mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Add loot pos for some more sahrani and tavi building types
Vanilla commits:578e0f5c0a18d1852b56bbebc56102e70074e44f56d0ab54cbfa8c01bae4Added some new building types. No existing buildings were removed or changed, just moved around to sync order.
This commit is contained in:
@@ -45,10 +45,6 @@ class Land_Barn_W_01: Farm {
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lootPosSmall[] = {{4.09351,10.3872,-2.69559},{0.10791,3.48096,-2.64446},{-4.51636,-12.2603,-2.67148},{3.54419,-15.8311,-2.63077}};
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};
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class land_shed_m01: Farm { //DZE ADDED
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zedPos[] = {{0.218262,-1.78369,-0.347349}};
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};
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class Land_Barn_W_02: Farm {
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zedPos[] = {{3.35938,-0.151367,-2.31305},{-2.84351,0.213867,-2.31177},{-2.94604,-5.01465,-2.28998},{2.53711,-5.89258,-2.28949},{3.16479,5.56543,-2.28406},{-5.63306,4.83105,-2.26355}};
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//lootPos[] = {{3.17,5.57,-2.28},{2.54,-5.89,-2.29},{-2.84,0.21,-2.31},{-5.63,4.83,-2.26},{-0.21,3.44,-2.31},{-0.74,-5.93,-2.31}};
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@@ -78,28 +74,52 @@ class Land_Shed_W02: Farm {
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zedPos[] = {{0.688232,1.88281,-0.00292969}};
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lootPos[] = {{0.688232,1.88281,-0.00292969}};
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};
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//DZE ADDED BELOW
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// ALT-MAP Support
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class Land_sara_stodola: Farm { // brown wooden barn one story
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zedPos[] = {{-0.637695,2.9707,-2.19523},{0.459961,0.398438,-2.19523}};
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lootPos[] = {{5.01367,3.33118,-2.19523},{2.51758,1.05737,-2.19523},{-1.30957,-1.02954,-2.19523},{-4.24414,4.0238,-2.19523},{5.16211,-0.661621,-2.19523}};
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};
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//land_domek_podhradi_1 in Residential.hpp
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class land_jzd_stodola2: Farm { // one story cement, sliding wooe doors, hay bales inside
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zedPos[] = {{5.2832,-11.1592,-2.0262},{-2.20215,-0.935547,-2.0262}};
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lootPos[] = {{8.15527,11.8477,-2.0262},{5.5127,5.6377,-2.0262},{-4.16113,3.67383,-2.0262},{7.53223,-14.4741,-2.0262},{1.16992,0.390625,1.31123}};
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};
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class land_jzd_kr2: Farm { // one story cement barn
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zedPos[] = {{2.12061,-22.3691,-6.30976},{2.86523,-3.03125,-6.17321},{0.813965,4.67188,-6.17321}};
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//lootPos[] = {{3.86279,9.33008,-2.05339},{-2.43359,-9.56152,-2.0534},{2.12061,-22.3691,-6.30976},{2.13379,17.9229,-6.30976},{2.86523,-3.03125,-6.17321},{0.813965,4.67188,-6.17321}};
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lootPos[] = {{1.92139,-4.90527,-6.17321},{0.709961,5.00488,-6.17321},{1.8623,7.37109,1.40623},{3.00684,-3.30566,1.41873},{-3.0625,-3.38477,-2.05339},{-2.62646,10.8418,-2.05339}};
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};
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class land_jzd_kr1: Farm { // one story cement barn
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zedPos[] = {{0.0078125,-1.14941,-2.14676},{-4.2085,-12.3887,-2.14676},{0.878906,-9.51953,-6.26657}};
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//lootPos[] = {{-2.42578,6.77832,-2.14676},{0.0078125,-1.14941,-2.14676},{-4.2085,-12.3887,-2.14676},{0.878906,-9.51953,-6.26657},{-0.756348,0.71875,-6.26657}};
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lootPos[] = {{-1.04834,-3.67578,-6.27279},{1.63818,0.775391,-6.27279},{-1.41992,5.10449,-6.27279},{-0.993164,2.94629,-2.15298},{0.717285,-3.79688,-2.15298}};
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};
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class land_jzd_stodola2: Farm { // one story cement, sliding wooe doors, hay bales inside
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zedPos[] = {{5.2832,-11.1592,-2.0262},{-2.20215,-0.935547,-2.0262}};
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//lootPos[] = {{5.2832,-11.1592,-2.0262},{4.56445,10.0796,-2.0262},{-2.20215,-0.935547,-2.0262},{4.02734,4.24463,-2.0262}};
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lootPos[] = {{8.15527,11.8477,-2.0262},{5.5127,5.6377,-2.0262},{-4.16113,3.67383,-2.0262},{7.53223,-14.4741,-2.0262},{1.16992,0.390625,1.31123}};
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//land_hut02 in Residential.hpp
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//land_hut01 in Residential.hpp
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//land_hut04 in Residential.hpp
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//Land_House_L_8_EP1 in Residential.hpp
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//Land_House_L_3_EP1 in Residential.hpp
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//Land_House_L_4_EP1 in Residential.hpp
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//Land_House_L_6_EP1 in Residential.hpp
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class land_smd_hut02: Farm { // grass hut
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lootPos[] = {{0.338867,0.525391,-0.445763}};
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};
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class land_smd_hut01: Farm { // grass hut
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zedPos[] = {{1.9834,-3.39844,-0.44834}};
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lootPos[] = {{0.223633,-0.512695,-0.44834},{3.22607,1.40723,-0.44834}};
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};
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class land_smd_hut04: Farm { // grass hut
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lootPos[] = {{0.250977,1.02734,-0.437198}};
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};
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//Land_bouda2_vnitrek in Residential.hpp
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class Land_smd_sara_stodola2: Farm { // brown open barn
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zedPos[] = {{1.01563,-0.325195,-2.16877}};
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lootPos[] = {{4.57617,0.255859,-2.16877},{-4.61133,-1.60156,-2.16877},{-5.38281,2.94336,-2.16877}};
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};
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// ALT-MAP Support
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//DZE ADDED BELOW
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class land_jzd_stodola1: Farm {
