoch_20.fapovo/init.sqf | 1 - .../DayZ_Epoch_20.fapovo/mission.sqm | 31 ++++++--- .../MPMissions/DayZ_Epoch_21.Caribou/init.sqf | 1 - .../DayZ_Epoch_21.Caribou/mission.sqm | 45 ++++++++----- .../DayZ_Epoch_22.smd_sahrani_A2/init.sqf | 1 - .../DayZ_Epoch_22.smd_sahrani_A2/mission.sqm | 37 +++++++---- .../DayZ_Epoch_23.cmr_ovaron/init.sqf | 1 - .../DayZ_Epoch_23.cmr_ovaron/mission.sqm | 35 ++++++++--- .../MPMissions/DayZ_Epoch_24.Napf/init.sqf | 1 - .../MPMissions/DayZ_Epoch_24.Napf/mission.sqm | 35 ++++++++--- .../DayZ_Epoch_25.sauerland/init.sqf | 1 - .../DayZ_Epoch_25.sauerland/mission.sqm | 31 ++++++--- .../DayZ_Epoch_26.sauerland_winter/init.sqf | 1 - .../mission.sqm | 31 ++++++--- .../DayZ_Epoch_3.Shapur_BAF/init.sqf | 1 - .../DayZ_Epoch_3.Shapur_BAF/mission.sqm | 19 +++++- .../MPMissions/DayZ_Epoch_4.Zargabad/init.sqf | 1 - .../DayZ_Epoch_4.Zargabad/mission.sqm | 19 +++++- .../DayZ_Epoch_5.Bootcamp_ACR/init.sqf | 1 - .../DayZ_Epoch_5.Bootcamp_ACR/mission.sqm | 17 ++++- .../MPMissions/DayZ_Epoch_7.Lingor/init.sqf | 1 - .../DayZ_Epoch_7.Lingor/mission.sqm | 63 ++++++++++++------- .../DayZ_Epoch_8.ProvingGrounds_PMC/init.sqf | 1 - .../mission.sqm | 17 ++++- .../DayZ_Epoch_9.Woodland_ACR/init.sqf | 1 - .../DayZ_Epoch_9.Woodland_ACR/mission.sqm | 17 ++++- 65 files changed, 579 insertions(+), 253 deletions(-) diff --git a/Documents/1.0.6 Variable Name Changes.txt b/Documents/1.0.6 Variable Name Changes.txt index 94483d2c2..08fd7504d 100644 --- a/Documents/1.0.6 Variable Name Changes.txt +++ b/Documents/1.0.6 Variable Name Changes.txt @@ -17,11 +17,14 @@ - dayz_CLChances --> dz_loot_weighted (similar not identical) - dayz_combat --> no longer exists use (player getVariable["combattimeout",0] >= diag_tickTime) - dayz_fullMoonNights --> dayz_ForcefullmoonNights + - dayz_MapArea --> no longer exists (was only used for DynamicVehicleArea and HeliCrashArea) - dayz_updateObjects --> DayZ_GearedObjects + - DynamicVehicleArea --> (getMarkerSize "center") select 1 - DZE_ActionInProgress --> dayz_actionInProgress - DZE_CanPickup --> canPickup - DZE_trees --> dayz_trees - freeTarget --> OpenTarget + - HeliCrashArea --> (getMarkerSize "crashsites") select 1 - PVDZE_serverObjectMonitor --> dayz_serverObjectMonitor - r_action_count --> dayz_actionInProgress (now true/false instead of 1/0) diff --git a/SQF/dayz_code/compile/client_plantSpawner.sqf b/SQF/dayz_code/compile/client_plantSpawner.sqf index 17afa2947..9ff983d60 100644 --- a/SQF/dayz_code/compile/client_plantSpawner.sqf +++ b/SQF/dayz_code/compile/client_plantSpawner.sqf @@ -62,7 +62,7 @@ _insideloop = { }; for "_i" from 1 to 2048 do { - if (!dayz_townGenerator or {toLower worldName != "chernarus"}) exitWith {}; + if (!dayz_townGenerator) exitWith {}; _pos = _a call psrnd; _pos call _insideloop; if (_plantcount >= dayz_maxGlobalPlants) exitWith {}; diff --git a/SQF/dayz_code/configVariables.sqf b/SQF/dayz_code/configVariables.sqf index 87e3c5624..fc6e2e394 100644 --- a/SQF/dayz_code/configVariables.sqf +++ b/SQF/dayz_code/configVariables.sqf @@ -8,8 +8,8 @@ dayz_matchboxCount = false; // Enable match stick count. After five uses matches dayz_toolBreaking = false; //Sledgehammer, crowbar and pickaxe have a chance to break when used. dayz_waterBottleBreaking = false; // Water bottles have a chance to break when boiling and require duct tape to fix dayz_tameDogs = false; // Allow taming dogs with raw meat -dayz_townGenerator = false; // Spawn vanilla map junk in addition to Epoch DynamicDebris. Only works on Chernarus. -dayz_townGeneratorBlackList = [[4053,11668,0],[11463,11349,0],[6344,7806,0],[1606,7803,0],[12944,12766,0],[5075,9733,0],[12060,12638,0]]; // Town generator will not spawn junk within 150m of these positions. +dayz_townGenerator = false; // Spawn vanilla map junk in addition to Epoch DynamicDebris. Currently only compatible with Chernarus. Need to add coordinates for other maps. +dayz_townGeneratorBlackList = []; // Town generator will not spawn junk within 150m of these positions. Example for Chernarus trader cities: [[4053,11668,0],[11463,11349,0],[6344,7806,0],[1606,7803,0],[12944,12766,0],[5075,9733,0],[12060,12638,0]] DynamicVehicleDamageLow = 0; // Min damage random vehicles can spawn with DynamicVehicleDamageHigh = 100; // Max damage random vehicles can spawn with diff --git a/SQF/dayz_code/init/publicEH.sqf b/SQF/dayz_code/init/publicEH.sqf index 1fe88a17d..6167fb268 100644 --- a/SQF/dayz_code/init/publicEH.sqf +++ b/SQF/dayz_code/init/publicEH.sqf @@ -18,7 +18,7 @@ "PVDZE_veh_Init" addPublicVariableEventHandler {(_this select 1) call fnc_veh_ResetEH}; "PVDZE_obj_Remove" addPublicVariableEventHandler {_pos = (_this select 1); _obj = nearestObjects [_pos, DZE_isWreckBuilding, 5]; if (count _obj > 0) then {deleteVehicle (_obj select 0);};}; -if (toLower worldName == "chernarus") then { +if (toLower worldName == "chernarus") then { //need to add building coordinates for other maps { private ["_building","_fckingcode"]; diff --git a/SQF/dayz_code/init/variables.sqf b/SQF/dayz_code/init/variables.sqf index dbb5f5efb..f418ff7c0 100644 --- a/SQF/dayz_code/init/variables.sqf +++ b/SQF/dayz_code/init/variables.sqf @@ -131,7 +131,6 @@ pickupInit = false; mouseOverCarry = false; //for carry slot since determining mouse pos doesn't work right dayZ_partClasses = ["PartFueltank","PartWheel","PartEngine"]; //No need to add PartGeneric, it is default for everything dayZ_explosiveParts = ["palivo","motor"]; -dayz_centerMarker = getMarkerPos "center"; //Survival Variables SleepFood = 2160; //minutes (48 hours) @@ -421,6 +420,12 @@ if(isNil "dayz_ForcefullmoonNights") then { if(isNil "dayz_randomMaxFuelAmount") then { dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations. }; +if(isNil "dayz_townGenerator") then { + dayz_townGenerator = true; // Spawn map junk. Currently only compatible with Chernarus. Need to add coordinates for other maps. +}; +if(isNil "dayz_townGeneratorBlackList") then { + dayz_townGeneratorBlackList = []; // Town generator will not spawn junk within 150m of these positions. +}; //Replace server individual settings with ranked settings if(isNil "dayz_presets") then { dayz_presets = "Vanilla"; }; @@ -480,6 +485,14 @@ switch (dayz_presets) do { }; }; +switch (toLower worldName) do { + case "napf"; + case "sauerland" : {dayz_minpos = -1000; dayz_maxpos = 26000;}; + case "tavi" : {dayz_minpos = -26000; dayz_maxpos = 26000;}; + case "chernarus" : {dayz_minpos = -1; dayz_maxpos = 16000;}; + case default {dayz_minpos = -20000; dayz_maxpos = 20000;}; +}; + //start achievements_init //call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\achievements_init.sqf"; @@ -543,14 +556,6 @@ if (isNil "DZE_PlotPole") then {DZE_PlotPole = [30,45];}; DZE_maintainRange = ((DZE_PlotPole select 0)+20); if (isNil "DZE_slowZombies") then {DZE_slowZombies = false;}; -switch (toLower worldName) do { - case "napf"; - case "sauerland" : {dayz_minpos = -1000; dayz_maxpos = 26000;}; - case "tavi" : {dayz_minpos = -26000; dayz_maxpos = 26000;}; - case "chernarus" : {dayz_minpos = -1; dayz_maxpos = 16000;}; - case default {dayz_minpos = -20000; dayz_maxpos = 20000;}; -}; - if (isServer) then { dead_bodyCleanup = []; needUpdate_objects = []; @@ -573,9 +578,6 @@ if (isServer) then { DZE_safeVehicle = ["ParachuteWest","ParachuteC"]; if (isNil "EpochUseEvents") then {EpochUseEvents = false;}; if (isNil "EpochEvents") then {EpochEvents = [];}; - if (isNil "dayz_MapArea") then {dayz_MapArea = 10000;}; - if (isNil "DynamicVehicleArea") then {DynamicVehicleArea = dayz_MapArea / 2;}; - if (isNil "HeliCrashArea") then {HeliCrashArea = dayz_MapArea / 2;}; if (isNil "MaxDynamicDebris") then {MaxDynamicDebris = 100;}; if (isNil "MaxVehicleLimit") then {MaxVehicleLimit = 50;}; if (isNil "spawnArea") then {spawnArea = 1400;}; diff --git a/SQF/dayz_code/system/antihack.sqf b/SQF/dayz_code/system/antihack.sqf index 10e2701a9..f5c6f4556 100644 --- a/SQF/dayz_code/system/antihack.sqf +++ b/SQF/dayz_code/system/antihack.sqf @@ -9,7 +9,7 @@ inGameUISetEventHandler ["Action","false"]; // thanks to Tansien the great // run only once per character life { - _plant = _x createVehicleLocal dayz_centerMarker; + _plant = _x createVehicleLocal (getMarkerPos "center"); uiSleep 0.1; if (sizeOf _x == 0) exitWith { PVDZ_sec_atp = toArray ("Plants texture hack for type " + _x); diff --git a/SQF/dayz_code/system/mission/chernarus/security/init.sqf b/SQF/dayz_code/system/mission/chernarus/security/init.sqf index 9ab3b2c05..948b55b0a 100644 --- a/SQF/dayz_code/system/mission/chernarus/security/init.sqf +++ b/SQF/dayz_code/system/mission/chernarus/security/init.sqf @@ -14,7 +14,6 @@ poi_processObject = { _o setVariable ["", true]; // prevent network SV by loot/zeds spawner }; -if (toLower worldName == "chernarus") then { +if (toLower worldName == "chernarus") then { //need to add building coordinates for other maps call compile preprocessFileLineNumbers ("\z\addons\dayz_code\system\mission\chernarus\security\antiwallhack.sqf"); -}; - +}; \ No newline at end of file diff --git a/SQF/dayz_code/system/scheduler/sched_towngenerator.sqf b/SQF/dayz_code/system/scheduler/sched_towngenerator.sqf index 732ab195e..807bd49b0 100644 --- a/SQF/dayz_code/system/scheduler/sched_towngenerator.sqf +++ b/SQF/dayz_code/system/scheduler/sched_towngenerator.sqf @@ -159,10 +159,10 @@ sched_townGenerator = { _x = _cell select _i; //sched_tg_newSpawned = sched_tg_newSpawned + 1; if ("" != (_x select 1)) then { - _blocked = if (!dayz_townGenerator or {toLower worldName != "chernarus"}) then {true} else {false}; _position = _x select 2; + _blocked = false; {if (_position distance _x < 150) exitWith {_blocked = true;};} forEach dayz_townGeneratorBlackList; - if (!