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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-21 10:56:29 +03:00
cleanup and move road debris back to server
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@@ -235,20 +235,15 @@ _playerObj setVariable["lastPos",getPosATL _playerObj];
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dayzPlayerLogin2 = [_worldspace,_state,_randomSpot];
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// PVDZE_plr_SetWeather,PVDZE_plr_SetDate
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PVDZE_obj_Debris = DZE_LocalRoadBlocks;
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// PVDZE_obj_Debris = DZE_LocalRoadBlocks;
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_clientID = owner _playerObj;
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if (!isNull _playerObj) then {
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_clientID publicVariableClient "dayzPlayerLogin2";
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// send road blocks
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_clientID publicVariableClient "PVDZE_obj_Debris";
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// _clientID publicVariableClient "PVDZE_obj_Debris";
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_clientID publicVariableClient "PVDZE_plr_SetDate";
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_clientID publicVariableClient "PVDZE_plr_SetWeather";
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};
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//record time started
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_playerObj setVariable ["lastTime",time];
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