1.7.5.M1D9 + tag friend system from

This commit is contained in:
A Clark
2013-01-12 15:24:48 -06:00
parent 8c735ce9c2
commit 7e52d6ee28
21 changed files with 121 additions and 34 deletions

View File

@@ -52,7 +52,7 @@ if (_canLoot) then {
_nearBy = {alive _x} count nearestObjects [_iPos , ["zZombie_Base"],3] > 0;
_nearByPlayer = ({isPlayer _x} count (_iPos nearEntities ["CAManBase",30])) > 0;
diag_log ("BUILDING: " + _type + " / " + str(_nearBy) + " / " + str(_nearByPlayer));
//diag_log ("BUILDING: " + _type + " / " + str(_nearBy) + " / " + str(_nearByPlayer));
if (!_nearByPlayer and !_nearBy) then {
[_iPos,_unitTypes] call zombie_generate;