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Re-enable old method with OldHeliCrash = true;
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@@ -282,9 +282,14 @@ if (isServer and isNil "sm_done") then {
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if(isnil "HeliCrashArea") then {
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HeliCrashArea = dayz_MapArea / 2;
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};
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if(isnil "OldHeliCrash") then {
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OldHeliCrash = false;
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};
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// [_guaranteedLoot, _randomizedLoot, _frequency, _variance, _spawnChance, _spawnMarker, _spawnRadius, _spawnFire, _fadeFire]
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// nul = [3, 4, (50 * 60), (15 * 60), 0.75, 'center', HeliCrashArea, true, false] spawn server_spawnCrashSite;
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if(OldHeliCrash) then {
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nul = [3, 4, (50 * 60), (15 * 60), 0.75, 'center', HeliCrashArea, true, false] spawn server_spawnCrashSite;
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};
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// Epoch Events
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nul = [] spawn server_spawnEvents;
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