Add ice apo skins

made by @seelenapparat
This commit is contained in:
A Man
2020-01-17 18:21:12 +01:00
parent 637358b78c
commit 82a53a7f74
5 changed files with 128 additions and 2 deletions

View File

@@ -1134,6 +1134,30 @@ class CfgSurvival {
class Skin_GER_Soldier_TL_EP1_wdl_DZ : Default {
sex = "male";
playerModel = "GER_Soldier_TL_EP1_wdl_DZ";
};
class Skin_Apo_Rifleman_01_DZ : Default {
sex = "male";
playerModel = "Apo_Rifleman_01_DZ";
};
class Skin_Apo_Rifleman_02_DZ : Default {
sex = "male";
playerModel = "Apo_Rifleman_02_DZ";
};
class Skin_Apo_Rifleman_03_DZ : Default {
sex = "male";
playerModel = "Apo_Rifleman_03_DZ";
};
class Skin_Apo_Rifleman_04_DZ : Default {
sex = "male";
playerModel = "Apo_Rifleman_04_DZ";
};
class Skin_Apo_Rifleman_05_DZ : Default {
sex = "male";
playerModel = "Apo_Rifleman_05_DZ";
};
class Skin_Apo_Rifleman_06_DZ : Default {
sex = "male";
playerModel = "Apo_Rifleman_06_DZ";
};
};
};

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@@ -704,4 +704,41 @@ class Skin_GER_Soldier_TL_EP1_wdl_DZ : SkinBase {
scope = public;
displayName = $STR_DZE_EQUIP_GER_TL_WDL_NAME;
descriptionShort = $STR_DZE_EQUIP_GER_TL_WDL_DESC;
};
//New ice apo skins
class Skin_Apo_Rifleman_01_DZ : SkinBase
{
scope = public;
displayName = $STR_DZE_EQUIP_APO_RIFLEMAN_1_NAME;
descriptionShort = $STR_DZE_EQUIP_APO_RIFLEMAN_DESC;
};
class Skin_Apo_Rifleman_02_DZ : SkinBase
{
scope = public;
displayName = $STR_DZE_EQUIP_APO_RIFLEMAN_2_NAME;
descriptionShort = $STR_DZE_EQUIP_APO_RIFLEMAN_DESC;
};
class Skin_Apo_Rifleman_03_DZ : SkinBase
{
scope = public;
displayName = $STR_DZE_EQUIP_APO_RIFLEMAN_3_NAME;
descriptionShort = $STR_DZE_EQUIP_APO_RIFLEMAN_DESC;
};
class Skin_Apo_Rifleman_04_DZ : SkinBase
{
scope = public;
displayName = $STR_DZE_EQUIP_APO_RIFLEMAN_4_NAME;
descriptionShort = $STR_DZE_EQUIP_APO_RIFLEMAN_DESC;
};
class Skin_Apo_Rifleman_05_DZ : SkinBase
{
scope = public;
displayName = $STR_DZE_EQUIP_APO_RIFLEMAN_5_NAME;
descriptionShort = $STR_DZE_EQUIP_APO_RIFLEMAN_DESC;
};
class Skin_Apo_Rifleman_06_DZ : SkinBase
{
scope = public;
displayName = $STR_DZE_EQUIP_APO_RIFLEMAN_6_NAME;
descriptionShort = $STR_DZE_EQUIP_APO_RIFLEMAN_DESC;
};

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@@ -1501,7 +1501,7 @@ class GhillieFull_Wood16_DZ: Sniper1_DZ {
displayName = $STR_DZE_SKIN_GHILLIE_WDL_NAME;
hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\wood\Skin_GhillieFull_Wood16.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"};
};
//KSK Mod Skins
class GER_Soldier_EP1_des_DZ: Survivor_DZ {
scope = public;
side = 1;
@@ -1521,3 +1521,36 @@ class GER_Soldier_TL_EP1_wdl_DZ: GER_Soldier_EP1_des_DZ {
