From 87ee176d7d76e20b45d25bd6f567c612074b836a Mon Sep 17 00:00:00 2001 From: ebaydayz Date: Tue, 15 Jul 2014 23:54:26 -0400 Subject: [PATCH] Fix nearestObjects position error _pos should be _charPos. Currently it causes this error in server RPT on 1.63.112555+ because it references the player object, not the player object's position: 6:36:48 Error in expression 6:36:48 Error position: 6:36:48 Error 0 elements provided, 3 expected 6:36:48 File z\addons\dayz_server\compile\server_playerSync.sqf, line 209 --- SQF/dayz_server/compile/server_playerSync.sqf | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/SQF/dayz_server/compile/server_playerSync.sqf b/SQF/dayz_server/compile/server_playerSync.sqf index f8592d02a..fdfb51fed 100644 --- a/SQF/dayz_server/compile/server_playerSync.sqf +++ b/SQF/dayz_server/compile/server_playerSync.sqf @@ -203,10 +203,9 @@ if (_characterID != "0") then { }; // Force gear updates for nearby vehicles/tents - _pos = _this select 0; { [_x, "gear"] call server_updateObject; - } count nearestObjects [_pos, dayz_updateObjects, 10]; + } count (nearestObjects [_charPos, dayz_updateObjects, 10]); //[_charPos] call server_updateNearbyObjects; //Reset timer