mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-10-03 11:21:36 +03:00
Add glass floor
Model made by @Helion4
This commit is contained in:
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f9593f3fdf
commit
7c03612081
6 files changed
+85
-20
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@@ -1,3 +1,25 @@
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class glass_floor_kit: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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displayName = $STR_EPOCH_GLASSFLOOR;
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descriptionShort = $STR_EPOCH_GLASSFLOOR;
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model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
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class ItemActions
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{
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class Build
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{
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text = $STR_ACTIONS_BUILD;
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script = "spawn player_build;";
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require[] = {"ItemToolbox"};
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create = "GlassFloor_DZ";
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};
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};
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};
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class metal_floor_kit: CA_Magazine
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class metal_floor_kit: CA_Magazine
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{
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{
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scope = 2;
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scope = 2;
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@@ -14,7 +14,7 @@ class PartGeneric : CA_Magazine
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{
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{
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text = $STR_EPOCH_PLAYER_213;
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text = $STR_EPOCH_PLAYER_213;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"fire"};
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neednearby[] = {"workshop","fire"};
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requiretools[] = {"ItemToolbox","ItemCrowbar"};
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requiretools[] = {"ItemToolbox","ItemCrowbar"};
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output[] = {{"ItemPole",1}};
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output[] = {{"ItemPole",1}};
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input[] = {{"PartGeneric",2}};
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input[] = {{"PartGeneric",2}};
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@@ -23,7 +23,7 @@ class PartGeneric : CA_Magazine
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{
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{
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text = $STR_CRAFTING_NAILS;
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text = $STR_CRAFTING_NAILS;
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script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
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script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"fire"};
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neednearby[] = {"workshop","fire"};
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requiretools[] = {"ItemToolbox"};
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requiretools[] = {"ItemToolbox"};
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output[] = {{"equip_nails",4}};
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output[] = {{"equip_nails",4}};
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input[] = {{"PartGeneric",2}};
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input[] = {{"PartGeneric",2}};
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@@ -32,7 +32,7 @@ class PartGeneric : CA_Magazine
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{
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{
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text = $STR_CRAFTING_CORRUGATEDSHEETS;
