mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Move trader category call to client only
Server does not need the trader categories any longer. Also clean up the server_traders.sqf file. This file is redundant. If server admins want to change the trader categories, they just have to edit the path and add the file to the mission.
This commit is contained in:
@@ -5,7 +5,7 @@
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//List of files in your mission to check. For example, you may want to add 'custom\variables.sqf' etc.
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//List of files in your mission to check. For example, you may want to add 'custom\variables.sqf' etc.
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//Remove any you aren't using
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//Remove any you aren't using
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_files = [
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_files = [
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'description.ext','init.sqf','mission.sqm','rules.sqf','server_traders.sqf'
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'description.ext','init.sqf','mission.sqm','rules.sqf'
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];
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];
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_list = [];
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_list = [];
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@@ -99,7 +99,6 @@ call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functi
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progressLoadingScreen 0.15;
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progressLoadingScreen 0.15;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
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progressLoadingScreen 0.25;
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progressLoadingScreen 0.25;
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call compile preprocessFileLineNumbers "server_traders.sqf";
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\takistan.sqf"; //Add trader city objects locally on every machine early
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\takistan.sqf"; //Add trader city objects locally on every machine early
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initialized = true;
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initialized = true;
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@@ -121,6 +120,8 @@ if (isServer) then {
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};
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};
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if (!isDedicated) then {
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if (!isDedicated) then {
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\server_traders\takistan.sqf";
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if (toLower worldName == "chernarus") then {
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if (toLower worldName == "chernarus") then {
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execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf";
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execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf";
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};
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};
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@@ -1 +0,0 @@
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#include "\z\addons\dayz_code\system\mission\server_traders\takistan.sqf"
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@@ -99,7 +99,6 @@ call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functi
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progressLoadingScreen 0.15;
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progressLoadingScreen 0.15;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
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progressLoadingScreen 0.25;
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progressLoadingScreen 0.25;
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call compile preprocessFileLineNumbers "server_traders.sqf";
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus11.sqf"; //Add trader city objects locally on every machine early
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus11.sqf"; //Add trader city objects locally on every machine early
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initialized = true;
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initialized = true;
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@@ -121,6 +120,8 @@ if (isServer) then {
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};
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};
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if (!isDedicated) then {
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if (!isDedicated) then {
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\server_traders\chernarus11.sqf";
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if (toLower worldName == "chernarus") then {
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if (toLower worldName == "chernarus") then {
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execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf";
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execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf";
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};
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};
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@@ -1 +0,0 @@
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#include "\z\addons\dayz_code\system\mission\server_traders\chernarus11.sqf"
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@@ -99,7 +99,6 @@ call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functi
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progressLoadingScreen 0.15;
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progressLoadingScreen 0.15;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
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progressLoadingScreen 0.25;
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progressLoadingScreen 0.25;
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call compile preprocessFileLineNumbers "server_traders.sqf";
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\isladuala.sqf"; //Add trader city objects locally on every machine early
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\isladuala.sqf"; //Add trader city objects locally on every machine early
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initialized = true;
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initialized = true;
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@@ -121,6 +120,8 @@ if (isServer) then {
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};
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};
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if (!isDedicated) then {
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if (!isDedicated) then {
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\server_traders\isladuala.sqf";
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if (toLower worldName == "chernarus") then {
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if (toLower worldName == "chernarus") then {
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execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf";
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execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf";
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};
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};
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@@ -1 +0,0 @@
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#include "\z\addons\dayz_code\system\mission\server_traders\isladuala.sqf"
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@@ -99,7 +99,6 @@ call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functi
