Fix val sound

This commit is contained in:
AirwavesMan
2020-09-10 19:03:55 +02:00
parent c878900491
commit 7964d2c25f

View File

@@ -18,8 +18,8 @@ class VAL_DZ: Groza9_DZ
reloadTime = 0.1; reloadTime = 0.1;
recoil = "recoil_single_primary_4outof10"; recoil = "recoil_single_primary_4outof10";
recoilProne = "recoil_single_primary_prone_4outof10"; recoilProne = "recoil_single_primary_prone_4outof10";
begin1[] = {"\dayz_epoch_c\sounds\weapons\vss.ogg",1.0,1,50}; begin1[] = {"\dayz_epoch_c\sounds\weapons\vss_shot",1.0,1,50};
begin2[] = {"\dayz_epoch_c\sounds\weapons\vss.ogg",1.0,1,50}; begin2[] = {"\dayz_epoch_c\sounds\weapons\vss_shot",1.0,1,50};
soundBegin[] = {"begin1",0.5,"begin2",0.5}; soundBegin[] = {"begin1",0.5,"begin2",0.5};
minRange = 2; minRange = 2;
minRangeProbab = 0.1; minRangeProbab = 0.1;
@@ -35,8 +35,8 @@ class VAL_DZ: Groza9_DZ
reloadTime = 0.08; reloadTime = 0.08;
recoil = "recoil_auto_primary_3outof10"; recoil = "recoil_auto_primary_3outof10";
recoilProne = "recoil_auto_primary_prone_3outof10"; recoilProne = "recoil_auto_primary_prone_3outof10";
begin1[] = {"\dayz_epoch_c\sounds\weapons\vss.ogg",1.0,1,50}; begin1[] = {"\dayz_epoch_c\sounds\weapons\vss_shot",1.0,1,50};
begin2[] = {"\dayz_epoch_c\sounds\weapons\vss.ogg",1.0,1,50}; begin2[] = {"\dayz_epoch_c\sounds\weapons\vss_shot",1.0,1,50};
soundBegin[] = {"begin1",0.5,"begin2",0.5}; soundBegin[] = {"begin1",0.5,"begin2",0.5};
minRange = 0; minRange = 0;
minRangeProbab = 0.1; minRangeProbab = 0.1;