_blocked) then { + if (!_blocked && dayz_townGenerator) then { _object = (_x select 1) createVehicleLocal [0,0,0]; _object setDir (_x select 3); _object setPos [_position select 0,_position select 1,0]; diff --git a/SQF/dayz_server/compile/server_playerSetup.sqf b/SQF/dayz_server/compile/server_playerSetup.sqf index bd36408c5..5b7a145ac 100644 --- a/SQF/dayz_server/compile/server_playerSetup.sqf +++ b/SQF/dayz_server/compile/server_playerSetup.sqf @@ -179,7 +179,7 @@ if (count _stats > 0) then { if (_randomSpot) then { private ["_counter","_position","_isNear","_isZero","_mkr"]; if (!isDedicated) then {endLoadingScreen;}; - _IslandMap = if (toLower worldName in ["caribou","cmr_ovaron","dingor","fallujah","fapovo","fdf_isle1_a","isladuala","lingor","mbg_celle2","namalsk","napf","oring","panthera2","sara","sauerland","smd_sahrani_a2","tavi","trinity","utes"]) then {true} else {false}; + _IslandMap = if (toLower worldName in ["caribou","cmr_ovaron","dayznogova","dingor","dzhg","fallujah","fapovo","fdf_isle1_a","isladuala","lingor","mbg_celle2","namalsk","napf","oring","panthera2","sara","sauerland","smd_sahrani_a2","tasmania2010","tavi","trinity","utes"]) then {true} else {false}; //spawn into random _findSpot = true; diff --git a/SQF/dayz_server/compile/server_spawnCarePackages.sqf b/SQF/dayz_server/compile/server_spawnCarePackages.sqf index 5c9854aaa..0c53058c9 100644 --- a/SQF/dayz_server/compile/server_spawnCarePackages.sqf +++ b/SQF/dayz_server/compile/server_spawnCarePackages.sqf @@ -15,8 +15,8 @@ Author: //Number of care packages to spawn #define SPAWN_NUM 6 -#define SEARCH_CENTER dayz_centerMarker -#define SEARCH_RADIUS HeliCrashArea +#define SEARCH_CENTER getMarkerPos "carepackages" +#define SEARCH_RADIUS (getMarkerSize "carepackages") select 0 #define SEARCH_DIST_MIN 30 #define SEARCH_SLOPE_MAX 1000 #define SEARCH_BLACKLIST [[[12923,3643],[14275,2601]]] diff --git a/SQF/dayz_server/compile/server_spawnCrashSites.sqf b/SQF/dayz_server/compile/server_spawnCrashSites.sqf index 9245c952d..5866128d7 100644 --- a/SQF/dayz_server/compile/server_spawnCrashSites.sqf +++ b/SQF/dayz_server/compile/server_spawnCrashSites.sqf @@ -21,8 +21,8 @@ Author: #define SPAWN_CHANCE 0.75 //Parameters for finding a suitable position to spawn the crash site -#define SEARCH_CENTER dayz_centerMarker -#define SEARCH_RADIUS HeliCrashArea +#define SEARCH_CENTER getMarkerPos "crashsites" +#define SEARCH_RADIUS (getMarkerSize "crashsites") select 0 #define SEARCH_DIST_MIN 20 #define SEARCH_SLOPE_MAX 2 #define SEARCH_BLACKLIST [[[2092,14167],[10558,12505]]] diff --git a/SQF/dayz_server/compile/server_spawnInfectedCamps.sqf b/SQF/dayz_server/compile/server_spawnInfectedCamps.sqf index 91cd3ce92..e03bb41d4 100644 --- a/SQF/dayz_server/compile/server_spawnInfectedCamps.sqf +++ b/SQF/dayz_server/compile/server_spawnInfectedCamps.sqf @@ -29,8 +29,8 @@ Author: #define OBJECT_RADIUS_MIN 8 #define OBJECT_RADIUS_MAX 13 -#define SEARCH_CENTER dayz_centerMarker -#define SEARCH_RADIUS HeliCrashArea +#define SEARCH_CENTER getMarkerPos "center" +#define SEARCH_RADIUS (getMarkerSize "center") select 0 #define SEARCH_EXPRESSION "(5 * forest) + (4 * trees) + (3 * meadow) - (20 * houses) - (30 * sea)" //+ (3 * meadow) - (20 * houses) - (30 * sea) #define SEARCH_PRECISION 30 #define SEARCH_ATTEMPTS 10 diff --git a/SQF/dayz_server/compile/spawn_mineveins.sqf b/SQF/dayz_server/compile/spawn_mineveins.sqf index 83361f6f4..e28488f59 100644 --- a/SQF/dayz_server/compile/spawn_mineveins.sqf +++ b/SQF/dayz_server/compile/spawn_mineveins.sqf @@ -1,6 +1,6 @@ private ["_position","_veh","_istoomany","_spawnveh","_positions"]; -_position = [dayz_centerMarker,0,(HeliCrashArea*0.75),10,0,2000,0] call BIS_fnc_findSafePos; +_position = [getMarkerPos "center",0,(((getMarkerSize "center") select 1)*0.75),10,0,2000,0] call BIS_fnc_findSafePos; if ((count _position) == 2) then { _positions = selectBestPlaces [_position, 500, "(1 + forest) * (1 + hills) * (1 - houses) * (1 - sea)", 10, 5]; diff --git a/SQF/dayz_server/compile/spawn_vehicles.sqf b/SQF/dayz_server/compile/spawn_vehicles.sqf index 0055dc9a6..ddb7686d6 100644 --- a/SQF/dayz_server/compile/spawn_vehicles.sqf +++ b/SQF/dayz_server/compile/spawn_vehicles.sqf @@ -34,11 +34,11 @@ if (count AllowedVehiclesList == 0) then { if (_isShip or _isAir) then { if (_isShip) then { // Spawn anywhere on coast on water - _position = [dayz_centerMarker,0,DynamicVehicleArea,10,1,2000,1] call BIS_fnc_findSafePos; + _position = [getMarkerPos "center",0,((getMarkerSize "center") select 1),10,1,2000,1] call BIS_fnc_findSafePos; //diag_log("DEBUG: spawning boat near coast " + str(_position)); } else { // Spawn air anywhere that is flat - _position = [dayz_centerMarker,0,DynamicVehicleArea,10,0,2000,0] call BIS_fnc_findSafePos; + _position = [getMarkerPos "center",0,((getMarkerSize "center") select 1),10,0,2000,0] call BIS_fnc_findSafePos; //diag_log("DEBUG: spawning air anywhere flat " + str(_position)); }; } else { diff --git a/SQF/dayz_server/compile/zombie_Wildgenerate.sqf b/SQF/dayz_server/compile/zombie_Wildgenerate.sqf index ee3cd67e2..b83a68242 100644 --- a/SQF/dayz_server/compile/zombie_Wildgenerate.sqf +++ b/SQF/dayz_server/compile/zombie_Wildgenerate.sqf @@ -16,7 +16,7 @@ while {_counter < _amount} do { //_radius = 0; _method = "CAN_COLLIDE"; - _position = [dayz_centerMarker,1,6500,1] call fn_selectRandomLocation; + _position = [getMarkerPos "center",1,6500,1] call fn_selectRandomLocation; //Create Zed _agent = createAgent [_type, _position, [], 1, _method]; diff --git a/SQF/dayz_server/modules/drop_bombs.sqf b/SQF/dayz_server/modules/drop_bombs.sqf index 394d29495..aa44e856e 100644 --- a/SQF/dayz_server/modules/drop_bombs.sqf +++ b/SQF/dayz_server/modules/drop_bombs.sqf @@ -1,4 +1,4 @@ // Sample Drop Bomb private ["_position"]; -_position = [dayz_centerMarker,0,DynamicVehicleArea,10,0,2000,0] call BIS_fnc_findSafePos; +_position = [getMarkerPos "center",0,((getMarkerSize "center") select 1),10,0,2000,0] call BIS_fnc_findSafePos; bomb = createVehicle ["Bo_GBU12_LGB", [(_position select 0),(_position select 1), 1000], [], 0, "CAN_COLLIDE"]; \ No newline at end of file diff --git a/SQF/dayz_server/system/dynamic_vehicle.sqf b/SQF/dayz_server/system/dynamic_vehicle.sqf index c02439a96..60af69ad9 100644 --- a/SQF/dayz_server/system/dynamic_vehicle.sqf +++ b/SQF/dayz_server/system/dynamic_vehicle.sqf @@ -114,7 +114,7 @@ AllowedVehiclesList = [ ["VWGolf",_Ratio3] ]; -if (toLower worldName in ["caribou","chernarus","cmr_ovaron","dingor","fallujah","fapovo","fdf_isle1_a","isladuala","lingor","mbg_celle2","namalsk","napf","oring","panthera2","sara","sauerland","smd_sahrani_a2","tavi","trinity","utes"]) then { +if (toLower worldName in ["caribou","chernarus","cmr_ovaron","dayznogova","dingor","dzhg","fallujah","fapovo","fdf_isle1_a","isladuala","lingor","mbg_celle2","namalsk","napf","oring","panthera2","sara","sauerland","smd_sahrani_a2","tasmania2010","tavi","trinity","utes"]) then { // water map, add boats AllowedVehiclesList = AllowedVehiclesList + [ diff --git a/SQF/dayz_server/system/lit_fireplaces.sqf b/SQF/dayz_server/system/lit_fireplaces.sqf index baf6d95be..00e1592cb 100644 --- a/SQF/dayz_server/system/lit_fireplaces.sqf +++ b/SQF/dayz_server/system/lit_fireplaces.sqf @@ -5,8 +5,8 @@ private ["_blocked","_flame","_position"]; _position = _x; {if (_position distance _x < 150) exitWith {_blocked = true;};} forEach dayz_townGeneratorBlackList; if (!