displayName = $STR_DZE_SKIN_KSK_WDL_TL_NAME;
model = "\ksk_mod\GER_rifleman_light_wdl.p3d";
};
//Ice Apo Mod Skins
class Apo_Rifleman_01_DZ: Survivor_DZ {
scope = public;
camouflage = 0.8;
displayName = $STR_DZE_SKIN_ICE_APO_RIFLEMAN_NAME;
side = 1;
model = "\ice_apo_resistance\soldier_hood_medium_beard.p3d";
picture = "\Ca\characters\data\Ico\i_null_CA.paa";
icon = "\Ca\characters2\data\icon\i_soldier_CA.paa";
class Wounds {
tex[] = {};
mat[] = {"ice_apo_resistance\data\us_soldier_sabot_body.rvmat", "ice_apo_resistance\data\us_soldier_sabot_body_wound1.rvmat", "ice_apo_resistance\data\us_soldier_sabot_body_wound2.rvmat", "ice_apo_resistance\data\civil_tshirt_body.rvmat", "ice_apo_resistance\data\civil_tshirt_body_wound1.rvmat", "ice_apo_resistance\data\civil_tshirt_body_wound2.rvmat", "ca\characters\heads\male\defaulthead\data\hhl_white.rvmat", "CA\characters\Heads\Male\DefaultHead\data\hhl_white_wounds.rvmat", "CA\characters\Heads\Male\DefaultHead\data\hhl_white_wounds2.rvmat"};
};
};
class Apo_Rifleman_02_DZ : Apo_Rifleman_01_DZ {
model = "\ice_apo_resistance\soldier_helmet_medium.p3d";
};
class Apo_Rifleman_03_DZ : Apo_Rifleman_01_DZ {
model = "\ice_apo_resistance\soldier_helmet_officer.p3d";
class Wounds {
tex[] = {};
mat[] = {"ice_apo_resistance\data\armysf_tl.rvmat", "ice_apo_resistance\data\armysf_tl_wound1.rvmat", "ice_apo_resistance\data\armysf_tl_wound2.rvmat", "ca\characters\heads\male\defaulthead\data\hhl_white.rvmat", "CA\characters\Heads\Male\DefaultHead\data\hhl_white_wounds.rvmat", "CA\characters\Heads\Male\DefaultHead\data\hhl_white_wounds2.rvmat"};
};
};
class Apo_Rifleman_04_DZ : Apo_Rifleman_01_DZ {
model = "\ice_apo_resistance\soldier_hat_medium_clean.p3d";
};
class Apo_Rifleman_05_DZ : Apo_Rifleman_01_DZ {
model = "\ice_apo_resistance\soldier_mask_medium.p3d";
};
class Apo_Rifleman_06_DZ : Apo_Rifleman_01_DZ {
model = "\ice_apo_resistance\soldier_tank_light_clean.p3d";
};

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@@ -16,7 +16,7 @@ dayz_traps_trigger = [];
USEC_typeOfWounds = ["Pelvis","aimpoint","lelbow","relbow","RightFoot","LeftFoot","neck","pilot"];
// Player classes
AllPlayers = ["Survivor_DZ","Survivor1_DZ","SurvivorW2_DZ","Survivor2_DZ","Sniper1_DZ","Soldier1_DZ","Camo1_DZ","BanditW1_DZ","Bandit1_DZ","Survivor3_DZ","SurvivorWcombat_DZ","SurvivorWdesert_DZ","SurvivorWurban_DZ","SurvivorWpink_DZ","SurvivorW3_DZ","Bandit2_DZ","BanditW2_DZ","Soldier_Crew_PMC","Rocket_DZ","Rocker1_DZ","Rocker2_DZ","Rocker3_DZ","Rocker4_DZ","Priest_DZ","Functionary1_EP1_DZ","GUE_Commander_DZ","Ins_Soldier_GL_DZ","Haris_Press_EP1_DZ","Pilot_EP1_DZ","RU_Policeman_DZ","pz_policeman","pz_suit1","pz_suit2","pz_worker1","pz_worker2","pz_worker3","pz_doctor","pz_teacher","pz_hunter","pz_villager1","pz_villager2","pz_villager3","pz_priest","Soldier_TL_PMC_DZ","Soldier_Sniper_PMC_DZ","Soldier_Bodyguard_AA12_PMC_DZ","Drake_Light_DZ","CZ_Special_Forces_GL_DES_EP1_DZ","TK_INS_Soldier_EP1_DZ","TK_INS_Warlord_EP1_DZ","FR_OHara_DZ","FR_Rodriguez_DZ","CZ_Soldier_Sniper_EP1_DZ","Graves_Light_DZ","GUE_Soldier_MG_DZ","GUE_Soldier_Sniper_DZ","GUE_Soldier_Crew_DZ","GUE_Soldier_CO_DZ","GUE_Soldier_2_DZ","TK_Special_Forces_MG_EP1_DZ","TK_Soldier_Sniper_EP1_DZ","TK_Commander_EP1_DZ","RU_Soldier_Crew_DZ","INS_Lopotev_DZ","INS_Soldier_AR_DZ","INS_Soldier_CO_DZ","INS_Bardak_DZ","INS_Worker2_DZ","USMC_Soldier_Officer_DZ","USMC_Soldier_MG_DZ","USMC_Soldier_Pilot_DZ","FR_TL_DZ","FR_R_DZ","FR_Marksman_DZ","FR_Assault_R_DZ","RU_Soldier_DZ","RU_Soldier_Officer_DZ","RUS_Soldier1_DZ","RUS_Commander_DZ","MVD_Soldier_DZ","Ins_Soldier_2_DZ","Ins_Commander_DZ","Ins_Soldier_Crew_DZ","CDF_Soldier_DZ","Doctor_DZ","Assistant_DZ","Worker1_DZ","Worker3_DZ","Worker4_DZ","TK_CIV_Takistani01_EP1_DZ","TK_CIV_Takistani03_EP1_DZ","TK_CIV_Takistani04_EP1_DZ","TK_CIV_Takistani06_EP1_DZ","TK_INS_Soldier_AR_EP1_DZ","TK_GUE_Soldier_EP1_DZ","CZ_Soldier_SL_DES_EP1_DZ","US_Soldier_EP1_DZ","UN_CDF_Soldier_Guard_EP1_DZ","UN_CDF_Soldier_EP1_DZ","GER_Soldier_TL_EP1_DZ","BAF_Soldier_Officer_MTP_DZ","BAF_Soldier_N_MTP_DZ","FR_Sapper_DZ","CamoWinter_DZ","CamoWinterW_DZ","Sniper1W_DZ","Nac_Soldier_DZ","Tamika_DZ","gsc_military_helmet_wdl_DZ","gsc_military_head_wdl_DZ","gsc_military_helmet_grey_DZ","gsc_military_head_grey_DZ","gsc_scientist1_DZ","gsc_scientist1_head_DZ","gsc_scientist2_DZ","gsc_scientist2_head_DZ","gsc_cloth_loner_head_DZ","gsc_eco_stalker_mask_neutral_DZ","gsc_eco_stalker_head_neutral_DZ","gsc_eco_stalker_mask_fred_DZ","gsc_eco_stalker_head_fred_DZ","gsc_eco_stalker_mask_duty_DZ","gsc_eco_stalker_head_duty_DZ","gsc_eco_stalker_mask_camo_DZ","gsc_eco_stalker_head_camo_DZ","GhillieFull_Desert01_DZ","GhillieFull_Desert02_DZ","GhillieFull_Desert03_DZ","GhillieFull_Desert04_DZ","GhillieFull_Desert05_DZ","GhillieFull_Desert06_DZ","GhillieFull_Desert07_DZ","GhillieFull_Desert08_DZ","GhillieFull_Snow01_DZ","GhillieFull_Snow02_DZ","GhillieFull_Snow03_DZ","GhillieFull_Snow04_DZ","GhillieFull_Snow05_DZ","GhillieFull_Urban01_DZ","GhillieFull_Wood01_DZ","GhillieFull_Wood02_DZ","GhillieFull_Wood03_DZ","GhillieFull_Wood04_DZ","GhillieFull_Wood05_DZ","GhillieFull_Wood06_DZ","GhillieFull_Wood07_DZ","GhillieFull_Wood08_DZ","GhillieFull_Wood09_DZ","GhillieFull_Wood10_DZ","GhillieFull_Wood11_DZ","GhillieFull_Wood12_DZ","GhillieFull_Wood13_DZ","GhillieFull_Wood14_DZ","GhillieFull_Wood15_DZ","GhillieFull_Wood16_DZ","GER_Soldier_EP1_des_DZ","GER_Soldier_TL_EP1_des_DZ","GER_Soldier_EP1_wdl_DZ","GER_Soldier_TL_EP1_wdl_DZ"];