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text = $STR_CRAFTING_CORRUGATEDSHEETS;
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script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
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script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"fire"};
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neednearby[] = {"workshop","fire"};
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requiretools[] = {"ItemToolbox","ItemCrowbar"};
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requiretools[] = {"ItemToolbox","ItemCrowbar"};
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output[] = {{"ItemMetalSheet",1}};
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output[] = {{"ItemMetalSheet",1}};
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input[] = {{"PartGeneric",3}};
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input[] = {{"PartGeneric",3}};
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@@ -41,7 +41,7 @@ class PartGeneric : CA_Magazine
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{
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{
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text = $STR_EPOCH_ACTION_METAL_DOORWAY;
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text = $STR_EPOCH_ACTION_METAL_DOORWAY;
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script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
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script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"fire"};
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neednearby[] = {"workshop","fire"};
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requiretools[] = {"ItemToolbox","ItemCrowbar"};
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requiretools[] = {"ItemToolbox","ItemCrowbar"};
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output[] = {{"door_frame_kit",1}};
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output[] = {{"door_frame_kit",1}};
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input[] = {{"ItemPole",4},{"ItemTankTrap",4},{"PartGeneric",2}};
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input[] = {{"ItemPole",4},{"ItemTankTrap",4},{"PartGeneric",2}};
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@@ -65,7 +65,7 @@ class ItemPole: CA_Magazine
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{
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{
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text = $STR_EPOCH_PLAYER_218;
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text = $STR_EPOCH_PLAYER_218;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"fire"};
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neednearby[] = {"workshop","fire"};
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requiretools[] = {"ItemToolbox","ItemCrowbar"};
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requiretools[] = {"ItemToolbox","ItemCrowbar"};
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output[] = {{"ItemCorrugated",1}};
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output[] = {{"ItemCorrugated",1}};
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input[] = {{"ItemPole",2},{"ItemMetalSheet",2},{"PartWoodLumber",2}};
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input[] = {{"ItemPole",2},{"ItemMetalSheet",2},{"PartWoodLumber",2}};
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@@ -89,23 +89,23 @@ class ItemPole: CA_Magazine
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input[] = {{"ItemPole",4},{"ItemTankTrap",4}};
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input[] = {{"ItemPole",4},{"ItemTankTrap",4}};
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};
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};
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class Crafting3
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class Crafting3
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{
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text = $STR_EPOCH_PLAYER_305;
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script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemCrowbar"};
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output[] = {{"ItemScaffoldingKit",1}};
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input[] = {{"ItemPole",4},{"ItemTankTrap",2},{"PartWoodLumber",4}};
