Add ACR Dingo DZ and DZE versions

This commit is contained in:
A Man
2020-01-18 18:38:51 +01:00
parent 892ca2dd77
commit 7b9fe6bcb6
3 changed files with 478 additions and 0 deletions

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@@ -0,0 +1,457 @@
class Dingo_DZE_Base_ACR: Car
{
scope = private;
displayName = "$STR_ACR_DN_DINGO_MG";
transportMaxWeapons = 20;
transportMaxMagazines = 100;
transportmaxbackpacks = 6;
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
wheelCircumference = 3.5168;
model = "\CA\Wheeled_ACR\Dingo\AMT_Dingo2a2_MG";
Picture = "\Ca\Wheeled_ACR\Data\UI\Picture_Dingo2MG_CA.paa";
Icon = "\Ca\Wheeled_ACR\Data\UI\Icon_Dingo2_CA.paa";
mapSize = 5;
damperSize = 0.2;
damperForce = 1;
damperDamping = 1;
htMin = 60;
htMax = 1800;
afMax = 200;
mfMax = 100;
mFact = 1;
tBody = 200;
armor = 40;
armorGlass = 0.05;
armorWheels = 0.1;
damageResistance = 0.00562;
turnCoef = 4;
steerAheadPlan = 0.2;
steerAheadSimul = 0.4;
predictTurnPlan = 0.9;
predictTurnSimul = 0.5;
brakeDistance = 8.5;
terrainCoef = 2.0;
enableGPS = 1;
type = 1;
soundServo[] = {"\Ca\sounds\Vehicles\Servos\turret-1",0.01,1.0,10};
soundEnviron[] = {"",0.56234133,1};
transportSoldier = 4;
class Library
{
libTextDesc = "$STR_ACR_LIB_DINGO";
};
driverAction = "HMMWV_Driver_EP1";
cargoAction[] = {"HMMWV_Cargo_EP1","HMMWV_Cargo02_EP1"};
cargoIsCoDriver[] = {1,0};
castDriverShadow = 0;
radarType = 0;
unitInfoType = "UnitInfoShip";
vehicleClass = "Armored";
threat[] = {1,0.1,0.4};
class Turrets: Turrets
{
class MainTurret: MainTurret
{
gun = "mainGun";
body = "mainTurret";
hasGunner = 1;
weapons[] = {"M240_veh"};
magazines[] = {"100Rnd_762x51_M240","100Rnd_762x51_M240","100Rnd_762x51_M240","100Rnd_762x51_M240"};
minElev = -25;
maxElev = 60;
gunnerAction = "HMMWV_Gunner04_EP1";
viewGunnerInExternal = 0;
castGunnerShadow = 1;
stabilizedInAxes = "StabilizedInAxesBoth";
gunnerOpticsModel = "\ca\Weapons\2Dscope_RWS";
gunnerForceOptics = 1;
class ViewOptics
{
initAngleX = 0;
minAngleX = -30;
maxAngleX = 60;
initAngleY = 0;
minAngleY = -100;
maxAngleY = 100;
initFov = 0.3;
minFov = 0.015;
maxFov = 0.3;
visionMode[] = {"Normal"};
};
soundServo[] = {"\Ca\sounds\Vehicles\Servos\turret-1",0.01,1.0,10};
};
};
class AnimationSources: AnimationSources
{
class HitGlass1;
class HitGlass5: HitGlass1
{
hitpoint = "HitGlass5";
};
};
class HitPoints: HitPoints
{
class HitEngine
{
armor = 0.5;
material = -1;
name = "engine";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1
{
armor = 1;
};
class HitGlass2: HitGlass2
{
armor = 1;
};
class HitGlass3: HitGlass3
{
armor = 1;
};
class HitGlass4: HitGlass4
{
armor = 1;
};
class HitGlass5: HitGlass4
{
name = "glass5";
visual = "glass5";
};
class HitLFWheel: HitLFWheel
{
armor = 0.15;
};
class HitLBWheel: HitLBWheel
{
armor = 0.15;
};
class HitRFWheel: HitRFWheel
{
armor = 0.15;
};
class HitRBWheel: HitRBWheel
{
armor = 0.15;
};
class HitFuel
{
armor = 0.14;
material = -1;
name = "fueltank";