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lootPos[] = {{-3.81592,-11.418,-2.0262},{1.73877,-6.20605,-2.0262},{-4.13477,-0.265625,-2.0262},{-1.04883,0.180664,-2.0262}};
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};
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class Land_sara_stodola: Farm { // brown wooden barn one story
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zedPos[] = {{-0.637695,2.9707,-2.19523},{0.459961,0.398438,-2.19523}};
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//lootPos[] = {{2.72266,-1.14648,-2.19523},{4.06152,3.59375,-2.19523},{-3.32324,3.92969,-2.19523},{-3.99219,-0.698242,-2.19523}};
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lootPos[] = {{5.01367,3.33118,-2.19523},{2.51758,1.05737,-2.19523},{-1.30957,-1.02954,-2.19523},{-4.24414,4.0238,-2.19523},{5.16211,-0.661621,-2.19523}};
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class land_shed_m01: Farm {
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zedPos[] = {{0.218262,-1.78369,-0.347349}};
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};
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@@ -1043,6 +1043,135 @@ class Land_Ind_Quarry : Industrial
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};
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lootPos[] = {{-4.53,-6.8,5.25},{-4.36,16.23,5.26},{0.74,-10.68,-7.48},{-2.97,-15.79,-7.48},{-7.11,3.25,-7.48},{6.12,6.62,-7.48},{6.38,9.22,-7.48},{-7.12,13.38,-7.48},{-4.55,6.12,5.29}};
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};
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// ALT-MAP Support
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class Land_MBG_Warehouse : Industrial // cement garage with roll up doors
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{
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zombieChance =1;
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zedPos[] = { {18.6279,-11.8701,-6.14345},{18.7441,-3.52979,-6.14345},{19.6816,10.3794,-6.14345} };
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lootPos[] = {
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{18.6279,-11.8701,-6.14345},
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{18.7441,-3.52979,-6.14345},
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{19.6816,10.3794,-6.14345},
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{19.3037,-4.68115,-2.84345},
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{20.1992,9.28613,-2.84345},
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{-14.5117,-11.2427,5.15655},
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{19.957,-11.1582,5.15655},
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{4.71289,1.58838,5.15655}
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};
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};
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class Land_aif_tovarna1 : Industrial // concrete, blue sliding doors, generators upstairs
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{
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zombieChance =1;
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zedPos[] = { {0.583008,-5.31641,-6.33001},{-9.15723,0.269531,-6.33001} };
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lootPos[] = { {-10.3301,-8.71875,-0.352261}, {2.54883,3.63672,-0.352261},{-5.18652,-8.57422,2.39782},{2.47559,0.566406,2.39782},{-0.111328,0.832031,5.31266},{-8.40918,-5.96484,5.31261} };
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};
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class Land_MBG_Radiotelescope : Industrial // radio telescope
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{
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zedPos[] = { {1.30273,-5.41602,-8.95671},{-5.34375,2.29785,-9.72141},{-0.125,6.33398,-9.952} };
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};
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//Land_House_C_10_EP1 in Residential.hpp
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class land_mbg_garage_single_b: Industrial {
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lootPos[] = {
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{2.54492,3.97607,-1.03899},
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{4.13672,-0.0625,-1.03899}
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};
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lootPosSmall[] = {
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{4.50586,2.56982,-1.03899}
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};
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zedPos[] = {{2.96094,6.3374,-0.133815}};
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};
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class Land_seb_bouda_plech : Industrial // shed
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{
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zedPos[] = {{0.587891,-0.694336,-1.25855},{-1.32471,2.75488,-1.72853}};
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lootPos[] = {{0.518555,-1.09863,-1.24038},{0.78418,0.317871,-1.30457},{-1.39551,-1.56641,-1.72854},{1.45264,1.75,-1.72855}};
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};
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//Land_hut_old01 in Residential.hpp
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//land_bunka in Office.hpp
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class land_molovabud2 : Industrial // brick and concrete
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{
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zedPos[] = {{0.902344,2.01514,-1.51244},{-0.229492,2.83521,-1.51244}};
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lootPos[] = {{-1.29492,4.75195,-2.46292},{2.67529,3.74512,-2.46296},{2.27832,-6.29395,-2.46296},{-1.73779,-6.27246,-2.46292},{0.274902,-5.6543,-2.46294},
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{-0.87793,4.93457,-2.46293},{-7.5376,4.89258,1.41187}};
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};
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class land_molovabud1: Industrial { // brick and concrete
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lootPos[] = {{-2.4458,2.20703,1.27995},{-4.68164,1.95508,1.27995},{-7.92822,6.29199,1.27995},{-1.81055,-1.29199,1.56745}};
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};
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class land_seb_rozvodna: Industrial {
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lootPos[] = {{-1.2168,2.9668,0.583904}};
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};
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class land_provoz2 : Industrial // brick with metal roof
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{
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zedPos[] = {{-3.44727,-2.83105,-2.30756},{3.27734,1.92676,-2.30756}};
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lootPos[] = {{3,0.40332,-2.51849},{-4.00488,0.662598,-2.51849},{3.23877,-2.76855,-2.30756},{-3.35352,1.86328,-2.30756}};
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};
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class land_sklad2 : Industrial // brick garage with metal roof
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{
