diff --git a/Documents/1.0.6 Variable Name Changes.txt b/Documents/1.0.6 Variable Name Changes.txt index 94483d2c2..08fd7504d 100644 --- a/Documents/1.0.6 Variable Name Changes.txt +++ b/Documents/1.0.6 Variable Name Changes.txt @@ -17,11 +17,14 @@ - dayz_CLChances --> dz_loot_weighted (similar not identical) - dayz_combat --> no longer exists use (player getVariable["combattimeout",0] >= diag_tickTime) - dayz_fullMoonNights --> dayz_ForcefullmoonNights + - dayz_MapArea --> no longer exists (was only used for DynamicVehicleArea and HeliCrashArea) - dayz_updateObjects --> DayZ_GearedObjects + - DynamicVehicleArea --> (getMarkerSize "center") select 1 - DZE_ActionInProgress --> dayz_actionInProgress - DZE_CanPickup --> canPickup - DZE_trees --> dayz_trees - freeTarget --> OpenTarget + - HeliCrashArea --> (getMarkerSize "crashsites") select 1 - PVDZE_serverObjectMonitor --> dayz_serverObjectMonitor - r_action_count --> dayz_actionInProgress (now true/false instead of 1/0) diff --git a/SQF/dayz_code/compile/client_plantSpawner.sqf b/SQF/dayz_code/compile/client_plantSpawner.sqf index 17afa2947..9ff983d60 100644 --- a/SQF/dayz_code/compile/client_plantSpawner.sqf +++ b/SQF/dayz_code/compile/client_plantSpawner.sqf @@ -62,7 +62,7 @@ _insideloop = { }; for "_i" from 1 to 2048 do { - if (!dayz_townGenerator or {toLower worldName != "chernarus"}) exitWith {}; + if (!dayz_townGenerator) exitWith {}; _pos = _a call psrnd; _pos call _insideloop; if (_plantcount >= dayz_maxGlobalPlants) exitWith {}; diff --git a/SQF/dayz_code/configVariables.sqf b/SQF/dayz_code/configVariables.sqf index 87e3c5624..fc6e2e394 100644 --- a/SQF/dayz_code/configVariables.sqf +++ b/SQF/dayz_code/configVariables.sqf @@ -8,8 +8,8 @@ dayz_matchboxCount = false; // Enable match stick count. After five uses matches dayz_toolBreaking = false; //Sledgehammer, crowbar and pickaxe have a chance to break when used. dayz_waterBottleBreaking = false; // Water bottles have a chance to break when boiling and require duct tape to fix dayz_tameDogs = false; // Allow taming dogs with raw meat -dayz_townGenerator = false; // Spawn vanilla map junk in addition to Epoch DynamicDebris. Only works on Chernarus. -dayz_townGeneratorBlackList = [[4053,11668,0],[11463,11349,0],[6344,7806,0],[1606,7803,0],[12944,12766,0],[5075,9733,0],[12060,12638,0]]; // Town generator will not spawn junk within 150m of these positions. +dayz_townGenerator = false; // Spawn vanilla map junk in addition to Epoch DynamicDebris. Currently only compatible with Chernarus. Need to add coordinates for other maps. +dayz_townGeneratorBlackList = []; // Town generator will not spawn junk within 150m of these positions. Example for Chernarus trader cities: [[4053,11668,0],[11463,11349,0],[6344,7806,0],[1606,7803,0],[12944,12766,0],[5075,9733,0],[12060,12638,0]] DynamicVehicleDamageLow = 0; // Min damage random vehicles can spawn with DynamicVehicleDamageHigh = 100; // Max damage random vehicles can spawn with diff --git a/SQF/dayz_code/init/publicEH.sqf b/SQF/dayz_code/init/publicEH.sqf index 1fe88a17d..6167fb268 100644 --- a/SQF/dayz_code/init/publicEH.sqf +++ b/SQF/dayz_code/init/publicEH.sqf @@ -18,7 +18,7 @@ "PVDZE_veh_Init" addPublicVariableEventHandler {(_this select 1) call fnc_veh_ResetEH}; "PVDZE_obj_Remove" addPublicVariableEventHandler {_pos = (_this select 1); _obj = nearestObjects [_pos, DZE_isWreckBuilding, 5]; if (count _obj > 0) then {deleteVehicle (_obj select 0);};}; -if (toLower worldName == "chernarus") then { +if (toLower worldName == "chernarus") then { //need to add building coordinates for other maps { private ["_building","_fckingcode"]; diff --git a/SQF/dayz_code/init/variables.sqf b/SQF/dayz_code/init/variables.sqf index dbb5f5efb..f418ff7c0 100644 --- a/SQF/dayz_code/init/variables.sqf +++ b/SQF/dayz_code/init/variables.sqf @@ -131,7 +131,6 @@ pickupInit = false; mouseOverCarry = false; //for carry slot since determining mouse pos doesn't work right dayZ_partClasses = ["PartFueltank","PartWheel","PartEngine"]; //No need to add PartGeneric, it is default for everything dayZ_explosiveParts = ["palivo","motor"]; -dayz_centerMarker = getMarkerPos "center"; //Survival Variables SleepFood = 2160; //minutes (48 hours) @@ -421,6 +420,12 @@ if(isNil "dayz_ForcefullmoonNights") then { if(isNil "dayz_randomMaxFuelAmount") then { dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations. }; +if(isNil "dayz_townGenerator") then { + dayz_townGenerator = true; // Spawn map junk. Currently only compatible with Chernarus. Need to add coordinates for other maps. +}; +if(isNil "dayz_townGeneratorBlackList") then { + dayz_townGeneratorBlackList = []; // Town generator will not spawn junk within 150m of these positions. +}; //Replace server individual settings with ranked settings if(isNil "dayz_presets") then { dayz_presets = "Vanilla"; }; @@ -480,6 +485,14 @@ switch (dayz_presets) do { }; }; +switch (toLower worldName) do { + case "napf"; + case "sauerland" : {dayz_minpos = -1000; dayz_maxpos = 26000;}; + case "tavi" : {dayz_minpos = -26000; dayz_maxpos = 26000;}; + case "chernarus" : {dayz_minpos = -1; dayz_maxpos = 16000;}; + case default {dayz_minpos = -20000; dayz_maxpos = 20000;}; +}; + //start achievements_init //call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\achievements_init.sqf"; @@ -543,14 +556,6 @@ if (isNil "DZE_PlotPole") then {DZE_PlotPole = [30,45];}; DZE_maintainRange = ((DZE_PlotPole select 0)+20); if (isNil "DZE_slowZombies") then {DZE_slowZombies = false;}; -switch (toLower worldName) do { - case "napf"; - case "sauerland" : {dayz_minpos = -1000; dayz_maxpos = 26000;}; - case "tavi" : {dayz_minpos = -26000; dayz_maxpos = 26000;}; - case "chernarus" : {dayz_minpos = -1; dayz_maxpos = 16000;}; - case default {dayz_minpos = -20000; dayz_maxpos = 20000;}; -}; - if (isServer) then { dead_bodyCleanup = []; needUpdate_objects = []; @@ -573,9 +578,6 @@ if (isServer) then { DZE_safeVehicle = ["ParachuteWest","ParachuteC"]; if (isNil "EpochUseEvents") then {EpochUseEvents = false;}; if (isNil "EpochEvents") then {EpochEvents = [];}; - if (isNil "dayz_MapArea") then {dayz_MapArea = 10000;}; - if (isNil "DynamicVehicleArea") then {DynamicVehicleArea = dayz_MapArea / 2;}; - if (isNil "HeliCrashArea") then {HeliCrashArea = dayz_MapArea / 2;}; if (isNil "MaxDynamicDebris") then {MaxDynamicDebris = 100;}; if (isNil "MaxVehicleLimit") then {MaxVehicleLimit = 50;}; if (isNil "spawnArea") then {spawnArea = 1400;}; diff --git a/SQF/dayz_code/stringtable.xml b/SQF/dayz_code/stringtable.xml index 117bc7c21..4e14fbc1c 100644 --- a/SQF/dayz_code/stringtable.xml +++ b/SQF/dayz_code/stringtable.xml @@ -2890,36 +2890,6 @@ Blueprint vytvořit Herbal drink. Povinné - 1 láhev vody vařené a jedna bylina box. Rezept für einen Kräutertrunk. Gebraucht werden: 1x Flasche gekochtes Wasser, 1x Kräuter-Box. - - Fertilizer - - - A bag that is applied to soils or to plant tissues (usually leaves) to supply one or more plant nutrients essential to the growth of plants. - - - Pumpkin Seed - - - A single pumpkin seed. - - - Pumpkin Plant - - - A fully grown pumpkin plant. - - - Hemp Seed - - - A single hemp seed. - - - Hemp Plant - - - A fully grown hemp plant. Hemp is used to make a variety of commercial and industrial products including rope, clothes, food, paper, textiles, plastics, insulation and biofuel. - Baseball Bat Barbed Stacheldrahtkeule @@ -4341,27 +4311,6 @@ Jutové pytle, lze naplnit pískem nebo zeminou a použít je pro postavení opevnění. Des sacs de jute qui peuvent être remplis de sable et utilisés pour des fortifications militaires. - - Sandbag Fence (Round) - - - Sandbag Nest - - - A buildable fortification object, can be removed. - - - Sandbag Cube (H-barrier) - - - Hesco barrier: A buildable object that is used for fortification purposes. - - - Sandbag Cube (3x H-barrier) - - - Sandbag Cube (5x H-barrier) - Tank Trap Kit Panzersperre @@ -9819,12 +9768,6 @@ DMR Camo DMR (камуфляж) - - M107 - - - Anti-materiel sniper rifle, 12.7x99 mm caliber round. - @@ -13975,6 +13918,36 @@ Bio-Fleisch: Eine sehr gute Nahrungsquelle und ein sehr grosses Risiko, eine Infection aufzulesen. Essen auf eigene Gefahr. Органическое мясо: Очень хороший источник пит. веществ, обладающий высокой вероятностью заражения. Ешьте на свой страх и риск. + + Fertilizer + + + A bag that is applied to soils or to plant tissues (usually leaves) to supply one or more plant nutrients essential to the growth of plants. + + + Pumpkin Seed + + + A single pumpkin seed. + + + Pumpkin Plant + + + A fully grown pumpkin plant. + + + Hemp Seed + + + A single hemp seed. + + + Hemp Plant + + + A fully grown hemp plant. Hemp is used to make a variety of commercial and industrial products including rope, clothes, food, paper, textiles, plastics, insulation