AllPlayers = ["Survivor_DZ","Survivor1_DZ","SurvivorW2_DZ","Survivor2_DZ","Sniper1_DZ","Soldier1_DZ","Camo1_DZ","BanditW1_DZ","Bandit1_DZ","Survivor3_DZ","SurvivorWcombat_DZ","SurvivorWdesert_DZ","SurvivorWurban_DZ","SurvivorWpink_DZ","SurvivorW3_DZ","Bandit2_DZ","BanditW2_DZ","Soldier_Crew_PMC","Rocket_DZ","Rocker1_DZ","Rocker2_DZ","Rocker3_DZ","Rocker4_DZ","Priest_DZ","Functionary1_EP1_DZ","GUE_Commander_DZ","Ins_Soldier_GL_DZ","Haris_Press_EP1_DZ","Pilot_EP1_DZ","RU_Policeman_DZ","pz_policeman","pz_suit1","pz_suit2","pz_worker1","pz_worker2","pz_worker3","pz_doctor","pz_teacher","pz_hunter","pz_villager1","pz_villager2","pz_villager3","pz_priest","Soldier_TL_PMC_DZ","Soldier_Sniper_PMC_DZ","Soldier_Bodyguard_AA12_PMC_DZ","Drake_Light_DZ","CZ_Special_Forces_GL_DES_EP1_DZ","TK_INS_Soldier_EP1_DZ","TK_INS_Warlord_EP1_DZ","FR_OHara_DZ","FR_Rodriguez_DZ","CZ_Soldier_Sniper_EP1_DZ","Graves_Light_DZ","GUE_Soldier_MG_DZ","GUE_Soldier_Sniper_DZ","GUE_Soldier_Crew_DZ","GUE_Soldier_CO_DZ","GUE_Soldier_2_DZ","TK_Special_Forces_MG_EP1_DZ","TK_Soldier_Sniper_EP1_DZ","TK_Commander_EP1_DZ","RU_Soldier_Crew_DZ","INS_Lopotev_DZ","INS_Soldier_AR_DZ","INS_Soldier_CO_DZ","INS_Bardak_DZ","INS_Worker2_DZ","USMC_Soldier_Officer_DZ","USMC_Soldier_MG_DZ","USMC_Soldier_Pilot_DZ","FR_TL_DZ","FR_R_DZ","FR_Marksman_DZ","FR_Assault_R_DZ","RU_Soldier_DZ","RU_Soldier_Officer_DZ","RUS_Soldier1_DZ","RUS_Commander_DZ","MVD_Soldier_DZ","Ins_Soldier_2_DZ","Ins_Commander_DZ","Ins_Soldier_Crew_DZ","CDF_Soldier_DZ","Doctor_DZ","Assistant_DZ","Worker1_DZ","Worker3_DZ","Worker4_DZ","TK_CIV_Takistani01_EP1_DZ","TK_CIV_Takistani03_EP1_DZ","TK_CIV_Takistani04_EP1_DZ","TK_CIV_Takistani06_EP1_DZ","TK_INS_Soldier_AR_EP1_DZ","TK_GUE_Soldier_EP1_DZ","CZ_Soldier_SL_DES_EP1_DZ","US_Soldier_EP1_DZ","UN_CDF_Soldier_Guard_EP1_DZ","UN_CDF_Soldier_EP1_DZ","GER_Soldier_TL_EP1_DZ","BAF_Soldier_Officer_MTP_DZ","BAF_Soldier_N_MTP_DZ","FR_Sapper_DZ","CamoWinter_DZ","CamoWinterW_DZ","Sniper1W_DZ","Nac_Soldier_DZ","Tamika_DZ","gsc_military_helmet_wdl_DZ","gsc_military_head_wdl_DZ","gsc_military_helmet_grey_DZ","gsc_military_head_grey_DZ","gsc_scientist1_DZ","gsc_scientist1_head_DZ","gsc_scientist2_DZ","gsc_scientist2_head_DZ","gsc_cloth_loner_head_DZ","gsc_eco_stalker_mask_neutral_DZ","gsc_eco_stalker_head_neutral_DZ","gsc_eco_stalker_mask_fred_DZ","gsc_eco_stalker_head_fred_DZ","gsc_eco_stalker_mask_duty_DZ","gsc_eco_stalker