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zedPos[] = {{2.60986,-1.60938,-2.38225},{3.19336,2.91602,-2.38225},{-2.04541,-0.470703,-2.38225}};
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lootPos[] = {{2.60986,-1.60938,-2.38225},{3.19336,2.91602,-2.38225},{-2.04541,-0.470703,-2.38225}};
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};
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class land_hala1 : Industrial // brick factory with tanks inside
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{
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zedPos[] = {{2.23096,-5.30859,-3.98352},{1.9248,-3.57227,4.05042},{3.47656,1.4502,4.04957}};
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lootPos[] = {{2.23096,-5.30859,-3.98352},{1.9248,-3.57227,4.05042},{3.47656,1.4502,4.04957}};
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};
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class land_seb_main_fac : Industrial // large concrete factory
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{
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zedPos[] = {{2.23096,-5.30859,-3.98352},{1.9248,-3.57227,4.05042},{3.47656,1.4502,4.04957}};
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lootPos[] = {{4.19727,-1.7002,-5.81592},{13.6123,-3.59717,-5.75059},{18.8447,-0.019043,-5.83285},{4.12305,15.0049,8.63872},{2.93262,5.25195,8.63872},
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{19.748,12.3213,8.63872},{20.1475,5.85547,8.63872},{-6.57617,4.96094,4.16873},{-4.16797,9.9248,4.16873}};
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};
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class land_garaze: Industrial {
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lootPos[] = {{-0.00292969,-7.72925,-2.12658},{3.7334,1.02759,-2.12658},{3.2793,6.28857,-2.12658},{6.72949,7.34131,-2.12658},{1.68848,-3.91479,-2.12658}};
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};
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class Land_vys_budova_p1 : Industrial // one story garage 1 broken wood door
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{
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zedPos[] = {{5.57129,-4.15234,-2.09256},{4.67871,0.528564,-2.09256},{5.05273,4.5957,-2.09255}};
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lootPos[] = {{-4.2168,-3.61816,-2.96085},{-4.59521,3.25635,-2.96088},{3.84375,2.55566,-2.96088},{1.14941,8.65527,5.59122},{-5.85205,2.18896,5.59122},
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{-3.25635,-9.58398,5.59122},{-2.90771,-0.239746,5.59869},{-1.104,-0.294434,2.12335},{-1.09863,0.403809,-0.407806},{4.30469,-1.36182,-2.96088}};
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};
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class Land_Ind_Oil_Tower_EP1: Industrial
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{
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lootPos[] = {{ 3.55743,-5.92773,-12.9755 },{ 4.63086,1.24902,-12.9932 },{ -0.240356,-1.08252,-12.9875 },{ 6.87689,-6.34961,-8.00889 },{ 2.31177,0.231689,-8.00478 }};
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};
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class Land_tovarna1: Industrial
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{
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lootPos[] = {{ 2.83887,5.23889,-5.75442 },{ -2.30774,7.31934,-5.75442 },{ -11.0908,5.44897,-5.75442 },{ -11.4746,-1.5791,-5.75442 },{ -5.52405,1.68994,-5.75442 },{ 2.82605,1.4801,-5.75442 },
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{ 2.44128,-6.50256,-5.75442 },{ -6.68335,-0.453369,2.17997 },{ -3.81812,0.690186,2.17997 },{ 2.78735,1.19409,2.17997 },{ 1.59167,-6.06665,2.17997 },{ -2.4646,-5.63696,2.17997 },{ -5.77393,-7.28271,2.17997 },{ -0.484985,-3.14197,4.82992 }};
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};
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class Land_Fort_Watchtower : Industrial //
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{
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zedPos[] = {{0.271973,0.984497,-2.21036}};
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lootPos[] = {{0.126953,-0.00146484,-2.21036}};
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};
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class Land_ibr_FuelStation_Build: Industrial // gas station
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{
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lootChance = 0.5;
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zombieClass[] = {"zZombie_Base","zZombie_Base","z_teacher","z_suit1","z_suit2"};
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zedPos[] = {{2.19458,-0.13916,-1.33611}};
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lootPos[] = {{-1.34521,1.40698,-1.33611},{2.27051,-0.949951,-1.33611},{-2.23193,-1.146,-1.33589},{-0.185059,0.775146,-1.33609}};
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};
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class Land_House_C_12_EP1: Industrial // makeshift repair shop w/car ramps
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{
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zedPos[] = {{2.11182,-8.16724,1.00763},{1.85498,-3.48828,-2.63601},{-2.74854,0.133301,-2.63601},{2.65674,-5.69165,-2.63601},{-2.60742,-7.35913,1.0174}};
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lootPos[] = {{-3.27197,-1.5813,-3.50101},{-2.09863,-6.13086,-3.52102},{-2.979,-8.6936,0.141808},{-2.66602,-3.0437,0.139957},{5.91016,-3.59204,0.132626},{2.33154,-1.00244,-3.51937}};
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lootPosSmall[] = {{-4.03857,-2.06226,-2.43102},{-4.02344,-1.44019,-3.11102},{-3.55371,-0.618164,-3.29102},{7.38184,0.690674,-3.12101},{-2.99268,-6.54883,3.45573},{7.58105,-2.40894,0.112629},{-1.79004,-3.58325,0.128376},{-2.05713,-9.00806,0.150394}};
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};
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class LAND_garaz_bez_tanku: Industrial // barrier garage thing walk up sides
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{
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lootPos[] = {{-2.98047,0.0463867,3.41651}};
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lootPosSmall[] = {{-1.36499,-0.579102,3.42651}};
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zedPos[] = {{-5.14404,-2.02295,-1.71924},{4.92676,-2.67383,-1.71924}};
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};
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class Land_leseni2x: Industrial
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{
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lootPos[] = {{1.15625,-0.206055,2.55466}};
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};
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class Land_smd_garaz_open: Industrial // garage with 3 green doors
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{
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lootPos[] = {{-5.10742,-0.351563,-1.22162},{-1.11328,-0.112305,-1.22162},{3.65039,-0.338867,-1.22162}};
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};
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// ALT-MAP Support
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//DZE ADDED BELOW