and biofuel. + Pumpkin Kürbis @@ -15300,6 +15273,27 @@ Wall with combination lock door constructed out of plywood and lumber. + + Sandbag Fence (Round) + + + Sandbag Nest + + + A buildable fortification object, can be removed. + + + Sandbag Cube (H-barrier) + + + Hesco barrier: A buildable object that is used for fortification purposes. + + + Sandbag Cube (3x H-barrier) + + + Sandbag Cube (5x H-barrier) + Aluminum Алюминий @@ -16216,6 +16210,12 @@ You need matches to build a fireplace + + M107 + + + Anti-materiel sniper rifle, 12.7x99 mm caliber round. + 20Rnd. SCAR mag. 20п. SCAR маг. diff --git a/SQF/dayz_code/system/antihack.sqf b/SQF/dayz_code/system/antihack.sqf index 10e2701a9..f5c6f4556 100644 --- a/SQF/dayz_code/system/antihack.sqf +++ b/SQF/dayz_code/system/antihack.sqf @@ -9,7 +9,7 @@ inGameUISetEventHandler ["Action","false"]; // thanks to Tansien the great // run only once per character life { - _plant = _x createVehicleLocal dayz_centerMarker; + _plant = _x createVehicleLocal (getMarkerPos "center"); uiSleep 0.1; if (sizeOf _x == 0) exitWith { PVDZ_sec_atp = toArray ("Plants texture hack for type " + _x); diff --git a/SQF/dayz_code/system/mission/chernarus/security/init.sqf b/SQF/dayz_code/system/mission/chernarus/security/init.sqf index 9ab3b2c05..948b55b0a 100644 --- a/SQF/dayz_code/system/mission/chernarus/security/init.sqf +++ b/SQF/dayz_code/system/mission/chernarus/security/init.sqf @@ -14,7 +14,6 @@ poi_processObject = { _o setVariable ["", true]; // prevent network SV by loot/zeds spawner }; -if (toLower worldName == "chernarus") then { +if (toLower worldName == "chernarus") then { //need to add building coordinates for other maps call compile preprocessFileLineNumbers ("\z\addons\dayz_code\system\mission\chernarus\security\antiwallhack.sqf"); -}; - +}; \ No newline at end of file diff --git a/SQF/dayz_code/system/scheduler/sched_towngenerator.sqf b/SQF/dayz_code/system/scheduler/sched_towngenerator.sqf index 732ab195e..807bd49b0 100644 --- a/SQF/dayz_code/system/scheduler/sched_towngenerator.sqf +++ b/SQF/dayz_code/system/scheduler/sched_towngenerator.sqf @@ -159,10 +159,10 @@ sched_townGenerator = { _x = _cell select _i; //sched_tg_newSpawned = sched_tg_newSpawned + 1; if ("" != (_x select 1)) then { - _blocked = if (!dayz_townGenerator or {toLower worldName != "chernarus"}) then {true} else {false}; _position = _x select 2; + _blocked = false; {if (_position distance _x < 150) exitWith {_blocked = true;};} forEach dayz_townGeneratorBlackList; - if (!_blocked) then { + if (!_blocked && dayz_townGenerator) then { _object = (_x select 1) createVehicleLocal [0,0,0]; _object setDir (_x select 3); _object setPos [_position select 0,_position select 1,0]; diff --git a/SQF/dayz_server/compile/server_playerSetup.sqf b/SQF/dayz_server/compile/server_playerSetup.sqf index bd36408c5..5b7a145ac 100644 --- a/SQF/dayz_server/compile/server_playerSetup.sqf +++ b/SQF/dayz_server/compile/server_playerSetup.sqf @@ -179,7 +179,7 @@ if (count _stats > 0) then { if (_randomSpot) then { private ["_counter","_position","_isNear","_isZero","_mkr"]; if (!isDedicated) then {endLoadingScreen;}; - _IslandMap = if (toLower worldName in ["caribou","cmr_ovaron","dingor","fallujah","fapovo","fdf_isle1_a","isladuala","lingor","mbg_celle2","namalsk","napf","oring","panthera2","sara","sauerland","smd_sahrani_a2","tavi","trinity","utes"]) then {true} else {false}; + _IslandMap = if (toLower worldName in ["caribou","cmr_ovaron","dayznogova","dingor","dzhg","fallujah","fapovo","fdf_isle1_a","isladuala","lingor","mbg_celle2","namalsk","napf","oring","panthera2","sara","sauerland","smd_sahrani_a2","tasmania2010","tavi","trinity","utes"]) then {true} else {false}; //spawn into random _findSpot = true; diff --git a/SQF/dayz_server/compile/server_spawnCarePackages.sqf b/SQF/dayz_server/compile/server_spawnCarePackages.sqf index 5c9854aaa..0c53058c9 100644 --- a/SQF/dayz_server/compile/server_spawnCarePackages.sqf +++ b/SQF/dayz_server/compile/server_spawnCarePackages.sqf @@ -15,8 +15,8 @@ Author: //Number of care packages to spawn #define SPAWN_NUM 6 -#define SEARCH_CENTER dayz_centerMarker -#define SEARCH_RADIUS HeliCrashArea +#define SEARCH_CENTER getMarkerPos "carepackages" +#define SEARCH_RADIUS (getMarkerSize "carepackages") select 0 #define SEARCH_DIST_MIN 30 #define SEARCH_SLOPE_MAX 1000 #define SEARCH_BLACKLIST [[[12923,3643],[14275,2601]]] diff --git a/SQF/dayz_server/compile/server_spawnCrashSites.sqf b/SQF/dayz_server/compile/server_spawnCrashSites.sqf index 9245c952d..5866128d7 100644 --- a/SQF/dayz_server/compile/server_spawnCrashSites.sqf +++ b/SQF/dayz_server/compile/server_spawnCrashSites.sqf @@ -21,8 +21,8 @@ Author: #define SPAWN_CHANCE 0.75 //Parameters for finding a suitable position to spawn the crash site -#define SEARCH_CENTER dayz_centerMarker -#define SEARCH_RADIUS HeliCrashArea +#define SEARCH_CENTER getMarkerPos "crashsites" +#define SEARCH_RADIUS (getMarkerSize "crashsites") select 0 #define SEARCH_DIST_MIN 20 #define SEARCH_SLOPE_MAX 2 #define SEARCH_BLACKLIST [[[2092,14167],[10558,12505]]] diff --git a/SQF/dayz_server/compile/server_spawnInfectedCamps.sqf b/SQF/dayz_server/compile/server_spawnInfectedCamps.sqf index 91cd3ce92..e03bb41d4 100644 --- a/SQF/dayz_server/compile/server_spawnInfectedCamps.sqf +++ b/SQF/dayz_server/compile/server_spawnInfectedCamps.sqf @@ -29,8 +29,8 @@ Author: #define OBJECT_RADIUS_MIN 8 #define OBJECT_RADIUS_MAX 13 -#define SEARCH_CENTER dayz_centerMarker -#define SEARCH_RADIUS HeliCrashArea +#define SEARCH_CENTER getMarkerPos "center" +#define SEARCH_RADIUS (getMarkerSize "center") select 0 #define SEARCH_EXPRESSION "(5 * forest) + (4 * trees) + (3 * meadow) - (20 * houses) - (30 * sea)" //+ (3 * meadow) - (20 * houses) - (30 * sea) #define SEARCH_PRECISION 30 #define SEARCH_ATTEMPTS 10 diff --git a/SQF/dayz_server/compile/spawn_mineveins.sqf b/SQF/dayz_server/compile/spawn_mineveins.sqf index 83361f6f4..e28488f59 100644 --- a/SQF/dayz_server/compile/spawn_mineveins.sqf +++ b/SQF/dayz_server/compile/spawn_mineveins.sqf @@ -1,6 +1,6 @@ private ["_position","_veh","_istoomany","_spawnveh","_positions"]; -_position = [dayz_centerMarker,0,(HeliCrashArea*0.75),10,0,2000,0] call BIS_fnc_findSafePos; +_position = [getMarkerPos "center",0,(((getMarkerSize "center") select 1)*0.75),10,0,2000,0] call BIS_fnc_findSafePos; if ((count _position) == 2) then { _positions = selectBestPlaces [_position, 500, "(1 + forest) * (1 + hills) * (1 - houses) * (1 - sea)", 10, 5]; diff --git a/SQF/dayz_server/compile/spawn_vehicles.sqf b/SQF/dayz_server/compile/spawn_vehicles.sqf index 0055dc9a6..ddb7686d6 100644 --- a/SQF/dayz_server/compile/spawn_vehicles.sqf +++ b/SQF/dayz_server/compile/spawn_vehicles.sqf @@ -34,11 +34,11 @@ if (count AllowedVehiclesList == 0) then { if (_isShip or _isAir) then { if (_isShip) then { // Spawn anywhere on coast on water - _position = [dayz_centerMarker,0,DynamicVehicleArea,10,1,2000,1] call BIS_fnc_findSafePos; + _position = [getMarkerPos "center",0,((getMarkerSize "center") select 1),10,1,2000,1] call BIS_fnc_findSafePos; //diag_log("DEBUG: spawning boat near coast " + str(_position)); } else { // Spawn air anywhere that is flat - _position = [dayz_centerMarker,0,DynamicVehicleArea,10,0,2000,0] call BIS_fnc_findSafePos; + _position = [getMarkerPos "center",0,((getMarkerSize "center") select 1),10,0,2000,0] call BIS_fnc_findSafePos; //diag_log("DEBUG: spawning air anywhere flat " + str(_position)); }; } else { diff --git a/SQF/dayz_server/compile/zombie_Wildgenerate.sqf b/SQF/dayz_server/compile/zombie_Wildgenerate.sqf index ee3cd67e2..b83a68242 100644 --- a/SQF/dayz_server/compile/zombie_Wildgenerate.sqf +++ b/SQF/dayz_server/compile/zombie_Wildgenerate.sqf @@ -16,7 +16,7 @@ while {_counter < _amount} do { //_radius = 0; _method = "CAN_COLLIDE"; - _position = [dayz_centerMarker,1,6500,1] call fn_selectRandomLocation; + _position = [getMarkerPos "center",1,6500,1] call fn_selectRandomLocation; //Create Zed _agent = createAgent [_type, _position, [], 1, _method]; diff --git a/SQF/dayz_server/modules/drop_bombs.sqf b/SQF/dayz_server/modules/drop_bombs.sqf index 394d29495..aa44e856e 100644 --- a/SQF/dayz_server/modules/drop_bombs.sqf +++ b/SQF/dayz_server/modules/drop_bombs.sqf @@ -1,4 +1,4 @@ // Sample Drop Bomb private ["_position"]; -_position = [dayz_centerMarker,0,DynamicVehicleArea,10,0,2000,0] call BIS_fnc_findSafePos; +_position = [getMarkerPos "center",0,((getMarkerSize "center") select 1),10,0,2000,0] call BIS_fnc_findSafePos; bomb = createVehicle ["Bo_GBU12_LGB", [(_position select 0),(_position select 1), 1000], [], 0, "CAN_COLLIDE"]; \ No newline at end of file diff --git a/SQF/dayz_server/system/dynamic_vehicle.sqf b/SQF/dayz_server/system/dynamic_vehicle.sqf index c02439a96..60af69ad9 100644 --- a/SQF/dayz_server/system/dynamic_vehicle.sqf +++ b/SQF/dayz_server/system/dynamic_vehicle.sqf @@ -114,7 +114,7 @@ AllowedVehiclesList = [ ["VWGolf",_Ratio3] ]; -if (toLower worldName in ["caribou","chernarus","cmr_ovaron","dingor","fallujah","fapovo","fdf_isle1_a","isladuala","lingor","mbg_celle2","namalsk","napf","oring","panthera2","sara","sauerland","smd_sahrani_a2","tavi","trinity","utes"]) then { +if (toLower worldName in ["caribou","chernarus","cmr_ovaron","dayznogova","dingor","dzhg","fallujah","fapovo","fdf_isle1_a","isladuala","lingor","mbg_celle2","namalsk","napf","oring","panthera2","sara","sauerland","smd_sahrani_a2","tasmania2010","tavi","trinity","utes"]) then { // water map, add boats AllowedVehiclesList = AllowedVehiclesList + [ diff --git a/SQF/dayz_server/system/lit_fireplaces.sqf b/SQF/dayz_server/system/lit_fireplaces.sqf index baf6d95be..00e1592cb 100644 --- a/SQF/dayz_server/system/lit_fireplaces.sqf +++ b/SQF/dayz_server/system/lit_fireplaces.sqf @@ -5,8 +5,8 @@ private ["_blocked","_flame","_position"]; _position = _x; {if (_position distance _x < 150) exitWith {_blocked = true;};} forEach dayz_townGeneratorBlackList; if (!