mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Add 4 stables and a bee hive
This commit is contained in:
@@ -1137,4 +1137,114 @@ class postbox_kit: CA_Magazine
|
||||
create = "Postbox_DZE";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class wild_bee_hive_kit: CA_Magazine
|
||||
{
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EQUIP_NAME_WILD_BEE_HIVE;
|
||||
descriptionShort = $STR_EQUIP_DESC_WILD_BEE_HIVE;
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class Build
|
||||
{
|
||||
text = $STR_ACTIONS_BUILD;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemToolbox"};
|
||||
create = "Wild_Bee_Hive_DZE";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class cow_stable_kit: CA_Magazine
|
||||
{
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EQUIP_NAME_COW_STABLE;
|
||||
descriptionShort = $STR_EQUIP_DESC_COW_STABLE;
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class Build
|
||||
{
|
||||
text = $STR_ACTIONS_BUILD;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemToolbox"};
|
||||
create = "Cow_Stable_DZE";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class goat_stable_kit: CA_Magazine
|
||||
{
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EQUIP_NAME_GOAT_STABLE;
|
||||
descriptionShort = $STR_EQUIP_DESC_GOAT_STABLE;
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class Build
|
||||
{
|
||||
text = $STR_ACTIONS_BUILD;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemToolbox"};
|
||||
create = "Goat_Stable_DZE";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class sheep_stable_kit: CA_Magazine
|
||||
{
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EQUIP_NAME_SHEEP_STABLE;
|
||||
descriptionShort = $STR_EQUIP_DESC_SHEEP_STABLE;
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class Build
|
||||
{
|
||||
text = $STR_ACTIONS_BUILD;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemToolbox"};
|
||||
create = "Sheep_Stable_DZE";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class boar_stable_kit: CA_Magazine
|
||||
{
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EQUIP_NAME_BOAR_STABLE;
|
||||
descriptionShort = $STR_EQUIP_DESC_BOAR_STABLE;
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class Build
|
||||
{
|
||||
text = $STR_ACTIONS_BUILD;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemToolbox"};
|
||||
create = "Boar_Stable_DZE";
|
||||
};
|
||||
};
|
||||
};
|
||||
@@ -901,4 +901,94 @@ class Postbox_DZE : BuiltItems
|
||||
transportMaxWeapons = 1;
|
||||
transportMaxMagazines = 5;
|
||||
transportMaxBackpacks = 1;
|
||||
};
|
||||
|
||||
class Wild_Bee_Hive_DZE : BuiltItems
|
||||
{
|
||||
scope = 2;
|
||||
displayName = $STR_EQUIP_NAME_WILD_BEE_HIVE;
|
||||
vehicleClass = "DayZ Epoch Buildables";
|
||||
model = "\ca\buildings\misc\drevo_hromada";
|
||||
icon = "\Ca\Structures\Data\Icons\i_timbers_ca.paa";
|
||||
offset[] = {0,3,0};
|
||||
mapSize = 2;
|
||||
armor = 800;
|
||||
maintainBuilding[] = {{"ItemLog",1}};
|
||||
constructioncount = 1;
|
||||
removeoutput[] = {{"wild_bee_hive_kit",1}};
|
||||
transportMaxWeapons = 1;
|
||||
transportMaxMagazines = 15;
|
||||
transportMaxBackpacks = 1;
|
||||
};
|
||||
|
||||
class Cow_Stable_DZE : BuiltItems
|
||||
{
|
||||
scope = 2;
|
||||
displayName = $STR_EQUIP_NAME_COW_STABLE;
|
||||
vehicleClass = "DayZ Epoch Buildables";
|
||||
model = "\ca\Buildings2\Shed_small\Shed_M03";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
offset[] = {0,4,0};
|
||||
mapSize = 2;
|
||||
armor = 1000;
|
||||
maintainBuilding[] = {{"PartWoodLumber",1}};
|
||||
constructioncount = 1;
|
||||
removeoutput[] = {{"cow_stable_kit",1}};
|
||||
transportMaxWeapons = 5;
|
||||
transportMaxMagazines = 25;
|
||||
transportMaxBackpacks = 4;
|
||||
};
|
||||
|
||||
class Goat_Stable_DZE : BuiltItems
|
||||
{
|
||||
scope = 2;
|
||||
displayName = $STR_EQUIP_NAME_GOAT_STABLE;
|
||||
vehicleClass = "DayZ Epoch Buildables";
|
||||
model = "\ca\Buildings2\Shed_small\Shed_M03";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
offset[] = {0,4,0};
|
||||
mapSize = 2;
|
||||
armor = 1000;
|
||||
maintainBuilding[] = {{"PartWoodLumber",1}};
|
||||
constructioncount = 1;
|
||||
removeoutput[] = {{"goat_stable_kit",1}};
|
||||
transportMaxWeapons = 5;
|
||||
transportMaxMagazines = 25;
|
||||
transportMaxBackpacks = 4;
|
||||
};
|
||||
|
||||
class Sheep_Stable_DZE : BuiltItems
|
||||
{
|
||||
scope = 2;
|
||||
displayName = $STR_EQUIP_NAME_SHEEP_STABLE;
|
||||
vehicleClass = "DayZ Epoch Buildables";
|
||||
model = "\ca\Buildings2\Shed_small\Shed_M03";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
offset[] = {0,4,0};
|
||||
mapSize = 2;
|
||||
armor = 1000;
|
||||
maintainBuilding[] = {{"PartWoodLumber",1}};
|
||||
constructioncount = 1;
|
||||
removeoutput[] = {{"sheep_stable_kit",1}};
|
||||
transportMaxWeapons = 5;
|
||||
transportMaxMagazines = 25;
|
||||
transportMaxBackpacks = 4;
|
||||
};
|
||||
|
||||
class Boar_Stable_DZE : BuiltItems
|
||||
{
|
||||
scope = 2;
|
||||
displayName = $STR_EQUIP_NAME_BOAR_STABLE;
|
||||
vehicleClass = "DayZ Epoch Buildables";
|
||||
model = "\ca\Buildings2\Shed_small\Shed_M03";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
offset[] = {0,4,0};
|
||||
mapSize = 2;
|
||||
armor = 1000;
|
||||
maintainBuilding[] = {{"PartWoodLumber",1}};
|
||||
constructioncount = 1;
|
||||
removeoutput[] = {{"boar_stable_kit",1}};
|
||||
transportMaxWeapons = 5;
|
||||
transportMaxMagazines = 25;
|
||||
transportMaxBackpacks = 4;
|
||||
};
|
||||
Reference in New Issue
Block a user