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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
localization #1
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@@ -1,6 +1,6 @@
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private ["_vehicle","_started","_finished","_animState","_isMedic","_soundSource"];
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if(TradeInprogress) exitWith { cutText ["Refuel already in progress." , "PLAIN DOWN"] };
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if(TradeInprogress) exitWith { cutText [(localize "str_epoch_player_24") , "PLAIN DOWN"] };
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TradeInprogress = true;
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player removeAction s_player_fillgen;
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@@ -18,7 +18,7 @@ r_doLoop = true;
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_started = false;
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_finished = false;
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cutText ["Preparing to fuel and start generator, move to cancel.", "PLAIN DOWN"];
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cutText [(localize "str_epoch_player_25") "PLAIN DOWN"];
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[player,50,true,(getPosATL player)] spawn player_alertZombies;
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@@ -45,7 +45,7 @@ if(!_finished) then {
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[objNull, player, rSwitchMove,""] call RE;
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player playActionNow "stop";
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};
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cutText ["Canceled." , "PLAIN DOWN"]
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cutText [(localize "str_epoch_player_26") , "PLAIN DOWN"]
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};
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if (_finished) then {
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@@ -68,7 +68,7 @@ if (_finished) then {
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_vehicle setVariable ["GeneratorSound", _soundSource,true];
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cutText ["Generator has been started.", "PLAIN DOWN"];
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cutText [(localize "str_epoch_player_28"), "PLAIN DOWN"];
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};
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} else {
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@@ -81,7 +81,7 @@ if (_finished) then {
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_vehicle setVariable ["GeneratorSound", _soundSource,true];
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cutText ["Generator has been started.", "PLAIN DOWN"];
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cutText [(localize "str_epoch_player_28"), "PLAIN DOWN"];
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};
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};
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