_blocked && (random 1 < 0.33)) then { - //_flame = createVehicle [ "flamable_DZ", _x, [], 0, "CAN_COLLIDE"]; - _flame = "flamable_DZ" createVehicle _x; + _flame = "flamable_DZ" createVehicle [0,0,0]; //200x faster https://community.bistudio.com/wiki/Code_Optimisation#createVehicle.28Local.29 + _flame setPosATL _x; _flame inflame true; _flame setVariable ["permaLoot",true]; // = won't be removed by the cleaner, cf. sched_lootpiles.sqf }; @@ -29,4 +29,4 @@ private ["_blocked","_flame","_position"]; [6754.5,2780.37,0.597929], [6760.03,2727.7,0.597929], [6789.35,2692.69,0.597929], [6796.09,2726.09,0.597929], [6810.51,2499.86,0.597929], [6822.79,2482.01,0.597929], [6832.25,2500.24,0.597929], [6833.6,3176.97,0.59797], [6835.19,2694.23,0.597929], [6847.45,2360.25,0.597929], [6856.71,2522.75,0.597929], [6864.41,2464.66,0.597929], [7065.12,2622.94,0.597929], [7095.99,2740.68,0.597929] -]; +]; \ No newline at end of file diff --git a/SQF/dayz_server/system/server_monitor.sqf b/SQF/dayz_server/system/server_monitor.sqf index dea00c937..33b3f38a9 100644 --- a/SQF/dayz_server/system/server_monitor.sqf +++ b/SQF/dayz_server/system/server_monitor.sqf @@ -393,7 +393,7 @@ publicVariable "sm_done"; [] execVM "\z\addons\dayz_server\compile\server_spawnCarePackages.sqf"; [] execVM "\z\addons\dayz_server\compile\server_spawnCrashSites.sqf"; -if (dayz_townGenerator && {toLower worldName == "chernarus"}) then {execVM "\z\addons\dayz_server\system\lit_fireplaces.sqf";}; +if (dayz_townGenerator) then {execVM "\z\addons\dayz_server\system\lit_fireplaces.sqf";}; "PVDZ_sec_atp" addPublicVariableEventHandler { _x = _this select 1; @@ -461,8 +461,8 @@ if (_hiveLoaded) then { if (isClass (_cfgLootFile >> typeOf _x)) then { _buildingList set [count _buildingList,_x]; }; - } count (dayz_centerMarker nearObjects ["building",DynamicVehicleArea]); - _roadList = dayz_centerMarker nearRoads DynamicVehicleArea; + } count (getMarkerPos "center" nearObjects ["building",((getMarkerSize "center") select 1)]); + _roadList = getMarkerPos "center" nearRoads ((getMarkerSize "center") select 1); _vehLimit = MaxVehicleLimit - (count _serverVehicleCounter); if (_vehLimit > 0) then { diff --git a/Server Files/MPMissions/DayZ_Epoch_1.Takistan/init.sqf b/Server Files/MPMissions/DayZ_Epoch_1.Takistan/init.sqf index 1996dcfe8..6c177fdb9 100644 --- a/Server Files/MPMissions/DayZ_Epoch_1.Takistan/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_1.Takistan/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 12000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_1.Takistan/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_1.Takistan/mission.sqm index 6ef389463..557ffdf1c 100644 --- a/Server Files/MPMissions/DayZ_Epoch_1.Takistan/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_1.Takistan/mission.sqm @@ -185,12 +185,13 @@ class Mission }; class Markers { - items=21; + items=23; class Item0 { position[]={6622,301,6751}; name="center"; type="Empty"; + a=6000;b=6000; }; class Item1 { @@ -265,6 +266,20 @@ class Mission type="Empty"; }; class Item13 + { + position[]={6622,301,6751}; + name="crashsites"; + type="Empty"; + a=6000;b=6000; + }; + class Item14 + { + position[]={6622,301,6751}; + name="carepackages"; + type="Empty"; + a=6000;b=0; + }; + class Item15 { position[]={431,303,5554}; name="tradercitykush"; @@ -272,7 +287,7 @@ class Mission type="mil_circle"; colorName="ColorGreen"; }; - class Item14 + class Item16 { position[]={1958,51,12555}; name="Trader_City_Nur"; @@ -280,7 +295,7 @@ class Mission type="mil_circle"; colorName="ColorBlack"; }; - class Item15 + class Item17 { position[]={10870,283,6306}; name="Trader_City_Garm"; @@ -288,7 +303,7 @@ class Mission type="mil_circle"; colorName="ColorBlack"; }; - class Item16 + class Item18 { position[]={7416,271,155}; name="Wholesaler"; @@ -296,7 +311,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item17 + class Item19 { position[]={11270,115,12660}; name="Wholesaler_1"; @@ -304,7 +319,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item18 + class Item20 { position[]={5261,83,11163}; name="Airplane Dealer"; @@ -312,7 +327,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item19 + class Item21 { position[]={751,557,10491}; name="BanditTrader"; @@ -320,7 +335,7 @@ class Mission type="mil_dot"; colorName="ColorRed"; }; - class Item20 + class Item22 { position[]={8039,300,2009}; name="BlackMarketVendor"; diff --git a/Server Files/MPMissions/DayZ_Epoch_10.Mountains_ACR/init.sqf b/Server Files/MPMissions/DayZ_Epoch_10.Mountains_ACR/init.sqf index 8f9e4b13d..2cf24077d 100644 --- a/Server Files/MPMissions/DayZ_Epoch_10.Mountains_ACR/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_10.Mountains_ACR/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 8000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_10.Mountains_ACR/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_10.Mountains_ACR/mission.sqm index 0367980c2..c8a940c77 100644 --- a/Server Files/MPMissions/DayZ_Epoch_10.Mountains_ACR/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_10.Mountains_ACR/mission.sqm @@ -186,12 +186,13 @@ class Mission }; class Markers { - items=13; + items=15; class Item0 { position[]={3638,425,3632}; name="center"; type="Empty"; + a=4000;b=4000; }; class Item1 { @@ -265,6 +266,20 @@ class Mission name="spawn10"; type="Empty"; }; + class Item13 + { + position[]={3638,425,3632}; + name="crashsites"; + type="Empty"; + a=4000;b=4000; + }; + class Item14 + { + position[]={3638,425,3632}; + name="carepackages"; + type="Empty"; + a=4000;b=0; + }; }; }; class Intro diff --git a/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf b/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf index 1d8fe55b1..2a44e63ce 100644 --- a/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 14000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/mission.sqm index 53942ffc7..bd24f0bdd 100644 --- a/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/mission.sqm @@ -184,12 +184,13 @@ class Mission }; class Markers { - items=18; + items=20; class Item0 { position[]={7839,0,8414}; name="center"; type="Empty"; + a=7500;b=7000; }; class Item1 { @@ -234,6 +235,20 @@ class Mission type="Empty"; }; class Item8 + { + position[]={7049,0,9241}; + name="crashsites"; + type="Empty"; + a=4880;b=7000; + }; + class Item9 + { + position[]={7542,0,7134}; + name="carepackages"; + type="Empty"; + a=6150;b=0; + }; + class Item10 { position[]={6326,304,7809}; name="Tradercitystary"; @@ -241,7 +256,7 @@ class Mission type="mil_circle"; colorName="ColorBlack"; }; - class Item9 + class Item11 { position[]={4361,3,2259}; name="wholesaleSouth"; @@ -249,7 +264,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item10 + class Item12 { position[]={13532,3,6355}; name="boatTraderEast"; @@ -257,7 +272,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item11 + class Item13 { position[]={7989,0,2900}; name="BoatDealerSouth"; @@ -265,7 +280,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item12 + class Item14 { position[]={12060,158,12638}; name="AirVehicles"; @@ -273,7 +288,7 @@ class Mission type="mil_dot"; colorName="ColorGreen"; }; - class Item13 + class Item15 { position[]={1606,289,7803}; name="BanditDen"; @@ -281,7 +296,7 @@ class Mission type="mil_dot"; colorName="ColorRed"; }; - class Item14 + class Item16 { position[]={11447,317,11364}; name="Klen"; @@ -289,7 +304,7 @@ class Mission type="mil_circle"; colorName="ColorGreen"; }; - class Item15 + class Item17 { position[]={13441,1,5429}; name="BoatDealerEast"; @@ -297,7 +312,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item16 + class Item18 { position[]={4064,365,11665}; name="TradercityBash"; @@ -305,7 +320,7 @@ class Mission type="mil_circle"; colorName="ColorBlack"; }; - class Item17 + class Item19 { position[]={12944,210,12766}; name="HeroTrader"; diff --git a/Server Files/MPMissions/DayZ_Epoch_12.isladuala/init.sqf b/Server Files/MPMissions/DayZ_Epoch_12.isladuala/init.sqf index ad613744a..e68de4333 100644 --- a/Server Files/MPMissions/DayZ_Epoch_12.isladuala/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_12.isladuala/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 9000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_12.isladuala/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_12.isladuala/mission.sqm index ec384d508..8f7cad529 100644 --- a/Server Files/MPMissions/DayZ_Epoch_12.isladuala/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_12.isladuala/mission.sqm @@ -187,12 +187,13 @@ class Mission }; class Markers { - items=24; + items=26; class Item0 { position[]={5123,19,5223}; name="center"; type="Empty"; + a=4500;b=4500; }; class Item1 { @@ -267,6 +268,20 @@ class Mission type="Empty"; }; class Item13 + { + position[]={5123,19,5223}; + name="crashsites"; + type="Empty"; + a=4500;b=4500; + }; + class Item14 + { + position[]={5123,19,5223}; + name="carepackages"; + type="Empty"; + a=4500;b=0; + }; + class Item15 { position[]={1992,8,1169}; name="st_2"; @@ -274,7 +289,7 @@ class Mission type="mil_circle"; colorName="ColorGreen"; }; - class Item14 + class Item16 { position[]={1283,48,9073}; name="st_3"; @@ -282,7 +297,7 @@ class Mission type="mil_circle"; colorName="ColorGreen"; }; - class Item15 + class Item17 { position[]={4968,13,5130}; name="st_4"; @@ -290,7 +305,7 @@ class Mission type="mil_circle"; colorName="ColorGreen"; }; - class Item16 + class Item18 { position[]={5976,19,6162}; name="st_3_1"; @@ -298,7 +313,7 @@ class Mission type="mil_dot"; colorName="ColorBlue"; }; - class Item17 + class Item19 { position[]={8784,0,5185}; name="st_3_1_1"; @@ -306,7 +321,7 @@ class Mission type="hd_dot"; colorName="ColorOrange"; }; - class Item18 + class Item20 { position[]={2641,4,7123}; name="st_3_1_1_1"; @@ -314,7 +329,7 @@ class Mission type="hd_dot"; colorName="ColorOrange"; }; - class Item19 + class Item21 { position[]={6285,12,1296}; name="st_3_2"; @@ -322,7 +337,7 @@ class Mission type="hd_dot"; colorName="ColorRed"; }; - class Item20 + class Item22 { position[]={8409,14,3379}; name="st_3_2_1"; @@ -330,7 +345,7 @@ class Mission type="hd_dot"; colorName="ColorRed"; }; - class Item21 + class Item23 { position[]={6271,19,1273}; name="st_3_2_2"; @@ -338,7 +353,7 @@ class Mission type="hd_dot"; colorName="ColorGreen"; }; - class Item22 + class Item24 { position[]={8419,18,3369}; name="st_3_2_3"; @@ -346,7 +361,7 @@ class Mission type="hd_dot"; colorName="ColorBlack"; }; - class Item23 + class Item25 { position[]={7230,18,2134}; name="st_3_2_3_1"; diff --git a/Server Files/MPMissions/DayZ_Epoch_13.Tavi/init.sqf b/Server Files/MPMissions/DayZ_Epoch_13.Tavi/init.sqf index 15f9df51a..e090e76ca 100644 --- a/Server Files/MPMissions/DayZ_Epoch_13.Tavi/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_13.Tavi/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 20000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_13.Tavi/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_13.Tavi/mission.sqm index dd393b881..156242623 100644 --- a/Server Files/MPMissions/DayZ_Epoch_13.Tavi/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_13.Tavi/mission.sqm @@ -186,12 +186,13 @@ class Mission }; class Markers { - items=28; + items=30; class Item0 { position[]={10732,193,12687}; name="center"; type="Empty"; + a=10000;b=10000; }; class Item1 { @@ -260,6 +261,20 @@ class Mission type="Empty"; }; class Item12 + { + position[]={10732,193,12687}; + name="crashsites"; + type="Empty"; + a=10000;b=10000; + }; + class Item13 + { + position[]={10732,193,12687}; + name="carepackages"; + type="Empty"; + a=10000;b=0; + }; + class Item14 { position[]={11698,-114,15210}; name="TraderCityLyepestok"; @@ -267,7 +282,7 @@ class Mission type="mil_circle"; colorName="ColorOrange"; }; - class Item13 + class Item15 { position[]={15309,-14,9278}; name="TraderCitySabina"; @@ -275,7 +290,7 @@ class Mission type="mil_circle"; colorName="ColorOrange"; }; - class Item14 + class Item16 { position[]={5538,-35,8762}; name="TraderCityBilgrad"; @@ -283,7 +298,7 @@ class Mission type="mil_circle"; colorName="ColorOrange"; }; - class Item15 + class Item17 { position[]={7376,-34,4296}; name="TraderCityBranibor"; @@ -291,7 +306,7 @@ class Mission type="mil_circle"; colorName="ColorOrange"; }; - class Item16 + class Item18 { position[]={10948,-10,654}; name="BanditVendor"; @@ -299,7 +314,7 @@ class Mission type="mil_dot"; colorName="ColorRed"; }; - class Item17 + class Item19 { position[]={15587,-35,16394}; name="HeroVendor"; @@ -307,7 +322,7 @@ class Mission type="mil_dot"; colorName="ColorGreen"; }; - class Item18 + class Item20 { position[]={16555,-44,10159}; name="AircraftDealer"; @@ -315,7 +330,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item19 + class Item21 { position[]={6815,7,8534}; name="AircraftDealer2"; @@ -323,7 +338,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item20 + class Item22 { position[]={4066,-36,7265}; name="Misc.Vendor"; @@ -331,7 +346,7 @@ class Mission type="mil_box"; colorName="ColorGreen"; }; - class Item21 + class Item23 { position[]={17497,-235,7159}; name="Misc.Vendor2"; @@ -339,7 +354,7 @@ class Mission type="mil_box"; colorName="ColorGreen"; }; - class Item22 + class Item24 { position[]={17332,5,12930}; name="BoatDealer"; @@ -347,7 +362,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item23 + class Item25 { position[]={10570,-0,16772}; name="BoatDealer2"; @@ -355,7 +370,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item24 + class Item26 { position[]={10698,0,5983}; name="BoatDealer3"; @@ -363,7 +378,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item25 + class Item27 { position[]={5419,-2,9503}; name="BoatDealer4"; @@ -371,7 +386,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item26 + class Item28 { position[]={13342,-172,8611}; name="Wholesaler"; @@ -379,7 +394,7 @@ class Mission type="mil_box"; colorName="ColorBlack"; }; - class Item27 + class Item29 { position[]={9859,-173,7471}; name="Wholesaler2"; diff --git a/Server Files/MPMissions/DayZ_Epoch_15.namalsk/init.sqf b/Server Files/MPMissions/DayZ_Epoch_15.namalsk/init.sqf index 244fee9b4..01e6fe422 100644 --- a/Server Files/MPMissions/DayZ_Epoch_15.namalsk/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_15.namalsk/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 8000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_15.namalsk/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_15.namalsk/mission.sqm index 04dd50d33..63ad656b2 100644 --- a/Server Files/MPMissions/DayZ_Epoch_15.namalsk/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_15.namalsk/mission.sqm @@ -187,12 +187,13 @@ class Mission }; class Markers { - items=25; + items=27; class Item0 { position[]={5893,50,8665}; name="center"; type="Empty"; + a=4000;b=4000; }; class Item1 { @@ -267,6 +268,20 @@ class Mission type="Empty"; }; class Item13 + { + position[]={5893,50,8665}; + name="crashsites"; + type="Empty"; + a=4000;b=4000; + }; + class Item14 + { + position[]={5893,50,8665}; + name="carepackages"; + type="Empty"; + a=4000;b=0; + }; + class Item15 { position[]={5769,21,10774}; name="GerneralPartsSupplies"; @@ -274,7 +289,7 @@ class Mission type="mil_circle"; colorName="ColorGreen"; }; - class Item14 + class Item16 { position[]={8885,14,10757}; name="WholesalerNorth"; @@ -282,7 +297,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item15 + class Item17 { position[]={5563,39,10343}; name="Doctor"; @@ -290,7 +305,7 @@ class Mission type="mil_dot"; colorName="ColorGreen"; }; - class Item16 + class Item18 { position[]={4702,28,8925}; name="HighEndWeaponsAmmo"; @@ -298,7 +313,7 @@ class Mission type="mil_circle"; colorName="ColorGreen"; }; - class Item17 + class Item19 { position[]={3604,185,8026}; name="HeroVendor"; @@ -306,7 +321,7 @@ class Mission type="hd_dot"; colorName="ColorBlue"; }; - class Item18 + class Item20 { position[]={7317,87,8023}; name="VehicleFriendly"; @@ -314,7 +329,7 @@ class Mission type="mil_triangle"; colorName="ColorGreen"; }; - class Item19 + class Item21 { position[]={4305,3,4779}; name="NeutralVendors"; @@ -322,7 +337,7 @@ class Mission type="mil_circle"; colorName="ColorBlack"; }; - class Item20 + class Item22 { position[]={2186,4,5766}; name="WholesalerSouth"; @@ -330,7 +345,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item21 + class Item23 { position[]={5032,49,8234}; name="LowEndWeaponsAmmo"; @@ -338,7 +353,7 @@ class Mission type="mil_circle"; colorName="ColorBlack"; }; - class Item22 + class Item24 { position[]={7720,4,5847}; name="BoatVendor"; @@ -346,7 +361,7 @@ class Mission type="mil_triangle"; colorName="ColorBlack"; }; - class Item23 + class Item25 { position[]={7239,240,7046}; name="Bandit Trader"; @@ -354,7 +369,7 @@ class Mission type="mil_dot"; colorName="ColorRed"; }; - class Item24 + class Item26 { position[]={6283,41,9380}; name="PlaneVendor"; diff --git a/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/init.sqf b/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/init.sqf index 5fe94b246..2bc418ef6 100644 --- a/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 12000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/mission.sqm index b21baa0d4..04b7b699e 100644 --- a/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/mission.sqm @@ -188,12 +188,13 @@ class Mission }; class Markers { - items=24; + items=26; class Item0 { position[]={5192,62,4994}; name="center"; type="Empty"; + a=6000;b=6000; }; class Item1 { @@ -268,6 +269,20 @@ class Mission type="Empty"; }; class Item13 + { + position[]={5192,62,4994}; + name="crashsites"; + type="Empty"; + a=6000;b=6000; + }; + class Item14 + { + position[]={5192,62,4994}; + name="carepackages"; + type="Empty"; + a=6000;b=0; + }; + class Item15 { position[]={4763,3,7484}; name="AirVehiclesF"; @@ -275,7 +290,7 @@ class Mission type="mil_dot"; colorName="ColorGreen"; }; - class Item14 + class Item16 { position[]={5232,1,8228}; name="WholesalerNorth"; @@ -283,7 +298,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item15 + class Item17 { position[]={9056,9,4073}; name="HeroVehicles"; @@ -291,7 +306,7 @@ class Mission type="mil_triangle"; colorName="ColorBlue"; }; - class Item16 + class Item18 { position[]={1891,5,3611}; name="NeutralAirVehicles"; @@ -299,7 +314,7 @@ class Mission type="mil_dot"; colorName="ColorRed"; }; - class Item17 + class Item19 { position[]={3349,1,2311}; name="Boats"; @@ -307,7 +322,7 @@ class Mission type="mil_triangle"; colorName="ColorBlack"; }; - class Item18 + class Item20 { position[]={8687,7,3137}; name="NeutralTraders"; @@ -315,7 +330,7 @@ class Mission type="mil_circle"; colorName="ColorBrown"; }; - class Item19 + class Item21 { position[]={4422,21,1629}; name="NeutralTraderCity2"; @@ -323,7 +338,7 @@ class Mission type="mil_circle"; colorName="ColorBrown"; }; - class Item20 + class Item22 { position[]={7224,8,727}; name="WholesaleSouth"; @@ -331,7 +346,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item21 + class Item23 { position[]={4338,101,6317}; name="PlanicaTraders"; @@ -339,7 +354,7 @@ class Mission type="mil_circle"; colorName="ColorBrown"; }; - class Item22 + class Item24 { position[]={2247,35,9473}; name="IslandVehiclePartsVendors"; @@ -347,7 +362,7 @@ class Mission type="mil_circle"; colorName="ColorBrown"; }; - class Item23 + class Item25 { position[]={3804,-1,7656}; name="Boat2"; diff --git a/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/init.sqf b/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/init.sqf index 70629ef3a..478470ecc 100644 --- a/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 14000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/mission.sqm index 1d4975531..5667cfc8e 100644 --- a/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/mission.sqm @@ -184,12 +184,13 @@ class Mission }; class Markers { - items=18; + items=20; class Item0 { position[]={7839,0,8414}; name="center"; type="Empty"; + a=7500;b=7000; }; class Item1 { @@ -234,6 +235,20 @@ class Mission type="Empty"; }; class Item8 + { + position[]={7049,0,9241}; + name="crashsites"; + type="Empty"; + a=4880;b=7000; + }; + class Item9 + { + position[]={7542,0,7134}; + name="carepackages"; + type="Empty"; + a=6150;b=0; + }; + class Item10 { position[]={4069,365,11661}; name="Tradercitybash"; @@ -241,7 +256,7 @@ class Mission type="mil_circle"; colorName="ColorBlack"; }; - class Item9 + class Item11 { position[]={11469,317,11356}; name="Tradercityklen"; @@ -249,7 +264,7 @@ class Mission type="mil_circle"; colorName="ColorGreen"; }; - class Item10 + class Item12 { position[]={6345,306,7808}; name="Tradercitystary"; @@ -257,7 +272,7 @@ class Mission type="mil_circle"; colorName="ColorBlack"; }; - class Item11 + class Item13 { position[]={1146,9,2676}; name="boatsnwholesale_1"; @@ -265,7 +280,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item12 + class Item14 { position[]={13247,7,6076}; name="boatsnwholesale_1_1"; @@ -273,7 +288,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item13 + class Item15 { position[]={5068,338,9723}; name="Airplane Dealer"; @@ -281,7 +296,7 @@ class Mission type="mil_dot"; colorName="ColorBlue"; }; - class Item14 + class Item16 { position[]={8385,1,2368}; name="Boat Dealer"; @@ -289,7 +304,7 @@ class Mission type="mil_dot"; colorName="ColorOrange"; }; - class Item15 + class Item17 { position[]={12945,209,12751}; name="HeroVendor"; @@ -297,7 +312,7 @@ class Mission type="mil_dot"; colorName="ColorBlue"; }; - class Item16 + class Item18 { position[]={13093,0,8241}; name="Boat Dealer_1"; @@ -305,7 +320,7 @@ class Mission type="mil_dot"; colorName="ColorOrange"; }; - class Item17 + class Item19 { position[]={1610,283,7781}; name="BanditVendor"; diff --git a/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/init.sqf b/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/init.sqf index 2a3845c95..7ea640752 100644 --- a/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 7000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/mission.sqm index 21cf59ddf..cadfa0931 100644 --- a/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/mission.sqm @@ -184,12 +184,13 @@ class Mission }; class Markers { - items=15; + items=17; class Item0 { position[]={10788,90,8680}; name="center"; type="Empty"; + a=3500;b=3500; }; class Item1 { @@ -228,6 +229,20 @@ class Mission type="Empty"; }; class Item7 + { + position[]={10788,90,8680}; + name="crashsites"; + type="Empty"; + a=3500;b=3500; + }; + class Item8 + { + position[]={10788,90,8680}; + name="carepackages"; + type="Empty"; + a=3500;b=0; + }; + class Item9 { position[]={10015,5,5963}; name="wholesaleSouth"; @@ -235,7 +250,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item8 + class Item10 { position[]={14853,37,7646}; name="boatTraderEast"; @@ -243,7 +258,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item9 + class Item11 { position[]={11897,2,5307}; name="BoatDealerSouth"; @@ -251,7 +266,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item10 + class Item12 { position[]={8294,5,4347}; name="AirVehicles"; @@ -259,7 +274,7 @@ class Mission type="mil_dot"; colorName="ColorGreen"; }; - class Item11 + class Item13 { position[]={13572,41,7520}; name="BanditDen"; @@ -267,7 +282,7 @@ class Mission type="mil_dot"; colorName="ColorRed"; }; - class Item12 + class Item14 { position[]={9660,25,10888}; name="Jesco"; @@ -275,7 +290,7 @@ class Mission type="mil_circle"; colorName="ColorGreen"; }; - class Item13 + class Item15 { position[]={7979,22,10603}; name="TradercityBash"; @@ -283,7 +298,7 @@ class Mission type="mil_circle"; colorName="ColorBlack"; }; - class Item14 + class Item16 { position[]={9728,5,4045}; name="HeroTrader"; diff --git a/Server Files/MPMissions/DayZ_Epoch_2.Utes/init.sqf b/Server Files/MPMissions/DayZ_Epoch_2.Utes/init.sqf index ba0ce81b9..e8d5f8e7a 100644 --- a/Server Files/MPMissions/DayZ_Epoch_2.Utes/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_2.Utes/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 4000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_2.Utes/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_2.Utes/mission.sqm index 714ad5baa..bc12f5656 100644 --- a/Server Files/MPMissions/DayZ_Epoch_2.Utes/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_2.Utes/mission.sqm @@ -187,12 +187,13 @@ class Mission }; class Markers { - items=13; + items=15; class Item0 { position[]={3595,18,3689}; name="center"; type="Empty"; + a=2000;b=2000; }; class Item1 { @@ -266,6 +267,20 @@ class Mission name="spawn10"; type="Empty"; }; + class Item13 + { + position[]={3595,18,3689}; + name="crashsites"; + type="Empty"; + a=2000;b=2000; + }; + class Item14 + { + position[]={3595,18,3689}; + name="carepackages"; + type="Empty"; + a=2000;b=0; + }; }; }; class Intro diff --git a/Server Files/MPMissions/DayZ_Epoch_20.fapovo/init.sqf b/Server Files/MPMissions/DayZ_Epoch_20.fapovo/init.sqf index 9cbb61d28..a0978d6a7 100644 --- a/Server Files/MPMissions/DayZ_Epoch_20.fapovo/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_20.fapovo/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 6000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_20.fapovo/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_20.fapovo/mission.sqm