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https://github.com/EpochModTeam/DayZ-Epoch.git
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Add 4 stables and a bee hive
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@@ -901,4 +901,94 @@ class Postbox_DZE : BuiltItems
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transportMaxWeapons = 1;
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transportMaxMagazines = 5;
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transportMaxBackpacks = 1;
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};
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class Wild_Bee_Hive_DZE : BuiltItems
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{
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scope = 2;
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displayName = $STR_EQUIP_NAME_WILD_BEE_HIVE;
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vehicleClass = "DayZ Epoch Buildables";
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model = "\ca\buildings\misc\drevo_hromada";
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icon = "\Ca\Structures\Data\Icons\i_timbers_ca.paa";
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offset[] = {0,3,0};
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mapSize = 2;
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armor = 800;
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maintainBuilding[] = {{"ItemLog",1}};
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constructioncount = 1;
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removeoutput[] = {{"wild_bee_hive_kit",1}};
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transportMaxWeapons = 1;
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transportMaxMagazines = 15;
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transportMaxBackpacks = 1;
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};
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class Cow_Stable_DZE : BuiltItems
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{
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scope = 2;
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displayName = $STR_EQUIP_NAME_COW_STABLE;
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vehicleClass = "DayZ Epoch Buildables";
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model = "\ca\Buildings2\Shed_small\Shed_M03";
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icon = "\ca\data\data\Unknown_object.paa";
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offset[] = {0,4,0};
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mapSize = 2;
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armor = 1000;
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maintainBuilding[] = {{"PartWoodLumber",1}};
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constructioncount = 1;
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removeoutput[] = {{"cow_stable_kit",1}};
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transportMaxWeapons = 5;
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transportMaxMagazines = 25;
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transportMaxBackpacks = 4;
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};
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class Goat_Stable_DZE : BuiltItems
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{
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scope = 2;
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displayName = $STR_EQUIP_NAME_GOAT_STABLE;
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vehicleClass = "DayZ Epoch Buildables";
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model = "\ca\Buildings2\Shed_small\Shed_M03";
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icon = "\ca\data\data\Unknown_object.paa";
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offset[] = {0,4,0};
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mapSize = 2;
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armor = 1000;
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maintainBuilding[] = {{"PartWoodLumber",1}};
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constructioncount = 1;
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removeoutput[] = {{"goat_stable_kit",1}};
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transportMaxWeapons = 5;
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transportMaxMagazines = 25;
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transportMaxBackpacks = 4;
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};
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class Sheep_Stable_DZE : BuiltItems
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{
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scope = 2;
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displayName = $STR_EQUIP_NAME_SHEEP_STABLE;
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vehicleClass = "DayZ Epoch Buildables";
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model = "\ca\Buildings2\Shed_small\Shed_M03";
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icon = "\ca\data\data\Unknown_object.paa";
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offset[] = {0,4,0};
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mapSize = 2;
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armor = 1000;
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maintainBuilding[] = {{"PartWoodLumber",1}};
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constructioncount = 1;
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removeoutput[] = {{"sheep_stable_kit",1}};
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transportMaxWeapons = 5;
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transportMaxMagazines = 25;
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transportMaxBackpacks = 4;
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};
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class Boar_Stable_DZE : BuiltItems
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{
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scope = 2;
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displayName = $STR_EQUIP_NAME_BOAR_STABLE;
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vehicleClass = "DayZ Epoch Buildables";
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model = "\ca\Buildings2\Shed_small\Shed_M03";
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icon = "\ca\data\data\Unknown_object.paa";
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offset[] = {0,4,0};
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mapSize = 2;
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armor = 1000;
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maintainBuilding[] = {{"PartWoodLumber",1}};
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constructioncount = 1;
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removeoutput[] = {{"boar_stable_kit",1}};
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transportMaxWeapons = 5;
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transportMaxMagazines = 25;
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transportMaxBackpacks = 4;
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};
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