Rudimentary auth for DeleteObj

limits distance to object, as well as validating random auth key.  added server_deleteObjDirect which is only for direct execution on the server, whereas server_deleteObj should be used for PVEH execution only
This commit is contained in:
icomrade
2017-07-29 21:09:20 -04:00
parent 9b3ccaaa02
commit 8035df0ba0
27 changed files with 90 additions and 39 deletions

View File

@@ -104,7 +104,7 @@ _key call server_hiveWrite;
_newobject = _class createVehicle [0,0,0];
// remove old vehicle from DB
[_objectID,_objectUID,_activatingPlayer] call server_deleteObj;
[_objectID,_objectUID,_activatingPlayer] call server_deleteObjDirect;
// switch var to new vehicle at this point.
_object = _newobject;