localization #1

This commit is contained in:
Zac Surplice
2013-11-06 16:37:51 +11:00
parent c87df96724
commit 7e2b6febd0
39 changed files with 665 additions and 73 deletions

View File

@@ -5,12 +5,12 @@
*/
private ["_objectID","_objectUID","_obj","_ownerID","_dir","_pos","_holder","_weapons","_magazines","_backpacks","_objWpnTypes","_objWpnQty","_countr","_alreadyPacking","_playerNear","_playerID","_claimedBy","_unlockedClass","_text"];
if(TradeInprogress) exitWith { cutText ["Unlock already in progress." , "PLAIN DOWN"]; };
if(TradeInprogress) exitWith { cutText [(localize "str_epoch_player_21") , "PLAIN DOWN"]; };
TradeInprogress = true;
// Test cannot lock while another player is nearby
_playerNear = {isPlayer _x} count (player nearEntities ["CAManBase", 6]) > 1;
if(_playerNear) exitWith { TradeInprogress = false; cutText ["Cannot unlock while another player is nearby." , "PLAIN DOWN"]; };
if(_playerNear) exitWith { TradeInprogress = false; cutText [(localize "str_epoch_player_20") , "PLAIN DOWN"]; };
_obj = _this;