From 7e020760edca48623459df37176c3f97e62367cb Mon Sep 17 00:00:00 2001 From: githubmil Date: Tue, 26 Aug 2014 01:23:53 -0600 Subject: [PATCH] Update UAZ.hpp Cargo Upgrade fix, Armor Upgrade balance --- SQF/dayz_code/Configs/CfgVehicles/LAND/UAZ.hpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/UAZ.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/UAZ.hpp index c151862d2..60914a011 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/UAZ.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/LAND/UAZ.hpp @@ -219,7 +219,7 @@ class UAZ_Unarmed_TK_CIV_EP1_DZE1: UAZ_Unarmed_TK_CIV_EP1 { // Armor 2 class UAZ_CDF_DZE2: UAZ_CDF_DZE1 { - armor = 100; // UAZ 40 + armor = 75; // UAZ 40 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { @@ -267,7 +267,7 @@ class UAZ_CDF_DZE2: UAZ_CDF_DZE1 { }; }; class UAZ_INS_DZE2: UAZ_INS_DZE1 { - armor = 100; // UAZ 40 + armor = 75; // UAZ 40 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { @@ -315,7 +315,7 @@ class UAZ_INS_DZE2: UAZ_INS_DZE1 { }; }; class UAZ_RU_DZE2: UAZ_RU_DZE1 { - armor = 100; // UAZ 40 + armor = 75; // UAZ 40 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { @@ -363,7 +363,7 @@ class UAZ_RU_DZE2: UAZ_RU_DZE1 { }; }; class UAZ_Unarmed_TK_EP1_DZE2: UAZ_Unarmed_TK_EP1_DZE1 { - armor = 100; // UAZ 40 + armor = 75; // UAZ 40 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { @@ -411,7 +411,7 @@ class UAZ_Unarmed_TK_EP1_DZE2: UAZ_Unarmed_TK_EP1_DZE1 { }; }; class UAZ_Unarmed_UN_EP1_DZE2: UAZ_Unarmed_UN_EP1_DZE1 { - armor = 100; // UAZ 40 + armor = 75; // UAZ 40 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { @@ -459,7 +459,7 @@ class UAZ_Unarmed_UN_EP1_DZE2: UAZ_Unarmed_UN_EP1_DZE1 { }; }; class UAZ_Unarmed_TK_CIV_EP1_DZE2: UAZ_Unarmed_TK_CIV_EP1_DZE1 { - armor = 100; // UAZ 40 + armor = 75; // UAZ 40 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel {