cleanup and move road debris back to server

This commit is contained in:
[VB]AWOL
2013-11-25 15:57:57 -06:00
parent e2144b1d11
commit 796f5008b6
4 changed files with 12 additions and 17 deletions

View File

@@ -235,20 +235,15 @@ _playerObj setVariable["lastPos",getPosATL _playerObj];
dayzPlayerLogin2 = [_worldspace,_state,_randomSpot];
// PVDZE_plr_SetWeather,PVDZE_plr_SetDate
PVDZE_obj_Debris = DZE_LocalRoadBlocks;
// PVDZE_obj_Debris = DZE_LocalRoadBlocks;
_clientID = owner _playerObj;
if (!isNull _playerObj) then {
_clientID publicVariableClient "dayzPlayerLogin2";
// send road blocks
_clientID publicVariableClient "PVDZE_obj_Debris";
// _clientID publicVariableClient "PVDZE_obj_Debris";
_clientID publicVariableClient "PVDZE_plr_SetDate";
_clientID publicVariableClient "PVDZE_plr_SetWeather";
};
//record time started
_playerObj setVariable ["lastTime",time];