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https://github.com/EpochModTeam/DayZ-Epoch.git
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Add ACR Tatra T810 trucks
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@@ -138,12 +138,6 @@ class CfgVehicles
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class ViewOptics;
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};
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};
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//Won't support loading external vehicle addons (with custom UserActions) which we can not include in Epoch. Child UserActions overwrite inherited UserActions.
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/*class UserActions
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{
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class Repair {ACTION_REPAIR; radius = 8;};
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class Salvage {ACTION_SALVAGE; radius = 8;};
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};*/
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};
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class Plane: Air
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{
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@@ -157,8 +151,6 @@ class CfgVehicles
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class AnimationSources;
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class UserActions
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{
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//class Repair {ACTION_REPAIR; radius = 8;};
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//class Salvage {ACTION_SALVAGE; radius = 8;};
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class PushPlane {ACTION_PUSH;};
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};
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};
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@@ -198,11 +190,6 @@ class CfgVehicles
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brightness = 0.5;
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};
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};
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/*class UserActions
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{
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class Repair {ACTION_REPAIR; radius = 4;};
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class Salvage {ACTION_SALVAGE; radius = 4;};
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};*/
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};
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class Car : LandVehicle {
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class HitPoints
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@@ -282,7 +269,6 @@ class CfgVehicles
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//External Class
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//class SkodaBase; //in Car\Skoda.hpp
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class ATV_Base_EP1 : Car
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{
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class HitPoints : HitPoints
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@@ -308,12 +294,28 @@ class CfgVehicles
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};
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};
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class RubberBoat;
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//class UAZ_Unarmed_Base;
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//class HMMWV_Base;
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class AH6_Base_EP1;
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class An2_Base_EP1;
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class TT650_Base;
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class Truck;
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class Truck: Car
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{
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class HitPoints: HitPoints
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{
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class HitLFWheel;
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class HitLBWheel;
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class HitLMWheel;
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class HitRFWheel;
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class HitRBWheel;
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class HitRMWheel;
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class HitGlass1;
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class HitGlass2;
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class HitGlass3;
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class HitGlass4;
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};
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class DestructionEffects;
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class Turrets;
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};
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class V3S_Base : Truck
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{
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class Reflectors
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@@ -347,9 +349,6 @@ class CfgVehicles
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};
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};
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//class Ship;
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//class Bag_Base_EP1;
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//class Bag_Base_BAF;
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class HouseBase;
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class Ruins: HouseBase {};
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class House : HouseBase
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@@ -362,7 +361,6 @@ class CfgVehicles
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class Strategic;
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class NonStrategic;
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class Thing;
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// class Land_Fire;
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class BuiltItems;
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class Building;
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class ReammoBox;
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@@ -388,8 +386,6 @@ class CfgVehicles
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};
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class Old_moto_base;
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class Ikarus_base;
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//class Volha_TK_CIV_Base_EP1;
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//class LandRover_CZ_EP1;
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class Ural_Base;
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#include "RepairParts.hpp" //names for all reapir parts. Needs moving to hitpoints
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@@ -441,6 +437,7 @@ class CfgVehicles
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#include "Car\Jackal.hpp"
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#include "Car\Dingo.hpp"
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#include "Car\Octavia.hpp"
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#include "Car\Tatra_T810.hpp"
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//Helicopters
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#include "Helicopter\MI17.hpp"
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#include "Helicopter\UH1H.hpp"
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