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pz fixes and added random pZed selection
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@@ -1682,11 +1682,7 @@ class CfgVehicles
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};
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class pz_villager3: pz_villager1
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{
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model = "\ibr_lcivilians\civil_7_tshirt_shorts.p3d";
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class Wounds
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{
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hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_v3_co.paa"};
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};
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hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_v3_co.paa"};
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};
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class pz_priest: PZombie_VB
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{
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