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1.0.2.13 developer build
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@@ -1411,14 +1411,14 @@ class CfgVehicles {
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scope = 2;
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destrType = "DestructNo";
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cost = 100;
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offset[] = {0,1.5,0.5};
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offset[] = {0,1.5,0};
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model = "\ca\misc\jezek_kov";
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icon = "\ca\data\data\Unknown_object.paa";
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mapSize = 2;
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armor = 400;
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displayName = "Hedgehog (Steel)";
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vehicleClass = "Fortifications";
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constructioncount = 3;
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constructioncount = 1;
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removeoutput[] = {{"ItemTankTrap",1}};
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};
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// WorkBench_DZ
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@@ -2466,7 +2466,7 @@ class CfgVehicles {
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displayName = "$STR_EQUIP_NAME_20";
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class transportmagazines
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{
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class _xx_ItemTentDomed2
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class _xx_ItemTentOld
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{
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magazine = "ItemTentOld";
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count = 1;
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@@ -2479,7 +2479,7 @@ class CfgVehicles {
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displayName = "Domed Desert Tent";
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class transportmagazines
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{
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class _xx_ItemTentDomed2
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class _xx_ItemTentDomed
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{
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magazine = "ItemTentDomed";
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count = 1;
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