_blocked && (random 1 < 0.33)) then { - //_flame = createVehicle [ "flamable_DZ", _x, [], 0, "CAN_COLLIDE"]; - _flame = "flamable_DZ" createVehicle _x; + _flame = "flamable_DZ" createVehicle [0,0,0]; //200x faster https://community.bistudio.com/wiki/Code_Optimisation#createVehicle.28Local.29 + _flame setPosATL _x; _flame inflame true; _flame setVariable ["permaLoot",true]; // = won't be removed by the cleaner, cf. sched_lootpiles.sqf }; @@ -29,4 +29,4 @@ private ["_blocked","_flame","_position"]; [6754.5,2780.37,0.597929], [6760.03,2727.7,0.597929], [6789.35,2692.69,0.597929], [6796.09,2726.09,0.597929], [6810.51,2499.86,0.597929], [6822.79,2482.01,0.597929], [6832.25,2500.24,0.597929], [6833.6,3176.97,0.59797], [6835.19,2694.23,0.597929], [6847.45,2360.25,0.597929], [6856.71,2522.75,0.597929], [6864.41,2464.66,0.597929], [7065.12,2622.94,0.597929], [7095.99,2740.68,0.597929] -]; +]; \ No newline at end of file diff --git a/SQF/dayz_server/system/server_monitor.sqf b/SQF/dayz_server/system/server_monitor.sqf index dea00c937..33b3f38a9 100644 --- a/SQF/dayz_server/system/server_monitor.sqf +++ b/SQF/dayz_server/system/server_monitor.sqf @@ -393,7 +393,7 @@ publicVariable "sm_done"; [] execVM "\z\addons\dayz_server\compile\server_spawnCarePackages.sqf"; [] execVM "\z\addons\dayz_server\compile\server_spawnCrashSites.sqf"; -if (dayz_townGenerator && {toLower worldName == "chernarus"}) then {execVM "\z\addons\dayz_server\system\lit_fireplaces.sqf";}; +if (dayz_townGenerator) then {execVM "\z\addons\dayz_server\system\lit_fireplaces.sqf";}; "PVDZ_sec_atp" addPublicVariableEventHandler { _x = _this select 1; @@ -461,8 +461,8 @@ if (_hiveLoaded) then { if (isClass (_cfgLootFile >> typeOf _x)) then { _buildingList set [count _buildingList,_x]; }; - } count (dayz_centerMarker nearObjects ["building",DynamicVehicleArea]); - _roadList = dayz_centerMarker nearRoads DynamicVehicleArea; + } count (getMarkerPos "center" nearObjects ["building",((getMarkerSize "center") select 1)]); + _roadList = getMarkerPos "center" nearRoads ((getMarkerSize "center") select 1); _vehLimit = MaxVehicleLimit - (count _serverVehicleCounter); if (_vehLimit > 0) then { diff --git a/Server Files/MPMissions/DayZ_Epoch_1.Takistan/init.sqf b/Server Files/MPMissions/DayZ_Epoch_1.Takistan/init.sqf index 1996dcfe8..6c177fdb9 100644 --- a/Server Files/MPMissions/DayZ_Epoch_1.Takistan/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_1.Takistan/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 12000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_1.Takistan/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_1.Takistan/mission.sqm index 6ef389463..557ffdf1c 100644 --- a/Server Files/MPMissions/DayZ_Epoch_1.Takistan/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_1.Takistan/mission.sqm @@ -185,12 +185,13 @@ class Mission }; class Markers { - items=21; + items=23; class Item0 { position[]={6622,301,6751}; name="center"; type="Empty"; + a=6000;b=6000; }; class Item1 { @@ -265,6 +266,20 @@ class Mission type="Empty"; }; class Item13 + { + position[]={6622,301,6751}; + name="crashsites"; + type="Empty"; + a=6000;b=6000; + }; + class Item14 + { + position[]={6622,301,6751}; + name="carepackages"; + type="Empty"; + a=6000;b=0; + }; + class Item15 { position[]={431,303,5554}; name="tradercitykush"; @@ -272,7 +287,7 @@ class Mission type="mil_circle"; colorName="ColorGreen"; }; - class Item14 + class Item16 { position[]={1958,51,12555}; name="Trader_City_Nur"; @@ -280,7 +295,7 @@ class Mission type="mil_circle"; colorName="ColorBlack"; }; - class Item15 + class Item17 { position[]={10870,283,6306}; name="Trader_City_Garm"; @@ -288,7 +303,7 @@ class Mission type="mil_circle"; colorName="ColorBlack"; }; - class Item16 + class Item18 { position[]={7416,271,155}; name="Wholesaler"; @@ -296,7 +311,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item17 + class Item19 { position[]={11270,115,12660}; name="Wholesaler_1"; @@ -304,7 +319,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item18 + class Item20 { position[]={5261,83,11163}; name="Airplane Dealer"; @@ -312,7 +327,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item19 + class Item21 { position[]={751,557,10491}; name="BanditTrader"; @@ -320,7 +335,7 @@ class Mission type="mil_dot"; colorName="ColorRed"; }; - class Item20 + class Item22 { position[]={8039,300,2009}; name="BlackMarketVendor"; diff --git a/Server Files/MPMissions/DayZ_Epoch_10.Mountains_ACR/init.sqf b/Server Files/MPMissions/DayZ_Epoch_10.Mountains_ACR/init.sqf index 8f9e4b13d..2cf24077d 100644 --- a/Server Files/MPMissions/DayZ_Epoch_10.Mountains_ACR/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_10.Mountains_ACR/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 8000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_10.Mountains_ACR/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_10.Mountains_ACR/mission.sqm index 0367980c2..c8a940c77 100644 --- a/Server Files/MPMissions/DayZ_Epoch_10.Mountains_ACR/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_10.Mountains_ACR/mission.sqm @@ -186,12 +186,13 @@ class Mission }; class Markers { - items=13; + items=15; class Item0 { position[]={3638,425,3632}; name="center"; type="Empty"; + a=4000;b=4000; }; class Item1 { @@ -265,6 +266,20 @@ class Mission name="spawn10"; type="Empty"; }; + class Item13 + { + position[]={3638,425,3632}; + name="crashsites"; + type="Empty"; + a=4000;b=4000; + }; + class Item14 + { + position[]={3638,425,3632}; + name="carepackages"; + type="Empty"; + a=4000;b=0; + }; }; }; class Intro diff --git a/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf b/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf index 1d8fe55b1..2a44e63ce 100644 --- a/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 14000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/mission.sqm index 53942ffc7..bd24f0bdd 100644 --- a/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/mission.sqm @@ -184,12 +184,13 @@ class Mission }; class Markers { - items=18; + items=20; class Item0 { position[]={7839,0,8414}; name="center"; type="Empty"; + a=7500;b=7000; }; class Item1 { @@ -234,6 +235,20 @@ class Mission type="Empty"; }; class Item8 + { + position[]={7049,0,9241}; + name="crashsites"; + type="Empty"; + a=4880;b=7000; + }; + class Item9 + { + position[]={7542,0,7134}; + name="carepackages"; + type="Empty"; + a=6150;b=0; + }; + class Item10 { position[]={6326,304,7809}; name="Tradercitystary"; @@ -241,7 +256,7 @@ class Mission type="mil_circle"; colorName="ColorBlack"; }; - class Item9 + class Item11 { position[]={4361,3,2259}; name="wholesaleSouth"; @@ -249,7 +264,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item10 + class Item12 { position[]={13532,3,6355}; name="boatTraderEast"; @@ -257,7 +272,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item11 + class Item13 { position[]={7989,0,2900}; name="BoatDealerSouth"; @@ -265,7 +280,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item12 + class Item14 { position[]={12060,158,12638}; name="AirVehicles"; @@ -273,7 +288,7 @@ class Mission type="mil_dot"; colorName="ColorGreen"; }; - class Item13 + class Item15 { position[]={1606,289,7803}; name="BanditDen"; @@ -281,7 +296,7 @@ class Mission type="mil_dot"; colorName="ColorRed"; }; - class Item14 + class Item16 { position[]={11447,317,11364}; name="Klen"; @@ -289,7 +304,7 @@ class Mission type="mil_circle"; colorName="ColorGreen"; }; - class Item15 + class Item17 { position[]={13441,1,5429}; name="BoatDealerEast"; @@ -297,7 +312,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item16 + class Item18 { position[]={4064,365,11665}; name="TradercityBash"; @@ -305,7 +320,7 @@ class Mission type="mil_circle"; colorName="ColorBlack"; }; - class Item17 + class Item19 { position[]={12944,210,12766}; name="HeroTrader"; diff --git a/Server Files/MPMissions/DayZ_Epoch_12.isladuala/init.sqf b/Server Files/MPMissions/DayZ_Epoch_12.isladuala/init.sqf index ad613744a..e68de4333 100644 --- a/Server Files/MPMissions/DayZ_Epoch_12.isladuala/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_12.isladuala/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 9000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_12.isladuala/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_12.isladuala/mission.sqm index ec384d508..8f7cad529 100644 --- a/Server Files/MPMissions/DayZ_Epoch_12.isladuala/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_12.isladuala/mission.sqm @@ -187,12 +187,13 @@ class Mission }; class Markers { - items=24; + items=26; class Item0 { position[]={5123,19,5223}; name="center"; type="Empty"; + a=4500;b=4500; }; class Item1 { @@ -267,6 +268,20 @@ class Mission type="Empty"; }; class Item13 + { + position[]={5123,19,5223}; + name="crashsites"; + type="Empty"; + a=4500;b=4500; + }; + class Item14 + { + position[]={5123,19,5223}; + name="carepackages"; + type="Empty"; + a=4500;b=0; + }; + class Item15 { position[]={1992,8,1169}; name="st_2"; @@ -274,7 +289,7 @@ class Mission type="mil_circle"; colorName="ColorGreen"; }; - class Item14 + class Item16 { position[]={1283,48,9073}; name="st_3"; @@ -282,7 +297,7 @@ class Mission type="mil_circle"; colorName="ColorGreen"; }; - class Item15 + class Item17 { position[]={4968,13,5130}; name="st_4"; @@ -290,7 +305,7 @@ class Mission type="mil_circle"; colorName="ColorGreen"; }; - class Item16 + class Item18 { position[]={5976,19,6162}; name="st_3_1"; @@ -298,7 +313,7 @@ class Mission type="mil_dot"; colorName="ColorBlue"; }; - class Item17 + class Item19 { position[]={8784,0,5185}; name="st_3_1_1"; @@ -306,7 +321,7 @@ class Mission type="hd_dot"; colorName="ColorOrange"; }; - class Item18 + class Item20 { position[]={2641,4,7123}; name="st_3_1_1_1"; @@ -314,7 +329,7 @@ class Mission type="hd_dot"; colorName="ColorOrange"; }; - class Item19 + class Item21 { position[]={6285,12,1296}; name="st_3_2"; @@ -322,7 +337,7 @@ class Mission type="hd_dot"; colorName="ColorRed"; }; - class Item20 + class Item22 { position[]={8409,14,3379}; name="st_3_2_1"; @@ -330,7 +345,7 @@ class Mission type="hd_dot"; colorName="ColorRed"; }; - class Item21 + class Item23 { position[]={6271,19,1273}; name="st_3_2_2"; @@ -338,7 +353,7 @@ class Mission type="hd_dot"; colorName="ColorGreen"; }; - class Item22 + class Item24 { position[]={8419,18,3369}; name="st_3_2_3"; @@ -346,7 +361,7 @@ class Mission type="hd_dot"; colorName="ColorBlack"; }; - class Item23 + class Item25 { position[]={7230,18,2134}; name="st_3_2_3_1"; diff --git a/Server Files/MPMissions/DayZ_Epoch_13.Tavi/init.sqf b/Server Files/MPMissions/DayZ_Epoch_13.Tavi/init.sqf index 15f9df51a..e090e76ca 100644 --- a/Server Files/MPMissions/DayZ_Epoch_13.Tavi/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_13.Tavi/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 20000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_13.Tavi/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_13.Tavi/mission.sqm index dd393b881..156242623 100644 --- a/Server Files/MPMissions/DayZ_Epoch_13.Tavi/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_13.Tavi/mission.sqm @@ -186,12 +186,13 @@ class Mission }; class Markers { - items=28; + items=30; class Item0 { position[]={10732,193,12687}; name="center"; type="Empty"; + a=10000;b=10000; }; class Item1 { @@ -260,6 +261,20 @@ class Mission type="Empty"; }; class Item12 + { + position[]={10732,193,12687}; + name="crashsites"; + type="Empty"; + a=10000;b=10000; + }; + class Item13 + { + position[]={10732,193,12687}; + name="carepackages"; + type="Empty"; + a=10000;b=0; + }; + class Item14 { position[]={11698,-114,15210}; name="TraderCityLyepestok"; @@ -267,7 +282,7 @@ class Mission type="mil_circle"; colorName="ColorOrange"; }; - class Item13 + class Item15 { position[]={15309,-14,9278}; name="TraderCitySabina"; @@ -275,7 +290,7 @@ class Mission type="mil_circle"; colorName="ColorOrange"; }; - class Item14 + class Item16 { position[]={5538,-35,8762}; name="TraderCityBilgrad"; @@ -283,7 +298,7 @@ class Mission type="mil_circle"; colorName="ColorOrange"; }; - class Item15 + class Item17 { position[]={7376,-34,4296}; name="TraderCityBranibor"; @@ -291,7 +306,7 @@ class Mission type="mil_circle"; colorName="ColorOrange"; }; - class Item16 + class Item18 { position[]={10948,-10,654}; name="BanditVendor"; @@ -299,7 +314,7 @@ class Mission type="mil_dot"; colorName="ColorRed"; }; - class Item17 + class Item19 { position[]={15587,-35,16394}; name="HeroVendor"; @@ -307,7 +322,7 @@ class Mission type="mil_dot"; colorName="ColorGreen"; }; - class Item18 + class Item20 { position[]={16555,-44,10159}; name="AircraftDealer"; @@ -315,7 +330,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item19 + class Item21 { position[]={6815,7,8534}; name="AircraftDealer2"; @@ -323,7 +338,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item20 + class Item22 { position[]={4066,-36,7265}; name="Misc.Vendor"; @@ -331,7 +346,7 @@ class Mission type="mil_box"; colorName="ColorGreen"; }; - class Item21 + class Item23 { position[]={17497,-235,7159}; name="Misc.Vendor2"; @@ -339,7 +354,7 @@ class Mission type="mil_box"; colorName="ColorGreen"; }; - class Item22 + class Item24 { position[]={17332,5,12930}; name="BoatDealer"; @@ -347,7 +362,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item23 + class Item25 { position[]={10570,-0,16772}; name="BoatDealer2"; @@ -355,7 +370,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item24 + class Item26 { position[]={10698,0,5983}; name="BoatDealer3"; @@ -363,7 +378,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item25 + class Item27 { position[]={5419,-2,9503}; name="BoatDealer4"; @@ -371,7 +386,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item26 + class Item28 { position[]={13342,-172,8611}; name="Wholesaler"; @@ -379,7 +394,7 @@ class Mission type="mil_box"; colorName="ColorBlack"; }; - class Item27 + class Item29 { position[]={9859,-173,7471}; name="Wholesaler2"; diff --git a/Server Files/MPMissions/DayZ_Epoch_15.namalsk/init.sqf b/Server Files/MPMissions/DayZ_Epoch_15.namalsk/init.sqf index 244fee9b4..01e6fe422 100644 --- a/Server Files/MPMissions/DayZ_Epoch_15.namalsk/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_15.namalsk/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 8000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_15.namalsk/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_15.namalsk/mission.sqm index 04dd50d33..63ad656b2 100644 --- a/Server Files/MPMissions/DayZ_Epoch_15.namalsk/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_15.namalsk/mission.sqm @@ -187,12 +187,13 @@ class Mission }; class Markers { - items=25; + items=27; class Item0 { position[]={5893,50,8665}; name="center"; type="Empty"; + a=4000;b=4000; }; class Item1 { @@ -267,6 +268,20 @@ class Mission type="Empty"; }; class Item13 + { + position[]={5893,50,8665}; + name="crashsites"; + type="Empty"; + a=4000;b=4000; + }; + class Item14 + { + position[]={5893,50,8665}; + name="carepackages"; + type="Empty"; + a=4000;b=0; + }; + class Item15 { position[]={5769,21,10774}; name="GerneralPartsSupplies"; @@ -274,7 +289,7 @@ class Mission type="mil_circle"; colorName="ColorGreen"; }; - class Item14 + class Item16 { position[]={8885,14,10757}; name="WholesalerNorth"; @@ -282,7 +297,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item15 + class Item17 { position[]={5563,39,10343}; name="Doctor"; @@ -290,7 +305,7 @@ class Mission type="mil_dot"; colorName="ColorGreen"; }; - class Item16 + class Item18 { position[]={4702,28,8925}; name="HighEndWeaponsAmmo"; @@ -298,7 +313,7 @@ class Mission type="mil_circle"; colorName="ColorGreen"; }; - class Item17 + class Item19 { position[]={3604,185,8026}; name="HeroVendor"; @@ -306,7 +321,7 @@ class Mission type="hd_dot"; colorName="ColorBlue"; }; - class Item18 + class Item20 { position[]={7317,87,8023}; name="VehicleFriendly"; @@ -314,7 +329,7 @@ class Mission type="mil_triangle"; colorName="ColorGreen"; }; - class Item19 + class Item21 { position[]={4305,3,4779}; name="NeutralVendors"; @@ -322,7 +337,7 @@ class Mission type="mil_circle"; colorName="ColorBlack"; }; - class Item20 + class Item22 { position[]={2186,4,5766}; name="WholesalerSouth"; @@ -330,7 +345,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item21 + class Item23 { position[]={5032,49,8234}; name="LowEndWeaponsAmmo"; @@ -338,7 +353,7 @@ class Mission type="mil_circle"; colorName="ColorBlack"; }; - class Item22 + class Item24 { position[]={7720,4,5847}; name="BoatVendor"; @@ -346,7 +361,7 @@ class Mission type="mil_triangle"; colorName="ColorBlack"; }; - class Item23 + class Item25 { position[]={7239,240,7046}; name="Bandit Trader"; @@ -354,7 +369,7 @@ class Mission type="mil_dot"; colorName="ColorRed"; }; - class Item24 + class Item26 { position[]={6283,41,9380}; name="PlaneVendor"; diff --git a/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/init.sqf b/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/init.sqf index 5fe94b246..2bc418ef6 100644 --- a/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 12000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/mission.sqm index b21baa0d4..04b7b699e 100644 --- a/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/mission.sqm @@ -188,12 +188,13 @@ class Mission }; class Markers { - items=24; + items=26; class Item0 { position[]={5192,62,4994}; name="center"; type="Empty"; + a=6000;b=6000; }; class Item1 { @@ -268,6 +269,20 @@ class Mission type="Empty"; }; class Item13 + { + position[]={5192,62,4994}; + name="crashsites"; + type="Empty"; + a=6000;b=6000; + }; + class Item14 + { + position[]={5192,62,4994}; + name="carepackages"; + type="Empty"; + a=6000;b=0; + }; + class Item15 { position[]={4763,3,7484}; name="AirVehiclesF"; @@ -275,7 +290,7 @@ class Mission type="mil_dot"; colorName="ColorGreen"; }; - class Item14 + class Item16 { position[]={5232,1,8228}; name="WholesalerNorth"; @@ -283,7 +298,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item15 + class Item17 { position[]={9056,9,4073}; name="HeroVehicles"; @@ -291,7 +306,7 @@ class Mission type="mil_triangle"; colorName="ColorBlue"; }; - class Item16 + class Item18 { position[]={1891,5,3611}; name="NeutralAirVehicles"; @@ -299,7 +314,7 @@ class Mission type="mil_dot"; colorName="ColorRed"; }; - class Item17 + class Item19 { position[]={3349,1,2311}; name="Boats"; @@ -307,7 +322,7 @@ class Mission type="mil_triangle"; colorName="ColorBlack"; }; - class Item18 + class Item20 { position[]={8687,7,3137}; name="NeutralTraders"; @@ -315,7 +330,7 @@ class Mission type="mil_circle"; colorName="ColorBrown"; }; - class Item19 + class Item21 { position[]={4422,21,1629}; name="NeutralTraderCity2"; @@ -323,7 +338,7 @@ class Mission