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progressLoadingScreen 0.15;
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progressLoadingScreen 0.15;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
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progressLoadingScreen 0.25;
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progressLoadingScreen 0.25;
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call compile preprocessFileLineNumbers "server_traders.sqf";
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\tavi.sqf"; //Add trader city objects locally on every machine early
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\tavi.sqf"; //Add trader city objects locally on every machine early
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initialized = true;
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initialized = true;
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@@ -121,6 +120,8 @@ if (isServer) then {
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};
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};
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if (!isDedicated) then {
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if (!isDedicated) then {
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\server_traders\tavi.sqf";
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if (toLower worldName == "chernarus") then {
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if (toLower worldName == "chernarus") then {
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execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf";
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execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf";
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};
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};
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@@ -1 +0,0 @@
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#include "\z\addons\dayz_code\system\mission\server_traders\tavi.sqf"
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@@ -99,7 +99,6 @@ call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functi
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progressLoadingScreen 0.15;
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progressLoadingScreen 0.15;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
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progressLoadingScreen 0.25;
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progressLoadingScreen 0.25;
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call compile preprocessFileLineNumbers "server_traders.sqf";
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\namalsk.sqf"; //Add trader city objects locally on every machine early
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\namalsk.sqf"; //Add trader city objects locally on every machine early
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initialized = true;
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initialized = true;
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@@ -121,6 +120,8 @@ if (isServer) then {
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};
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};
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if (!isDedicated) then {
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if (!isDedicated) then {
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\server_traders\namalsk.sqf";
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if (toLower worldName == "chernarus") then {
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if (toLower worldName == "chernarus") then {
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execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf";
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execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf";
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};
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};
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@@ -1 +0,0 @@
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#include "\z\addons\dayz_code\system\mission\server_traders\namalsk.sqf"
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@@ -99,7 +99,6 @@ call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functi
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progressLoadingScreen 0.15;
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progressLoadingScreen 0.15;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
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progressLoadingScreen 0.25;
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progressLoadingScreen 0.25;
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call compile preprocessFileLineNumbers "server_traders.sqf";
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\panthera2.sqf"; //Add trader city objects locally on every machine early
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\panthera2.sqf"; //Add trader city objects locally on every machine early
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initialized = true;
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initialized = true;
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@@ -121,6 +120,8 @@ if (isServer) then {
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};
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};
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if (!isDedicated) then {
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if (!isDedicated) then {
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\server_traders\panthera2.sqf";
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if (toLower worldName == "chernarus") then {
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if (toLower worldName == "chernarus") then {
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execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf";
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execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf";
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};
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};
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@@ -1 +0,0 @@
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#include "\z\addons\dayz_code\system\mission\server_traders\panthera2.sqf"
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@@ -99,7 +99,6 @@ call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functi
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progressLoadingScreen 0.15;
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progressLoadingScreen 0.15;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
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progressLoadingScreen 0.25;
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progressLoadingScreen 0.25;
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call compile preprocessFileLineNumbers "server_traders.sqf";
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus17.sqf"; //Add trader city objects locally on every machine early
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus17.sqf"; //Add trader city objects locally on every machine early
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initialized = true;
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initialized = true;
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@@ -121,6 +120,8 @@ if (isServer) then {
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};
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};
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if (!isDedicated) then {
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if (!isDedicated) then {
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\server_traders\chernarus17.sqf";
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if (toLower worldName == "chernarus") then {
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if (toLower worldName == "chernarus") then {
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execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf";
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execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf";
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};
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};
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@@ -1 +0,0 @@
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#include "\z\addons\dayz_code\system\mission\server_traders\chernarus17.sqf"
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@@ -99,7 +99,6 @@ call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functi
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progressLoadingScreen 0.15;
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progressLoadingScreen 0.15;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
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progressLoadingScreen 0.25;
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progressLoadingScreen 0.25;
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call compile preprocessFileLineNumbers "server_traders.sqf";
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\fdf_isle1_a.sqf"; //Add trader city objects locally on every machine early
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\fdf_isle1_a.sqf"; //Add trader city objects locally on every machine early
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initialized = true;
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initialized = true;
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@@ -121,6 +120,8 @@ if (isServer) then {
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};
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};
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if (!isDedicated) then {
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if (!isDedicated) then {
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\server_traders\fdf_isle1_a.sqf";
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if (toLower worldName == "chernarus") then {
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if (toLower worldName == "chernarus") then {
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execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf";
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execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf";
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};
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};
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@@ -1 +0,0 @@
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#include "\z\addons\dayz_code\system\mission\server_traders\fdf_isle1_a.sqf"
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@@ -99,7 +99,6 @@ call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functi
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progressLoadingScreen 0.15;
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progressLoadingScreen 0.15;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
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progressLoadingScreen 0.25;
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progressLoadingScreen 0.25;
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call compile preprocessFileLineNumbers "server_traders.sqf";
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\caribou.sqf"; //Add trader city objects locally on every machine early
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\caribou.sqf"; //Add trader city objects locally on every machine early
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initialized = true;
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initialized = true;
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@@ -121,6 +120,8 @@ if (isServer) then {
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};
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};
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if (!isDedicated) then {
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if (!isDedicated) then {
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\server_traders\caribou.sqf";
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if (toLower worldName == "chernarus") then {
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if (toLower worldName == "chernarus") then {
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execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf";
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execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf";
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};
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};
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@@ -1 +0,0 @@
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#include "\z\addons\dayz_code\system\mission\server_traders\caribou.sqf"
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@@ -99,7 +99,6 @@ call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functi
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progressLoadingScreen 0.15;
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progressLoadingScreen 0.15;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
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progressLoadingScreen 0.25;
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progressLoadingScreen 0.25;
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call compile preprocessFileLineNumbers "server_traders.sqf";
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\smd_sahrani_a2.sqf"; //Add trader city objects locally on every machine early
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\smd_sahrani_a2.sqf"; //Add trader city objects locally on every machine early
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initialized = true;
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initialized = true;
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@@ -121,6 +120,8 @@ if (isServer) then {
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};
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};
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if (!isDedicated) then {
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if (!isDedicated) then {
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\server_traders\smd_sahrani_a2.sqf";
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if (toLower worldName == "chernarus") then {
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if (toLower worldName == "chernarus") then {
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execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf";
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execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf";
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};
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};
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@@ -1 +0,0 @@
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#include "\z\addons\dayz_code\system\mission\server_traders\smd_sahrani_a2.sqf"
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@@ -99,7 +99,6 @@ call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functi
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progressLoadingScreen 0.15;
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progressLoadingScreen 0.15;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
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progressLoadingScreen 0.25;
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progressLoadingScreen 0.25;
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call compile preprocessFileLineNumbers "server_traders.sqf";
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\cmr_ovaron.sqf"; //Add trader city objects locally on every machine early
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\cmr_ovaron.sqf"; //Add trader city objects locally on every machine early
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initialized = true;