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};
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class Crafting4
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{
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{
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text = $STR_EPOCH_ACTION_METAL_DOORWAY;
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text = $STR_EPOCH_ACTION_METAL_DOORWAY;
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script = ";['Crafting4','CfgMagazines', _id] spawn player_craftItem;";
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script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"fire"};
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neednearby[] = {"workshop","fire"};
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requiretools[] = {"ItemToolbox","ItemCrowbar"};
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requiretools[] = {"ItemToolbox","ItemCrowbar"};
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output[] = {{"door_frame_kit",1}};
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output[] = {{"door_frame_kit",1}};
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input[] = {{"ItemPole",4},{"ItemTankTrap",4},{"PartGeneric",2}};
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input[] = {{"ItemPole",4},{"ItemTankTrap",4},{"PartGeneric",2}};
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};
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};
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class Crafting4
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{
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text = $STR_EPOCH_ACTION_GLASS_FLOOR;
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script = ";['Crafting4','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemCrowbar"};
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output[] = {{"glass_floor_kit",1}};
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input[] = {{"ItemPole",8},{"PartGlass",4}};
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};
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};
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};
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};
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};
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@@ -123,7 +123,7 @@ class ItemMetalSheet: CA_Magazine
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{
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{
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text = $STR_EPOCH_PLAYER_218;
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text = $STR_EPOCH_PLAYER_218;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"fire"};
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neednearby[] = {"workshop","fire"};
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requiretools[] = {"ItemToolbox","ItemCrowbar"};
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requiretools[] = {"ItemToolbox","ItemCrowbar"};
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output[] = {{"ItemCorrugated",1}};
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output[] = {{"ItemCorrugated",1}};
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input[] = {{"ItemPole",2},{"ItemMetalSheet",2},{"PartWoodLumber",2}};
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input[] = {{"ItemPole",2},{"ItemMetalSheet",2},{"PartWoodLumber",2}};
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@@ -144,7 +144,7 @@ class equip_metal_sheet : CA_Magazine
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{
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{
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text = $STR_EPOCH_PLAYER_213_1;
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text = $STR_EPOCH_PLAYER_213_1;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"fire"};
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neednearby[] = {"workshop","fire"};
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requiretools[] = {"ItemToolbox","ItemCrowbar"};
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requiretools[] = {"ItemToolbox","ItemCrowbar"};
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output[] = {{"metal_pillar_kit",2}};
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output[] = {{"metal_pillar_kit",2}};
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input[] = {{"ItemPole",2},{"equip_metal_sheet",4}};
