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1.7.5.M1D9 + tag friend system from
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@@ -99,8 +99,8 @@ link51[] = {39,22};
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link52[] = {40,28};
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link53[] = {41,5};
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link54[] = {42,1};
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globals[] = {25.000000,1,0,0,0,640,480,1,101,6316128,1,-671.713867,363.212036,624.148865,-248.208023,713,601,1};
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window[] = {2,-1,-1,-32000,-32000,777,66,1274,66,3,730};
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globals[] = {25.000000,1,0,0,0,640,480,1,101,6316128,1,-671.713867,363.212036,746.075562,-126.281273,713,601,1};
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window[] = {2,-1,-1,-1,-1,777,66,1274,66,3,730};
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*//*%FSM</HEAD>*/
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class FSM
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{
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@@ -349,7 +349,7 @@ class FSM
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"};" \n
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"" \n
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"" \n
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"if (_agent distance player <= 100) then {" \n
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"if (_agent distance player > 15) then {" \n
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" _cantSee = [_agent,_target] call dayz_losCheck;" \n
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"};" \n
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"" \n
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