mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-15 04:23:13 +03:00
Add upgradable vodniks
This commit is contained in:
@@ -1,7 +1,7 @@
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class GAZ_Vodnik_HMG;
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class GAZ_Vodnik_HMG;
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class GAZ_Vodnik_HMG_DZ : GAZ_Vodnik_HMG {
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class GAZ_Vodnik_HMG_DZ : GAZ_Vodnik_HMG {
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scope = 2;
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scope = 2;
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displayname = $STR_VEH_NAME_VODNIK_BPPU;
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displayname = "$STR_VEH_NAME_VODNIK_BPPU";
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vehicleClass = "DayZ Epoch Vehicles";
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vehicleClass = "DayZ Epoch Vehicles";
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typicalCargo[] = {};
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typicalCargo[] = {};
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class TransportMagazines {};
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class TransportMagazines {};
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@@ -82,12 +82,62 @@ class GAZ_Vodnik_HMG_DZE : GAZ_Vodnik_HMG_DZ {
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};
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};
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};
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};
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};
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};
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class Upgrades
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{
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ItemORP[] = {"GAZ_Vodnik_HMG_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",2},{"PartWheel",4},{"ItemScrews",2}}};
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};
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};
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class GAZ_Vodnik_HMG_DZE1: GAZ_Vodnik_HMG_DZE
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{
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displayName = "$STR_VEH_NAME_VODNIK_BPPU+";
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original = "GAZ_Vodnik_HMG_DZE";
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maxSpeed = 115; // base 100
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turnCoef = 3; // base 5
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terrainCoef = 1; //base 2
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class Upgrades
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{
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ItemAVE[] = {"GAZ_Vodnik_HMG_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"equip_metal_sheet",6},{"ItemScrews",4}}};
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};
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};
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class GAZ_Vodnik_HMG_DZE2: GAZ_Vodnik_HMG_DZE1
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{
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displayName = "$STR_VEH_NAME_VODNIK_BPPU++";
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armor = 120; // base 100
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damageResistance = 0.06; // base 0.02972
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class Upgrades
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{
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ItemLRK[] = {"GAZ_Vodnik_HMG_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
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};
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};
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class GAZ_Vodnik_HMG_DZE3: GAZ_Vodnik_HMG_DZE2
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{
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displayName = "$STR_VEH_NAME_VODNIK_BPPU+++";
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transportMaxWeapons = 30;
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transportMaxMagazines = 140;
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transportmaxbackpacks = 8;
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class Upgrades
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{
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ItemTNK[] = {"GAZ_Vodnik_HMG_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",4},{"PartFueltank",2},{"ItemFuelBarrel",1}}};
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};
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};
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class GAZ_Vodnik_HMG_DZE4: GAZ_Vodnik_HMG_DZE3
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{
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displayName = "$STR_VEH_NAME_VODNIK_BPPU++++";
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fuelCapacity = 340; // base 220
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};
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};
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class GAZ_Vodnik;
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class GAZ_Vodnik;
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class GAZ_Vodnik_DZ : GAZ_Vodnik {
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class GAZ_Vodnik_DZ : GAZ_Vodnik {
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scope = 2;
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scope = 2;
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displayname = $STR_VEH_NAME_VODNIK_PKT;
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displayname = "$STR_VEH_NAME_VODNIK_PKT";
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vehicleClass = "DayZ Epoch Vehicles";
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vehicleClass = "DayZ Epoch Vehicles";
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typicalCargo[] = {};
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typicalCargo[] = {};
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class TransportMagazines {};
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class TransportMagazines {};
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@@ -182,12 +232,62 @@ class GAZ_Vodnik_DZE : GAZ_Vodnik_DZ
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startEngine = 0;
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startEngine = 0;
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};
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};
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};
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};
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class Upgrades
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{
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ItemORP[] = {"GAZ_Vodnik_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",2},{"PartWheel",4},{"ItemScrews",2}}};