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input[] = {{"ItemPole",2},{"equip_metal_sheet",4}};
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@@ -204,6 +204,16 @@ class equip_1inch_metal_pipe : CA_Magazine
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model = "\z\addons\dayz_communityassets\models\1in_pipe.p3d";
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model = "\z\addons\dayz_communityassets\models\1in_pipe.p3d";
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picture = "\z\addons\dayz_communityassets\pictures\equip_1inch_metal_pipe_ca.paa";
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picture = "\z\addons\dayz_communityassets\pictures\equip_1inch_metal_pipe_ca.paa";
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type = 256;
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type = 256;
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_305;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemCrowbar"};
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output[] = {{"ItemScaffoldingKit",1}};
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input[] = {{"equip_2inch_metal_pipe",4},{"equip_1inch_metal_pipe",2},{"PartWoodLumber",4}};
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};
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};
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};
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class equip_2inch_metal_pipe : CA_Magazine
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class equip_2inch_metal_pipe : CA_Magazine
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@@ -215,6 +225,16 @@ class equip_2inch_metal_pipe : CA_Magazine
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model = "\z\addons\dayz_communityassets\models\2in_pipe.p3d";
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model = "\z\addons\dayz_communityassets\models\2in_pipe.p3d";
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picture = "\z\addons\dayz_communityassets\pictures\equip_2inch_metal_pipe.paa";
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picture = "\z\addons\dayz_communityassets\pictures\equip_2inch_metal_pipe.paa";
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type = 256;
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type = 256;
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_305;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemCrowbar"};
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output[] = {{"ItemScaffoldingKit",1}};
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input[] = {{"equip_2inch_metal_pipe",4},{"equip_1inch_metal_pipe",2},{"PartWoodLumber",4}};
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};
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};
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};
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class equip_tent_poles : CA_Magazine
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class equip_tent_poles : CA_Magazine
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@@ -55,3 +55,13 @@ class MetalPillar_DZ: ModularItems {
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maintainBuilding[] = {{"PartGeneric",1}};
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maintainBuilding[] = {{"PartGeneric",1}};
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GhostPreview = "MetalPillar_Preview_DZ";
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GhostPreview = "MetalPillar_Preview_DZ";
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};
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};
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class GlassFloor_DZ: ModularItems {
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scope = 2;
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offset[] = {0,4,0};
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model = "\z\addons\dayz_epoch_v\base_building\floors\glass_floor.p3d";
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armor = 2000;
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displayName = $STR_EPOCH_GLASSFLOOR;
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maintainBuilding[] = {{"PartGlass",1}};
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GhostPreview = "GlassFloor_Preview_DZ";
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};
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@@ -199,3 +199,8 @@ class MetalFloor_Quarter_Preview_DZ: DZE_Ghost_Previews {
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model = "\z\addons\dayz_epoch_v\base_building\floors\metal_floor_quarter_ghost.p3d";
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model = "\z\addons\dayz_epoch_v\base_building\floors\metal_floor_quarter_ghost.p3d";
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displayName = "Metal Floor Quarter Preview";
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displayName = "Metal Floor Quarter Preview";
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};
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};
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class GlassFloor_Preview_DZ: DZE_Ghost_Previews {
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scope = 2;
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model = "\z\addons\dayz_epoch_v\base_building\floors\glass_floor_ghost.p3d";
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displayName = "Glass Floor Preview";
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};
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@@ -1,7 +1,7 @@
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/**************Variables Compiled on Both Client and Server**************/
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/**************Variables Compiled on Both Client and Server**************/
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Dayz_plants = ["Dayz_Plant1","Dayz_Plant2","Dayz_Plant3"];
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Dayz_plants = ["Dayz_Plant1","Dayz_Plant2","Dayz_Plant3"];
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DayZ_SafeObjects = ["Base_Fire_DZ","Land_Fire_DZ","TentStorage","TentStorage0","TentStorage1","TentStorage2","TentStorage3","TentStorage4","StashSmall","StashSmall1","StashSmall2","StashSmall3","StashSmall4","StashMedium","StashMedium1","StashMedium2","StashMedium3","StashMedium4","Wire_cat1","Sandbag1_DZ","Fence_DZ","Generator_DZ","Hedgehog_DZ","BearTrap_DZ","DomeTentStorage","DomeTentStorage0","DomeTentStorage1","DomeTentStorage2","DomeTentStorage3","DomeTentStorage4","CamoNet_DZ","Trap_Cans","TrapTripwireFlare","TrapBearTrapSmoke","TrapTripwireGrenade","TrapTripwireSmoke","TrapBearTrapFlare","TentStorageDomed","VaultStorageLocked","VaultStorage2Locked","BagFenceRound_DZ","TrapBear","Fort_RazorWire","Land_HBarrier1_DZ","Land_HBarrier3_DZ","Land_HBarrier5_DZ","Fence_corrugated_DZ","M240Nest_DZ","CanvasHut_DZ","ParkBench_DZ","MetalGate_DZ","OutHouse_DZ","Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","StorageShed_DZ","StorageShed2_DZ","Plastic_Pole_EP1_DZ","StickFence_DZ","LightPole_DZ","FuelPump_DZ","DesertCamoNet_DZ","ForestCamoNet_DZ","WinterCamoNet_DZ","DesertLargeCamoNet_DZ","ForestLargeCamoNet_DZ","WinterLargeCamoNet_DZ","SandNest_DZ","DeerStand_DZ","MetalPanel_DZ","WorkBench_DZ","WoodFloor_DZ","WoodLargeWall_DZ","WoodLargeWallDoor_DZ","WoodLargeWallWin_DZ","WoodSmallWall_DZ","WoodSmallWallWin_DZ","WoodSmallWallDoor_DZ","LockboxStorageLocked","LockboxStorage2Locked","LockboxStorageWinterLocked","LockboxStorageWinter2Locked","WoodFloorHalf_DZ","WoodFloorQuarter_DZ","WoodStairs_DZ","WoodStairsSans_DZ","WoodStairsRails_DZ","WoodSmallWallThird_DZ","WoodLadder_DZ","Land_DZE_GarageWoodDoor","Land_DZE_LargeWoodDoor","Land_DZE_WoodDoor","Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallHalf_DZ","CinderWall_DZ","CinderWallDoorway_DZ","CinderWallDoor_DZ","CinderWallDoorLocked_DZ","CinderWallSmallDoorway_DZ","CinderWallDoorSmall_DZ","CinderWallDoorSmallLocked_DZ","MetalFloor_DZ","WoodRamp_DZ","GunRack_DZ","GunRack2_DZ","FireBarrel_DZ","WoodCrate_DZ","WoodCrate2_DZ","Scaffolding_DZ","DesertTentStorage","DesertTentStorage0","DesertTentStorage1","DesertTentStorage2","DesertTentStorage3","DesertTentStorage4","WoodenFence_1_foundation_DZ","WoodenFence_1_frame_DZ","WoodenFence_quaterpanel_DZ","WoodenFence_halfpanel_DZ","WoodenFence_thirdpanel_DZ","WoodenFence_1_DZ","WoodenFence_2_DZ","WoodenFence_3_DZ","WoodenFence_4_DZ","WoodenFence_5_DZ","WoodenFence_6_DZ","WoodenFence_7_DZ","MetalFence_1_foundation_DZ","MetalFence_1_frame_DZ","MetalFence_halfpanel_DZ","MetalFence_thirdpanel_DZ","MetalFence_1_DZ","MetalFence_2_DZ","MetalFence_3_DZ","MetalFence_4_DZ","MetalFence_5_DZ","MetalFence_6_DZ","MetalFence_7_DZ","WoodenGate_foundation_DZ","WoodenGate_1_DZ","WoodenGate_2_DZ","WoodenGate_3_DZ","WoodenGate_4_DZ","WoodGateFrame_DZ","Land_DZE_WoodGate","Land_DZE_WoodGateLocked","CinderGateFrame_DZ","CinderGate_DZ","CinderGateLocked_DZ","Metal_Drawbridge_DZ","Metal_DrawbridgeLocked_DZ","WoodTriangleWall_DZ","WoodHandrail_DZ","WoodFloorStairs_DZ","WoodPillar_DZ","Land_DZE_WoodOpenTopGarageDoor","Land_DZE_WoodOpenTopGarageLocked","CinderGarageOpenTopFrame_DZ","CinderGarageOpenTop_DZ","CinderGarageOpenTopLocked_DZ","DoorFrame_DZ","Door_DZ","DoorLocked_DZ","CinderWallWindow_DZ","CinderWallWindowLocked_DZ","CinderDoorHatch_DZ","CinderDoorHatchLocked_DZ","MetalPillar_DZ","MetalFloor_Half_DZ","MetalFloor_Quarter_DZ"];