type="mil_circle"; colorName="ColorBrown"; }; - class Item20 + class Item22 { position[]={7224,8,727}; name="WholesaleSouth"; @@ -331,7 +346,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item21 + class Item23 { position[]={4338,101,6317}; name="PlanicaTraders"; @@ -339,7 +354,7 @@ class Mission type="mil_circle"; colorName="ColorBrown"; }; - class Item22 + class Item24 { position[]={2247,35,9473}; name="IslandVehiclePartsVendors"; @@ -347,7 +362,7 @@ class Mission type="mil_circle"; colorName="ColorBrown"; }; - class Item23 + class Item25 { position[]={3804,-1,7656}; name="Boat2"; diff --git a/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/init.sqf b/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/init.sqf index 70629ef3a..478470ecc 100644 --- a/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 14000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/mission.sqm index 1d4975531..5667cfc8e 100644 --- a/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/mission.sqm @@ -184,12 +184,13 @@ class Mission }; class Markers { - items=18; + items=20; class Item0 { position[]={7839,0,8414}; name="center"; type="Empty"; + a=7500;b=7000; }; class Item1 { @@ -234,6 +235,20 @@ class Mission type="Empty"; }; class Item8 + { + position[]={7049,0,9241}; + name="crashsites"; + type="Empty"; + a=4880;b=7000; + }; + class Item9 + { + position[]={7542,0,7134}; + name="carepackages"; + type="Empty"; + a=6150;b=0; + }; + class Item10 { position[]={4069,365,11661}; name="Tradercitybash"; @@ -241,7 +256,7 @@ class Mission type="mil_circle"; colorName="ColorBlack"; }; - class Item9 + class Item11 { position[]={11469,317,11356}; name="Tradercityklen"; @@ -249,7 +264,7 @@ class Mission type="mil_circle"; colorName="ColorGreen"; }; - class Item10 + class Item12 { position[]={6345,306,7808}; name="Tradercitystary"; @@ -257,7 +272,7 @@ class Mission type="mil_circle"; colorName="ColorBlack"; }; - class Item11 + class Item13 { position[]={1146,9,2676}; name="boatsnwholesale_1"; @@ -265,7 +280,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item12 + class Item14 { position[]={13247,7,6076}; name="boatsnwholesale_1_1"; @@ -273,7 +288,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item13 + class Item15 { position[]={5068,338,9723}; name="Airplane Dealer"; @@ -281,7 +296,7 @@ class Mission type="mil_dot"; colorName="ColorBlue"; }; - class Item14 + class Item16 { position[]={8385,1,2368}; name="Boat Dealer"; @@ -289,7 +304,7 @@ class Mission type="mil_dot"; colorName="ColorOrange"; }; - class Item15 + class Item17 { position[]={12945,209,12751}; name="HeroVendor"; @@ -297,7 +312,7 @@ class Mission type="mil_dot"; colorName="ColorBlue"; }; - class Item16 + class Item18 { position[]={13093,0,8241}; name="Boat Dealer_1"; @@ -305,7 +320,7 @@ class Mission type="mil_dot"; colorName="ColorOrange"; }; - class Item17 + class Item19 { position[]={1610,283,7781}; name="BanditVendor"; diff --git a/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/init.sqf b/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/init.sqf index 2a3845c95..7ea640752 100644 --- a/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 7000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/mission.sqm index 21cf59ddf..cadfa0931 100644 --- a/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/mission.sqm @@ -184,12 +184,13 @@ class Mission }; class Markers { - items=15; + items=17; class Item0 { position[]={10788,90,8680}; name="center"; type="Empty"; + a=3500;b=3500; }; class Item1 { @@ -228,6 +229,20 @@ class Mission type="Empty"; }; class Item7 + { + position[]={10788,90,8680}; + name="crashsites"; + type="Empty"; + a=3500;b=3500; + }; + class Item8 + { + position[]={10788,90,8680}; + name="carepackages"; + type="Empty"; + a=3500;b=0; + }; + class Item9 { position[]={10015,5,5963}; name="wholesaleSouth"; @@ -235,7 +250,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item8 + class Item10 { position[]={14853,37,7646}; name="boatTraderEast"; @@ -243,7 +258,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item9 + class Item11 { position[]={11897,2,5307}; name="BoatDealerSouth"; @@ -251,7 +266,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item10 + class Item12 { position[]={8294,5,4347}; name="AirVehicles"; @@ -259,7 +274,7 @@ class Mission type="mil_dot"; colorName="ColorGreen"; }; - class Item11 + class Item13 { position[]={13572,41,7520}; name="BanditDen"; @@ -267,7 +282,7 @@ class Mission type="mil_dot"; colorName="ColorRed"; }; - class Item12 + class Item14 { position[]={9660,25,10888}; name="Jesco"; @@ -275,7 +290,7 @@ class Mission type="mil_circle"; colorName="ColorGreen"; }; - class Item13 + class Item15 { position[]={7979,22,10603}; name="TradercityBash"; @@ -283,7 +298,7 @@ class Mission type="mil_circle"; colorName="ColorBlack"; }; - class Item14 + class Item16 { position[]={9728,5,4045}; name="HeroTrader"; diff --git a/Server Files/MPMissions/DayZ_Epoch_2.Utes/init.sqf b/Server Files/MPMissions/DayZ_Epoch_2.Utes/init.sqf index ba0ce81b9..e8d5f8e7a 100644 --- a/Server Files/MPMissions/DayZ_Epoch_2.Utes/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_2.Utes/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 4000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_2.Utes/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_2.Utes/mission.sqm index 714ad5baa..bc12f5656 100644 --- a/Server Files/MPMissions/DayZ_Epoch_2.Utes/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_2.Utes/mission.sqm @@ -187,12 +187,13 @@ class Mission }; class Markers { - items=13; + items=15; class Item0 { position[]={3595,18,3689}; name="center"; type="Empty"; + a=2000;b=2000; }; class Item1 { @@ -266,6 +267,20 @@ class Mission name="spawn10"; type="Empty"; }; + class Item13 + { + position[]={3595,18,3689}; + name="crashsites"; + type="Empty"; + a=2000;b=2000; + }; + class Item14 + { + position[]={3595,18,3689}; + name="carepackages"; + type="Empty"; + a=2000;b=0; + }; }; }; class Intro diff --git a/Server Files/MPMissions/DayZ_Epoch_20.fapovo/init.sqf b/Server Files/MPMissions/DayZ_Epoch_20.fapovo/init.sqf index 9cbb61d28..a0978d6a7 100644 --- a/Server Files/MPMissions/DayZ_Epoch_20.fapovo/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_20.fapovo/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 6000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_20.fapovo/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_20.fapovo/mission.sqm index adeb9f278..71db0210b 100644 --- a/Server Files/MPMissions/DayZ_Epoch_20.fapovo/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_20.fapovo/mission.sqm @@ -200,12 +200,13 @@ class Mission }; class Markers { - items=16; + items=18; class Item0 { position[]={2594,0,2435}; name="center"; type="Empty"; + a=3000;b=3000; }; class Item1 { @@ -250,6 +251,20 @@ class Mission type="Empty"; }; class Item8 + { + position[]={2594,0,2435}; + name="crashsites"; + type="Empty"; + a=3000;b=3000; + }; + class Item9 + { + position[]={2594,0,2435}; + name="carepackages"; + type="Empty"; + a=3000;b=0; + }; + class Item10 { position[]={4099,16,9242}; name="BanditTrader"; @@ -257,7 +272,7 @@ class Mission type="mil_dot"; colorName="ColorRed"; }; - class Item9 + class Item11 { position[]={4491,11,495}; name="AirVehicleUnarmed"; @@ -265,7 +280,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item10 + class Item12 { position[]={3695,30,2409}; name="TraderCity1"; @@ -273,7 +288,7 @@ class Mission type="mil_circle"; colorName="ColorBlack"; }; - class Item11 + class Item13 { position[]={3390,67,4102}; name="TraderCity2"; @@ -281,7 +296,7 @@ class Mission type="mil_circle"; colorName="ColorBlack"; }; - class Item12 + class Item14 { position[]={4688,4,1887}; name="Wholesaler"; @@ -289,7 +304,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item13 + class Item15 { position[]={1609,24,1071}; name="BanditVendor"; @@ -297,7 +312,7 @@ class Mission type="mil_dot"; colorName="ColorRed"; }; - class Item14 + class Item16 { position[]={4342,14,3663}; name="HeroVendor"; @@ -305,7 +320,7 @@ class Mission type="mil_dot"; colorName="ColorBlue"; }; - class Item15 + class Item17 { position[]={3540,-2,3142}; name="BoatVendor"; diff --git a/Server Files/MPMissions/DayZ_Epoch_21.Caribou/init.sqf b/Server Files/MPMissions/DayZ_Epoch_21.Caribou/init.sqf index 14af05465..2e97f57e9 100644 --- a/Server Files/MPMissions/DayZ_Epoch_21.Caribou/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_21.Caribou/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 6000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_21.Caribou/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_21.Caribou/mission.sqm index 64201118a..a3d08f5e7 100644 --- a/Server Files/MPMissions/DayZ_Epoch_21.Caribou/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_21.Caribou/mission.sqm @@ -184,12 +184,13 @@ class Mission }; class Markers { - items=22; + items=24; class Item0 { position[]={3785,66,4003}; name="center"; type="Empty"; + a=3000;b=3000; }; class