index adeb9f278..71db0210b 100644 --- a/Server Files/MPMissions/DayZ_Epoch_20.fapovo/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_20.fapovo/mission.sqm @@ -200,12 +200,13 @@ class Mission }; class Markers { - items=16; + items=18; class Item0 { position[]={2594,0,2435}; name="center"; type="Empty"; + a=3000;b=3000; }; class Item1 { @@ -250,6 +251,20 @@ class Mission type="Empty"; }; class Item8 + { + position[]={2594,0,2435}; + name="crashsites"; + type="Empty"; + a=3000;b=3000; + }; + class Item9 + { + position[]={2594,0,2435}; + name="carepackages"; + type="Empty"; + a=3000;b=0; + }; + class Item10 { position[]={4099,16,9242}; name="BanditTrader"; @@ -257,7 +272,7 @@ class Mission type="mil_dot"; colorName="ColorRed"; }; - class Item9 + class Item11 { position[]={4491,11,495}; name="AirVehicleUnarmed"; @@ -265,7 +280,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item10 + class Item12 { position[]={3695,30,2409}; name="TraderCity1"; @@ -273,7 +288,7 @@ class Mission type="mil_circle"; colorName="ColorBlack"; }; - class Item11 + class Item13 { position[]={3390,67,4102}; name="TraderCity2"; @@ -281,7 +296,7 @@ class Mission type="mil_circle"; colorName="ColorBlack"; }; - class Item12 + class Item14 { position[]={4688,4,1887}; name="Wholesaler"; @@ -289,7 +304,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item13 + class Item15 { position[]={1609,24,1071}; name="BanditVendor"; @@ -297,7 +312,7 @@ class Mission type="mil_dot"; colorName="ColorRed"; }; - class Item14 + class Item16 { position[]={4342,14,3663}; name="HeroVendor"; @@ -305,7 +320,7 @@ class Mission type="mil_dot"; colorName="ColorBlue"; }; - class Item15 + class Item17 { position[]={3540,-2,3142}; name="BoatVendor"; diff --git a/Server Files/MPMissions/DayZ_Epoch_21.Caribou/init.sqf b/Server Files/MPMissions/DayZ_Epoch_21.Caribou/init.sqf index 14af05465..2e97f57e9 100644 --- a/Server Files/MPMissions/DayZ_Epoch_21.Caribou/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_21.Caribou/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 6000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_21.Caribou/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_21.Caribou/mission.sqm index 64201118a..a3d08f5e7 100644 --- a/Server Files/MPMissions/DayZ_Epoch_21.Caribou/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_21.Caribou/mission.sqm @@ -184,12 +184,13 @@ class Mission }; class Markers { - items=22; + items=24; class Item0 { position[]={3785,66,4003}; name="center"; type="Empty"; + a=3000;b=3000; }; class Item1 { @@ -228,6 +229,20 @@ class Mission type="Empty"; }; class Item7 + { + position[]={3785,66,4003}; + name="crashsites"; + type="Empty"; + a=3000;b=3000; + }; + class Item8 + { + position[]={3785,66,4003}; + name="carepackages"; + type="Empty"; + a=3000;b=0; + }; + class Item9 { position[]={4799,13,7339}; name="boatTraderEast"; @@ -235,7 +250,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item8 + class Item10 { position[]={2390,0,7534}; name="BoatDealerSouth"; @@ -243,7 +258,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item9 + class Item11 { position[]={1790,20,3658}; name="AirVehicles"; @@ -251,7 +266,7 @@ class Mission type="mil_dot"; colorName="ColorGreen"; }; - class Item10 + class Item12 { position[]={3563,9,6036}; name="BanditDen"; @@ -259,7 +274,7 @@ class Mission type="mil_dot"; colorName="ColorRed"; }; - class Item11 + class Item13 { position[]={1399,91,6955}; name="NorthNeutralVendors"; @@ -267,7 +282,7 @@ class Mission type="mil_circle"; colorName="ColorBrown"; }; - class Item12 + class Item14 { position[]={3935,1,873}; name="SouthNeutralVendors"; @@ -275,7 +290,7 @@ class Mission type="mil_circle"; colorName="ColorBrown"; }; - class Item13 + class Item15 { position[]={4801,91,3078}; name="HeroTrader"; @@ -283,7 +298,7 @@ class Mission type="mil_dot"; colorName="ColorBlue"; }; - class Item14 + class Item16 { position[]={5346,64,2305}; name="BlackMarket"; @@ -291,7 +306,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item15 + class Item17 { position[]={1198,39,1898}; name="SouthWestWholesale"; @@ -299,37 +314,37 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item16 + class Item18 { position[]={6157,14,4954}; name="spawn5"; type="Empty"; }; - class Item17 + class Item19 { position[]={1816,3,4507}; name="spawn6"; type="Empty"; }; - class Item18 + class Item20 { position[]={4558,6,6546}; name="spawn7"; type="Empty"; }; - class Item19 + class Item21 { position[]={5781,6,6704}; name="spawn8"; type="Empty"; }; - class Item20 + class Item22 { position[]={5985,6,4278}; name="spawn9"; type="Empty"; }; - class Item21 + class Item23 { position[]={4448,6,5874}; name="spawn10"; diff --git a/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/init.sqf b/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/init.sqf index 3a76610c9..4ae3eeeb2 100644 --- a/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 12000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/mission.sqm index fb35df976..f709490a7 100644 --- a/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/mission.sqm @@ -183,12 +183,13 @@ class Mission }; class Markers { - items=18; + items=20; class Item0 { position[]={10442,86,10438}; name="center"; type="Empty"; + a=6000;b=6000; }; class Item1 { @@ -227,6 +228,20 @@ class Mission type="Empty"; }; class Item7 + { + position[]={10442,86,10438}; + name="crashsites"; + type="Empty"; + a=6000;b=6000; + }; + class Item8 + { + position[]={10442,86,10438}; + name="carepackages"; + type="Empty"; + a=6000;b=0; + }; + class Item9 { position[]={12556,42,8359}; name="Tradercitycorazol"; @@ -234,7 +249,7 @@ class Mission type="mil_circle"; colorName="ColorBlack"; }; - class Item8 + class Item10 { position[]={13574,3,8677}; name="wholesaleSouth"; @@ -242,7 +257,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item9 + class Item11 { position[]={11453,4,5418}; name="boatTraderEast"; @@ -250,7 +265,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item10 + class Item12 { position[]={19237,4,13592}; name="BoatDealerSouth"; @@ -258,7 +273,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item11 + class Item13 { position[]={9911,139,10010}; name="AirVehicles"; @@ -266,7 +281,7 @@ class Mission type="mil_dot"; colorName="ColorGreen"; }; - class Item12 + class Item14 { position[]={6414,57,7461}; name="BanditDen"; @@ -274,7 +289,7 @@ class Mission type="mil_dot"; colorName="ColorRed"; }; - class Item13 + class Item15 { position[]={17186,40,13596}; name="Ixel"; @@ -282,7 +297,7 @@ class Mission type="mil_circle"; colorName="ColorGreen"; }; - class Item14 + class Item16 { position[]={13434,2,6888}; name="BoatDealerEast"; @@ -290,7 +305,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item15 + class Item17 { position[]={14273,41,12408}; name="TradercityBag"; @@ -298,7 +313,7 @@ class Mission type="mil_circle"; colorName="ColorBlack"; }; - class Item16 + class Item18 { position[]={17270,14,9570}; name="HeroTrader"; @@ -306,7 +321,7 @@ class Mission type="mil_dot"; colorName="ColorBlue"; }; - class Item17 + class Item19 { position[]={13243,25,11188}; name="BlackMarket"; diff --git a/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/init.sqf b/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/init.sqf index c0bec55db..6fd653044 100644 --- a/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 14000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/mission.sqm index ec62252e7..2ebd636d9 100644 --- a/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/mission.sqm @@ -187,12 +187,13 @@ class Mission }; class Markers { - items=23; + items=25; class Item0 { position[]={5010,0,5250}; name="center"; type="Empty"; + a=7000;b=7000; }; class Item1 { @@ -267,6 +268,20 @@ class Mission type="Empty"; }; class Item13 + { + position[]={5010,0,5250}; + name="crashsites"; + type="Empty"; + a=7000;b=7000; + }; + class Item14 + { + position[]={5010,0,5250}; + name="carepackages"; + type="Empty"; + a=7000;b=0; + }; + class Item15 { position[]={9638,10,6896}; name="AirVehiclesF"; @@ -274,7 +289,7 @@ class Mission type="mil_dot"; colorName="ColorGreen"; }; - class Item14 + class Item16 { position[]={5152,0,9055}; name="WholesalerWest"; @@ -282,7 +297,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item15 + class Item17 { position[]={9544,0,4156}; name="HeroVehicles"; @@ -290,7 +305,7 @@ class Mission type="mil_triangle"; colorName="ColorBlue"; }; - class Item16 + class Item18 { position[]={280,0,3289}; name="NeutralAirVehicles"; @@ -298,7 +313,7 @@ class Mission type="mil_dot"; colorName="ColorRed"; }; - class Item17 + class Item19 { position[]={5448,0,354}; name="Boats"; @@ -306,7 +321,7 @@ class Mission type="mil_triangle"; colorName="ColorBlack"; }; - class