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class land_trubice: Industrial {
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lootPos[] = {{-2.36719,2.7627,2.59438},{5.82715,3.01563,2.59438},{1.57617,0.709961,2.59438}};
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@@ -1061,9 +1190,6 @@ class land_cast1: Industrial {
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class land_panelova: Industrial {
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lootPos[] = {{16,-14.6357,-4.04666},{3.79102,1.25659,-4.08966},{-15.4639,-8.38086,-4.08966},{-14.3535,-0.195313,-4.08966},{-1.61719,-12.8313,-4.08966},{15.4287,-4.25635,3.37273},{9.19336,-14.6272,3.37141},{5.80957,9.09253,3.37141},{9.95508,9.7937,3.37141},{-8.11523,-2.98291,3.34401},{-15.2598,-8.56641,3.34401}};
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};
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class land_garaze: Industrial {
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lootPos[] = {{-0.00292969,-7.72925,-2.12658},{3.7334,1.02759,-2.12658},{3.2793,6.28857,-2.12658},{6.72949,7.34131,-2.12658},{1.68848,-3.91479,-2.12658}};
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};
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class land_seb_bouda3: Industrial {
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lootPos[] = {{2.63574,-3.0332,-1.72872},{-2.71875,-5.08691,-1.72873},{-3.00293,-1.50781,-1.72877},{-2.91357,3.86328,-1.72876},{3.12891,3.01563,-1.72879}};
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};
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@@ -1079,9 +1205,6 @@ class land_seb_mine_main_opt: Industrial {
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class land_seb_mine_near: Industrial {
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lootPos[] = {{7.87646,-5.52881,-8.8979},{9.02979,-5.5918,-8.8979},{4.37451,-7.10156,-8.8979}};
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};
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class land_molovabud1: Industrial {
|
||||
lootPos[] = {{-2.4458,2.20703,1.27995},{-4.68164,1.95508,1.27995},{-7.92822,6.29199,1.27995},{-1.81055,-1.29199,1.56745}};
|
||||
};
|
||||
class land_f_b1: Industrial { // one story garage and ramp
|
||||
zedPos[] = {{2.6582,-3.80225,-3.08734},{3.87988,2.10889,-3.1054}};
|
||||
//lootPos[] = {{-3.18848,-0.702148,-2.21533},{-2.42188,-4.46582,-2.21533}};
|
||||
@@ -1100,9 +1223,6 @@ class land_seb_vod_vez: Industrial {
|
||||
class land_seb_near_fac: Industrial {
|
||||
lootPos[] = {{-10.4116,-18.0859,1.75552}};
|
||||
};
|
||||
class land_seb_rozvodna: Industrial {
|
||||
lootPos[] = {{-1.2168,2.9668,0.583904}};
|
||||
};
|
||||
|
||||
class Land_FuelStation_Build_PMC : Industrial //IndustrialFuel
|
||||
{
|
||||
@@ -1110,13 +1230,6 @@ class Land_FuelStation_Build_PMC : Industrial //IndustrialFuel
|
||||
{-1.51141,1.30359,-1.33611},
|
||||
{2.23376,0.0710449,-1.33611}};
|
||||
};
|
||||
|
||||
class Land_leseni2x: Industrial
|
||||
{
|
||||
lootPos[] = {
|
||||
{1.15625,-0.206055,2.55466}};
|
||||
};
|
||||
|
||||
class land_bouda_garaz: Industrial
|
||||
{
|
||||
lootPos[] = {
|
||||
@@ -1138,35 +1251,6 @@ class land_dum_istan2_02: Industrial
|
||||
{-0.566406,-3.44775,-4.14959},
|
||||
{-2.00146,1.43604,-4.14959}};
|
||||
};
|
||||
class LAND_garaz_bez_tanku: Industrial
|
||||
{
|
||||
lootPos[] = {
|
||||
{-2.98047,0.0463867,3.41651}
|
||||
};
|
||||
lootPosSmall[] = {
|
||||
{-1.36499,-0.579102,3.42651}
|
||||
};
|
||||
zedPos[] = {{-5.14404,-2.02295,-1.71924},{4.92676,-2.67383,-1.71924}};
|
||||
};
|
||||
|
||||
class Land_tovarna1: Industrial
|
||||
{
|
||||
lootPos[] = {
|
||||
{ 2.83887,5.23889,-5.75442 },
|
||||
{ -2.30774,7.31934,-5.75442 },
|
||||
{ -11.0908,5.44897,-5.75442 },
|
||||
{ -11.4746,-1.5791,-5.75442 },
|
||||
{ -5.52405,1.68994,-5.75442 },
|
||||
{ 2.82605,1.4801,-5.75442 },
|
||||
{ 2.44128,-6.50256,-5.75442 },
|
||||
{ -6.68335,-0.453369,2.17997 },
|
||||
{ -3.81812,0.690186,2.17997 },
|
||||
{ 2.78735,1.19409,2.17997 },
|
||||
{ 1.59167,-6.06665,2.17997 },
|
||||
{ -2.4646,-5.63696,2.17997 },
|
||||
{ -5.77393,-7.28271,2.17997 },
|
||||
{ -0.484985,-3.14197,4.82992 }};
|
||||
};
|
||||
class Land_Ind_Garage01_EP1: Industrial
|
||||
{
|
||||
lootPos[] = {
|
||||
@@ -1181,27 +1265,6 @@ class Land_Ind_Garage01_EP1: Industrial
|
||||
};
|
||||
zedPos[] = {{0.125488,0.557861,-0.357141},{1.11084,-1.33643,-0.36116}};
|
||||
};
|
||||
|
||||
class land_mbg_garage_single_b: Industrial {
|
||||
lootPos[] = {
|
||||
{2.54492,3.97607,-1.03899},
|
||||
{4.13672,-0.0625,-1.03899}
|
||||
};
|
||||
lootPosSmall[] = {
|
||||
{4.50586,2.56982,-1.03899}
|
||||
};
|
||||
zedPos[] = {{2.96094,6.3374,-0.133815}};
|
||||
};
|
||||
class Land_House_C_12_EP1: Industrial
|
||||
{
|
||||
lootPos[] = {
|
||||
{-3.27197,-1.5813,-3.50101},{-2.09863,-6.13086,-3.52102},{-2.979,-8.6936,0.141808},{-2.66602,-3.0437,0.139957},{5.91016,-3.59204,0.132626},{2.33154,-1.00244,-3.51937}
|
||||
};
|
||||
lootPosSmall[] = {
|
||||
{-4.03857,-2.06226,-2.43102},{-4.02344,-1.44019,-3.11102},{-3.55371,-0.618164,-3.29102},{7.38184,0.690674,-3.12101},{-2.99268,-6.54883,3.45573},{7.58105,-2.40894,0.112629},{-1.79004,-3.58325,0.128376},{-2.05713,-9.00806,0.150394}
|
||||
};
|
||||
zedPos[] = {{2.11182,-8.16724,1.00763},{1.85498,-3.48828,-2.63601},{-2.74854,0.133301,-2.63601},{2.65674,-5.69165,-2.63601},{-2.60742,-7.35913,1.0174}};
|
||||
};
|
||||
class Land_Ind_Oil_Pump_EP1: Industrial
|
||||
{
|
||||
lootPos[] = {
|
||||
@@ -1250,12 +1313,6 @@ class Land_Ind_FuelStation_Build_EP1: Industrial
|
||||
zombieClass[] = {"zZombie_Base","zZombie_Base","z_teacher","z_suit1","z_suit2"};
|
||||
lootPos[] = {{-1.34521,1.40698,-1.33611},{2.27051,-0.949951,-1.33611},{-2.23193,-1.146,-1.33589},{-0.185059,0.775146,-1.33609}};
|
||||
};
|
||||
class Land_ibr_FuelStation_Build: Industrial //IndustrialFuel
|
||||
{
|
||||
lootChance = 0.5;
|
||||
zombieClass[] = {"zZombie_Base","zZombie_Base","z_teacher","z_suit1","z_suit2"};
|
||||
lootPos[] = {{-1.34521,1.40698,-1.33611},{2.27051,-0.949951,-1.33611},{-2.23193,-1.146,-1.33589},{-0.185059,0.775146,-1.33609}};
|
||||
};
|
||||
class hiluxWreck: Industrial
|
||||
{
|
||||
zombieClass[] = {"zZombie_Base","z_hunter"};
|
||||
@@ -1265,12 +1322,3 @@ class hiluxWreck: Industrial
|
||||
maxRoaming = 2;
|
||||
lootPos[] = {};
|
||||
};
|
||||
class Land_Ind_Oil_Tower_EP1: Industrial
|
||||
{
|
||||
lootPos[] = {
|
||||
{ 3.55743,-5.92773,-12.9755 },
|
||||
{ 4.63086,1.24902,-12.9932 },
|
||||
{ -0.240356,-1.08252,-12.9875 },
|
||||
{ 6.87689,-6.34961,-8.00889 },
|
||||
{ 2.31177,0.231689,-8.00478 }};
|
||||
};
|
||||
|
||||
@@ -223,6 +223,11 @@ class Land_Mil_Barracks_L: Military {
|
||||
lootPos[] = {{-0.82,-4.72,-2.2},{4,-5.22,-2.21},{7.3,-4.04,-2.21}};
|
||||
};
|
||||
// ALT-MAP Support
|
||||
class Land_budova4_in: Military // barracks broken blue front door. cannot enter inner rooms
|
||||
{
|
||||
zedPos[] = {{-3.94531,2.27344,-1.88723},{-0.0566406,2.2666,-1.88723},{6.27148,2.5752,-1.88723}};
|
||||
lootPos[] = {{ -6.50415,2.1416,-1.88723 },{ -1.66162,2.10168,-1.88723 },{ 2.94312,2.297,-1.88723 },{ 5.34082,-1.82922,-1.88723 }};
|
||||
};
|
||||
class Land_kostel_trosky: MilitarySpecial // church ruins
|
||||
{
|
||||
zedPos[] = {{-0.388672,10.0176,-5.37072},{-2.97852,-0.816406,-5.55207}};
|
||||
