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1.7.5.M1D9 + tag friend system from
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@@ -49,13 +49,7 @@ if (random 1 > 0.7) then {
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//_agent setVariable["host",player,true];
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if (!_doLoiter) then {
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_agent setPosATL _position;
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_agent setDir round(random 180);
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if (_nearByPlayer) then {
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deleteVehicle _agent;
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};
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} else {
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if (_doLoiter) then {
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if (_nearByPlayer) then {
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_attempt = 0;
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while {_nearByPlayer} do {
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