diff --git a/SQF/dayz_code/Configs/CfgWeapons/Rifles/Remington870.hpp b/SQF/dayz_code/Configs/CfgWeapons/Rifles/Remington870.hpp index 79d0afa83..dfb39eb42 100644 --- a/SQF/dayz_code/Configs/CfgWeapons/Rifles/Remington870.hpp +++ b/SQF/dayz_code/Configs/CfgWeapons/Rifles/Remington870.hpp @@ -38,18 +38,18 @@ class Remington870_Base : Rifle distanceZoomMin = 100; distanceZoomMax = 100; - + modes[] = {"Single"}; class Single : Mode_SemiAuto { dispersion = 0.003; - soundContinuous = 0; - reloadTime = 0.5; - reloadMagazineSound[] = {"\ca\sounds\weapons\rifles\M1014-reload", 0.316228, 1, 20}; - begin1[] = {"dayz_weapons\sounds\shotgun_0", 1.77828, 1, 1000}; - begin2[] = {"dayz_weapons\sounds\shotgun_1", 1.77828, 1, 1000}; - soundBegin[] = {"begin1", 0.5, "begin2", 0.5}; + soundContinuous = 0; + reloadTime = 0.5; + begin1[] = {"\dayz_epoch_c\sounds\weapons\shotgun_0", 1.77828, 1, 1000}; + begin2[] = {"\dayz_epoch_c\sounds\weapons\shotgun_1", 1.77828, 1, 1000}; + begin3[] = {"\dayz_epoch_c\sounds\weapons\shotgun_2", 1.77828, 1, 1000}; + soundBegin[] = {"begin1", 0.33, "begin2", 0.33, "begin3", 0.33}; drySound[] = {"ca\sounds\weapons\rifles\dry", 0.01, 1, 10}; recoil = "recoil_single_primary_9outof10"; recoilProne = "recoil_single_primary_prone_8outof10";