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Send PVDZ_sec_atp messages as array
Vanilla development commits:6e0fd6203b78ed0665fa
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@@ -163,7 +163,7 @@ if (_unit == player) then {
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default { "with suspicious weapon" };
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};
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if (!_isZombieHit) then { // don't log any zombie wounds, even from remote zombies
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PVDZ_sec_atp = [_unit, _source, _sourceWeap, _sourceDist];
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PVDZ_sec_atp = [_unit, _source, toArray _sourceWeap, _sourceDist]; //Send arbitrary string as array to allow stricter publicVariableVal.txt filter
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publicVariableServer "PVDZ_sec_atp";
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};
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};
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