From 80b8065bc01abe75e32ef3857859d2431557650c Mon Sep 17 00:00:00 2001 From: A Man Date: Thu, 5 Mar 2020 11:09:59 +0100 Subject: [PATCH] Add SVU and SVD Gold --- SQF/dayz_code/Configs/CfgLoot/Groups/Weapons.hpp | 2 ++ .../Configs/CfgServerTrader/Category/BlackMarket.hpp | 1 + .../Configs/CfgServerTrader/Category/Weapons.hpp | 1 + SQF/dayz_code/Configs/CfgWeapons/CfgWeapons.hpp | 1 + SQF/dayz_code/Configs/CfgWeapons/Rifles/SVD.hpp | 6 ++++++ SQF/dayz_code/Configs/CfgWeapons/Rifles/SVU.hpp | 9 +++++++++ SQF/dayz_code/stringtable.xml | 10 ++++++++++ 7 files changed, 30 insertions(+) create mode 100644 SQF/dayz_code/Configs/CfgWeapons/Rifles/SVU.hpp diff --git a/SQF/dayz_code/Configs/CfgLoot/Groups/Weapons.hpp b/SQF/dayz_code/Configs/CfgLoot/Groups/Weapons.hpp index f33339650..272ac7c3a 100644 --- a/SQF/dayz_code/Configs/CfgLoot/Groups/Weapons.hpp +++ b/SQF/dayz_code/Configs/CfgLoot/Groups/Weapons.hpp @@ -15,6 +15,8 @@ weaponsRU[] = {Loot_WEAPON, 5, Mosin_PU_DZ}, // Sniper Rifles + {Loot_WEAPON, 4, SVU_PSO1_DZ}, + {Loot_WEAPON, 1, SVD_Gold_DZ}, {Loot_WEAPON, 4, SVD_DZ}, {Loot_WEAPON, 4, VSS_vintorez_DZE}, {Loot_WEAPON, 1, KSVK_DZE}, // High value weapon, low spawn chance. diff --git a/SQF/dayz_code/Configs/CfgServerTrader/Category/BlackMarket.hpp b/SQF/dayz_code/Configs/CfgServerTrader/Category/BlackMarket.hpp index 25aa663bf..f839676fb 100644 --- a/SQF/dayz_code/Configs/CfgServerTrader/Category/BlackMarket.hpp +++ b/SQF/dayz_code/Configs/CfgServerTrader/Category/BlackMarket.hpp @@ -6,6 +6,7 @@ class Category_11 { class AA12_PMC {type = "trade_weapons";buy[] = {8,"ItemGoldBar"};sell[] = {5,"ItemGoldBar"};}; class revolver_gold_EP1 {type = "trade_weapons";buy[] = {5,"ItemGoldBar10oz"};sell[] = {2,"ItemGoldBar10oz"};}; class Colt_Anaconda_Gold_DZ {type = "trade_weapons";buy[] = {9,"ItemGoldBar10oz"};sell[] = {5,"ItemGoldBar10oz"};}; + class SVD_Gold_DZ {type = "trade_weapons";buy[] = {1,"ItemBriefcase100oz"};sell[] = {5,"ItemGoldBar10oz"};}; class AKS_GOLD {type = "trade_weapons";buy[] = {-8,"ItemGoldBar10oz"};sell[] = {4,"ItemGoldBar10oz"};}; class AKS_Gold_DZ {type = "trade_weapons";buy[] = {8,"ItemGoldBar10oz"};sell[] = {4,"ItemGoldBar10oz"};}; class AKS_Silver_DZ {type = "trade_weapons";buy[] = {4,"ItemGoldBar10oz"};sell[] = {2,"ItemGoldBar10oz"};}; diff --git a/SQF/dayz_code/Configs/CfgServerTrader/Category/Weapons.hpp b/SQF/dayz_code/Configs/CfgServerTrader/Category/Weapons.hpp index a2ea6d851..f8eff747b 100644 --- a/SQF/dayz_code/Configs/CfgServerTrader/Category/Weapons.hpp +++ b/SQF/dayz_code/Configs/CfgServerTrader/Category/Weapons.hpp @@ -570,6 +570,7 @@ class Category_17 { // desert camo class SVD_PSO1_Gh_DES_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {11,"ItemGoldBar"};}; class SVD_NSPU_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};}; + class SVU_PSO1_DZ {type = "trade_weapons";buy[] = {2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};}; }; //Light Machine Guns diff --git a/SQF/dayz_code/Configs/CfgWeapons/CfgWeapons.hpp b/SQF/dayz_code/Configs/CfgWeapons/CfgWeapons.hpp index 57f93e8a5..977752293 100644 --- a/SQF/dayz_code/Configs/CfgWeapons/CfgWeapons.hpp +++ b/SQF/dayz_code/Configs/CfgWeapons/CfgWeapons.hpp @@ -158,6 +158,7 @@ class CfgWeapons }; }; #include "Rifles\SVD.hpp" + #include "Rifles\SVU.hpp" #include "Rifles\Mosin.hpp" diff --git a/SQF/dayz_code/Configs/CfgWeapons/Rifles/SVD.hpp b/SQF/dayz_code/Configs/CfgWeapons/Rifles/SVD.hpp index 9b0e5c4fa..6eb43c9c4 100644 --- a/SQF/dayz_code/Configs/CfgWeapons/Rifles/SVD.hpp +++ b/SQF/dayz_code/Configs/CfgWeapons/Rifles/SVD.hpp @@ -173,4 +173,10 @@ class SVD_NSPU_DZ : SVD_PSO1_DZ { script = "; ['Attachment_NSPU',_id,'SVD_DZ'] call player_removeAttachment"; }; }; +}; + +class SVD_Gold_DZ : SVD_PSO1_DZ { + displayname = $STR_DZ_WPN_SVD_GOLD_NAME; + model = "\RH_aks\RH_svdg.p3d"; + picture = "\RH_aks\inv\svdg.paa"; }; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgWeapons/Rifles/SVU.hpp b/SQF/dayz_code/Configs/CfgWeapons/Rifles/SVU.hpp new file mode 100644 index 000000000..3826c6a44 --- /dev/null +++ b/SQF/dayz_code/Configs/CfgWeapons/Rifles/SVU.hpp @@ -0,0 +1,9 @@ +class SVU_PSO1_DZ: SVD_PSO1_DZ { + displayName = $STR_DZ_WPN_SVU_NAME; + model = "\RH_aks\RH_svu.p3d"; + picture = "\RH_aks\inv\svu.paa"; + handAnim[] = {"OFP2_ManSkeleton","\CA\weapons\Data\Anim\Bizon.rtm"}; + begin1[] = {"\RH_aks\Sound\SVU.wss",1.778279,1,1200}; + soundBegin[] = {"begin1",1}; + magazines[] = {"10Rnd_762x54_SVD"}; +}; \ No newline at end of file diff --git a/SQF/dayz_code/stringtable.xml b/SQF/dayz_code/stringtable.xml index d669ec104..57e106e00 100644 --- a/SQF/dayz_code/stringtable.xml +++ b/SQF/dayz_code/stringtable.xml @@ -12677,6 +12677,16 @@ AN-94 Abakan GP-25 + + + SVD Gold + + + + + SVU + +