Item1 { @@ -228,6 +229,20 @@ class Mission type="Empty"; }; class Item7 + { + position[]={3785,66,4003}; + name="crashsites"; + type="Empty"; + a=3000;b=3000; + }; + class Item8 + { + position[]={3785,66,4003}; + name="carepackages"; + type="Empty"; + a=3000;b=0; + }; + class Item9 { position[]={4799,13,7339}; name="boatTraderEast"; @@ -235,7 +250,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item8 + class Item10 { position[]={2390,0,7534}; name="BoatDealerSouth"; @@ -243,7 +258,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item9 + class Item11 { position[]={1790,20,3658}; name="AirVehicles"; @@ -251,7 +266,7 @@ class Mission type="mil_dot"; colorName="ColorGreen"; }; - class Item10 + class Item12 { position[]={3563,9,6036}; name="BanditDen"; @@ -259,7 +274,7 @@ class Mission type="mil_dot"; colorName="ColorRed"; }; - class Item11 + class Item13 { position[]={1399,91,6955}; name="NorthNeutralVendors"; @@ -267,7 +282,7 @@ class Mission type="mil_circle"; colorName="ColorBrown"; }; - class Item12 + class Item14 { position[]={3935,1,873}; name="SouthNeutralVendors"; @@ -275,7 +290,7 @@ class Mission type="mil_circle"; colorName="ColorBrown"; }; - class Item13 + class Item15 { position[]={4801,91,3078}; name="HeroTrader"; @@ -283,7 +298,7 @@ class Mission type="mil_dot"; colorName="ColorBlue"; }; - class Item14 + class Item16 { position[]={5346,64,2305}; name="BlackMarket"; @@ -291,7 +306,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item15 + class Item17 { position[]={1198,39,1898}; name="SouthWestWholesale"; @@ -299,37 +314,37 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item16 + class Item18 { position[]={6157,14,4954}; name="spawn5"; type="Empty"; }; - class Item17 + class Item19 { position[]={1816,3,4507}; name="spawn6"; type="Empty"; }; - class Item18 + class Item20 { position[]={4558,6,6546}; name="spawn7"; type="Empty"; }; - class Item19 + class Item21 { position[]={5781,6,6704}; name="spawn8"; type="Empty"; }; - class Item20 + class Item22 { position[]={5985,6,4278}; name="spawn9"; type="Empty"; }; - class Item21 + class Item23 { position[]={4448,6,5874}; name="spawn10"; diff --git a/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/init.sqf b/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/init.sqf index 3a76610c9..4ae3eeeb2 100644 --- a/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 12000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/mission.sqm index fb35df976..f709490a7 100644 --- a/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/mission.sqm @@ -183,12 +183,13 @@ class Mission }; class Markers { - items=18; + items=20; class Item0 { position[]={10442,86,10438}; name="center"; type="Empty"; + a=6000;b=6000; }; class Item1 { @@ -227,6 +228,20 @@ class Mission type="Empty"; }; class Item7 + { + position[]={10442,86,10438}; + name="crashsites"; + type="Empty"; + a=6000;b=6000; + }; + class Item8 + { + position[]={10442,86,10438}; + name="carepackages"; + type="Empty"; + a=6000;b=0; + }; + class Item9 { position[]={12556,42,8359}; name="Tradercitycorazol"; @@ -234,7 +249,7 @@ class Mission type="mil_circle"; colorName="ColorBlack"; }; - class Item8 + class Item10 { position[]={13574,3,8677}; name="wholesaleSouth"; @@ -242,7 +257,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item9 + class Item11 { position[]={11453,4,5418}; name="boatTraderEast"; @@ -250,7 +265,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item10 + class Item12 { position[]={19237,4,13592}; name="BoatDealerSouth"; @@ -258,7 +273,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item11 + class Item13 { position[]={9911,139,10010}; name="AirVehicles"; @@ -266,7 +281,7 @@ class Mission type="mil_dot"; colorName="ColorGreen"; }; - class Item12 + class Item14 { position[]={6414,57,7461}; name="BanditDen"; @@ -274,7 +289,7 @@ class Mission type="mil_dot"; colorName="ColorRed"; }; - class Item13 + class Item15 { position[]={17186,40,13596}; name="Ixel"; @@ -282,7 +297,7 @@ class Mission type="mil_circle"; colorName="ColorGreen"; }; - class Item14 + class Item16 { position[]={13434,2,6888}; name="BoatDealerEast"; @@ -290,7 +305,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item15 + class Item17 { position[]={14273,41,12408}; name="TradercityBag"; @@ -298,7 +313,7 @@ class Mission type="mil_circle"; colorName="ColorBlack"; }; - class Item16 + class Item18 { position[]={17270,14,9570}; name="HeroTrader"; @@ -306,7 +321,7 @@ class Mission type="mil_dot"; colorName="ColorBlue"; }; - class Item17 + class Item19 { position[]={13243,25,11188}; name="BlackMarket"; diff --git a/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/init.sqf b/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/init.sqf index c0bec55db..6fd653044 100644 --- a/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 14000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/mission.sqm index ec62252e7..2ebd636d9 100644 --- a/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/mission.sqm @@ -187,12 +187,13 @@ class Mission }; class Markers { - items=23; + items=25; class Item0 { position[]={5010,0,5250}; name="center"; type="Empty"; + a=7000;b=7000; }; class Item1 { @@ -267,6 +268,20 @@ class Mission type="Empty"; }; class Item13 + { + position[]={5010,0,5250}; + name="crashsites"; + type="Empty"; + a=7000;b=7000; + }; + class Item14 + { + position[]={5010,0,5250}; + name="carepackages"; + type="Empty"; + a=7000;b=0; + }; + class Item15 { position[]={9638,10,6896}; name="AirVehiclesF"; @@ -274,7 +289,7 @@ class Mission type="mil_dot"; colorName="ColorGreen"; }; - class Item14 + class Item16 { position[]={5152,0,9055}; name="WholesalerWest"; @@ -282,7 +297,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item15 + class Item17 { position[]={9544,0,4156}; name="HeroVehicles"; @@ -290,7 +305,7 @@ class Mission type="mil_triangle"; colorName="ColorBlue"; }; - class Item16 + class Item18 { position[]={280,0,3289}; name="NeutralAirVehicles"; @@ -298,7 +313,7 @@ class Mission type="mil_dot"; colorName="ColorRed"; }; - class Item17 + class Item19 { position[]={5448,0,354}; name="Boats"; @@ -306,7 +321,7 @@ class Mission type="mil_triangle"; colorName="ColorBlack"; }; - class Item18 + class Item20 { position[]={5191,71,4103}; name="NeutralTraders"; @@ -314,7 +329,7 @@ class Mission type="mil_circle"; colorName="ColorBrown"; }; - class Item19 + class Item21 { position[]={5149,177,3396}; name="NeutralTraderCity2"; @@ -322,7 +337,7 @@ class Mission type="mil_circle"; colorName="ColorBrown"; }; - class Item20 + class Item22 { position[]={7273,0,256}; name="WholesaleSouth"; @@ -330,7 +345,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item21 + class Item23 { position[]={5233,159,7078}; name="PlanicaTraders"; @@ -338,7 +353,7 @@ class Mission type="mil_circle"; colorName="ColorBrown"; }; - class Item22 + class Item24 { position[]={1298,0,9366}; name="IslandVehiclePartsVendors"; diff --git a/Server Files/MPMissions/DayZ_Epoch_24.Napf/init.sqf b/Server Files/MPMissions/DayZ_Epoch_24.Napf/init.sqf index 947a21e26..56271b22b 100644 --- a/Server Files/MPMissions/DayZ_Epoch_24.Napf/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_24.Napf/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 18000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_24.Napf/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_24.Napf/mission.sqm index 8d72a35e4..58dbb5ee6 100644 --- a/Server Files/MPMissions/DayZ_Epoch_24.Napf/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_24.Napf/mission.sqm @@ -185,12 +185,13 @@ class Mission }; class Markers { - items=23; + items=25; class Item0 { position[]={10010,110,10448}; name="center"; type="Empty"; + a=9000;b=9000; }; class Item1 { @@ -265,13 +266,27 @@ class Mission type="Empty"; }; class Item13 + { + position[]={10010,110,10448}; + name="crashsites"; + type="Empty"; + a=9000;b=9000; + }; + class Item14 + { + position[]={10010,110,10448}; + name="carepackages"; + type="Empty"; + a=9000;b=0; + }; + class Item15 { position[]={8246,15,15490}; name="NeutralTraderCity"; text="Trader City Lenzburg"; type="mil_circle"; }; - class Item14 + class Item16 { position[]={12397,216,5068}; name="FriendlyTraderCity"; @@ -279,7 +294,7 @@ class Mission type="mil_circle"; colorName="ColorGreen"; }; - class Item15 + class Item17 { position[]={5150,71,4862}; name="HeroVendor"; @@ -287,7 +302,7 @@ class Mission type="mil_dot"; colorName="ColorBlue"; }; - class Item16 + class Item18 { position[]={15128,19,16421}; name="UnarmedAirVehicles"; @@ -295,7 +310,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item17 + class Item19 { position[]={2125,13,7807}; name="West Wholesaler"; @@ -303,7 +318,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item18 + class Item20 { position[]={5372,5,16091}; name="NorthWholesaler"; @@ -311,7 +326,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item19 + class Item21 { position[]={6776,0,16955}; name="NorthBoatVendor"; @@ -319,7 +334,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item20 + class Item22 { position[]={10404,106,8282}; name="BanditVendor"; @@ -327,7 +342,7 @@ class Mission type="mil_dot"; colorName="ColorRed"; }; - class Item21 + class Item23 { position[]={16835,-2,5268}; name="SouthBoatVendor"; @@ -335,7 +350,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item22 + class Item24 { position[]={15520,5,13225}; name="NeutralTraderCIty2"; diff --git a/Server Files/MPMissions/DayZ_Epoch_25.sauerland/init.sqf b/Server Files/MPMissions/DayZ_Epoch_25.sauerland/init.sqf index 735ad72fc..e86859dae 100644 --- a/Server Files/MPMissions/DayZ_Epoch_25.sauerland/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_25.sauerland/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 22000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_25.sauerland/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_25.sauerland/mission.sqm index 383b0a40d..a9a858dde 100644 --- a/Server Files/MPMissions/DayZ_Epoch_25.sauerland/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_25.sauerland/mission.sqm @@ -185,12 +185,13 @@ class Mission }; class Markers { - items=21; + items=23; class Item0 { position[]={15177,286,11335}; name="center"; type="Empty"; + a=11000;b=11000; }; class Item1 { @@ -265,13 +266,27 @@ class Mission type="Empty"; }; class Item13 + { + position[]={15177,286,11335}; + name="crashsites"; + type="Empty"; + a=11000;b=11000; + }; + class Item14 + { + position[]={15177,286,11335}; + name="carepackages"; + type="Empty"; + a=11000;b=0; + }; + class Item15 { position[]={15487,87,17015}; name="NeutralTraderCity"; text="Trader City Seedorf"; type="mil_circle"; }; - class Item14 + class Item16 { position[]={24713,409,21741}; name="FriendlyTraderCity"; @@ -279,7 +294,7 @@ class Mission type="mil_circle"; colorName="ColorGreen"; }; - class Item15 + class Item17 { position[]={11046,179,15669}; name="HeroVendor"; @@ -287,7 +302,7 @@ class Mission type="mil_dot"; colorName="ColorBlue"; }; - class Item16 + class Item18 { position[]={15350,112,18522}; name="UnarmedAirVehicles"; @@ -295,7 +310,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item17 + class Item19 { position[]={2507,271,3870}; name="SouthWholesaler"; @@ -303,7 +318,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item18 + class Item20 { position[]={223,139,22703}; name="NorthWholesaler"; @@ -311,7 +326,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item19 + class Item21 { position[]={16894,0,1781}; name="BanditVendor"; @@ -319,7 +334,7 @@ class Mission type="mil_dot"; colorName="ColorRed"; }; - class Item20 + class Item22 { position[]={13176,176,6614}; name="NeutralTraderCIty2"; diff --git a/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/init.sqf b/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/init.sqf index 0dc3bafb1..5bd554fde 100644 --- a/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 22000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/mission.sqm index 42cdd05c3..1355448f3 100644 --- a/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/mission.sqm @@ -185,12 +185,13 @@ class Mission }; class Markers { - items=21; + items=23; class Item0 { position[]={15177,286,11335}; name="center"; type="Empty"; + a=11000;b=11000; }; class Item1 { @@ -265,13 +266,27 @@ class Mission type="Empty"; }; class Item13 + { + position[]={15177,286,11335}; + name="crashsites"; + type="Empty"; + a=11000;b=11000; + }; + class Item14 + { + position[]={15177,286,11335}; + name="carepackages"; + type="Empty"; + a=11000;b=0; + }; + class Item15 { position[]={15487,87,17015}; name="NeutralTraderCity"; text="Trader City Seedorf"; type="mil_circle"; }; - class Item14 + class Item16 { position[]={24713,409,21741}; name="FriendlyTraderCity"; @@ -279,7 +294,7 @@ class Mission type="mil_circle"; colorName="ColorGreen"; }; - class Item15 + class Item17 { position[]={11046,179,15669}; name="HeroVendor"; @@ -287,7 +302,7 @@ class Mission type="mil_dot"; colorName="ColorBlue"; }; - class Item16 + class Item18 { position[]={15350,112,18522}; name="UnarmedAirVehicles"; @@ -295,7 +310,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item17 + class Item19 { position[]={2507,271,3870}; name="SouthWholesaler"; @@ -303,7 +318,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item18 + class Item20 { position[]={223,139,22703}; name="NorthWholesaler"; @@ -311,7 +326,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item19 + class Item21 { position[]={16894,0,1781}; name="BanditVendor"; @@ -319,7 +334,7 @@ class Mission type="mil_dot"; colorName="ColorRed"; }; - class Item20 + class Item22 { position[]={13176,176,6614}; name="NeutralTraderCIty2"; diff --git a/Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/init.sqf b/Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/init.sqf index a0af20228..7a98db2bd 100644 --- a/Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 2000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/mission.sqm index ee51b290c..8b33e0661 100644 --- a/Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/mission.sqm @@ -186,12 +186,13 @@ class Mission }; class Markers { - items=15; + items=17; class Item0 { position[]={1096,56,1052}; name="center"; type="Empty"; + a=1000;b=1000; }; class Item1 { @@ -266,6 +267,20 @@ class Mission type="Empty"; }; class Item13 + { + position[]={1096,56,1052}; + name="crashsites"; + type="Empty"; + a=1000;b=1000; + }; + class Item14 + { + position[]={1096,56,1052}; + name="carepackages"; + type="Empty"; + a=1000;b=0; + }; + class Item15 { position[]={506,32,1105}; name="test"; @@ -277,7 +292,7 @@ class Mission a=150; b=150; }; - class Item14 + class Item16 { position[]={410,32,1196}; name="Safe Zone"; diff --git a/Server Files/MPMissions/DayZ_Epoch_4.Zargabad/init.sqf b/Server Files/MPMissions/DayZ_Epoch_4.Zargabad/init.sqf index 7712a57bd..27d02fbcb 100644 --- a/Server Files/MPMissions/DayZ_Epoch_4.Zargabad/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_4.Zargabad/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 8000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_4.Zargabad/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_4.Zargabad/mission.sqm index c746626b6..01bf33fa9 100644 --- a/Server Files/MPMissions/DayZ_Epoch_4.Zargabad/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_4.Zargabad/mission.sqm @@ -186,12 +186,13 @@ class Mission }; class Markers { - items=15; + items=17; class Item0 { position[]={4008,16,3980}; name="center"; type="Empty"; + a=4000;b=4000; }; class Item1 { @@ -266,6 +267,20 @@ class Mission type="Empty"; }; class Item13 + { + position[]={4008,16,3980}; + name="crashsites"; + type="Empty"; + a=4000;b=4000; + }; + class Item14 + { + position[]={4008,16,3980}; + name="carepackages"; + type="Empty"; + a=4000;b=0; + }; + class Item15 { position[]={3568,27,6816}; name="HeroCamp"; @@ -273,7 +288,7 @@ class Mission type="mil_circle"; colorName="ColorGreen"; }; - class Item14 + class Item16 { position[]={4753,64,831}; name="BanditCamp"; diff --git a/Server Files/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/init.sqf b/Server Files/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/init.sqf index f5e080c33..e28d2450f 100644 --- a/Server Files/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 4000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/mission.sqm index 07dd28ca2..bb8052ec9 100644 --- a/Server Files/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/mission.sqm @@ -184,12 +184,13 @@ class Mission }; class Markers { - items=13; + items=15; class Item0 { position[]={2129,319,1811}; name="center"; type="Empty"; + a=2000;b=2000; }; class Item1 { @@ -263,6 +264,20 @@ class Mission name="spawn10"; type="Empty"; }; + class Item13 + { + position[]={2129,319,1811}; + name="crashsites"; + type="Empty"; + a=2000;b=2000; + }; + class Item14 + { + position[]={2129,319,1811}; + name="carepackages"; + type="Empty"; + a=2000;b=0; + }; }; }; class Intro diff --git a/Server Files/MPMissions/DayZ_Epoch_7.Lingor/init.sqf b/Server Files/MPMissions/DayZ_Epoch_7.Lingor/init.sqf index 0ac6ce5ad..0ac3d933c 100644 --- a/Server Files/MPMissions/DayZ_Epoch_7.Lingor/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_7.Lingor/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 12000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_7.Lingor/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_7.Lingor/mission.sqm index 8fc4182cd..552919dff 100644 --- a/Server Files/MPMissions/DayZ_Epoch_7.Lingor/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_7.Lingor/mission.sqm @@ -199,12 +199,13 @@ class Mission }; class Markers { - items=37; + items=39; class Item0 { position[]={4078,30,4757}; name="center"; type="Empty"; + a=6000;b=6000; }; class Item1 { @@ -279,6 +280,20 @@ class Mission type="Empty"; }; class Item13 + { + position[]={4078,30,4757}; + name="crashsites"; + type="Empty"; + a=6000;b=6000; + }; + class Item14 + { + position[]={4078,30,4757}; + name="carepackages"; + type="Empty"; + a=6000;b=0; + }; + class