|
DayZ_SafeObjects = ["Base_Fire_DZ","Land_Fire_DZ","TentStorage","TentStorage0","TentStorage1","TentStorage2","TentStorage3","TentStorage4","StashSmall","StashSmall1","StashSmall2","StashSmall3","StashSmall4","StashMedium","StashMedium1","StashMedium2","StashMedium3","StashMedium4","Wire_cat1","Sandbag1_DZ","Fence_DZ","Generator_DZ","Hedgehog_DZ","BearTrap_DZ","DomeTentStorage","DomeTentStorage0","DomeTentStorage1","DomeTentStorage2","DomeTentStorage3","DomeTentStorage4","CamoNet_DZ","Trap_Cans","TrapTripwireFlare","TrapBearTrapSmoke","TrapTripwireGrenade","TrapTripwireSmoke","TrapBearTrapFlare","TentStorageDomed","VaultStorageLocked","VaultStorage2Locked","BagFenceRound_DZ","TrapBear","Fort_RazorWire","Land_HBarrier1_DZ","Land_HBarrier3_DZ","Land_HBarrier5_DZ","Fence_corrugated_DZ","M240Nest_DZ","CanvasHut_DZ","ParkBench_DZ","MetalGate_DZ","OutHouse_DZ","Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","StorageShed_DZ","StorageShed2_DZ","Plastic_Pole_EP1_DZ","StickFence_DZ","LightPole_DZ","FuelPump_DZ","DesertCamoNet_DZ","ForestCamoNet_DZ","WinterCamoNet_DZ","DesertLargeCamoNet_DZ","ForestLargeCamoNet_DZ","WinterLargeCamoNet_DZ","SandNest_DZ","DeerStand_DZ","MetalPanel_DZ","WorkBench_DZ","WoodFloor_DZ","WoodLargeWall_DZ","WoodLargeWallDoor_DZ","WoodLargeWallWin_DZ","WoodSmallWall_DZ","WoodSmallWallWin_DZ","WoodSmallWallDoor_DZ","LockboxStorageLocked","LockboxStorage2Locked","LockboxStorageWinterLocked","LockboxStorageWinter2Locked","WoodFloorHalf_DZ","WoodFloorQuarter_DZ","WoodStairs_DZ","WoodStairsSans_DZ","WoodStairsRails_DZ","WoodSmallWallThird_DZ","WoodLadder_DZ","Land_DZE_GarageWoodDoor","Land_DZE_LargeWoodDoor","Land_DZE_WoodDoor","Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallHalf_DZ","CinderWall_DZ","CinderWallDoorway_DZ","CinderWallDoor_DZ","CinderWallDoorLocked_DZ","CinderWallSmallDoorway_DZ","CinderWallDoorSmall_DZ","CinderWallDoorSmallLocked_DZ","MetalFloor_DZ","WoodRamp_DZ","GunRack_DZ","GunRack2_DZ","FireBarrel_DZ","WoodCrate_DZ","WoodCrate2_DZ","Scaffolding_DZ","DesertTentStorage","DesertTentStorage0","DesertTentStorage1","DesertTentStorage2","DesertTentStorage3","DesertTentStorage4","WoodenFence_1_foundation_DZ","WoodenFence_1_frame_DZ","WoodenFence_quaterpanel_DZ","WoodenFence_halfpanel_DZ","WoodenFence_thirdpanel_DZ","WoodenFence_1_DZ","WoodenFence_2_DZ","WoodenFence_3_DZ","WoodenFence_4_DZ","WoodenFence_5_DZ","WoodenFence_6_DZ","WoodenFence_7_DZ","MetalFence_1_foundation_DZ","MetalFence_1_frame_DZ","MetalFence_halfpanel_DZ","MetalFence_thirdpanel_DZ","MetalFence_1_DZ","MetalFence_2_DZ","MetalFence_3_DZ","MetalFence_4_DZ","MetalFence_5_DZ","MetalFence_6_DZ","MetalFence_7_DZ","WoodenGate_foundation_DZ","WoodenGate_1_DZ","WoodenGate_2_DZ","WoodenGate_3_DZ","WoodenGate_4_DZ","WoodGateFrame_DZ","Land_DZE_WoodGate","Land_DZE_WoodGateLocked","CinderGateFrame_DZ","CinderGate_DZ","CinderGateLocked_DZ","Metal_Drawbridge_DZ","Metal_DrawbridgeLocked_DZ","WoodTriangleWall_DZ","WoodHandrail_DZ","WoodFloorStairs_DZ","WoodPillar_DZ","Land_DZE_WoodOpenTopGarageDoor","Land_DZE_WoodOpenTopGarageLocked","CinderGarageOpenTopFrame_DZ","CinderGarageOpenTop_DZ","CinderGarageOpenTopLocked_DZ","DoorFrame_DZ","Door_DZ","DoorLocked_DZ","CinderWallWindow_DZ","CinderWallWindowLocked_DZ","CinderDoorHatch_DZ","CinderDoorHatchLocked_DZ","MetalPillar_DZ","MetalFloor_Half_DZ","MetalFloor_Quarter_DZ","GlassFloor_DZ"];
|
||||||
DayZ_GearedObjects = ["Car","Helicopter","Motorcycle","Ship","TentStorage_base","StashSmall_base","StashMedium_base","Plane","Tank","VaultStorage","VaultStorage2","LockboxStorage","LockboxStorage2","LockboxStorageWinter","LockboxStorageWinter2","TentStorage","OutHouse_DZ","Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","StorageShed_DZ","StorageShed2_DZ","GunRack_DZ","GunRack2_DZ","WoodCrate_DZ","WoodCrate2_DZ","Scaffolding_DZ","Generator_DZ"];
|