visual = "";
passThrough = 1;
};
};
class Damage
{
tex[] = {};
mat[] = {"CA\Wheeled_ACR\Dingo\Data\karrosse.rvmat","CA\Wheeled_ACR\Dingo\Data\karrosse_dam.rvmat","CA\Wheeled_ACR\Dingo\Data\karrosse_des.rvmat","CA\Wheeled_ACR\Dingo\Data\karrosse_innen.rvmat","CA\Wheeled_ACR\Dingo\Data\karrosse_innen.rvmat","CA\Wheeled_ACR\Dingo\Data\karrosse_innen_des.rvmat","CA\Wheeled_ACR\Dingo\Data\teile.rvmat","CA\Wheeled_ACR\Dingo\Data\teile_dam.rvmat","CA\Wheeled_ACR\Dingo\Data\teile_des.rvmat","CA\Wheeled_ACR\Dingo\Data\teile_innen.rvmat","CA\Wheeled_ACR\Dingo\Data\teile_innen.rvmat","CA\Wheeled_ACR\Dingo\Data\teile_innen_des.rvmat","CA\Wheeled_ACR\Dingo\Data\FLW200.rvmat","CA\Wheeled_ACR\Dingo\Data\FLW200_dam.rvmat","CA\Wheeled_ACR\Dingo\Data\FLW200_des.rvmat","CA\Wheeled_ACR\Dingo\Data\plane.rvmat","CA\Wheeled_ACR\Dingo\Data\plane_dam.rvmat","CA\Wheeled_ACR\Dingo\Data\FLW200_des.rvmat","CA\Wheeled_ACR\Dingo\Data\alpha_glass.rvmat","CA\Wheeled_ACR\Dingo\Data\alpha_glass_dam.rvmat","CA\Wheeled_ACR\Dingo\Data\alpha_glass_des.rvmat"};
};
HiddenSelections[] = {"camo1","camo2","camo5","camo6"};
HiddenSelectionsTextures[] = {"\ca\wheeled_acr\dingo\data\acr_karosse_wdl_co","\ca\wheeled_acr\dingo\data\a_teile_co","\ca\wheeled_acr\dingo\data\FLW100_co","\ca\wheeled_acr\dingo\data\FLW200_co"};
soundGear[] = {"",0.00017782794,1};
insideSoundCoef = 0.8;
SoundGetIn[] = {"ca\Sounds_ACR\wheeled\Dingo\door",0.56234133,1};
SoundGetOut[] = {"ca\Sounds_ACR\wheeled\Dingo\door",0.56234133,1,40};
soundEngineOnInt[] = {"ca\Sounds_ACR\wheeled\Dingo\Dingo_int_start",0.56234133,1.0};
soundEngineOnExt[] = {"ca\Sounds_ACR\wheeled\Dingo\Dingo_ext_start",0.56234133,1.0,250};
soundEngineOffInt[] = {"ca\Sounds_ACR\wheeled\Dingo\Dingo_int_stop",0.56234133,1.0};
soundEngineOffExt[] = {"ca\Sounds_ACR\wheeled\Dingo\Dingo_ext_stop",0.56234133,1.0,250};
buildCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_building_01",0.70794576,1,200};
buildCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_building_02",0.70794576,1,200};
buildCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_building_03",0.70794576,1,200};
buildCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_building_04",0.70794576,1,200};
soundBuildingCrash[] = {"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25};
WoodCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_01",0.70794576,1,200};
WoodCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_02",0.70794576,1,200};
WoodCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_03",0.70794576,1,200};
WoodCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_04",0.70794576,1,200};
WoodCrash4[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_05",0.70794576,1,200};
WoodCrash5[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_06",0.70794576,1,200};
soundWoodCrash[] = {"woodCrash0",0.166,"woodCrash1",0.166,"woodCrash2",0.166,"woodCrash3",0.166,"woodCrash4",0.166,"woodCrash5",0.166};
ArmorCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_01",0.70794576,1,200};
ArmorCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_02",0.70794576,1,200};
ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_03",0.70794576,1,200};
ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_04",0.70794576,1,200};
soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25};
class SoundEvents
{
class AccelerationIn
{
sound[] = {"ca\Sounds_ACR\wheeled\Dingo\Dingo_int_acce",0.1,1.0};
limit = "0.15";
expression = "engineOn*(1-camPos)*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
};
class AccelerationOut
{
sound[] = {"ca\Sounds_ACR\wheeled\Dingo\Dingo_ext_acce",0.1,1.0,200};
limit = "0.15";
expression = "engineOn*camPos*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
};
};
class Sounds
{
class Engine
{
sound[] = {"ca\Sounds_ACR\wheeled\Dingo\Dingo_ext_mid",1.0,1.5,200};
frequency = "(1.0+rpm)*0.3";
volume = "engineOn*camPos*((rpm factor[0.2, 0.4])+ (rpm factor[0.8, 0.5]))";
};
class EngineHighOut
{
sound[] = {"ca\Sounds_ACR\wheeled\Dingo\Dingo_ext_high",1.0,1.5,250};
frequency = "(1.0+rpm)*0.3";
volume = "engineOn*camPos*(rpm factor[0.3, 0.9])";
};
class IdleOut
{
sound[] = {"ca\Sounds_ACR\wheeled\Dingo\Dingo_ext_idle",1.0,1.0,200};
frequency = "1";
volume = "engineOn*camPos*(rpm factor[0.6, 0.05])";
};
class TiresRockOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.31622776,1.0,30};
frequency = "1";
volume = "camPos*rock*(speed factor[2, 20])";
};
class TiresSandOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.31622776,1.0,30};
frequency = "1";
volume = "camPos*sand*(speed factor[2, 20])";
};
class TiresGrassOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass2",0.31622776,1.0,30};
frequency = "1";
volume = "camPos*grass*(speed factor[2, 20])";
};
class TiresMudOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.31622776,1.0,30};
frequency = "1";
volume = "camPos*mud*(speed factor[2, 20])";
};
class TiresGravelOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.31622776,1.0,30};
frequency = "1";
volume = "camPos*gravel*(speed factor[2, 20])";
};
class TiresAsphaltOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.31622776,1.0,30};
frequency = "1";
volume = "camPos*asphalt*(speed factor[2, 20])";
};
class NoiseOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\noise2",0.056234132,1.0,30};
frequency = "1";
volume = "camPos*(damper0 max 0.03)*(speed factor[0, 8])";
};
class EngineLowIn
{
sound[] = {"ca\Sounds_ACR\wheeled\Dingo\Dingo_int_mid",1.0,1.0,200};
frequency = "(1.0+rpm)*0.3";
volume = "engineOn*(1-camPos)*((rpm factor[0.4, 0.2])+ (rpm factor[0.8, 0.5]))";
};
class EngineHighIn
{
sound[] = {"ca\Sounds_ACR\wheeled\Dingo\Dingo_int_high",1.0,1.0,250};
frequency = "(1.0+rpm)*0.3";
volume = "engineOn*(1-camPos)*(rpm factor[0.3, 0.9])";
};
class IdleIn
{
sound[] = {"ca\Sounds_ACR\wheeled\Dingo\Dingo_int_idle",1.0,1.0,200};
frequency = "1";