Item15 { position[]={6011,13,6626}; name="RaceTrack"; @@ -288,7 +303,7 @@ class Mission fillName="Border"; drawBorder=1; }; - class Item14 + class Item16 { position[]={6539,20,6868}; name="RepairGuy"; @@ -296,7 +311,7 @@ class Mission type="mil_box"; colorName="ColorGreen"; }; - class Item15 + class Item17 { position[]={7026,11,7105}; name="PlaneVendor"; @@ -304,7 +319,7 @@ class Mission type="mil_dot"; colorName="ColorGreen"; }; - class Item16 + class Item18 { position[]={3054,14,8032}; name="Wholesale"; @@ -312,7 +327,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item17 + class Item19 { position[]={3608,235,3685}; name="HighWeapons/ammo"; @@ -320,7 +335,7 @@ class Mission type="mil_dot"; colorName="ColorGreen"; }; - class Item18 + class Item20 { position[]={4245,46,4486}; name="Parts"; @@ -328,7 +343,7 @@ class Mission type="mil_box"; colorName="ColorBlack"; }; - class Item19 + class Item21 { position[]={4138,23,1492}; name="Choppers"; @@ -336,7 +351,7 @@ class Mission type="mil_dot"; colorName="ColorGreen"; }; - class Item20 + class Item22 { position[]={7553,11,3028}; name="lowEndCars"; @@ -344,7 +359,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item21 + class Item23 { position[]={7514,10,2953}; name="LowEndWeapons"; @@ -352,7 +367,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item22 + class Item24 { position[]={3024,45,5956}; name="HighEndCars"; @@ -360,7 +375,7 @@ class Mission type="mil_dot"; colorName="ColorGreen"; }; - class Item23 + class Item25 { position[]={895,29,5271}; name="MedicalandBags"; @@ -368,7 +383,7 @@ class Mission type="mil_dot"; colorName="ColorGreen"; }; - class Item24 + class Item26 { position[]={8357,23,8740}; name="Wholesaler"; @@ -376,7 +391,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item25 + class Item27 { position[]={4178,12,2342}; name="BagsNFood"; @@ -384,7 +399,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item26 + class Item28 { position[]={728,41,1571}; name="Wholesalers"; @@ -392,7 +407,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item27 + class Item29 { position[]={1724,42,4137}; name="DirtTrackVendor"; @@ -400,7 +415,7 @@ class Mission type="mil_dot"; colorName="ColorGreen"; }; - class Item28 + class Item30 { position[]={2376,56,4120}; name="OffRoad4x4"; @@ -408,7 +423,7 @@ class Mission type="mil_dot"; colorName="ColorGreen"; }; - class Item29 + class Item31 { position[]={4015,4,5216}; name="BoatVendor"; @@ -416,7 +431,7 @@ class Mission type="mil_triangle"; colorName="ColorBlack"; }; - class Item30 + class Item32 { position[]={5523,2,4412}; name="BoatVendor1"; @@ -424,7 +439,7 @@ class Mission type="mil_triangle"; colorName="ColorBlack"; }; - class Item31 + class Item33 { position[]={3939,2,2199}; name="BoatVendor2"; @@ -432,7 +447,7 @@ class Mission type="mil_triangle"; colorName="ColorGreen"; }; - class Item32 + class Item34 { position[]={6673,52,6355}; name="BagVendor1"; @@ -440,7 +455,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item33 + class Item35 { position[]={4238,48,4842}; name="BagVendor2"; @@ -448,7 +463,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item34 + class Item36 { position[]={6679,26,4296}; name="Doctor2"; @@ -456,7 +471,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item35 + class Item37 { position[]={4099,16,9242}; name="BanditTrader"; @@ -464,7 +479,7 @@ class Mission type="mil_dot"; colorName="ColorRed"; }; - class Item36 + class Item38 { position[]={4139,23,1465}; name="HeroTrader"; diff --git a/Server Files/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/init.sqf b/Server Files/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/init.sqf index 75713b36d..601aff28e 100644 --- a/Server Files/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 4000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/mission.sqm index db37150fc..c9ae6f850 100644 --- a/Server Files/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/mission.sqm @@ -184,12 +184,13 @@ class Mission }; class Markers { - items=13; + items=15; class Item0 { position[]={1056,51,1016}; name="center"; type="Empty"; + a=2000;b=2000; }; class Item1 { @@ -263,6 +264,20 @@ class Mission name="spawn10"; type="Empty"; }; + class Item13 + { + position[]={1056,51,1016}; + name="crashsites"; + type="Empty"; + a=2000;b=2000; + }; + class Item14 + { + position[]={1056,51,1016}; + name="carepackages"; + type="Empty"; + a=2000;b=0; + }; }; }; class Intro diff --git a/Server Files/MPMissions/DayZ_Epoch_9.Woodland_ACR/init.sqf b/Server Files/MPMissions/DayZ_Epoch_9.Woodland_ACR/init.sqf index 929f4e5a5..108aabc6a 100644 --- a/Server Files/MPMissions/DayZ_Epoch_9.Woodland_ACR/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_9.Woodland_ACR/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 8000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_9.Woodland_ACR/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_9.Woodland_ACR/mission.sqm index 36cb9c113..49502cd12 100644 --- a/Server Files/MPMissions/DayZ_Epoch_9.Woodland_ACR/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_9.Woodland_ACR/mission.sqm @@ -184,12 +184,13 @@ class Mission }; class Markers { - items=13; + items=15; class Item0 { position[]={4103,313,5133}; name="center"; type="Empty"; + a=4000;b=4000; }; class Item1 { @@ -263,6 +264,20 @@ class Mission name="spawn10"; type="Empty"; }; + class Item13 + { + position[]={4103,313,5133}; + name="crashsites"; + type="Empty"; + a=4000;b=4000; + }; + class Item14 + { + position[]={4103,313,5133}; + name="carepackages"; + type="Empty"; + a=4000;b=0; + }; }; }; class Intro From 8bcd3a44e66e07378e881aba260f19659e218dec Mon Sep 17 00:00:00 2001 From: ebaydayz Date: Sun, 11 Sep 2016 15:40:16 -0400 Subject: [PATCH 2/2] Keep Epoch strings in the dayz_epoch package of stringtable @oiad Please keep Epoch specific strings in the dayz_epoch package. Vanilla does not have any of these items. --- SQF/dayz_code/stringtable.xml | 114 +++++++++++++++++----------------- 1 file changed, 57 insertions(+), 57 deletions(-) diff --git a/SQF/dayz_code/stringtable.xml b/SQF/dayz_code/stringtable.xml index 117bc7c21..4e14fbc1c 100644 --- a/SQF/dayz_code/stringtable.xml +++ b/SQF/dayz_code/stringtable.xml @@ -2890,36 +2890,6 @@ Blueprint vytvořit Herbal drink. Povinné - 1 láhev vody vařené a jedna bylina box. Rezept für einen Kräutertrunk. Gebraucht werden: 1x Flasche gekochtes Wasser, 1x Kräuter-Box. - - Fertilizer - - - A bag that is applied to soils or to plant tissues (usually leaves) to supply one or more plant nutrients essential to the growth of plants. - - - Pumpkin Seed - - - A single pumpkin seed. - - - Pumpkin Plant - - - A fully grown pumpkin plant. - - - Hemp Seed - - - A single hemp seed. - - - Hemp Plant - - - A fully grown hemp plant. Hemp is used to make a variety of commercial and industrial products including rope, clothes, food, paper, textiles, plastics, insulation and biofuel. - Baseball Bat Barbed Stacheldrahtkeule @@ -4341,27 +4311,6 @@ Jutové pytle, lze naplnit pískem nebo zeminou a použít je pro postavení opevnění. Des sacs de jute qui peuvent être remplis de sable et utilisés pour des fortifications militaires. - - Sandbag Fence (Round) - - - Sandbag Nest - - - A buildable fortification object, can be removed. - - - Sandbag Cube (H-barrier) - - - Hesco barrier: A buildable object that is used for fortification purposes. - - - Sandbag Cube (3x H-barrier) - - - Sandbag Cube (5x H-barrier) - Tank Trap Kit Panzersperre @@ -9819,12 +9768,6 @@ DMR Camo DMR (камуфляж) - - M107 - - - Anti-materiel sniper rifle, 12.7x99 mm caliber round. - @@ -13975,6 +13918,36 @@ Bio-Fleisch: Eine sehr gute Nahrungsquelle und ein sehr grosses Risiko, eine Infection aufzulesen. Essen auf eigene Gefahr. Органическое мясо: Очень хороший источник пит. веществ, обладающий высокой вероятностью заражения. Ешьте на свой страх и риск. + + Fertilizer + + + A bag that is applied to soils or to plant tissues (usually leaves) to supply one or more plant nutrients essential to the growth of plants. + + + Pumpkin Seed + + + A single pumpkin seed. + + + Pumpkin Plant + + + A fully grown pumpkin plant. + + + Hemp Seed + + + A single hemp seed. + + + Hemp Plant + + + A fully grown hemp plant. Hemp is used to make a variety of commercial and industrial products including rope, clothes, food, paper, textiles, plastics, insulation and biofuel. + Pumpkin Kürbis @@ -15300,6 +15273,27 @@ Wall with combination lock door constructed out of plywood and lumber. + + Sandbag Fence (Round) + + + Sandbag Nest + + + A buildable fortification object, can be removed. + + + Sandbag Cube (H-barrier) + + + Hesco barrier: A buildable object that is used for fortification purposes. + + + Sandbag Cube (3x H-barrier) + + + Sandbag Cube (5x H-barrier) + Aluminum Алюминий @@ -16216,6 +16210,12 @@ You need matches to build a fireplace + + M107 + + + Anti-materiel sniper rifle, 12.7x99 mm caliber round. + 20Rnd. SCAR mag. 20п. SCAR маг.