DayZ_GearedObjects = ["Car","Helicopter","Motorcycle","Ship","TentStorage_base","StashSmall_base","StashMedium_base","Plane","Tank","VaultStorage","VaultStorage2","LockboxStorage","LockboxStorage2","LockboxStorageWinter","LockboxStorageWinter2","TentStorage","OutHouse_DZ","Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","StorageShed_DZ","StorageShed2_DZ","GunRack_DZ","GunRack2_DZ","WoodCrate_DZ","WoodCrate2_DZ","Scaffolding_DZ","Generator_DZ"];
|
||||||
dayz_typedBags = ["emptyBloodBag","bloodTester","bloodBagANEG","bloodBagAPOS","bloodBagBNEG","bloodBagBPOS","bloodBagABNEG","bloodBagABPOS","bloodBagONEG","bloodBagOPOS","wholeBloodBagANEG","wholeBloodBagAPOS","wholeBloodBagBNEG","wholeBloodBagBPOS","wholeBloodBagABNEG","wholeBloodBagABPOS","wholeBloodBagONEG","wholeBloodBagOPOS"];
|
dayz_typedBags = ["emptyBloodBag","bloodTester","bloodBagANEG","bloodBagAPOS","bloodBagBNEG","bloodBagBPOS","bloodBagABNEG","bloodBagABPOS","bloodBagONEG","bloodBagOPOS","wholeBloodBagANEG","wholeBloodBagAPOS","wholeBloodBagBNEG","wholeBloodBagBPOS","wholeBloodBagABNEG","wholeBloodBagABPOS","wholeBloodBagONEG","wholeBloodBagOPOS"];
|
||||||
dayz_plant = ["pumpkin.p3d","p_helianthus.p3d","p_fiberplant_ep1.p3d"];
|
dayz_plant = ["pumpkin.p3d","p_helianthus.p3d","p_fiberplant_ep1.p3d"];
|
||||||
@@ -289,7 +289,7 @@ if (!isDedicated) then {
|
|||||||
DZE_tradeObject = DZE_tradeVehicle + ["trade_backpacks"];
|
DZE_tradeObject = DZE_tradeVehicle + ["trade_backpacks"];
|
||||||
DZE_Workshops = ["Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","WorkBench_DZ","WorkBench"];
|
DZE_Workshops = ["Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","WorkBench_DZ","WorkBench"];
|
||||||
dayz_treeTypes = ["","MAP_t_picea1s","MAP_t_picea2s","MAP_t_picea3f","MAP_t_pinusN2s","MAP_t_pinusS2f","MAP_t_populus3s","MAP_t_betula2s","MAP_t_fagus2s","MAP_t_fagus2W","MAP_t_malus1s"];
|
dayz_treeTypes = ["","MAP_t_picea1s","MAP_t_picea2s","MAP_t_picea3f","MAP_t_pinusN2s","MAP_t_pinusS2f","MAP_t_populus3s","MAP_t_betula2s","MAP_t_fagus2s","MAP_t_fagus2W","MAP_t_malus1s"];
|
||||||
DayZ_DropDrageeObjects = ["TentStorage","TentStorage0","TentStorage1","TentStorage2","TentStorage3","TentStorage4","Wire_cat1","Sandbag1_DZ","Fence_DZ","Generator_DZ","Hedgehog_DZ","DomeTentStorage","DomeTentStorage0","DomeTentStorage1","DomeTentStorage2","DomeTentStorage3","DomeTentStorage4","TentStorageDomed","VaultStorageLocked","BagFenceRound_DZ","Fort_RazorWire","WoodGate_DZ","Land_HBarrier1_DZ","Land_HBarrier3_DZ","Land_HBarrier5_DZ","Fence_corrugated_DZ","M240Nest_DZ","ParkBench_DZ","MetalGate_DZ","OutHouse_DZ","Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","StorageShed_DZ","StorageShed2_DZ","StickFence_DZ","SandNest_DZ","MetalPanel_DZ","WorkBench_DZ","WoodLargeWall_DZ","WoodLargeWallDoor_DZ","WoodLargeWallWin_DZ","WoodSmallWall_DZ","WoodSmallWallWin_DZ","WoodSmallWallDoor_DZ","LockboxStorageLocked","WoodSmallWallThird_DZ","WoodLadder_DZ","Land_DZE_GarageWoodDoor","Land_DZE_LargeWoodDoor","Land_DZE_WoodDoor","Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallHalf_DZ","CinderWall_DZ","CinderWallDoorway_DZ","CinderWallDoor_DZ","CinderWallDoorLocked_DZ","CinderWallSmallDoorway_DZ","CinderWallDoorSmall_DZ","CinderWallDoorSmallLocked_DZ","DesertTentStorage","DesertTentStorage0","DesertTentStorage1","DesertTentStorage2","DesertTentStorage3","DesertTentStorage4","WoodFloorHalf_DZ","WoodFloor_DZ","WoodFloorQuarter_DZ","WoodStairs_DZ","WoodStairsSans_DZ","WoodStairsRails_DZ","MetalFloor_DZ","WoodRamp_DZ","WoodenFence_1_foundation_DZ","WoodenFence_1_frame_DZ","WoodenFence_quaterpanel_DZ","WoodenFence_halfpanel_DZ","WoodenFence_thirdpanel_DZ","WoodenFence_1_DZ","WoodenFence_2_DZ","WoodenFence_3_DZ","WoodenFence_4_DZ","WoodenFence_5_DZ","WoodenFence_6_DZ","MetalFence_1_foundation_DZ","MetalFence_1_frame_DZ","MetalFence_halfpanel_DZ","MetalFence_thirdpanel_DZ","MetalFence_1_DZ","MetalFence_2_DZ","MetalFence_3_DZ","MetalFence_4_DZ","MetalFence_5_DZ","MetalFence_6_DZ","MetalFence_7_DZ","WoodenGate_foundation_DZ","WoodenGate_1_DZ","WoodenGate_2_DZ","WoodenGate_3_DZ","WoodenGate_4_DZ","WoodGateFrame_DZ","Land_DZE_WoodGate","Land_DZE_WoodGateLocked","CinderGateFrame_DZ","CinderGate_DZ","CinderGateLocked_DZ","Metal_Drawbridge_DZ","Metal_DrawbridgeLocked_DZ","WoodTriangleWall_DZ","WoodHandrail_DZ","WoodFloorStairs_DZ","WoodPillar_DZ","Land_DZE_WoodOpenTopGarageDoor","Land_DZE_WoodOpenTopGarageLocked","CinderGarageOpenTopFrame_DZ","CinderGarageOpenTop_DZ","CinderGarageOpenTopLocked_DZ","DoorFrame_DZ","Door_DZ","DoorLocked_DZ","CinderWallWindow_DZ","CinderWallWindowLocked_DZ","CinderDoorHatch_DZ","CinderDoorHatchLocked_DZ","MetalPillar_DZ","MetalFloor_Half_DZ","MetalFloor_Quarter_DZ"];