volume = "engineOn*(1-camPos)*(rpm factor[0.3, 0.05])";
};
class TiresRockIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",1.0,1.0};
frequency = "1";
volume = "(1-camPos)*rock*(speed factor[2, 20])";
};
class TiresSandIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",1.0,1.0};
frequency = "1";
volume = "(1-camPos)*sand*(speed factor[2, 20])";
};
class TiresGrassIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass2",1.0,1.0};
frequency = "1";
volume = "(1-camPos)*grass*(speed factor[2, 20])";
};
class TiresMudIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",1.0,1.0};
frequency = "1";
volume = "(1-camPos)*mud*(speed factor[2, 20])";
};
class TiresGravelIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",1.0,1.0};
frequency = "1";
volume = "(1-camPos)*gravel*(speed factor[2, 20])";
};
class TiresAsphaltIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",1.0,1.0};
frequency = "1";
volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
};
class NoiseIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\int\noise2",0.0056234132,1.0};
frequency = "1";
volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)";
};
class Movement
{
sound = "soundEnviron";
frequency = "1";
volume = "0";
};
};
};
class Dingo_WDL_ACR_DZ: Dingo_DZE_Base_ACR
{
scope = public;
displayname = $STR_VEH_NAME_DINGO_M240_WOODLAND;
class AnimationSources: AnimationSources
{
class ReloadAnim
{
source = "reload";
weapon = "MG3A1_veh_ACR";
};
class ReloadMagazine
{
source = "reloadmagazine";
weapon = "MG3A1_veh_ACR";
};
class Revolving
{
source = "revolving";
weapon = "MG3A1_veh_ACR";
};
};
};
class Dingo_WDL_ACR_DZE: Dingo_WDL_ACR_DZ
{
class Turrets: Turrets
{
class MainTurret: MainTurret
{
magazines[] = {};
};
};
};
class Dingo_DST_ACR_DZ: Dingo_WDL_ACR_DZ
{
displayName = $STR_VEH_NAME_DINGO_M240_DESERT;
HiddenSelectionsTextures[] = {"\ca\wheeled_acr\dingo\data\ACR_karosse_des_co","\ca\wheeled_acr\dingo\data\ACR_DES_a_teile_co","\ca\wheeled_acr\dingo\data\FLW100_DES_co","\ca\wheeled_acr\dingo\data\FLW200_DES_co"};
};
class Dingo_DST_ACR_DZE: Dingo_WDL_ACR_DZE
{
displayName = $STR_VEH_NAME_DINGO_M240_DESERT;
HiddenSelectionsTextures[] = {"\ca\wheeled_acr\dingo\data\ACR_karosse_des_co","\ca\wheeled_acr\dingo\data\ACR_DES_a_teile_co","\ca\wheeled_acr\dingo\data\FLW100_DES_co","\ca\wheeled_acr\dingo\data\FLW200_DES_co"};
};
class Dingo_GL_Wdl_ACR_DZ: Dingo_DZE_Base_ACR
{
scope = public;
displayname = $STR_VEH_NAME_DINGO_MK19_WOODLAND;
model = "\CA\Wheeled_ACR\Dingo\AMT_Dingo2a2";
Picture = "\Ca\Wheeled_ACR\Data\UI\Picture_Dingo2_CA.paa";
class Turrets: Turrets
{
class MainTurret: MainTurret
{
gun = "mainGun";
body = "mainTurret";
hasGunner = 1;
weapons[] = {"MK19"};
magazines[] = {"48Rnd_40mm_MK19","48Rnd_40mm_MK19","48Rnd_40mm_MK19","48Rnd_40mm_MK19"};
minElev = -25;
maxElev = 60;
gunnerAction = "HMMWV_Gunner04_EP1";
viewGunnerInExternal = 0;
castGunnerShadow = 1;
stabilizedInAxes = "StabilizedInAxesBoth";