@@ -233,6 +238,7 @@ class Land_MBG_Killhouse_3: Military // cement 2 story
|
||||
zedPos[] = {{-4.10547,-0.466797,0.451439},{-2.06152,3.2168,0.451439},{-10.7031,3.0293,0.451439},{-8.07715,-1.2168,0.451439}};
|
||||
lootPos[] = {{-4.10547,-0.466797,0.451439},{-2.06152,3.2168,0.451439},{-10.7031,3.0293,0.451439},{-8.07715,-1.2168,0.451439}};
|
||||
};
|
||||
//Land_MBG_Killhouse_4 in Residential.hpp
|
||||
class Land_aif_strazni_vez: Military // metal platform-overlook
|
||||
{
|
||||
lootPos[] = {{0.113281,0.859375,1.46157},{-1.24023,1.25195,1.46157}};
|
||||
@@ -242,25 +248,86 @@ class Land_MBG_Killhouse_2: Military // cement 2 story
|
||||
zedPos[] = {{-4.58887,-4.49023,-2.79856},{1.78516,1.58887,3.80144}};
|
||||
lootPos[] = {{-4.58887,-4.49023,-2.79856},{6.50488,5.86328,-2.79856},{-6.24365,-4.69336,0.501437},{-4.99805,-4.63281,3.80144},{5.48828,-3.87793,3.80144}};
|
||||
};
|
||||
//Land_A_Villa_EP1 in Office.hpp
|
||||
class Land_buova4_winter: MilitarySpecial // winter version of military barracks
|
||||
{
|
||||
zedPos[] = {{-1.95361,2.57813,-1.1084},{5.46289,2.5791,-1.1084},{1.29346,-2.16211,-1.09839},{-1.78369,-0.166992,-1.09839},{-5.39355,-2.11719,-1.09839},{-5.4707,2.58203,-1.09839},{-1.80664,-1.97559,-1.09827},{5.38965,-1.75781,-1.09827},{-9.1499,-2.55859,-1.09827},{1.4668,-0.129883,-1.09814},{-4.77881,0.0498047,-1.09814},{-8.32617,-0.144531,-1.09814}};
|
||||
lootChance = 0.3;
|
||||
lootPos[] = {{-0.39,-2.02,-1.1},{-5.67,1.68,-1.1},{-1.95,2.58,-1.11},{5.46,2.58,-1.11},{6.37,-1.22,-0.93},{-0.24,-1.04,0.1},{-3.53,-0.38,-1.1},{-5.39,-2.23,-1.1},{-6.78,-1.34,-0.7},{-9.07,-0.53,-1.1},{2.97,-0.92,-1.1},{1.11,-2.35,-1.1}};
|
||||
};
|
||||
class land_pozorovatelna: Military { // concrete tower
|
||||
//lootChance = 0.3;
|
||||
lootPos[] = {{-2.36328,-2.79248,-2.49767},{3.11426,-2.92969,-2.49767},{0.740234,2.47852,-2.49767},{-1.67578,-2.50049,7.54509},{-1.23047,1.90283,7.54509},{2.88477,2.08496,7.54509},{2.61426,-2.48096,7.54509},{0.491211,-0.290527,7.54509}};
|
||||
};
|
||||
class land_hlaska: Military // metal platform
|
||||
{
|
||||
lootChance = 0.3;
|
||||
lootPos[] = {{-0.802246,0.614258,3.77092},{0.917969,0.9375,3.77093}};
|
||||
};
|
||||
class Land_MBG_Killhouse_1: Military // cement block building
|
||||
{
|
||||
lootChance = 0.25;
|
||||
lootPos[] = {{-1.98071,5.50488,1.25144},{-2.79443,0.65625,-2.04856},{2.88354,2.7627,-2.04856}};
|
||||
};
|
||||
class land_army_hut2_int: Military // beige hut on blocks
|
||||
{
|
||||
lootPos[] = {{ -0.421387,-0.0517578,-0.948329 },{ 1.80103,0.945313,-0.948329 },{ 2.24585,-2.6875,-0.948329 },{ -1.24561,-1.53955,-0.948329 }};
|
||||
};
|
||||
class land_army_hut_int: Military // beige hut on blocks
|
||||
{
|
||||
lootPos[] = {{ 2.7959,-5.07373,-1.33056 },{ 2.79785,-2.1626,-1.33056 },{ -0.943359,-0.060791,-1.35981 },{ 0.689453,1.87134,-1.36167 }};
|
||||
};
|
||||
class Land_army_hut3_long_int: Military // beige hut on blocks
|
||||
{
|
||||
lootPos[] = {{ -2.88721,-4.36035,-1.23617 },{ 0.753906,-3.90039,-1.23617 },{ -2.53711,-1.95117,-1.23617 },{ -2.27856,-0.211914,-1.23617 },{ -0.0664063,-1.70801,-1.23617 },{ 0.141113,2.31104,-1.23617 }};
|
||||
};
|
||||
//Land_ibr_terminal in Office.hpp
|
||||
class Land_smd_garaz_s_tankem: Military // garage - blockade - ladder
|
||||
{
|
||||
zedPos[] = {{5.83203,2.34961,-2.49103}};
|
||||
lootPos[] = {{5.83203,2.34961,-2.49103},{-0.569336,3.00684,3.4697}};
|
||||
};
|
||||
class land_smd_army_hut2_int: Military { // beige hut on blocks
|
||||
lootPos[] = {{-0.848633,-1.24316,-0.948334},{-1.92383,-0.00390625,-0.948334},{2.7959,-0.0146484,-0.948334}};
|
||||
lootPosSmall[] = {{0.15918,-1.26465,-0.498337},{3.0791,1.96387,-0.948334}};
|
||||
zedPos[] = {{-3.35352,-2.65332,-0.407364},{0.475586,3.37402,-0.350555}};
|
||||
};
|
||||
class land_smd_army_hut2: Military { // beige hut on blocks
|
||||
lootPos[] = {{0.447266,-4.6543,-1.33328}};
|
||||
lootPosSmall[] = {{-0.257813,-5.02539,-0.623276},{3.02832,-6.1582,-1.33328}};
|
||||
zedPos[] = {{0.552734,6.06836,-0.515976},{-3.86816,-5.6875,-1.13228}};
|
||||
};
|
||||
class Land_smd_SS_hangar_withdoor: Military
|
||||
{
|
||||
maxRoaming = 3;
|
||||
zedPos[] = {{10.957,-16.6943,-5.87254},{-11.3311,-15.499,-5.87254},{-9.27832,2.05566,-5.87254}};
|
||||
lootChance = 0.4;
|
||||
lootPos[] = {{10.957,-16.6943,-5.87254},{-11.3311,-15.499,-5.87254},{-9.27832,2.05566,-5.87254},{-11.0947,21.3438,-5.87254},{10.7002,17.6221,-5.87254},{11.4658,1.51367,-5.87254},{12.9443,-15.6855,-5.87254}};
|
||||
lootGroup = Hangar;
|
||||
};
|
||||
class Land_smd_budova4_in: MilitarySpecial // barracks blue doors internal rooms
|
||||
{
|
||||
zedPos[] = {{5.9375,1.33496,-1.88723}};
|
||||
lootChance = 0.3;
|
||||
lootPos[] = {{5.68359,-1.41211,-1.88723},{-7.21484,2.17285,-1.88723},{-4.04492,2.07227,-1.88723},{-0.4375,1.95898,-1.88723},{3.23633,2.06348,-1.88723},{0.804688,-0.614258,-1.88723},{-1.2793,-1.0791,-1.88723},{-6.87695,-1.35156,-1.88723}};
|
||||
};
|
||||
class land_smd_army_hut3_long_int: Military { // wide 3 doors bunks
|
||||
lootPos[] = {{0.643555,5.24219,-0.0739136},{-2.78809,3.13672,-1.27391},{-2.80957,5.27441,-0.863907},{-3.13086,-3.3584,-1.27391},{-0.875977,-0.6875,-1.27391}};
|
||||
lootPosSmall[] = {{1.6875,5.27539,-0.863907},{-0.604492,-3.36816,-0.563904},{1.91699,1.27832,-1.27391}};
|
||||
zedPos[] = {{3.37598,0.145508,-0.938461},{-4.52734,0.833984,-1.2229}};
|
||||
};
|
||||
class land_smd_hlaska: Military { // wide 3 doors bunks
|
||||
lootPos[] = {{-0.724609,0.822266,3.77092}};
|
||||
lootPosSmall[] = {{1.06201,-0.864258,3.77092},{-1.04688,-0.759766,3.77092}};
|
||||
zedPos[] = {{-0.18457,-3.13574,-2.25991}};
|
||||
};
|
||||
class Land_smd_kostel_trosky: MilitarySpecial // church ruins
|
||||
{
|
||||
lootPos[] = {{3.83789,0.8125,-4.81671},{0.206055,12.3555,-5.09952}};
|
||||
};
|
||||
// ALT-MAP Support
|
||||
|
||||
//DZE ADDED BELOW
|
||||
class land_pozorovatelna: Military { // concrete tower
|
||||
//lootChance = 0.3;
|
||||
//lootPos[] = {{-0.717773,-3.02612,-2.49767},{2.99414,2.67017,-2.49767},{0.761719,-2.20044,7.54509},{-0.482422,1.19702,7.54508},{1.85156,1.9812,7.54508}};
|
||||
lootPos[] = {{-2.36328,-2.79248,-2.49767},{3.11426,-2.92969,-2.49767},{0.740234,2.47852,-2.49767},{-1.67578,-2.50049,7.54509},{-1.23047,1.90283,7.54509},{2.88477,2.08496,7.54509},{2.61426,-2.48096,7.54509},{0.491211,-0.290527,7.54509}};
|
||||
};
|
||||
class land_AII_last_floor: MilitarySpecial {
|
||||
zombieClass[] = {"z_soldier","z_soldier","z_policeman"};
|
||||
lootChance = 0.5;
|
||||
@@ -279,26 +346,6 @@ class Land_budova4_winter: MilitarySpecial {
|
||||
class land_vstup: Military {
|
||||
lootPos[] = {{-11.51,-2.64844,-1.53312},{-6.24463,-2.85059,-1.53312},{-1.16992,-2.84961,-1.53312},{2.70898,-2.85059,-1.53312}};
|
||||
};
|
||||
class land_smd_hlaska: Military {
|
||||
lootPos[] = {
|
||||
{-0.724609,0.822266,3.77092}
|
||||
};
|
||||
lootPosSmall[] = {
|
||||
{1.06201,-0.864258,3.77092},
|
||||
{-1.04688,-0.759766,3.77092}
|
||||
};
|
||||
zedPos[] = {{-0.18457,-3.13574,-2.25991}};
|
||||
};
|
||||
class land_smd_army_hut2: Military {
|
||||
lootPos[] = {
|
||||
{0.447266,-4.6543,-1.33328}
|
||||
};
|
||||
lootPosSmall[] = {
|
||||
{-0.257813,-5.02539,-0.623276},
|
||||
{3.02832,-6.1582,-1.33328}
|
||||
};
|
||||
zedPos[] = {{0.552734,6.06836,-0.515976},{-3.86816,-5.6875,-1.13228}};
|
||||
};
|
||||
