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fixes to repairing
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@@ -61,7 +61,10 @@ if (_section and _hasToolbox) then {
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//dont waste loot on undamaged parts
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if (_damage > 0) then {
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player removeMagazine _part;
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// ensure part was removed
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_num_removed = ([player,_part] call BIS_fnc_invRemove);
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if(_num_removed == 1) then {
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//Fix the part
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_selection = getText(configFile >> "cfgVehicles" >> _type >> "HitPoints" >> _hitpoint >> "name");
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@@ -80,6 +83,8 @@ if (_section and _hasToolbox) then {
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};
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};
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} else {
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r_interrupt = false;
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[objNull, player, rSwitchMove,""] call RE;
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