Merge pull request #677 from Torndeco/patch-2

Fix for diag_log statement when player buying vehicles
This commit is contained in:
vbawol
2013-11-08 11:51:51 -08:00

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@@ -36,8 +36,8 @@ diag_log ("HIVE: WRITE: "+ str(_key));
_key call server_hiveWrite;
// Switched to spawn so we can wait a bit for the ID
[_object,_uid,_characterID,_class,_dir,_location,_donotusekey] spawn {
private ["_object","_uid","_characterID","_done","_retry","_key","_result","_outcome","_oid","_class","_location","_object_para","_donotusekey"];
[_object,_uid,_characterID,_class,_dir,_location,_donotusekey,_activatingPlayer] spawn {
private ["_object","_uid","_characterID","_done","_retry","_key","_result","_outcome","_oid","_class","_location","_object_para","_donotusekey","_activatingPlayer"];
_object = _this select 0;
_uid = _this select 1;
@@ -46,6 +46,7 @@ _key call server_hiveWrite;
//_dir = _this select 4;
_location = _this select 5;
_donotusekey = _this select 6;
_activatingPlayer = _this select 7;
_done = false;
_retry = 0;