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fixed misstake
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@@ -434,7 +434,7 @@ class Land_Ind_Shed_02_main: Default {
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maxRoaming = 3;
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}; // Qty: 283
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class HOUSERoaming: Residential {
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class HouseRoaming: Residential {
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lootChance = 0.5;
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zombieChance = 0.2;
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maxRoaming = 2;
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