gunnerOpticsModel = "\ca\Weapons\2Dscope_RWS";
gunnerForceOptics = 1;
class ViewOptics
{
initAngleX = 0;
minAngleX = -30;
maxAngleX = 60;
initAngleY = 0;
minAngleY = -100;
maxAngleY = 100;
initFov = 0.3;
minFov = 0.015;
maxFov = 0.3;
visionMode[] = {"Normal"};
};
soundServo[] = {"\Ca\sounds\Vehicles\Servos\turret-1",0.01,1.0,10};
};
};
class AnimationSources: AnimationSources
{
class ReloadAnim
{
source = "reload";
weapon = "GMG_veh_ACR";
};
class ReloadMagazine
{
source = "reloadmagazine";
weapon = "GMG_veh_ACR";
};
class Revolving
{
source = "revolving";
weapon = "GMG_veh_ACR";
};
};
};
class Dingo_GL_Wdl_ACR_DZE: Dingo_GL_Wdl_ACR_DZ
{
class Turrets: Turrets
{
class MainTurret: MainTurret
{
magazines[] = {};
};
};
};
class Dingo_GL_DST_ACR_DZ: Dingo_GL_Wdl_ACR_DZ
{
displayname = $STR_VEH_NAME_DINGO_MK19_DESERT;
HiddenSelectionsTextures[] = {"\ca\wheeled_acr\dingo\data\ACR_karosse_des_co","\ca\wheeled_acr\dingo\data\ACR_DES_a_teile_co","\ca\wheeled_acr\dingo\data\FLW100_DES_co","\ca\wheeled_acr\dingo\data\FLW200_DES_co"};
};
class Dingo_GL_DST_ACR_DZE: Dingo_GL_Wdl_ACR_DZE
{
displayname = $STR_VEH_NAME_DINGO_MK19_DESERT;
HiddenSelectionsTextures[] = {"\ca\wheeled_acr\dingo\data\ACR_karosse_des_co","\ca\wheeled_acr\dingo\data\ACR_DES_a_teile_co","\ca\wheeled_acr\dingo\data\FLW100_DES_co","\ca\wheeled_acr\dingo\data\FLW200_DES_co"};
};

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@@ -439,6 +439,7 @@ class CfgVehicles
#include "Car\UralCivil_DZ.hpp" #include "Car\UralCivil_DZ.hpp"
#include "Car\BRDM2_DZ.hpp" #include "Car\BRDM2_DZ.hpp"
#include "Car\Jackal.hpp" #include "Car\Jackal.hpp"
#include "Car\Dingo.hpp"
//Helicopters //Helicopters
#include "Helicopter\MI17.hpp" #include "Helicopter\MI17.hpp"
#include "Helicopter\UH1H.hpp" #include "Helicopter\UH1H.hpp"

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@@ -8560,6 +8560,26 @@
<Russian>Jackal MK19 (Лесной камуфляж)</Russian> <Russian>Jackal MK19 (Лесной камуфляж)</Russian>
<German>Jackal MK19 (Waldtarn)</German> <German>Jackal MK19 (Waldtarn)</German>
</Key> </Key>
<Key ID="STR_VEH_NAME_DINGO_M240_DESERT">
<English>Dingo M240 (Desert Camo)</English>
<Russian>Dingo M240 (Пустынный камуфляж)</Russian>
<German>Dingo M240 (Wüstentarn)</German>
</Key>
<Key ID="STR_VEH_NAME_DINGO_M240_WOODLAND">
<English>Dingo M240 (Wood Camo)</English>
<Russian>Dingo M240 (Лесной камуфляж)</Russian>
<German>Dingo M240 (Waldtarn)</German>
</Key>
<Key ID="STR_VEH_NAME_DINGO_MK19_DESERT">
<English>Dingo MK19 (Desert Camo)</English>
<Russian>Dingo MK19 (Пустынный камуфляж)</Russian>
<German>Dingo MK19 (Wüstentarn)</German>
</Key>
<Key ID="STR_VEH_NAME_DINGO_MK19_WOODLAND">
<English>Dingo MK19 (Wood Camo)</English>
<Russian>Dingo MK19 (Лесной камуфляж)</Russian>
<German>Dingo MK19 (Waldtarn)</German>
</Key>
<Key ID="STR_VEH_NAME_ATV"> <Key ID="STR_VEH_NAME_ATV">
<English>ATV</English> <English>ATV</English>
<Russian>Квадроцикл</Russian> <Russian>Квадроцикл</Russian>