class land_smd_ss_hangard_withdoor: MilitaryIndustrial {
|
||||
lootPos[] = {
|
||||
{0.236328,3.4209,-5.87254},{-14.0732,22.499,-5.87254},{13.1895,22.2031,-5.87254},{-13.8877,-10.5459,-5.87254},{2.10742,-19.8496,-5.87254}
|
||||
@@ -317,15 +364,6 @@ class land_budova5: Military {
|
||||
};
|
||||
zedPos[] = {{-3.04492,2.0332,-1.40211}};
|
||||
};
|
||||
class land_smd_army_hut2_int: Military {
|
||||
lootPos[] = {
|
||||
{-0.848633,-1.24316,-0.948334},{-1.92383,-0.00390625,-0.948334},{2.7959,-0.0146484,-0.948334}
|
||||
};
|
||||
lootPosSmall[] = {
|
||||
{0.15918,-1.26465,-0.498337},{3.0791,1.96387,-0.948334}
|
||||
};
|
||||
zedPos[] = {{-3.35352,-2.65332,-0.407364},{0.475586,3.37402,-0.350555}};
|
||||
};
|
||||
class land_smd_strazni_vez: Military {
|
||||
lootPos[] = {
|
||||
{-1.68066,-1.30273,2.00299}
|
||||
@@ -336,16 +374,6 @@ class land_smd_strazni_vez: Military {
|
||||
};
|
||||
zedPos[] = {{-1.14844,0.125977,2.28799},{1.04102,2.45898,-1.76974}};
|
||||
};
|
||||
class land_smd_army_hut3_long_int: Military {
|
||||
lootPos[] = {
|
||||
{0.643555,5.24219,-0.0739136},{-2.78809,3.13672,-1.27391},{-2.80957,5.27441,-0.863907},{-3.13086,-3.3584,-1.27391},{-0.875977,-0.6875,-1.27391}
|
||||
};
|
||||
lootPosSmall[] = {
|
||||
{1.6875,5.27539,-0.863907},{-0.604492,-3.36816,-0.563904},{1.91699,1.27832,-1.27391}
|
||||
};
|
||||
zedPos[] = {{3.37598,0.145508,-0.938461},{-4.52734,0.833984,-1.2229}};
|
||||
};
|
||||
|
||||
class land_st_vez: MilitarySpecial {
|
||||
lootPos[] = {{-5.56445,4.23975,-3.31476},{-5.05566,-3.17627,-3.31476},{4.12109,3.92822,2.42732},{-1.73389,2.68896,6.40834},{-4.23584,1.29736,6.40834},{-3.80322,-1.09277,6.40834},{0.430664,1.31787,6.40834},{-2.45166,-2.16748,6.40834},{-0.608398,-0.57666,-11.095},{-2.08691,1.10303,-11.0649},{0.259277,-3.89697,-3.31476},{3.9375,3.30957,-8.50825}};
|
||||
};
|
||||
@@ -378,44 +406,6 @@ class land_ind_pec_03a: MilitaryIndustrial
|
||||
};
|
||||
zedPos[] = {{1.979,15.7012,3.48646},{5.93604,16.2686,3.48582},{6.50586,13.8198,-4.22628},{12.314,9.64258,-4.22628},{6.15381,9.78711,-4.22628},{6.34424,-2.52051,-0.953124},{-5.04004,-4.30566,-4.22628},{-5.77588,-21.0293,-4.22628}};
|
||||
};
|
||||
|
||||
class Land_budova4_in: Military // barracks broken blue front door. cannot enter inner rooms
|
||||
{
|
||||
zedPos[] = {{-3.94531,2.27344,-1.88723},{-0.0566406,2.2666,-1.88723},{6.27148,2.5752,-1.88723}};
|
||||
//lootPos[] = {{-5.49609,2.13135,-1.88723},{-1.57031,2.29199,-1.88723},{2.43945,2.21387,-1.88723},{5.92383,-2.44678,-1.88723}};
|
||||
lootPos[] = {
|
||||
{ -6.50415,2.1416,-1.88723 },
|
||||
{ -1.66162,2.10168,-1.88723 },
|
||||
{ 2.94312,2.297,-1.88723 },
|
||||
{ 5.34082,-1.82922,-1.88723 }};
|
||||
};
|
||||
class land_army_hut_int: Military
|
||||
{
|
||||
lootPos[] = {
|
||||
{ 2.7959,-5.07373,-1.33056 },
|
||||
{ 2.79785,-2.1626,-1.33056 },
|
||||
{ -0.943359,-0.060791,-1.35981 },
|
||||
{ 0.689453,1.87134,-1.36167 }};
|
||||
};
|
||||
class Land_army_hut3_long_int: Military
|
||||
{
|
||||
lootPos[] = {
|
||||
{ -2.88721,-4.36035,-1.23617 },
|
||||
{ 0.753906,-3.90039,-1.23617 },
|
||||
{ -2.53711,-1.95117,-1.23617 },
|
||||
{ -2.27856,-0.211914,-1.23617 },
|
||||
{ -0.0664063,-1.70801,-1.23617 },
|
||||
{ 0.141113,2.31104,-1.23617 }};
|
||||
};
|
||||
class land_army_hut2_int: Military
|
||||
{
|
||||
lootPos[] = {
|
||||
{ -0.421387,-0.0517578,-0.948329 },
|
||||
{ 1.80103,0.945313,-0.948329 },
|
||||
{ 2.24585,-2.6875,-0.948329 },
|
||||
{ -1.24561,-1.53955,-0.948329 }};
|
||||
};
|
||||
|
||||
class Land_Mil_Barracks_EP1: Military
|
||||
{
|
||||
lootPos[] = {};
|
||||
|
||||
@@ -89,6 +89,65 @@ class Land_aif_hotel_bio : Office // multi-story hotel with balconies
|
||||
lootPos[] = {{-17.8848,-6.33398,-8.52153},{16.8477,-12.5811,-8.52153},{17.8984,12.9102,-8.52153},{-1.51172,11.0117,-8.52153},{-23.4453,-5.7998,-0.835522},
|
||||
{-22.4063,-16.8887,3.01448},{-5.8418,5.27832,6.86919},{16.7227,16.8076,6.86919},{18.2676,-14.2627,6.86919},{-16.8984,-16.3701,6.86919}};
|
||||
};
|
||||
class land_mbg_apartments_big_04: Office { // multi-story cement, 3 non-enterable garages
|
||||
lootPos[] = {
|
||||
{10.1953,-2.47656,-3.19898},{3.14453,-0.197266,-3.19898},{0.949219,5.58789,5.94502},{-0.888672,2.47461,2.69382},{3.99414,-0.273438,2.89702},{10.7344,-0.351563,2.89702},{-10.4961,-5.46484,2.89702},{-3.25391,0.669922,2.89702},{10.6816,-2.26367,-0.15098},{-3.48828,0.31543,-0.15098},{-2.97461,-2.35547,-0.15098}
|
||||
};
|
||||
lootPosSmall[] = {
|
||||
{4.52734,1.46289,-3.19898},{2.90234,5.90918,2.89702},{5.46875,-0.703125,2.89702},{-4.46875,-0.686523,2.89702},{5.17383,-1.80566,-0.15098},{-7.44531,5.68359,-0.15098}
|
||||
};
|
||||
zedPos[] = {{-0.0898438,4.67773,-7.08873},{0.890625,-5.13965,-6.90238}};
|
||||
};
|
||||
//land_vysoky2 in Residential.hpp
|
||||
//land_dlouhy1 in Residential.hpp
|
||||
class Land_ibrPanelak: Land_Panelak{};
|
||||
class Land_ibrPanelak2: Land_Panelak2{};
|
||||
class LAND_konecna : Office
|
||||
{
|
||||
lootPos[] = {{14.8423,-0.987793,-1.59364},
|
||||
{16.873,-2.86865,-1.59364},
|
||||
{13.3672,-9.11377,-1.59364},
|
||||
{5.09497,-9.98682,-1.59364},
|
||||
{-24.8281,-1.17871,-1.59364},
|
||||
{-14.0747,-7.3042,-1.59364},
|
||||
{-19.0789,0.98291,-1.59364},
|
||||
{4.67944,0.805176,-1.59364},
|
||||
{-11.4639,-10.1475,-1.59364}};
|
||||
};
|
||||
// ALT-MAP Tavi
|
||||
// ALT-MAP SAHRANI
|
||||
class Land_smd_dum_olez_istan1_open2 : Office // same as Land_Panelak2
|
||||
{
|
||||
zedPos[] = {{-3.77344,1.99414,-1.84398},{1.31641,-2.06934,-1.84399}};
|
||||
lootPos[] = {{-5.99023,-5.60449,-1.84398},{6.73145,1.43555,-1.84399},{4.90332,-3.25098,1.37497},{-1.73145,-3.67773,1.37497},{-7.09375,-3.92773,1.37497}};
|
||||
};
|
||||
class Land_smd_hotel_riviera2 : Office // 2 story motel blue tiles
|
||||
{
|
||||
zedPos[] = {{-9.32324,-7.52173,-0.321464},{2.03027,-6.70923,-0.321464}};
|
||||
lootPos[] = {{-9.32324,-7.52173,-0.321464},{2.03027,-6.70923,-0.321464}};
|
||||
};
|
||||
class Land_smd_hotel_riviera1 : Office // 2 story motel blue tiles
|
||||
{
|
||||
zedPos[] = {{-10.7217,-6.02148,-0.322234},{-4.7041,-6.77051,-0.321464},{8.9541,-6.33838,-0.321464}};
|
||||
lootPos[] = {{-10.7217,-6.02148,-0.322234},{-4.7041,-6.77051,-0.321464},{8.9541,-6.33838,-0.321464}};
|
||||
};
|
||||
class Land_smd_hotel : Office // 4 story apartment building
|
||||
{
|
||||
zedPos[] = {{-16.1006,0.519043,-7.74672},{-0.744141,10.0884,-7.74672}};
|
||||
lootPos[] = {{-0.744141,10.0884,-7.74672},{14.6982,-16.9382,-7.74672},{4.86719,14.0911,-7.74672},{-20.9121,-5.11133,-0.759434},{-20.6094,-6.26953,2.74057},{-20.6172,-15.1313,2.74057},
|
||||
{-17.0537,17.2102,6.24485},{14.3779,2.7583,6.24485},{20.75,6.71948,-0.759434},{20.9033,14.7278,-4.25943},{20.541,5.12622,-4.25943}};
|
||||
};
|
||||
class Land_smd_dum_istan4_detaily1 : Office // 4 story hotel
|
||||
{
|
||||
zedPos[] = {{-2.51367,6.55078,-7.28588},{4.54834,6.33984,-7.28588},{2.58838,-3.21289,-4.33588}};
|
||||
lootPos[] = {{2.58838,-3.21289,-4.33588}};
|
||||
};
|
||||
//Land_smd_dum_istan4 in Residential.hpp
|
||||
class Land_smd_hospoda_mesto : Office // pub HOSTINEC
|
||||
{
|
||||
zedPos[] = {{4.85254,-4.82422,-5.17996},{3.28711,6.78125,-1.2485}};
|
||||
lootPos[] = {{3.05957,-2.43555,-5.18104},{2.88574,5.32422,-5.19056},{3.27246,1.20703,-5.19001},{1.75098,-1.28906,-5.17993},{-7.48535,-4.07617,-1.2291},{2.63184,-1.78516,-1.2417}};
