1.7.5.M1D9 + tag friend system from

This commit is contained in:
A Clark
2013-01-12 15:24:48 -06:00
parent 8c735ce9c2
commit 7e52d6ee28
21 changed files with 121 additions and 34 deletions

View File

@@ -1114,6 +1114,12 @@ class FSM
" sleep 2;" \n
" };" \n
"};" \n
"dayz_friendliesCheck = [] spawn {" \n
" while {true} do {" \n
" call player_friendliesCheck;" \n
" sleep 2;" \n
" };" \n
"};" \n
"// TODO: questionably" \n
"{ _x call fnc_vehicleEventHandler; } forEach vehicles;" \n
"" \n

View File

@@ -99,8 +99,8 @@ link51[] = {39,22};
link52[] = {40,28};
link53[] = {41,5};
link54[] = {42,1};
globals[] = {25.000000,1,0,0,0,640,480,1,101,6316128,1,-671.713867,363.212036,624.148865,-248.208023,713,601,1};
window[] = {2,-1,-1,-32000,-32000,777,66,1274,66,3,730};
globals[] = {25.000000,1,0,0,0,640,480,1,101,6316128,1,-671.713867,363.212036,746.075562,-126.281273,713,601,1};
window[] = {2,-1,-1,-1,-1,777,66,1274,66,3,730};
*//*%FSM</HEAD>*/
class FSM
{
@@ -349,7 +349,7 @@ class FSM
"};" \n
"" \n
"" \n
"if (_agent distance player <= 100) then {" \n
"if (_agent distance player > 15) then {" \n
" _cantSee = [_agent,_target] call dayz_losCheck;" \n
"};" \n
"" \n