Item18 + class Item20 { position[]={5191,71,4103}; name="NeutralTraders"; @@ -314,7 +329,7 @@ class Mission type="mil_circle"; colorName="ColorBrown"; }; - class Item19 + class Item21 { position[]={5149,177,3396}; name="NeutralTraderCity2"; @@ -322,7 +337,7 @@ class Mission type="mil_circle"; colorName="ColorBrown"; }; - class Item20 + class Item22 { position[]={7273,0,256}; name="WholesaleSouth"; @@ -330,7 +345,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item21 + class Item23 { position[]={5233,159,7078}; name="PlanicaTraders"; @@ -338,7 +353,7 @@ class Mission type="mil_circle"; colorName="ColorBrown"; }; - class Item22 + class Item24 { position[]={1298,0,9366}; name="IslandVehiclePartsVendors"; diff --git a/Server Files/MPMissions/DayZ_Epoch_24.Napf/init.sqf b/Server Files/MPMissions/DayZ_Epoch_24.Napf/init.sqf index 947a21e26..56271b22b 100644 --- a/Server Files/MPMissions/DayZ_Epoch_24.Napf/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_24.Napf/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 18000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_24.Napf/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_24.Napf/mission.sqm index 8d72a35e4..58dbb5ee6 100644 --- a/Server Files/MPMissions/DayZ_Epoch_24.Napf/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_24.Napf/mission.sqm @@ -185,12 +185,13 @@ class Mission }; class Markers { - items=23; + items=25; class Item0 { position[]={10010,110,10448}; name="center"; type="Empty"; + a=9000;b=9000; }; class Item1 { @@ -265,13 +266,27 @@ class Mission type="Empty"; }; class Item13 + { + position[]={10010,110,10448}; + name="crashsites"; + type="Empty"; + a=9000;b=9000; + }; + class Item14 + { + position[]={10010,110,10448}; + name="carepackages"; + type="Empty"; + a=9000;b=0; + }; + class Item15 { position[]={8246,15,15490}; name="NeutralTraderCity"; text="Trader City Lenzburg"; type="mil_circle"; }; - class Item14 + class Item16 { position[]={12397,216,5068}; name="FriendlyTraderCity"; @@ -279,7 +294,7 @@ class Mission type="mil_circle"; colorName="ColorGreen"; }; - class Item15 + class Item17 { position[]={5150,71,4862}; name="HeroVendor"; @@ -287,7 +302,7 @@ class Mission type="mil_dot"; colorName="ColorBlue"; }; - class Item16 + class Item18 { position[]={15128,19,16421}; name="UnarmedAirVehicles"; @@ -295,7 +310,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item17 + class Item19 { position[]={2125,13,7807}; name="West Wholesaler"; @@ -303,7 +318,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item18 + class Item20 { position[]={5372,5,16091}; name="NorthWholesaler"; @@ -311,7 +326,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item19 + class Item21 { position[]={6776,0,16955}; name="NorthBoatVendor"; @@ -319,7 +334,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item20 + class Item22 { position[]={10404,106,8282}; name="BanditVendor"; @@ -327,7 +342,7 @@ class Mission type="mil_dot"; colorName="ColorRed"; }; - class Item21 + class Item23 { position[]={16835,-2,5268}; name="SouthBoatVendor"; @@ -335,7 +350,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item22 + class Item24 { position[]={15520,5,13225}; name="NeutralTraderCIty2"; diff --git a/Server Files/MPMissions/DayZ_Epoch_25.sauerland/init.sqf b/Server Files/MPMissions/DayZ_Epoch_25.sauerland/init.sqf index 735ad72fc..e86859dae 100644 --- a/Server Files/MPMissions/DayZ_Epoch_25.sauerland/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_25.sauerland/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 22000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_25.sauerland/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_25.sauerland/mission.sqm index 383b0a40d..a9a858dde 100644 --- a/Server Files/MPMissions/DayZ_Epoch_25.sauerland/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_25.sauerland/mission.sqm @@ -185,12 +185,13 @@ class Mission }; class Markers { - items=21; + items=23; class Item0 { position[]={15177,286,11335}; name="center"; type="Empty"; + a=11000;b=11000; }; class Item1 { @@ -265,13 +266,27 @@ class Mission type="Empty"; }; class Item13 + { + position[]={15177,286,11335}; + name="crashsites"; + type="Empty"; + a=11000;b=11000; + }; + class Item14 + { + position[]={15177,286,11335}; + name="carepackages"; + type="Empty"; + a=11000;b=0; + }; + class Item15 { position[]={15487,87,17015}; name="NeutralTraderCity"; text="Trader City Seedorf"; type="mil_circle"; }; - class Item14 + class Item16 { position[]={24713,409,21741}; name="FriendlyTraderCity"; @@ -279,7 +294,7 @@ class Mission type="mil_circle"; colorName="ColorGreen"; }; - class Item15 + class Item17 { position[]={11046,179,15669}; name="HeroVendor"; @@ -287,7 +302,7 @@ class Mission type="mil_dot"; colorName="ColorBlue"; }; - class Item16 + class Item18 { position[]={15350,112,18522}; name="UnarmedAirVehicles"; @@ -295,7 +310,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item17 + class Item19 { position[]={2507,271,3870}; name="SouthWholesaler"; @@ -303,7 +318,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item18 + class Item20 { position[]={223,139,22703}; name="NorthWholesaler"; @@ -311,7 +326,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item19 + class Item21 { position[]={16894,0,1781}; name="BanditVendor"; @@ -319,7 +334,7 @@ class Mission type="mil_dot"; colorName="ColorRed"; }; - class Item20 + class Item22 { position[]={13176,176,6614}; name="NeutralTraderCIty2"; diff --git a/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/init.sqf b/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/init.sqf index 0dc3bafb1..5bd554fde 100644 --- a/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 22000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/mission.sqm index 42cdd05c3..1355448f3 100644 --- a/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/mission.sqm @@ -185,12 +185,13 @@ class Mission }; class Markers { - items=21; + items=23; class Item0 { position[]={15177,286,11335}; name="center"; type="Empty"; + a=11000;b=11000; }; class Item1 { @@ -265,13 +266,27 @@ class Mission type="Empty"; }; class Item13 + { + position[]={15177,286,11335}; + name="crashsites"; + type="Empty"; + a=11000;b=11000; + }; + class Item14 + { + position[]={15177,286,11335}; + name="carepackages"; + type="Empty"; + a=11000;b=0; + }; + class Item15 { position[]={15487,87,17015}; name="NeutralTraderCity"; text="Trader City Seedorf"; type="mil_circle"; }; - class Item14 + class Item16 { position[]={24713,409,21741}; name="FriendlyTraderCity"; @@ -279,7 +294,7 @@ class Mission type="mil_circle"; colorName="ColorGreen"; }; - class Item15 + class Item17 { position[]={11046,179,15669}; name="HeroVendor"; @@ -287,7 +302,7 @@ class Mission type="mil_dot"; colorName="ColorBlue"; }; - class Item16 + class Item18 { position[]={15350,112,18522}; name="UnarmedAirVehicles"; @@ -295,7 +310,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item17 + class Item19 { position[]={2507,271,3870}; name="SouthWholesaler"; @@ -303,7 +318,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item18 + class Item20 { position[]={223,139,22703}; name="NorthWholesaler"; @@ -311,7 +326,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item19 + class Item21 { position[]={16894,0,1781}; name="BanditVendor"; @@ -319,7 +334,7 @@ class Mission type="mil_dot"; colorName="ColorRed"; }; - class Item20 + class Item22 { position[]={13176,176,6614}; name="NeutralTraderCIty2"; diff --git a/Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/init.sqf b/Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/init.sqf index a0af20228..7a98db2bd 100644 --- a/Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 2000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/mission.sqm index ee51b290c..8b33e0661 100644 --- a/Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/mission.sqm @@ -186,12 +186,13 @@ class Mission }; class Markers { - items=15; + items=17; class Item0 { position[]={1096,56,1052}; name="center"; type="Empty"; + a=1000;b=1000; }; class Item1 { @@ -266,6 +267,20 @@ class Mission type="Empty"; }; class Item13 + { + position[]={1096,56,1052}; + name="crashsites"; + type="Empty"; + a=1000;b=1000; + }; + class Item14 + { + position[]={1096,56,1052}; + name="carepackages"; + type="Empty"; + a=1000;b=0; + }; + class Item15 { position[]={506,32,1105}; name="test"; @@ -277,7 +292,7 @@ class Mission a=150; b=150; }; - class Item14 + class Item16 { position[]={410,32,1196}; name="Safe Zone"; diff --git a/Server Files/MPMissions/DayZ_Epoch_4.Zargabad/init.sqf b/Server Files/MPMissions/DayZ_Epoch_4.Zargabad/init.sqf index 7712a57bd..27d02fbcb 100644 --- a/Server Files/MPMissions/DayZ_Epoch_4.Zargabad/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_4.Zargabad/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 