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@@ -33,7 +33,7 @@ player setVariable ["startcombattimer", 0, true];
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r_player_unconscious = false;
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r_player_unconscious = false;
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r_player_cardiac = false;
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r_player_cardiac = false;
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_id = player spawn spawn_flies;
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// _id = player spawn spawn_flies;
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_humanity = 0;
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_humanity = 0;
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_wait = 0;
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_wait = 0;
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