|
||||
};
|
||||
// ALT-MAP Support
|
||||
|
||||
//DZE BELOW
|
||||
@@ -109,20 +168,6 @@ class land_bunka: Office {
|
||||
lootPos[] = {{1.83496,0.451172,-1.51244},{-2.04492,2.11377,-1.51245},{3.07324,2.41675,-1.51245}};
|
||||
};
|
||||
|
||||
class LAND_konecna : Office
|
||||
{
|
||||
lootPos[] = {{14.8423,-0.987793,-1.59364},
|
||||
{16.873,-2.86865,-1.59364},
|
||||
{13.3672,-9.11377,-1.59364},
|
||||
{5.09497,-9.98682,-1.59364},
|
||||
{-24.8281,-1.17871,-1.59364},
|
||||
{-14.0747,-7.3042,-1.59364},
|
||||
{-19.0789,0.98291,-1.59364},
|
||||
{4.67944,0.805176,-1.59364},
|
||||
{-11.4639,-10.1475,-1.59364}};
|
||||
};
|
||||
class Land_ibrPanelak: Land_Panelak{};
|
||||
class Land_ibrPanelak2: Land_Panelak2{};
|
||||
class Land_ibr_terminal: Office
|
||||
{
|
||||
lootPos[] = {
|
||||
@@ -223,17 +268,6 @@ class Land_MBG_Police_Station: Office
|
||||
{ -2.3125,6.18774,1.68834 }};
|
||||
};
|
||||
|
||||
class land_mbg_apartments_big_04: Office { // multi-story cement, 3 non-enterable garages
|
||||
//lootPos[] = {{-3.8877,1.5293,-3.19898},{4.02832,0.519531,-3.19898},{3.97266,1.04883,-0.15098},{-3.33691,1.17188,-0.15098},{3.7002,0.867188,2.89702},{-3.55762,0.628906,2.89702},{-6.69922,2.30859,5.94502},{8.12402,-1.16211,5.94502}};
|
||||
lootPos[] = {
|
||||
{10.1953,-2.47656,-3.19898},{3.14453,-0.197266,-3.19898},{0.949219,5.58789,5.94502},{-0.888672,2.47461,2.69382},{3.99414,-0.273438,2.89702},{10.7344,-0.351563,2.89702},{-10.4961,-5.46484,2.89702},{-3.25391,0.669922,2.89702},{10.6816,-2.26367,-0.15098},{-3.48828,0.31543,-0.15098},{-2.97461,-2.35547,-0.15098}
|
||||
};
|
||||
lootPosSmall[] = {
|
||||
{4.52734,1.46289,-3.19898},{2.90234,5.90918,2.89702},{5.46875,-0.703125,2.89702},{-4.46875,-0.686523,2.89702},{5.17383,-1.80566,-0.15098},{-7.44531,5.68359,-0.15098}
|
||||
};
|
||||
//zedPos[] = {{0.592773,-0.105469,-7.46618},{0.290039,1.49023,-7.43577}};
|
||||
zedPos[] = {{-0.0898438,4.67773,-7.08873},{0.890625,-5.13965,-6.90238}};
|
||||
};
|
||||
class land_mbg_ger_estate_2: Office { // 2 stucco red/orange light by door
|
||||
//lootPos[]={{5.34766,-0.882813,-2.13187},{2.38281,-1.03418,-2.13187},{2.54688,-4.41602,-2.13187},{-7.71094,-2.73242,-2.13187},{-2.22656,5.91602,-2.13187},{-5.36328,4.46387,-2.13187}};
|
||||
lootPos[] = {
|
||||
|
||||
@@ -41,16 +41,6 @@ class Land_hut06 : Residential
|
||||
lootPos[] = {{0.328125,2.26953,-1.57786},{-0.552368,-0.0620117,-1.53837}};
|
||||
};
|
||||
|
||||
class land_r_housev2_04: Residential { //DZE ADDED
|
||||
lootPos[] = {
|
||||
{0.364502,3.06128,-4.08876},{-4.49097,3.29565,-4.0887},{7.0625,-1.54053,-4.09079}
|
||||
};
|
||||
lootPosSmall[] = {
|
||||
{-5.88696,2.77051,-4.08894},{-4.32666,6.00415,-4.0887},{7.37158,4.41968,-4.08918},{6.17065,2.39063,-4.09028}
|
||||
};
|
||||
zedPos[] = {{-1.72021,2.7146,-3.20429},{2.7522,2.9668,-3.20421},{4.73706,-0.942627,-3.20546}};
|
||||
};
|
||||
|
||||
class Land_Hlidac_budka : Residential
|
||||
{
|
||||
zedPos[] = {{2.02051,0.444336,-0.81366},{-0.460938,1.75879,-0.78363},{-2.31836,1.5127,-0.78363}};
|
||||
@@ -352,11 +342,48 @@ class Land_Panelak3 : Residential
|
||||
lootPos[] = {{2.00415,-1.33325,12.3769},{0.0378418,-1.23608,-10.8254}};
|
||||
};
|
||||
// ALT-MAP Support
|
||||
class Land_sara_Domek_sedy: Residential // single story stucko #39
|
||||
{
|
||||
zedPos[] = {{1.72266,2.12744,-2.14196}};
|
||||
lootPos[] = {{-1.76367,-1.11328,-2.14196},{-5.0127,3.01953,-2.14196},{5.41211,2.625,-2.14196},{4.86035,-0.738281,-2.14196}};
|
||||
};
|
||||
class land_mbg_brickhouse_01: Residential // 2 story brick outer staircase stripped
|
||||
{
|
||||
zedPos[] = {{2.13965,2.89258,-3.35652}};
|
||||
lootPos[] = {{-7.06543,4.02197,-0.051506},{5.55518,-0.523438,-0.051506},{-0.717773,4.01855,-0.051506},{-2.00293,-2.35107,-3.35652},{4.99219,-0.20752,-3.35652},{-6.80469,3.94043,-3.35652}};
|
||||
};
|
||||
class Land_dum_mesto_in: Residential // 2 story some boarded windows estate
|
||||
{
|
||||
zedPos[] = {{4.85645,1.62305,-1.28095}};
|
||||
lootPos[] = {{ -5.53796,-2.51996,-3.99769 },{ -4.66113,1.34052,-4.26331 },{ -4.9137,3.4718,-4.26331 },{ 0.397583,-2.74866,-4.26418 },{ 2.18762,0.74707,-4.26418 },{ 4.94128,-1.67108,-4.26418 },{ 4.48279,2.82495,-4.26418 },{ 1.11023,4.69928,-2.75561 },{ 4.98938,3.79883,-1.28095 },{ 5.55957,-1.61218,-1.28095 },{ 0.695679,-2.18268,-1.28095 },{ -2.42969,-1.18854,-1.27582 },{ -4.77722,3.51996,-1.27582 }};
|
||||
};
|
||||
class Land_dum_mesto2: Residential // 2 stucco red/orange light by door
|
||||
{
|
||||
zedPos[] = {{-3.01074,1.48145,-0.945732}};
|
||||
lootPos[] = {{2.46582,7.10742,-4.34475},{2.87305,4.03906,-4.34475},{-3.56738,4.05078,-4.34475},{-2.49902,0.46875,-4.34475},{1.77734,-7.41797,-4.34475},{-3.24512,-7.69922,-4.34475},{-3.16113,-1.58984,-4.34475},{3.19531,1.64258,-0.945168},{-3.19141,7.76563,-0.944004},{-0.253906,4.78516,-0.944004},{-3.35645,-5.74414,-0.944004},{-1.70508,-7.22656,-0.944004},{1.21973,-1.07617,-0.944004}};
|
||||
};
|
||||
//Land_MBG_GER_ESTATE_2 in Office.hpp
|
||||
class Land_MBG_GER_HUS_4 : Residential // 2 stucco red/orage light by door
|
||||
{
|
||||
zedPos[] = {{-3.01074,1.48145,-0.945732}};
|
||||
lootPos[]={{-4.05176,0.607422,-0.112886},{4.31885,2.46094,-0.112885},{4.58203,-2.88672,-0.112886},{5.85449,1.11523,-3.11289},{3.30811,-5.375,-3.11289},{-3.5708,6.20703,-3.11288}};
|
||||
};
|
||||
class Land_dum_rasovna: Residential // old stucco window-dor-door tile roof
|
||||
{
|
||||
lootPos[] = {{-1.271,3.38281,-2.69958},{3.14893,3.86255,-2.69958},{3.30957,-4.17871,-2.69958},{-0.936523,-1.97412,0.242605},{1.05518,3.77271,0.242605}};
|
||||
lootPosSmall[] = {{-0.964844,-3.52148,0.952604},{0.613281,-0.726807,-2.69958},{3.69873,-1.69995,-2.69958}};
|
||||
zedPos[] = {{-1.08252,-1.93018,-1.79458},{-1.68555,2.19971,-1.79458}};
|
||||
};
|
||||
class Land_cihlovej_dum_in: Residential { // door, red-blu light, 2 windows
|
||||
zedPos[] = {{-1.69922,0.681641,-1.8147}};
|
||||
lootPos[] = {{-0.0117188,0.0441895,-1.81473},{-1.76758,2.24805,-1.8147},{-2.88965,-1.64795,-1.8147},{1.84277,-2.07983,-1.81471},{1.58691,-1.3374,-5.27588},{1.22852,2.57324,-5.27588}};
|
||||
};
|
||||
class land_mbg_ger_rhus_1: Residential { // brick 1 door 4 windows
|
||||
lootChance = 0.3;
|
||||
lootPos[] = {{-1.85156,3.59961,-0.0356913},{3.04688,1.85254,-0.465693},{3.36328,0.257813,-0.465693},{-2.74023,-3.26465,-0.465693},{1.23828,-4.19531,-2.38569},{1.56055,2.37012,-2.86569},{-10.4941,3.8916,-0.454963},{-9.91797,-4.14453,-0.454963},{-5.84375,0.373047,-0.174962},{-4.50977,0.0859375,-3.35496}};
|
||||
lootPosSmall[] = {{-1.4707,4.39844,-0.0356913},{1.56055,0.314453,-0.185692},{2.53516,0.682617,-3.25569},{3.62695,0.696289,-2.50569},{-3.34375,3.22852,-2.43569},{-3.32031,2.38086,-1.95569},{-4.81055,1.39453,-0.454963},{-6.64844,-4.29102,-0.454963},{-4.32617,-1.61035,-2.51496},{-6.30664,-4.11328,-2.37496}};
|
||||
zedPos[] = {{-2.03125,6.38867,-2.93606},{-8.33398,-5.82813,-2.73209}};
|
||||
};
|
||||
class Land_MBG_GER_RHUS_2 : Residential // cement 1 door 4 windows
|
||||
{
|
||||
zedPos[] = {{-2.77441,-3.31738,-3.36569}};
|
||||
@@ -375,9 +402,325 @@ class Land_mbg_apartments_big_01 : Residential // brick with archways, limited a
|
||||
{
|
||||
lootPos[]={{-4.7915,4.07861,4.80171},{-6.07764,-4.86182,4.80168},{9.38916,-7.12158,-1.05012},{-11.3857,-5.63916,-1.05012},{-11.2231,8.8335,-1.05013},{11.4961,7.89697,-1.05012},{4.59082,-5.81592,-4.34196}};
