diff --git a/Server Files/MPMissions/DayZ_Epoch_1.Takistan/init.sqf b/Server Files/MPMissions/DayZ_Epoch_1.Takistan/init.sqf index 8d98869c2..fd847bf0b 100644 --- a/Server Files/MPMissions/DayZ_Epoch_1.Takistan/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_1.Takistan/init.sqf @@ -16,6 +16,8 @@ dayz_previousID = 0; player setVariable ["BIS_noCoreConversations", true]; //disable radio messages to be heard and shown in the left lower corner of the screen enableRadio false; +// May prevent "how are you civillian?" messages from NPC +enableSentences false; // DayZ Epochconfig spawnShoremode = 0; // Default = 1 (on shore) diff --git a/Server Files/MPMissions/DayZ_Epoch_10.Mountains_ACR/init.sqf b/Server Files/MPMissions/DayZ_Epoch_10.Mountains_ACR/init.sqf index d017fc9c6..1bdd7206b 100644 --- a/Server Files/MPMissions/DayZ_Epoch_10.Mountains_ACR/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_10.Mountains_ACR/init.sqf @@ -16,6 +16,8 @@ dayz_previousID = 0; player setVariable ["BIS_noCoreConversations", true]; //disable radio messages to be heard and shown in the left lower corner of the screen enableRadio false; +// May prevent "how are you civillian?" messages from NPC +enableSentences false; // DayZ Epoch config spawnShoremode = 0; // Default = 1 (on shore) diff --git a/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf b/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf index 67b3c9292..8305f3aa2 100644 --- a/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf @@ -16,6 +16,8 @@ dayz_previousID = 0; player setVariable ["BIS_noCoreConversations", true]; //disable radio messages to be heard and shown in the left lower corner of the screen enableRadio false; +// May prevent "how are you civillian?" messages from NPC +enableSentences false; // DayZ Epoch config spawnShoremode = 1; // Default = 1 (on shore) diff --git a/Server Files/MPMissions/DayZ_Epoch_12.isladuala/init.sqf b/Server Files/MPMissions/DayZ_Epoch_12.isladuala/init.sqf index 2942b169e..4d2c13451 100644 --- a/Server Files/MPMissions/DayZ_Epoch_12.isladuala/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_12.isladuala/init.sqf @@ -16,6 +16,8 @@ dayz_previousID = 0; player setVariable ["BIS_noCoreConversations", true]; //disable radio messages to be heard and shown in the left lower corner of the screen enableRadio false; +// May prevent "how are you civillian?" messages from NPC +enableSentences false; // DayZ Epoch config spawnShoremode = 1; // Default = 1 (on shore) diff --git a/Server Files/MPMissions/DayZ_Epoch_13.Tavi/init.sqf b/Server Files/MPMissions/DayZ_Epoch_13.Tavi/init.sqf index 457323bcc..1cf3304f9 100644 --- a/Server Files/MPMissions/DayZ_Epoch_13.Tavi/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_13.Tavi/init.sqf @@ -16,6 +16,8 @@ dayz_previousID = 0; player setVariable ["BIS_noCoreConversations", true]; //disable radio messages to be heard and shown in the left lower corner of the screen enableRadio false; +// May prevent "how are you civillian?" messages from NPC +enableSentences false; // DayZ Epoch config spawnShoremode = 1; // Default = 1 (on shore) diff --git a/Server Files/MPMissions/DayZ_Epoch_15.namalsk/init.sqf b/Server Files/MPMissions/DayZ_Epoch_15.namalsk/init.sqf index fb3170404..ca9476ec9 100644 --- a/Server Files/MPMissions/DayZ_Epoch_15.namalsk/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_15.namalsk/init.sqf @@ -16,6 +16,8 @@ dayz_previousID = 0; player setVariable ["BIS_noCoreConversations", true]; //disable radio messages to be heard and shown in the left lower corner of the screen enableRadio false; +// May prevent "how are you civillian?" messages from NPC +enableSentences false; // DayZ Epoch config spawnShoremode = 1; // Default = 1 (on shore) diff --git a/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/init.sqf b/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/init.sqf index 02dbf31b9..534f5299c 100644 --- a/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/init.sqf @@ -16,6 +16,8 @@ dayz_previousID = 0; player setVariable ["BIS_noCoreConversations", true]; //disable radio messages to be heard and shown