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https://github.com/EpochModTeam/DayZ-Epoch.git
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localization #1
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@@ -3,7 +3,7 @@
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*/
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private ["_activatingPlayer","_objectID","_objectUID","_obj","_ownerID","_dir","_pos","_object","_holder","_weapons","_magazines","_backpacks","_objWpnTypes","_objWpnQty","_countr","_alreadyPacking","_dis","_sfx","_classname","_location"];
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if(TradeInprogress) exitWith { cutText ["Pack tent already in progress." , "PLAIN DOWN"]; };
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if(TradeInprogress) exitWith { cutText [(localize "str_epoch_player_13") , "PLAIN DOWN"]; };
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TradeInprogress = true;
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player removeAction s_player_packtent;
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@@ -18,7 +18,7 @@ _objectUID = _obj getVariable["ObjectUID","0"];
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player playActionNow "Medic";
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if(_objectID == "0" && _objectUID == "0") exitWith {TradeInprogress = false; s_player_packtent = -1; cutText ["Tent not setup yet.", "PLAIN DOWN"];};
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if(_objectID == "0" && _objectUID == "0") exitWith {TradeInprogress = false; s_player_packtent = -1; cutText [(localize "str_epoch_player_14"), "PLAIN DOWN"];};
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if(_ownerID != dayz_characterID) exitWith {TradeInprogress = false; s_player_packtent = -1; cutText [localize "str_fail_tent_pack", "PLAIN DOWN"];};
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