diff --git a/Server Files/Battleye/scripts.txt b/Server Files/Battleye/scripts.txt index c0f8c51de..a7a2b560b 100644 --- a/Server Files/Battleye/scripts.txt +++ b/Server Files/Battleye/scripts.txt @@ -56,7 +56,7 @@ 5 toString !"_animCheck = toString ([(_animStateArray select 0),(_animStateArray select 1)" !="_skinToModel = toString (_finalArray);" !="{_textArrayTemp = _textArrayTemp + [tostring [_x]]} foreach _line;" !="_cmpt = toString _cmpt;" !="_objName = toLower(toString(_objName));" !"if (toString _hayArr != _needle) then {" !="_type = toString _typeA;" !="_anim4 = toString _anim4;" !"{(count _stance>17)}) then {toString [_stance select 17]}" !"BIS_fnc_timeToString" !"02, if (typeName _name == \"ARRAY\") then {toString _name} else {_name}];" 5 worldTo !="_relPos = _building worldToModel _point;" !"if (_isPlayer) then {\n_x = _pos worldToModel _new;" !"_w2m = _x worldToModel (getPosATL player);\n_bb = (boundingbox _x) select 1;" !="_h = _offset + ((_o worldToModel (getPosATL _o)) select 2);" !"_pos set [2,(_pos select 2) + 1.5];\n_screen = worldToScreen _pos;\n_text = composeText [image" //NEW 1.0.6.2 -5 endMission !="agazineCargo\", \n\"clearMagazineCargo\",\n\"clearWeaponCargo\",\n\"endMission\",\n\"failMission\",\n\"titleCut\", \n\"titleText\", \n\n\"say\", \n\"play" !="eateTaskSet\", \"debugLog\", \"deleteWP\", \"enablesimulation\", \"endMission\", \"execfsm\", \"fadeMusic\", \"fadeSound\", \"failMission\", \"glo" !="lize \"str_player_login_timeout\", \"PLAIN DOWN\"];\nuiSleep 5;\nendMission \"END1\";\n};\nif ((!isNil \"Dayz_loginCompleted\") and {(Dayz_l" !="rendMission = 'endMission'" !="rendMissioncode = compile preprocessFileLineNumbers (BIS_PathMPscriptCommands + 'endMission.sqf')" !="rendMissioncode={diag_log(\"WARNING illegal RE rendMissioncode with args:\"+str(_this));};" !="ack for type \" + _x);\npublicVariableServer \"PVDZ_sec_atp\";\nendMission \"LOSER\";\n};\ndeleteVehicle _plant;\n} count [\"grass\",\"prunus" !="etPlayerUID player]);\npublicVariableServer \"PVDZ_sec_atp\";\nendMission \"LOSER\";\n};\n\nswitch (true) do {\ncase (1==0) : {\nPVDZ_sec_a" !="ra cameraEffect [\"Terminate\",\"BACK\"];\ncamDestroy _camera;\n\nendMission \"END1\";\n};" +5 endMission !="agazineCargo\", \n\"clearMagazineCargo\",\n\"clearWeaponCargo\",\n\"endMission\",\n\"failMission\",\n\"titleCut\", \n\"titleText\", \n\n\"say\", \n\"play" !="eateTaskSet\", \"debugLog\", \"deleteWP\", \"enablesimulation\", \"endMission\", \"execfsm\", \"fadeMusic\", \"fadeSound\", \"failMission\", \"glo" !="lize \"str_player_login_timeout\", \"PLAIN DOWN\"];\nuiSleep 5;\nendMission \"END1\";\n};\nif ((!isNil \"Dayz_loginCompleted\") and {(Dayz_l" !="rendMission = 'endMission'" !="rendMissioncode = compile preprocessFileLineNumbers (BIS_PathMPscriptCommands + 'endMission.sqf')" !="rendMissioncode={diag_log(\"WARNING illegal RE rendMissioncode with args:\"+str(_this));};" !="ack for type \" + _x;\npublicVariableServer \"PVDZ_sec_atp\";\nendMission \"LOSER\";\n};\ndeleteVehicle _plant;\n} count [\"grass\",\"prunus" !="etPlayerUID player]);\npublicVariableServer \"PVDZ_sec_atp\";\nendMission \"LOSER\";\n};\n\nswitch (true) do {\ncase (1==0) : {\nPVDZ_sec_a" !="ra cameraEffect [\"Terminate\",\"BACK\"];\ncamDestroy _camera;\n\nendMission \"END1\";\n};" 5 player_humanityMorph !="rs \"\\z\\addons\\dayz_code\\compile\\fn_surfaceNoise.sqf\";\nplayer_humanityMorph = compile preprocessFileLineNumbers \"\\z\\addons\\dayz_c" !="_generateKey = {[0,0]};\nfnc_usec_damageHandler = {0};\nplayer_humanityMorph = {};\nplayer_zombieCheck = {};\nPVDZ_pass = [\"none\",\"n" !="#line 1 \"z\\addons\\dayz_code\\compile\\player_humanityMorph.sqf\"\nprivate [\"_charID\",\"_newmodel\",\"_old\",\"_updates\",\"_humanity\",\"_med" !="orld_sunRise; [] spawn world_surfaceNoise; [] spawn player_humanityMorph; [] spawn player_throwObject; [] spawn player_alert" !="ndle = [dayz_playerUID,dayz_characterID,_model] spawn player_humanityMorph;\n};\n} else {\nlocalize \"str_player_fail_wear3\" call da" 5 HelicopterExplo !="(isNull _who) then {\nif (_ammo != \"\" && _ammo isKindOf \"HelicopterExploSmall\") then {\n_who = player;\n_dist = round (_who distanc" !="gger getVariable [\"\"obj\"\", objNull];\n createVehicle [\"\"HelicopterExploSmall\"\", getPos _v, [], 0, \"\"CAN_COLLIDE\"\"] setPosATL get" !="Trigger getVariable [\"obj\", objNull];\n createVehicle [\"HelicopterExploSmall\", getPos _v, [], 0, \"CAN_COLLIDE\"] setPosATL getPos" !=" _atl set [2, (_atl select 2) + 1];\n createVehicle [\"HelicopterExploBig\", getPos _v, [], 0, \"CAN_COLLIDE\"] setPosATL _atl;\n " 5 removeAllEventHandlers !"lse\"];\n{\n(findDisplay 12) displayCtrl 51 ctrlRemoveAllEventHandlers _x;\n(findDisplay 12) displayRemov" !="x select 1,0] nearestObject (_x select 2);\n_building removeAllEventHandlers \"handleDamage\";\n_building addEventHandler [\"handleDa" !="autFuel)) then {\n_WarnFuel = false;\n};\n\n};\n\n_vehicle removeAllEventHandlers \"IncomingMissile\";\n_vehicle removeAllEventHandlers \"" !="leep _wait;} else {sleep (_wait * 4);};\n};\n\n_vehicle removeAllEventHandlers \"Dammaged\";" !="\n\n\n\n\nif (_this isKindOf \"AllVehicles\") then {\n\n_this removeAllEventHandlers \"HandleDamage\";\n_this removeAllEventHandlers \"Killed" !="ect 1;\n_model = _this select 2;\n_old = player;\n\n_old removeAllEventHandlers \"FiredNear\";\n_old removeAllEventHandlers \"HandleDama" !="\npublicVariableServer \"PVDZ_veh_Save\";\n};\n};\n\n\n_unit removeAllEventHandlers \"HandleDamage\";\n_unit removeAllEventHandlers \"Killed"