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};
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};
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class GAZ_Vodnik_DZE1: GAZ_Vodnik_DZE
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{
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displayName = "$STR_VEH_NAME_VODNIK_PKT+";
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original = "GAZ_Vodnik_DZE";
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maxSpeed = 115; // base 100
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turnCoef = 3; // base 5
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terrainCoef = 1; //base 2
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class Upgrades
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{
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ItemAVE[] = {"GAZ_Vodnik_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"equip_metal_sheet",6},{"ItemScrews",4}}};
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};
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};
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class GAZ_Vodnik_DZE2: GAZ_Vodnik_DZE1
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{
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displayName = "$STR_VEH_NAME_VODNIK_PKT++";
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armor = 105; // base 85
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damageResistance = 0.065; // base 0.032
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class Upgrades
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{
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ItemLRK[] = {"GAZ_Vodnik_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
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};
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};
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class GAZ_Vodnik_DZE3: GAZ_Vodnik_DZE2
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{
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displayName = "$STR_VEH_NAME_VODNIK_PKT+++";
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transportMaxWeapons = 30;
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transportMaxMagazines = 140;
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transportmaxbackpacks = 8;
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class Upgrades
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{
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ItemTNK[] = {"GAZ_Vodnik_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",4},{"PartFueltank",2},{"ItemFuelBarrel",1}}};
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};
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};
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class GAZ_Vodnik_DZE4: GAZ_Vodnik_DZE3
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{
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displayName = "$STR_VEH_NAME_VODNIK_PKT++++";
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fuelCapacity = 340; // base 220
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};
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};
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class GAZ_Vodnik_MedEvac;
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class GAZ_Vodnik_MedEvac;
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class GAZ_Vodnik_MedEvac_DZE : GAZ_Vodnik_MedEvac {
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class GAZ_Vodnik_MedEvac_DZE : GAZ_Vodnik_MedEvac {
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crewVulnerable = 1;
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crewVulnerable = 1;
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displayname = "$STR_DN_GAZ_VODNIK_MEDEVAC";
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displayname = "$STR_VEH_NAME_VODNIK_MEDEVAC";
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vehicleClass = "DayZ Epoch Vehicles";
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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crew = "";
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typicalCargo[] = {};
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typicalCargo[] = {};
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@@ -199,4 +299,54 @@ class GAZ_Vodnik_MedEvac_DZE : GAZ_Vodnik_MedEvac {
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attendant = 0;
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attendant = 0;
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enableGPS = 0;
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enableGPS = 0;
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supplyRadius = 1.8;
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supplyRadius = 1.8;
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class Upgrades
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{
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ItemORP[] = {"GAZ_Vodnik_MedEvac_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",2},{"PartWheel",4},{"ItemScrews",2}}};
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};
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};
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class GAZ_Vodnik_MedEvac_DZE1: GAZ_Vodnik_MedEvac_DZE
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{
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displayName = "$STR_VEH_NAME_VODNIK_MEDEVAC+";
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original = "GAZ_Vodnik_MedEvac_DZE";
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maxSpeed = 115; // base 100
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turnCoef = 3; // base 5
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terrainCoef = 1; //base 2
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class Upgrades
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{
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ItemAVE[] = {"GAZ_Vodnik_MedEvac_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"equip_metal_sheet",6},{"ItemScrews",4}}};
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};
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};
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class GAZ_Vodnik_MedEvac_DZE2: GAZ_Vodnik_MedEvac_DZE1
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{
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displayName = "$STR_VEH_NAME_VODNIK_MEDEVAC++";
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armor = 105; // base 85
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damageResistance = 0.065; // base 0.032
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class Upgrades
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{
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ItemLRK[] = {"GAZ_Vodnik_MedEvac_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
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};
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};
