From 7b657419f8056e38cb9a4f5d1804c74b5e36e8ba Mon Sep 17 00:00:00 2001 From: dayz10k Date: Thu, 14 Nov 2013 15:04:09 -0500 Subject: [PATCH] Rest of FireBarrel kit and maintenance for lightpole #700, #699 --- SQF/dayz_code/Configs/cfgVehicles.hpp | 20 ++++++++++++++++++-- 1 file changed, 18 insertions(+), 2 deletions(-) diff --git a/SQF/dayz_code/Configs/cfgVehicles.hpp b/SQF/dayz_code/Configs/cfgVehicles.hpp index d1a4b9138..e6b9ea440 100644 --- a/SQF/dayz_code/Configs/cfgVehicles.hpp +++ b/SQF/dayz_code/Configs/cfgVehicles.hpp @@ -1926,7 +1926,22 @@ class CfgVehicles { }; }; }; - + class Land_Fire_barrel; + class FireBarrel_DZ: Land_Fire_barrel + { + scope = 2; + destrType = "DestructNo"; + cost = 100; + model = "\z\addons\dayz_epoch\models\oil_drum_model.p3d"; + icon = "\ca\data\data\Unknown_object.paa"; + offset[] = {0,1.5,0.5}; + mapSize = 2; + armor = 400; + displayName = "Fire Barrel"; + vehicleClass = "Fortifications"; + constructioncount = 3; + removeoutput[] = {{"ItemFuelBarrelEmpty",1}}; + }; // modular class MetalFloor_DZ: ModularItems @@ -2919,6 +2934,7 @@ class CfgVehicles { offset[] = {0,2.5,0}; displayName = "Light Pole"; vehicleClass = "Fortifications"; + maintainBuilding[] = {{"ItemPole",1}}; }; class WoodGate_DZ: BuiltItems { @@ -3198,4 +3214,4 @@ class CfgVehicles { }; -}; \ No newline at end of file +};