1.0.2.13 developer build

This commit is contained in:
[VB]AWOL
2013-09-10 16:23:01 -05:00
parent a0d5574dfe
commit 7b15ee415d
18 changed files with 1969 additions and 1889 deletions

View File

@@ -25,6 +25,8 @@ _objectUID = _obj getVariable["ObjectUID","0"];
player removeAction s_player_packvault;
s_player_packvault = 1;
if(_objectID == "0" && _objectUID == "0") exitWith {TradeInprogress = false; s_player_packvault = -1; cutText [format["%1 not setup yet.",_text], "PLAIN DOWN"];};
if((_ownerID != dayz_combination) and (_ownerID != dayz_playerUID)) exitWith { TradeInprogress = false; s_player_packvault = -1; cutText [format["You cannot pack this %1, you do not know the combination.",_text], "PLAIN DOWN"];};
_alreadyPacking = _obj getVariable["packing",0];
@@ -57,56 +59,51 @@ if(!isNull _obj and alive _obj) then {
_magazines = getMagazineCargo _obj;
_backpacks = getBackpackCargo _obj;
if (_objectID != "0" && _objectUID != "0") then {
// Remove from database
dayzDeleteObj = [_objectID,_objectUID];
publicVariableServer "dayzDeleteObj";
// Set down vault "take" item
_bag = createVehicle [_packedClass,_pos,[], 0, "CAN_COLLIDE"];
// Delete original
deleteVehicle _obj;
// Remove from database
dayzDeleteObj = [_objectID,_objectUID];
publicVariableServer "dayzDeleteObj";
// Set down vault "take" item
_bag = createVehicle [_packedClass,_pos,[], 0, "CAN_COLLIDE"];
// Delete original
deleteVehicle _obj;
_bag setdir _dir;
_bag setpos _pos;
player reveal _bag;
_bag setdir _dir;
_bag setpos _pos;
player reveal _bag;
// Empty weapon holder
_holder = _bag;
//Add weapons
_objWpnTypes = _weapons select 0;
_objWpnQty = _weapons select 1;
_countr = 0;
{
_holder addweaponcargoGlobal [_x,(_objWpnQty select _countr)];
_countr = _countr + 1;
} forEach _objWpnTypes;
//Add Magazines
_objWpnTypes = _magazines select 0;
_objWpnQty = _magazines select 1;
_countr = 0;
{
_holder addmagazinecargoGlobal [_x,(_objWpnQty select _countr)];
_countr = _countr + 1;
} forEach _objWpnTypes;
// Empty weapon holder
_holder = _bag;
//Add Backpacks
_objWpnTypes = _backpacks select 0;
_objWpnQty = _backpacks select 1;
_countr = 0;
{
_holder addbackpackcargoGlobal [_x,(_objWpnQty select _countr)];
_countr = _countr + 1;
} forEach _objWpnTypes;
//Add weapons
_objWpnTypes = _weapons select 0;
_objWpnQty = _weapons select 1;
_countr = 0;
{
_holder addweaponcargoGlobal [_x,(_objWpnQty select _countr)];
_countr = _countr + 1;
} forEach _objWpnTypes;
//Add Magazines
_objWpnTypes = _magazines select 0;
_objWpnQty = _magazines select 1;
_countr = 0;
{
_holder addmagazinecargoGlobal [_x,(_objWpnQty select _countr)];
_countr = _countr + 1;
} forEach _objWpnTypes;
//Add Backpacks
_objWpnTypes = _backpacks select 0;
_objWpnQty = _backpacks select 1;
_countr = 0;
{
_holder addbackpackcargoGlobal [_x,(_objWpnQty select _countr)];
_countr = _countr + 1;
} forEach _objWpnTypes;
cutText [format["Your %1 has been packed",_text], "PLAIN DOWN"];
} else {
deleteVehicle _obj;
};
cutText [format["Your %1 has been packed",_text], "PLAIN DOWN"];
};
s_player_packvault = -1;
TradeInprogress = false;