in the left lower corner of the screen enableRadio false; +// May prevent "how are you civillian?" messages from NPC +enableSentences false; // DayZ Epoch config spawnShoremode = 1; // Default = 1 (on shore) diff --git a/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/init.sqf b/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/init.sqf index 66d9fd1ea..1f32c5249 100644 --- a/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/init.sqf @@ -16,6 +16,8 @@ dayz_previousID = 0; player setVariable ["BIS_noCoreConversations", true]; //disable radio messages to be heard and shown in the left lower corner of the screen enableRadio false; +// May prevent "how are you civillian?" messages from NPC +enableSentences false; // DayZ Epoch config spawnShoremode = 1; // Default = 1 (on shore) diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/init.sqf b/Server Files/MPMissions/DayZ_Epoch_18.Sara/init.sqf index 2ab1c50a0..88e0d131d 100644 --- a/Server Files/MPMissions/DayZ_Epoch_18.Sara/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/init.sqf @@ -16,6 +16,8 @@ dayz_previousID = 0; player setVariable ["BIS_noCoreConversations", true]; //disable radio messages to be heard and shown in the left lower corner of the screen enableRadio false; +// May prevent "how are you civillian?" messages from NPC +enableSentences false; // DayZ Epoch config spawnShoremode = 1; // Default = 1 (on shore) diff --git a/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/init.sqf b/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/init.sqf index d40534884..dfd191919 100644 --- a/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/init.sqf @@ -16,6 +16,8 @@ dayz_previousID = 0; player setVariable ["BIS_noCoreConversations", true]; //disable radio messages to be heard and shown in the left lower corner of the screen enableRadio false; +// May prevent "how are you civillian?" messages from NPC +enableSentences false; // DayZ Epoch config spawnShoremode = 1; // Default = 1 (on shore) diff --git a/Server Files/MPMissions/DayZ_Epoch_2.Utes/init.sqf b/Server Files/MPMissions/DayZ_Epoch_2.Utes/init.sqf index 3ca374e5a..65ef6f036 100644 --- a/Server Files/MPMissions/DayZ_Epoch_2.Utes/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_2.Utes/init.sqf @@ -16,6 +16,8 @@ dayz_previousID = 0; player setVariable ["BIS_noCoreConversations", true]; //disable radio messages to be heard and shown in the left lower corner of the screen enableRadio false; +// May prevent "how are you civillian?" messages from NPC +enableSentences false; // DayZ Epoch config spawnShoremode = 1; // Default = 1 (on shore) diff --git a/Server Files/MPMissions/DayZ_Epoch_20.fapovo/init.sqf b/Server Files/MPMissions/DayZ_Epoch_20.fapovo/init.sqf index 1f7fe181f..024fdb252 100644 --- a/Server Files/MPMissions/DayZ_Epoch_20.fapovo/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_20.fapovo/init.sqf @@ -16,6 +16,8 @@ dayz_previousID = 0; player setVariable ["BIS_noCoreConversations", true]; //disable radio messages to be heard and shown in the left lower corner of the screen enableRadio false; +// May prevent "how are you civillian?" messages from NPC +enableSentences false; // DayZ Epoch config spawnShoremode = 1; // Default = 1 (on shore) diff --git a/Server Files/MPMissions/DayZ_Epoch_21.Caribou/init.sqf b/Server Files/MPMissions/DayZ_Epoch_21.Caribou/init.sqf index f157d8b52..6a48f0e57 100644 --- a/Server Files/MPMissions/DayZ_Epoch_21.Caribou/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_21.Caribou/init.sqf @@ -16,6 +16,8 @@ dayz_previousID = 0; player setVariable ["BIS_noCoreConversations", true]; //disable radio messages to be heard and shown in the left lower corner of the screen enableRadio false; +// May prevent "how are you civillian?" messages from NPC +enableSentences false; // DayZ Epoch config spawnShoremode = 1; // Default = 1 (on shore) diff --git a/Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/init.sqf b/Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/init.sqf index af9858b64..25bf38c02 100644 --- a/Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/init.sqf @@ -16,6 +16,8 @@ dayz_previousID = 0; player setVariable ["BIS_noCoreConversations", true]; //disable radio messages to be heard and shown in the left lower corner of the screen enableRadio false; +// May prevent "how are you civillian?" messages from NPC +enableSentences false; // DayZ Epoch config spawnShoremode = 0; // Default = 1 (on shore) diff --git a/Server Files/MPMissions/DayZ_Epoch_4.Zargabad/init.sqf b/Server Files/MPMissions/DayZ_Epoch_4.Zargabad/init.sqf index 7849e2195..225910dff 100644 --- a/Server Files/MPMissions/DayZ_Epoch_4.Zargabad/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_4.Zargabad/init.sqf @@ -16,6 +16,8 @@ dayz_previousID = 0; player setVariable ["BIS_noCoreConversations", true]; //disable radio messages to be heard and shown in the left lower corner of the screen enableRadio false; +// May prevent "how are you civillian?" messages from NPC +enableSentences false; // DayZ Epochconfig spawnShoremode = 0; // Default = 1 (on shore) diff --git a/Server Files/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/init.sqf b/Server Files/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/init.sqf index 7a1131320..569d328c8 100644 --- a/Server Files/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/init.sqf @@ -16,6 +16,8 @@ dayz_previousID = 0; player setVariable ["BIS_noCoreConversations", true]; //disable radio messages to be heard and shown in the left lower corner of the screen enableRadio false; +// May prevent "how are you civillian?" messages from NPC +enableSentences false; // DayZ Epoch config spawnShoremode = 0; // Default = 1 (on shore) diff --git a/Server Files/MPMissions/DayZ_Epoch_6.Dingor/init.sqf b/Server Files/MPMissions/DayZ_Epoch_6.Dingor/init.sqf index 924cde0ba..57d0ae6fd 100644 --- a/Server Files/MPMissions/DayZ_Epoch_6.Dingor/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_6.Dingor/init.sqf @@ -16,6 +16,8 @@ dayz_previousID = 0; player setVariable ["BIS_noCoreConversations", true]; //disable radio messages to be heard and shown in the left lower corner of the screen enableRadio false; +// May prevent "how are you civillian?" messages from NPC +enableSentences false; // DayZ Epoch config spawnShoremode = 1; // Default = 1 (on shore) diff --git a/Server Files/MPMissions/DayZ_Epoch_7.Lingor/init.sqf b/Server Files/MPMissions/DayZ_Epoch_7.Lingor/init.sqf index 2dd5053b0..2e038caf5 100644 --- a/Server Files/MPMissions/DayZ_Epoch_7.Lingor/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_7.Lingor/init.sqf @@ -16,6 +16,8 @@ dayz_previousID = 0; player setVariable ["BIS_noCoreConversations", true]; //disable radio messages to be heard and shown in the left lower corner of the screen enableRadio false; +// May prevent "how are you civillian?" messages from NPC +enableSentences false; // DayZ Epoch config spawnShoremode = 1; // Default = 1 (on shore) diff --git a/Server Files/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/init.sqf b/Server Files/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/init.sqf index 1d1d09fb3..46d0add4a 100644 --- a/Server Files/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/init.sqf @@ -16,6 +16,8 @@ dayz_previousID = 0; player setVariable ["BIS_noCoreConversations", true]; //disable radio messages to be heard and shown in the left lower corner of the screen enableRadio false; +// May prevent "how are you civillian?" messages from NPC +enableSentences false; // DayZ Epochconfig spawnShoremode = 0; // Default = 1 (on shore) diff --git a/Server Files/MPMissions/DayZ_Epoch_9.Woodland_ACR/init.sqf b/Server Files/MPMissions/DayZ_Epoch_9.Woodland_ACR/init.sqf index 7a76d2c81..9493d404d 100644 --- a/Server Files/MPMissions/DayZ_Epoch_9.Woodland_ACR/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_9.Woodland_ACR/init.sqf @@ -16,6 +16,8 @@ dayz_previousID = 0; player setVariable ["BIS_noCoreConversations", true]; //disable radio messages to be heard and shown in the left lower corner of the screen enableRadio false; +// May prevent "how are you civillian?" messages from NPC +enableSentences false; // DayZ Epoch config spawnShoremode = 0; // Default = 1 (on shore)