increased industrial loot chances and fixed bunny hop near bases

This commit is contained in:
[VB]AWOL
2013-10-14 09:45:47 -05:00
parent 3e61f1123f
commit 78803b57cf
2 changed files with 3 additions and 2 deletions

View File

@@ -296,6 +296,7 @@ if (!isDedicated) then {
_nearbyObjects = nearestObjects[getPosATL player, dayz_disallowedVault, 8];
if (count _nearbyObjects > 0) then {
if((diag_tickTime - dayz_lastCheckBit > 4)) then {
[objNull, player, rSwitchMove,"GetOver"] call RE;
player playActionNow "GetOver";
dayz_lastCheckBit = diag_tickTime;
} else {