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class GAZ_Vodnik_MedEvac_DZE3: GAZ_Vodnik_MedEvac_DZE2
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{
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displayName = "$STR_VEH_NAME_VODNIK_MEDEVAC+++";
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transportMaxWeapons = 30;
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transportMaxMagazines = 140;
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transportmaxbackpacks = 8;
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class Upgrades
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{
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ItemTNK[] = {"GAZ_Vodnik_MedEvac_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",4},{"PartFueltank",2},{"ItemFuelBarrel",1}}};
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};
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};
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class GAZ_Vodnik_MedEvac_DZE4: GAZ_Vodnik_MedEvac_DZE3
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{
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displayName = "$STR_VEH_NAME_VODNIK_MEDEVAC++++";
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fuelCapacity = 340; // base 220
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};
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};
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@@ -10240,9 +10240,58 @@
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<Key ID="STR_VEH_NAME_VODNIK_PKT">
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<Key ID="STR_VEH_NAME_VODNIK_PKT">
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<English>Vodnik (PKT)</English>
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<English>Vodnik (PKT)</English>
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</Key>
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</Key>
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<Key ID="STR_VEH_NAME_VODNIK_PKT+">
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<English>Vodnik (PKT)+</English>
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</Key>
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<Key ID="STR_VEH_NAME_VODNIK_PKT++">
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<English>Vodnik (PKT)++</English>
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</Key>
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<Key ID="STR_VEH_NAME_VODNIK_PKT+++">
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<English>Vodnik (PKT)+++</English>
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</Key>
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<Key ID="STR_VEH_NAME_VODNIK_PKT++++">
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<English>Vodnik (PKT)++++</English>
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</Key>
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<Key ID="STR_VEH_NAME_VODNIK_BPPU">
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<Key ID="STR_VEH_NAME_VODNIK_BPPU">
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<English>Vodnik (BPPU)</English>
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<English>Vodnik (BPPU)</English>
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</Key>
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</Key>
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<Key ID="STR_VEH_NAME_VODNIK_BPPU+">
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<English>Vodnik (BPPU)+</English>
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</Key>
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<Key ID="STR_VEH_NAME_VODNIK_BPPU++">
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<English>Vodnik (BPPU)++</English>
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</Key>
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<Key ID="STR_VEH_NAME_VODNIK_BPPU+++">
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<English>Vodnik (BPPU)+++</English>
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</Key>
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<Key ID="STR_VEH_NAME_VODNIK_BPPU++++">
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<English>Vodnik (BPPU)++++</English>
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</Key>
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<Key ID="STR_VEH_NAME_VODNIK_MEDEVAC">
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<English>Vodnik (Ambulance)</English>
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<Russian>Водник (санитарный)</Russian>
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<German>Vodnik (Sanitätsfzg.)</German>
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</Key>
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<Key ID="STR_VEH_NAME_VODNIK_MEDEVAC+">
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<English>Vodnik (Ambulance)+</English>
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<Russian>Водник (санитарный)+</Russian>
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<German>Vodnik (Sanitätsfzg.)+</German>
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</Key>
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<Key ID="STR_VEH_NAME_VODNIK_MEDEVAC++">
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<English>Vodnik (Ambulance)++</English>
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<Russian>Водник (санитарный)++</Russian>
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<German>Vodnik (Sanitätsfzg.)++</German>
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</Key>
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<Key ID="STR_VEH_NAME_VODNIK_MEDEVAC+++">
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<English>Vodnik (Ambulance)+++</English>
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<Russian>Водник (санитарный)+++</Russian>
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<German>Vodnik (Sanitätsfzg.)+++</German>
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</Key>
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<Key ID="STR_VEH_NAME_VODNIK_MEDEVAC++++">
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<English>Vodnik (Ambulance)++++</English>
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<Russian>Водник (санитарный)++++</Russian>
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<German>Vodnik (Sanitätsfzg.)++++</German>
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</Key>
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<Key ID="STR_VEH_NAME_JACKAL_L2A1_DESERT">
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<Key ID="STR_VEH_NAME_JACKAL_L2A1_DESERT">
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<English>Jackal L2A1 (Desert Camo)</English>
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<English>Jackal L2A1 (Desert Camo)</English>
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<Russian>Jackal L2A1 (Пустынный камуфляж)</Russian>
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<Russian>Jackal L2A1 (Пустынный камуфляж)</Russian>
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