|
DayZ_DropDrageeObjects = ["TentStorage","TentStorage0","TentStorage1","TentStorage2","TentStorage3","TentStorage4","Wire_cat1","Sandbag1_DZ","Fence_DZ","Generator_DZ","Hedgehog_DZ","DomeTentStorage","DomeTentStorage0","DomeTentStorage1","DomeTentStorage2","DomeTentStorage3","DomeTentStorage4","TentStorageDomed","VaultStorageLocked","BagFenceRound_DZ","Fort_RazorWire","WoodGate_DZ","Land_HBarrier1_DZ","Land_HBarrier3_DZ","Land_HBarrier5_DZ","Fence_corrugated_DZ","M240Nest_DZ","ParkBench_DZ","MetalGate_DZ","OutHouse_DZ","Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","StorageShed_DZ","StorageShed2_DZ","StickFence_DZ","SandNest_DZ","MetalPanel_DZ","WorkBench_DZ","WoodLargeWall_DZ","WoodLargeWallDoor_DZ","WoodLargeWallWin_DZ","WoodSmallWall_DZ","WoodSmallWallWin_DZ","WoodSmallWallDoor_DZ","LockboxStorageLocked","WoodSmallWallThird_DZ","WoodLadder_DZ","Land_DZE_GarageWoodDoor","Land_DZE_LargeWoodDoor","Land_DZE_WoodDoor","Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallHalf_DZ","CinderWall_DZ","CinderWallDoorway_DZ","CinderWallDoor_DZ","CinderWallDoorLocked_DZ","CinderWallSmallDoorway_DZ","CinderWallDoorSmall_DZ","CinderWallDoorSmallLocked_DZ","DesertTentStorage","DesertTentStorage0","DesertTentStorage1","DesertTentStorage2","DesertTentStorage3","DesertTentStorage4","WoodFloorHalf_DZ","WoodFloor_DZ","WoodFloorQuarter_DZ","WoodStairs_DZ","WoodStairsSans_DZ","WoodStairsRails_DZ","MetalFloor_DZ","WoodRamp_DZ","WoodenFence_1_foundation_DZ","WoodenFence_1_frame_DZ","WoodenFence_quaterpanel_DZ","WoodenFence_halfpanel_DZ","WoodenFence_thirdpanel_DZ","WoodenFence_1_DZ","WoodenFence_2_DZ","WoodenFence_3_DZ","WoodenFence_4_DZ","WoodenFence_5_DZ","WoodenFence_6_DZ","MetalFence_1_foundation_DZ","MetalFence_1_frame_DZ","MetalFence_halfpanel_DZ","MetalFence_thirdpanel_DZ","MetalFence_1_DZ","MetalFence_2_DZ","MetalFence_3_DZ","MetalFence_4_DZ","MetalFence_5_DZ","MetalFence_6_DZ","MetalFence_7_DZ","WoodenGate_foundation_DZ","WoodenGate_1_DZ","WoodenGate_2_DZ","WoodenGate_3_DZ","WoodenGate_4_DZ","WoodGateFrame_DZ","Land_DZE_WoodGate","Land_DZE_WoodGateLocked","CinderGateFrame_DZ","CinderGate_DZ","CinderGateLocked_DZ","Metal_Drawbridge_DZ","Metal_DrawbridgeLocked_DZ","WoodTriangleWall_DZ","WoodHandrail_DZ","WoodFloorStairs_DZ","WoodPillar_DZ","Land_DZE_WoodOpenTopGarageDoor","Land_DZE_WoodOpenTopGarageLocked","CinderGarageOpenTopFrame_DZ","CinderGarageOpenTop_DZ","CinderGarageOpenTopLocked_DZ","DoorFrame_DZ","Door_DZ","DoorLocked_DZ","CinderWallWindow_DZ","CinderWallWindowLocked_DZ","CinderDoorHatch_DZ","CinderDoorHatchLocked_DZ","MetalPillar_DZ","MetalFloor_Half_DZ","MetalFloor_Quarter_DZ","GlassFloor_DZ"];
|
||||||
Dayz_fishingItems = ["MeleeFishingPole"];
|
Dayz_fishingItems = ["MeleeFishingPole"];
|
||||||
snapGizmos = []; // may not need this
|
snapGizmos = []; // may not need this
|
||||||
snapGizmosNearby = []; // may not need this
|
snapGizmosNearby = []; // may not need this
|
||||||
|
|||||||
@@ -26816,6 +26816,10 @@
|
|||||||
<French>Des places</French>
|
<French>Des places</French>
|
||||||
<Czech>Sedadla</Czech>
|
<Czech>Sedadla</Czech>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_EPOCH_GLASSFLOOR">
|
||||||
|
<English>Glass Floor</English>
|
||||||
|
<German>Glasboden</German>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_EPOCH_METALFLOOR">
|
<Key ID="STR_EPOCH_METALFLOOR">
|
||||||
<English>Metal Floor</English>
|
<English>Metal Floor</English>
|
||||||
<German>Metallboden</German>
|
<German>Metallboden</German>
|
||||||
@@ -31109,6 +31113,10 @@
|
|||||||
<English>Craft Doorway</English>
|
<English>Craft Doorway</English>
|
||||||
<German>Türdurchgang herstellen</German>
|
<German>Türdurchgang herstellen</German>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_EPOCH_ACTION_GLASS_FLOOR">
|
||||||
|
<English>Craft Glass Floor</English>
|
||||||
|
<German>Glasboden herstellen</German>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_EPOCH_ACTION_CINDERWALL_WINDOW">
|
<Key ID="STR_EPOCH_ACTION_CINDERWALL_WINDOW">
|
||||||
<English>Craft Wall w/ window</English>
|
<English>Craft Wall w/ window</English>
|
||||||
<German>Wand mit Fenster herstellen</German>
|
<German>Wand mit Fenster herstellen</German>
|
||||||
|
|||||||
Reference in new issue
Block a user