_head_duty_DZ","gsc_eco_stalker_mask_camo_DZ","gsc_eco_stalker_head_camo_DZ","GhillieFull_Desert01_DZ","GhillieFull_Desert02_DZ","GhillieFull_Desert03_DZ","GhillieFull_Desert04_DZ","GhillieFull_Desert05_DZ","GhillieFull_Desert06_DZ","GhillieFull_Desert07_DZ","GhillieFull_Desert08_DZ","GhillieFull_Snow01_DZ","GhillieFull_Snow02_DZ","GhillieFull_Snow03_DZ","GhillieFull_Snow04_DZ","GhillieFull_Snow05_DZ","GhillieFull_Urban01_DZ","GhillieFull_Wood01_DZ","GhillieFull_Wood02_DZ","GhillieFull_Wood03_DZ","GhillieFull_Wood04_DZ","GhillieFull_Wood05_DZ","GhillieFull_Wood06_DZ","GhillieFull_Wood07_DZ","GhillieFull_Wood08_DZ","GhillieFull_Wood09_DZ","GhillieFull_Wood10_DZ","GhillieFull_Wood11_DZ","GhillieFull_Wood12_DZ","GhillieFull_Wood13_DZ","GhillieFull_Wood14_DZ","GhillieFull_Wood15_DZ","GhillieFull_Wood16_DZ","GER_Soldier_EP1_des_DZ","GER_Soldier_TL_EP1_des_DZ","GER_Soldier_EP1_wdl_DZ","GER_Soldier_TL_EP1_wdl_DZ","Apo_Rifleman_01_DZ","Apo_Rifleman_02_DZ","Apo_Rifleman_03_DZ","Apo_Rifleman_04_DZ","Apo_Rifleman_05_DZ","Apo_Rifleman_06_DZ"];
// Epoch Additions
dayz_activeInvites = [];

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@@ -19116,6 +19116,38 @@
<English>Caliber: 5.56x45mm &lt;br/&gt;Rounds: 60, duct-taped &lt;br/&gt;Used in: G36, M16, M4, M249, MK-12 and L110</English>
<German>Kaliber: 5.56x45mm &lt;br/&gt;Schuss: 60, zusammengeklebt &lt;br/&gt;Eingesetzt in: G36, M16, M4, M249, MK-12 und L110</German>
</Key>
<Key ID="STR_DZE_SKIN_ICE_APO_RIFLEMAN_NAME">
<English>Apocalyptic Rifleman</English>
<German>Apokalyptischer Schütze</German>
</Key>
<Key ID="STR_DZE_EQUIP_APO_RIFLEMAN_1_NAME">
<English>Apo. Rifleman 1</English>
<German>Apo. Schütze 1</German>
</Key>
<Key ID="STR_DZE_EQUIP_APO_RIFLEMAN_DESC">
<English>A pack of run down clothings that fits an apocalyptic environment.</English>
<German>Heruntergekommene Klamotten, die gut in eine apokalyptische Umgebung passen würden.</German>
</Key>
<Key ID="STR_DZE_EQUIP_APO_RIFLEMAN_2_NAME">
<English>Apo. Rifleman 2</English>
<German>Apo. Schütze 2</German>
</Key>
<Key ID="STR_DZE_EQUIP_APO_RIFLEMAN_3_NAME">
<English>Apo. Rifleman 3</English>
<German>Apo. Schütze 3</German>
</Key>
<Key ID="STR_DZE_EQUIP_APO_RIFLEMAN_4_NAME">
<English>Apo. Rifleman 4</English>
<German>Apo. Schütze 4</German>
</Key>
<Key ID="STR_DZE_EQUIP_APO_RIFLEMAN_5_NAME">
<English>Apo. Rifleman 5</English>
<German>Apo. Schütze 5</German>
</Key>
<Key ID="STR_DZE_EQUIP_APO_RIFLEMAN_6_NAME">
<English>Apo. Rifleman 6</English>
<German>Apo. Schütze 6</German>
</Key>
<!--epoch 107 new backpacks-->
<Key ID="STR_BACKPACK_NAME_PATROL_DZE1">
<English>Patrol Backpack</English>