8000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_4.Zargabad/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_4.Zargabad/mission.sqm index c746626b6..01bf33fa9 100644 --- a/Server Files/MPMissions/DayZ_Epoch_4.Zargabad/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_4.Zargabad/mission.sqm @@ -186,12 +186,13 @@ class Mission }; class Markers { - items=15; + items=17; class Item0 { position[]={4008,16,3980}; name="center"; type="Empty"; + a=4000;b=4000; }; class Item1 { @@ -266,6 +267,20 @@ class Mission type="Empty"; }; class Item13 + { + position[]={4008,16,3980}; + name="crashsites"; + type="Empty"; + a=4000;b=4000; + }; + class Item14 + { + position[]={4008,16,3980}; + name="carepackages"; + type="Empty"; + a=4000;b=0; + }; + class Item15 { position[]={3568,27,6816}; name="HeroCamp"; @@ -273,7 +288,7 @@ class Mission type="mil_circle"; colorName="ColorGreen"; }; - class Item14 + class Item16 { position[]={4753,64,831}; name="BanditCamp"; diff --git a/Server Files/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/init.sqf b/Server Files/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/init.sqf index f5e080c33..e28d2450f 100644 --- a/Server Files/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 4000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/mission.sqm index 07dd28ca2..bb8052ec9 100644 --- a/Server Files/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/mission.sqm @@ -184,12 +184,13 @@ class Mission }; class Markers { - items=13; + items=15; class Item0 { position[]={2129,319,1811}; name="center"; type="Empty"; + a=2000;b=2000; }; class Item1 { @@ -263,6 +264,20 @@ class Mission name="spawn10"; type="Empty"; }; + class Item13 + { + position[]={2129,319,1811}; + name="crashsites"; + type="Empty"; + a=2000;b=2000; + }; + class Item14 + { + position[]={2129,319,1811}; + name="carepackages"; + type="Empty"; + a=2000;b=0; + }; }; }; class Intro diff --git a/Server Files/MPMissions/DayZ_Epoch_7.Lingor/init.sqf b/Server Files/MPMissions/DayZ_Epoch_7.Lingor/init.sqf index 0ac6ce5ad..0ac3d933c 100644 --- a/Server Files/MPMissions/DayZ_Epoch_7.Lingor/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_7.Lingor/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 12000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_7.Lingor/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_7.Lingor/mission.sqm index 8fc4182cd..552919dff 100644 --- a/Server Files/MPMissions/DayZ_Epoch_7.Lingor/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_7.Lingor/mission.sqm @@ -199,12 +199,13 @@ class Mission }; class Markers { - items=37; + items=39; class Item0 { position[]={4078,30,4757}; name="center"; type="Empty"; + a=6000;b=6000; }; class Item1 { @@ -279,6 +280,20 @@ class Mission type="Empty"; }; class Item13 + { + position[]={4078,30,4757}; + name="crashsites"; + type="Empty"; + a=6000;b=6000; + }; + class Item14 + { + position[]={4078,30,4757}; + name="carepackages"; + type="Empty"; + a=6000;b=0; + }; + class Item15 { position[]={6011,13,6626}; name="RaceTrack"; @@ -288,7 +303,7 @@ class Mission fillName="Border"; drawBorder=1; }; - class Item14 + class Item16 { position[]={6539,20,6868}; name="RepairGuy"; @@ -296,7 +311,7 @@ class Mission type="mil_box"; colorName="ColorGreen"; }; - class Item15 + class Item17 { position[]={7026,11,7105}; name="PlaneVendor"; @@ -304,7 +319,7 @@ class Mission type="mil_dot"; colorName="ColorGreen"; }; - class Item16 + class Item18 { position[]={3054,14,8032}; name="Wholesale"; @@ -312,7 +327,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item17 + class Item19 { position[]={3608,235,3685}; name="HighWeapons/ammo"; @@ -320,7 +335,7 @@ class Mission type="mil_dot"; colorName="ColorGreen"; }; - class Item18 + class Item20 { position[]={4245,46,4486}; name="Parts"; @@ -328,7 +343,7 @@ class Mission type="mil_box"; colorName="ColorBlack"; }; - class Item19 + class Item21 { position[]={4138,23,1492}; name="Choppers"; @@ -336,7 +351,7 @@ class Mission type="mil_dot"; colorName="ColorGreen"; }; - class Item20 + class Item22 { position[]={7553,11,3028}; name="lowEndCars"; @@ -344,7 +359,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item21 + class Item23 { position[]={7514,10,2953}; name="LowEndWeapons"; @@ -352,7 +367,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item22 + class Item24 { position[]={3024,45,5956}; name="HighEndCars"; @@ -360,7 +375,7 @@ class Mission type="mil_dot"; colorName="ColorGreen"; }; - class Item23 + class Item25 { position[]={895,29,5271}; name="MedicalandBags"; @@ -368,7 +383,7 @@ class Mission type="mil_dot"; colorName="ColorGreen"; }; - class Item24 + class Item26 { position[]={8357,23,8740}; name="Wholesaler"; @@ -376,7 +391,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item25 + class Item27 { position[]={4178,12,2342}; name="BagsNFood"; @@ -384,7 +399,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item26 + class Item28 { position[]={728,41,1571}; name="Wholesalers"; @@ -392,7 +407,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item27 + class Item29 { position[]={1724,42,4137}; name="DirtTrackVendor"; @@ -400,7 +415,7 @@ class Mission type="mil_dot"; colorName="ColorGreen"; }; - class Item28 + class Item30 { position[]={2376,56,4120}; name="OffRoad4x4"; @@ -408,7 +423,7 @@ class Mission type="mil_dot"; colorName="ColorGreen"; }; - class Item29 + class Item31 { position[]={4015,4,5216}; name="BoatVendor"; @@ -416,7 +431,7 @@ class Mission type="mil_triangle"; colorName="ColorBlack"; }; - class Item30 + class Item32 { position[]={5523,2,4412}; name="BoatVendor1"; @@ -424,7 +439,7 @@ class Mission type="mil_triangle"; colorName="ColorBlack"; }; - class Item31 + class Item33 { position[]={3939,2,2199}; name="BoatVendor2"; @@ -432,7 +447,7 @@ class Mission type="mil_triangle"; colorName="ColorGreen"; }; - class Item32 + class Item34 { position[]={6673,52,6355}; name="BagVendor1"; @@ -440,7 +455,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item33 + class Item35 { position[]={4238,48,4842}; name="BagVendor2"; @@ -448,7 +463,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item34 + class Item36 { position[]={6679,26,4296}; name="Doctor2"; @@ -456,7 +471,7 @@ class Mission type="mil_dot"; colorName="ColorBlack"; }; - class Item35 + class Item37 { position[]={4099,16,9242}; name="BanditTrader"; @@ -464,7 +479,7 @@ class Mission type="mil_dot"; colorName="ColorRed"; }; - class Item36 + class Item38 { position[]={4139,23,1465}; name="HeroTrader"; diff --git a/Server Files/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/init.sqf b/Server Files/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/init.sqf index 75713b36d..601aff28e 100644 --- a/Server Files/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 4000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/mission.sqm index db37150fc..c9ae6f850 100644 --- a/Server Files/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/mission.sqm @@ -184,12 +184,13 @@ class Mission }; class Markers { - items=13; + items=15; class Item0 { position[]={1056,51,1016}; name="center"; type="Empty"; + a=2000;b=2000; }; class Item1 { @@ -263,6 +264,20 @@ class Mission name="spawn10"; type="Empty"; }; + class Item13 + { + position[]={1056,51,1016}; + name="crashsites"; + type="Empty"; + a=2000;b=2000; + }; + class Item14 + { + position[]={1056,51,1016}; + name="carepackages"; + type="Empty"; + a=2000;b=0; + }; }; }; class Intro diff --git a/Server Files/MPMissions/DayZ_Epoch_9.Woodland_ACR/init.sqf b/Server Files/MPMissions/DayZ_Epoch_9.Woodland_ACR/init.sqf index 929f4e5a5..108aabc6a 100644 --- a/Server Files/MPMissions/DayZ_Epoch_9.Woodland_ACR/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_9.Woodland_ACR/init.sqf @@ -51,7 +51,6 @@ enableSentences false; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_MapArea = 8000; // Distance from center of map to out of bounds line dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads diff --git a/Server Files/MPMissions/DayZ_Epoch_9.Woodland_ACR/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_9.Woodland_ACR/mission.sqm index 36cb9c113..49502cd12 100644 --- a/Server Files/MPMissions/DayZ_Epoch_9.Woodland_ACR/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_9.Woodland_ACR/mission.sqm @@ -184,12 +184,13 @@ class Mission }; class Markers { - items=13; + items=15; class Item0 { position[]={4103,313,5133}; name="center"; type="Empty"; + a=4000;b=4000; }; class Item1 { @@ -263,6 +264,20 @@ class Mission name="spawn10"; type="Empty"; }; + class Item13 + { + position[]={4103,313,5133}; + name="crashsites"; + type="Empty"; + a=4000;b=4000; + }; + class Item14 + { + position[]={4103,313,5133}; + name="carepackages"; + type="Empty"; + a=4000;b=0; + }; }; }; class Intro