re-add config for nutrition

This commit is contained in:
icomrade
2017-03-08 13:57:00 -05:00
parent da34b688d2
commit 7a6c6df33b
2 changed files with 5 additions and 4 deletions

View File

@@ -33,6 +33,7 @@ DZE_NoBuildNearDistance = 150; // Distance from blacklisted objects to disallow
DZE_GodModeBaseExclude = []; //Array of object class names excluded from the god mode bases feature
DZE_salvageLocked = true; //Enable or disable salvaging of locked vehicles, useful for stopping griefing on locked vehicles.
DZE_DisabledChannels = [(localize "str_channel_side"),(localize "str_channel_global"),(localize "str_channel_command")]; //List of disabled voice channels. Other channels are: "str_channel_group","str_channel_direct","str_channel_vehicle"
DZE_NutritionDivisor = [1, 1, 1, 1]; //array of DIVISORS that regulate the rate of [calories, thirst, hunger, temperature] use when "working" (keep in mind that temperature raises with actions) - min values 0.1 - Larger values slow the effect, smaller values accelerate it
// Death Messages
DZE_DeathMsgChat = "none"; //"none","global","side","system" Display death messages in selected chat channel.

View File

@@ -334,10 +334,10 @@ if (!isDedicated) then {
};
case "Working": {
if (_calorieCount > 0) then { dayz_nutrition = dayz_nutrition - _calorieCount; };
if (_thirstCount > 0) then { dayz_thirst = dayz_thirst + _thirstCount; };
if (_hungerCount > 0) then { dayz_hunger = dayz_hunger + _hungerCount; };
if (_tempCount > 0) then { dayz_temperatur = dayz_temperatur + _tempCount; };
if (_calorieCount > 0) then { dayz_nutrition = dayz_nutrition - (_calorieCount / ((DZE_NutritionDivisor select 0) max 0.1)); };
if (_thirstCount > 0) then { dayz_thirst = dayz_thirst + (_thirstCount / ((DZE_NutritionDivisor select 1) max 0.1)); };
if (_hungerCount > 0) then { dayz_hunger = dayz_hunger + (_hungerCount / ((DZE_NutritionDivisor select 2) max 0.1)); };
if (_tempCount > 0) then { dayz_temperatur = dayz_temperatur + (_tempCount / ((DZE_NutritionDivisor select 3) max 0.1)); };
};
};