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initialized = true;
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@@ -121,6 +120,8 @@ if (isServer) then {
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};
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};
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if (!isDedicated) then {
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if (!isDedicated) then {
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\server_traders\cmr_ovaron.sqf";
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if (toLower worldName == "chernarus") then {
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if (toLower worldName == "chernarus") then {
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execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf";
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execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf";
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};
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};
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@@ -1 +0,0 @@
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#include "\z\addons\dayz_code\system\mission\server_traders\cmr_ovaron.sqf"
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@@ -99,7 +99,6 @@ call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functi
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progressLoadingScreen 0.15;
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progressLoadingScreen 0.15;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
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progressLoadingScreen 0.25;
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progressLoadingScreen 0.25;
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call compile preprocessFileLineNumbers "server_traders.sqf";
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\napf.sqf"; //Add trader city objects locally on every machine early
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\napf.sqf"; //Add trader city objects locally on every machine early
|
||||||
initialized = true;
|
initialized = true;
|
||||||
|
|
||||||
@@ -121,6 +120,8 @@ if (isServer) then {
|
|||||||
};
|
};
|
||||||
|
|
||||||
if (!isDedicated) then {
|
if (!isDedicated) then {
|
||||||
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\server_traders\napf.sqf";
|
||||||
|
|
||||||
if (toLower worldName == "chernarus") then {
|
if (toLower worldName == "chernarus") then {
|
||||||
execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf";
|
execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf";
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1 +0,0 @@
|
|||||||
#include "\z\addons\dayz_code\system\mission\server_traders\napf.sqf"
|
|
||||||
@@ -99,7 +99,6 @@ call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functi
|
|||||||
progressLoadingScreen 0.15;
|
progressLoadingScreen 0.15;
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
|
||||||
progressLoadingScreen 0.25;
|
progressLoadingScreen 0.25;
|
||||||
call compile preprocessFileLineNumbers "server_traders.sqf";
|
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\sauerland.sqf"; //Add trader city objects locally on every machine early
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\sauerland.sqf"; //Add trader city objects locally on every machine early
|
||||||
initialized = true;
|
initialized = true;
|
||||||
|
|
||||||
@@ -121,6 +120,8 @@ if (isServer) then {
|
|||||||
};
|
};
|
||||||
|
|
||||||
if (!isDedicated) then {
|
if (!isDedicated) then {
|
||||||
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\server_traders\sauerland.sqf";
|
||||||
|
|
||||||
if (toLower worldName == "chernarus") then {
|
if (toLower worldName == "chernarus") then {
|
||||||
execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf";
|
execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf";
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1 +0,0 @@
|
|||||||
#include "\z\addons\dayz_code\system\mission\server_traders\sauerland.sqf"
|
|
||||||
@@ -99,7 +99,6 @@ call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functi
|
|||||||
progressLoadingScreen 0.15;
|
progressLoadingScreen 0.15;
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
|
||||||
progressLoadingScreen 0.25;
|
progressLoadingScreen 0.25;
|
||||||
call compile preprocessFileLineNumbers "server_traders.sqf";
|
|
||||||
call compile preprocessFileLineNumbers "custom\compiles.sqf"; //Compile custom compiles
|
call compile preprocessFileLineNumbers "custom\compiles.sqf"; //Compile custom compiles
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\sauerland.sqf"; //Add trader city objects locally on every machine early
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\sauerland.sqf"; //Add trader city objects locally on every machine early
|
||||||
initialized = true;
|
initialized = true;
|
||||||
@@ -122,6 +121,8 @@ if (isServer) then {
|
|||||||
};
|
};
|
||||||
|
|
||||||
if (!isDedicated) then {
|
if (!isDedicated) then {
|
||||||
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\server_traders\sauerland.sqf";
|
||||||
|
|
||||||
if (toLower worldName == "chernarus") then {
|
if (toLower worldName == "chernarus") then {
|
||||||
execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf";
|
execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf";
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1 +0,0 @@
|
|||||||
#include "\z\addons\dayz_code\system\mission\server_traders\sauerland.sqf"
|
|
||||||
@@ -99,7 +99,6 @@ call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functi
|
|||||||
progressLoadingScreen 0.15;
|
progressLoadingScreen 0.15;
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
|
||||||
progressLoadingScreen 0.25;
|
progressLoadingScreen 0.25;
|
||||||
call compile preprocessFileLineNumbers "server_traders.sqf";
|
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\ruegen.sqf"; //Add trader city objects locally on every machine early
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\ruegen.sqf"; //Add trader city objects locally on every machine early
|
||||||
initialized = true;
|
initialized = true;
|
||||||
|
|
||||||
@@ -121,6 +120,8 @@ if (isServer) then {
|
|||||||
};
|
};
|
||||||
|
|
||||||
if (!isDedicated) then {
|
if (!isDedicated) then {
|
||||||
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\server_traders\ruegen.sqf";
|
||||||
|
|
||||||
if (toLower worldName == "chernarus") then {
|
if (toLower worldName == "chernarus") then {
|
||||||
execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf";
|
execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf";
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1 +0,0 @@
|
|||||||
#include "\z\addons\dayz_code\system\mission\server_traders\ruegen.sqf"
|
|
||||||
@@ -99,7 +99,6 @@ call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functi
|
|||||||
progressLoadingScreen 0.15;
|
progressLoadingScreen 0.15;
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
|
||||||
progressLoadingScreen 0.25;
|
progressLoadingScreen 0.25;
|
||||||
call compile preprocessFileLineNumbers "server_traders.sqf";
|
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\lingor.sqf"; //Add trader city objects locally on every machine early
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\lingor.sqf"; //Add trader city objects locally on every machine early
|
||||||
initialized = true;
|
initialized = true;
|
||||||
|
|
||||||
@@ -121,6 +120,8 @@ if (isServer) then {
|
|||||||
};
|
};
|
||||||
|
|
||||||
if (!isDedicated) then {
|
if (!isDedicated) then {
|
||||||
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\server_traders\lingor.sqf";
|
||||||
|
|
||||||
if (toLower worldName == "chernarus") then {
|
if (toLower worldName == "chernarus") then {
|
||||||
execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf";
|
execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf";
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1 +0,0 @@
|
|||||||
#include "\z\addons\dayz_code\system\mission\server_traders\lingor.sqf"
|
|
||||||
Reference in New Issue
Block a user