|
||||
};
|
||||
class Land_dum_ras: Residential { // stucco 1 window, 2 doors
|
||||
zedPos[] = {{0.891602,2.02539,-2.66959},{0.189453,-3.6333,-2.66958},{0.952148,2.08594,0.272604}};
|
||||
lootPos[] = {{-1.53223,3.34424,-2.66958},{1.36621,-0.507813,-2.66958},{0.860352,3.72705,0.272604},{-0.767578,-1.96289,0.272604},{-0.27832,-3.96045,0.272604}};
|
||||
};
|
||||
class Land_deutshe_mini : Residential // stucco 3 windows, doorway
|
||||
{
|
||||
zedPos[] = {{2.51074,-2.4657,-2.74846},{2.51953,1.31262,-2.74846}};
|
||||
lootPos[] = {{-4.34277,-2.54297,-2.74846},{-0.624023,-0.357422,-2.74846},{0.853516,1.04395,-2.74846},{-2.75781,2.44336,-2.74846}};
|
||||
};
|
||||
class land_seb_bouda1: Residential { // cement floor1, wooden floor2
|
||||
zedPos[] = {{-2.27832,0.0546875,0.573326},{-0.192871,-2.34766,1.13067}};
|
||||
lootPos[] = {{2.49316,-2.44238,1.13067},{-0.645996,-2.44824,1.13067},{-0.924316,-0.460938,0.573963},{-2.89697,1.9043,0.571716},{2.80566,1.2334,-3.28989},{-2.38672,-0.893555,-3.28989},{-2.7666,2.41699,-3.28989}};
|
||||
};
|
||||
class land_x_vez_tex: Residential { // brick tower
|
||||
zedPos[] = {{-0.80957,1.62183,-4.59428}};
|
||||
lootPos[] = {{0.433105,-1.02734,-0.273926},{1.00391,3.02197,-0.272713},{1.36426,0.449219,-0.273571},{-1.89795,3.22168,-0.27232},{-5.00537,-3.64307,-0.274128}};
|
||||
};
|
||||
class Land_House_K_3_EP1: Residential // beige stucco
|
||||
{
|
||||
lootPos[] = {{ 0.524414,3.5166,-0.53767 },{ 1.53491,-0.0644531,-0.790318 },{ -0.887451,0.615234,-0.790318 },{ -4.46191,1.38379,-0.795597 },{ 1.1001,5.40723,2.81719 }};
|
||||
};
|
||||
class Land_House_C_5_V2_EP1: Residential // beige stucco
|
||||
{
|
||||
lootPos[] = {{ 3.42529,1.77832,-1.36692 },{ -3.6687,1.98779,-1.36692 },{ -2.0271,-2.9126,-1.36692 },{ -1.271,-3.94385,1.33329 }};
|
||||
};
|
||||
class Land_House_C_5_V3_EP1: Residential // beige stucco
|
||||
{
|
||||
lootPos[] = {
|
||||
{2.43799,1.03662,2.2605},{-1.00391,-3.9248,1.22732},{0.83374,4.91699,-0.671498},{-1.63037,3.66699,-1.4815},{-1.24463,-3.43701,-1.4815}
|
||||
};
|
||||
lootPosSmall[] = {
|
||||
{3.44287,1.23535,1.4205},{3.64917,3.85156,1.4605},{-0.623779,-5.09424,1.24732},{2.31201,0.770996,-0.0414982},{2.53198,0.82959,-0.731498},{1.81738,5.23926,-1.4815},{-4.40332,0.501465,-1.0415},{-0.46582,-2.83594,-1.0815},{-0.466797,-3.58984,-0.401499}
|
||||
};
|
||||
zedPos[] = {{-3.54736,1.73535,-0.596497},{2.47021,4.54834,-0.59645},{1.73682,2.96338,2.2955},{-3.40234,-4.05664,2.18232}};
|
||||
};
|
||||
class Land_House_L_1_EP1: Residential // beige stucco
|
||||
{
|
||||
lootPos[] = {{1.63135,-1.2251,-0.619034},{-0.165039,-1.74463,-0.6114815},{-1.18311,-0.15918,-0.596542}};
|
||||
};
|
||||
class Land_House_C_5_V1_EP1: Residential // beige stucco
|
||||
{
|
||||
lootPos[] = {{1.01025,4.85181,-1.4815},{3.42773,1.4248,-1.4915},{-1.62939,-4.69336,-1.4815},{-1.56982,3.66333,-1.4915},{2.28418,1.03076,2.2605},{-0.941895,-3.75952,1.16351}};
|
||||
lootPosSmall[] = {{0.615479,4.92847,-0.671498},{2.23071,0.780518,-0.411497},{2.61011,0.823975,-1.0915},{-4.35205,-0.0966797,-1.0515},{-0.5271,-2.93677,-1.4215},{-4.2854,3.09082,-1.4715},{-4.42822,-5.13232,-1.4815},{-0.468018,-3.18481,-0.0414963},{2.96582,1.17114,2.2605},{1.85205,4.83716,1.7605}};
|
||||
zedPos[] = {{-3.11206,1.50952,-0.596497},{2.39453,4.8396,-0.592795},{1.48633,3.10425,2.2955}};
|
||||
};
|
||||
class Land_House_C_2_EP1: Residential // beige stucco 2 rollup doors on right., blue door on left
|
||||
{
|
||||
lootPos[] = {{-3.63477,2.83398,-2.27891},{5.94116,1.08691,-2.30269},{0.387207,1.1936,-1.47782},{5.49438,-1.47388,1.56868},{-2.24487,-1.44019,0.547503},{-2.01343,3.41553,0.547503},{5.06909,1.21997,0.746294},{5.75464,-4.69043,0.794252}};
|
||||
lootPosSmall[] = {{0.1604,1.06812,-2.00456},{-0.469482,1.10962,-2.2006},{1.1167,0.707031,-1.78269},{-1.62158,-1.72437,1.1175},{-1.63965,-1.27368,1.4575},{5.88379,-3.06787,1.17425},{-2.31738,3.16724,1.3775},{-1.8562,3.80322,1.3775},{-0.393799,3.50586,-1.61131},{6.06934,0.0444336,-2.07269},{-1.95215,-1.91943,-2.33913},{2.17334,-1.75024,0.74663}};
|
||||
zedPos[] = {{-0.131592,3.38794,1.63951},{-4.25537,1.24023,1.4225},{2.3269,1.89136,-1.43735},{-1.87183,-0.48584,-1.4121},{1.21802,-1.58765,1.67137}};
|
||||
};
|
||||
class Land_House_K_7_EP1: Residential // beige stucco
|
||||
{
|
||||
lootPos[] = {{ -0.995361,1.89014,-0.218372 },{ -4.9541,3.85254,-0.218374 },{ -3.4502,4.0376,3.32767 }};
|
||||
};
|
||||
class Land_House_C_4_EP1: Residential // beige stucco
|
||||
{
|
||||
lootPos[] = {{ 5.38452,-0.364746,-3.48355 },{ 3.16089,2.81616,-3.48355 },{ -3.36499,2.44629,-3.48355 },{ -4.60474,0.0483398,-3.48355 },
|
||||
{ 4.34985,-0.835205,-0.35146 },{ 1.84668,-3.7168,-0.352423 },{ -1.23096,-5.15308,-0.27861 },{ -4.16602,2.48022,-0.348963 }};
|
||||
};
|
||||
class Land_House_C_11_EP1: Residential // 2 story wood railings
|
||||
{
|
||||
lootPos[] = {{ -4.875,-3.75586,-2.45703 },{ -1.22852,-3.17529,-2.08453 },{ 6.55859,0.731934,-2.08453 },{ 4.74072,3.21436,-2.08453 },{ 4.39551,0.458984,-2.08453 },{ 0.449219,-3.03857,0.972969 },{ 4.8291,3.44629,0.972969 }};
|
||||
};
|
||||
class Land_House_C_1_EP1: Residential //
|
||||
{
|
||||
lootPos[] = {{-3.62476,-1.83301,-0.967744},{3.19263,-2.92676,-0.937744},{7.94824,-1.15381,-0.957744}};
|
||||
lootPosSmall[] = {{-7.64917,-2.33325,-0.257745},{-2.65161,-2.34473,-0.717744},{2.07666,-3.62549,-0.0177441},{7.56982,-2.3689,-0.257744},{2.6355,-1.62378,-0.947745}};
|
||||
zedPos[] = {{-5.45166,-0.360596,-0.0527439},{5.60938,-1.80347,-0.0527439}};
|
||||
};
|
||||
class Land_dum_istan3_hromada2: Residential // brick 2 story
|
||||
{
|
||||
lootPos[] = {{ 1.67627,3,-4.62603 },{ -1.47363,4.92285,-1.28517 },{ 6.43848,1.93555,2.08801 }};
|
||||
lootPosSmall[] = {{7.02344,5.71191,2.08801},{0.856445,-1.72266,-1.28517},{-2.51758,1.2002,-1.28517},{5.18945,2.93848,-4.62604}};
|
||||
zedPos[] = {{-1.77148,2.59961,-0.410172},{4.46387,1.85254,-3.75103}};
|
||||
};
|
||||
class Land_House_C_3_EP1: Residential //
|
||||
{
|
||||
lootPos[] = {{ 6.61987,-1.8667,-3.91483 },{ 5.80493,1.21094,-3.91483 },{ -7.11523,2.78418,-3.86868 },{ -6.45874,-0.478271,-3.86868 },{ -6.37598,-2.27344,-3.86868 },{ -4.84521,-2.55664,0.576136 },{ -1.21606,-1.24634,1.96108 }};
|
||||
};
|
||||
class Land_House_C_1_v2_EP1 : Residential //
|
||||
{
|
||||
lootPos[] = {{6.24365,-0.537109,-1.30966},{4.14746,1.3584,-1.31308}};
|
||||
};
|
||||
class Land_House_C_9_EP1: Residential //
|
||||
{
|
||||
lootPos[] = {{ -3.47339,2.13086,-3.74726 },{ -3.17773,4.19849,-3.74837 },{ -0.839844,5.7041,-3.74944 },{ 4.67529,1.19897,-3.74832 },{ 4.20508,-1.85229,-3.74805 },{ 1.01074,-0.609619,-0.152166 },{ 0.213379,1.56616,-0.152166 },{ 1.66138,4.33472,-0.152166 },{ 4.38208,-5.14136,-0.152166 }};
|
||||
};
|
||||
class Land_House_K_1_EP1: Residential //
|
||||
{
|
||||
lootPos[] = {{ -0.685547,4.02161,1.56626 },{ 3.71387,5.48114,1.56626 },{ 3.23438,2.35388,1.56626 },{ -3.30566,4.65558,1.54929 },{ -3.77539,2.02087,1.60863 }};
|
||||
};
|
||||
class Land_House_K_8_EP1: Residential //
|
||||
{
|
||||
lootPos[] = {{2.94263,2.71948,3.34996},{-0.0541992,3.51294,3.34996},{-2.81274,1.99365,0.231133},{-2.59253,3.66528,-1.81557},{-2.55493,-2.54126,-2.63675},{2.97803,-1.89355,-2.64059}};
|
||||
lootPosSmall[] = {{-0.681641,0.580322,3.54996},{1.30103,3.72339,3.81996},{1.45947,2.58374,3.34996},{-3.10376,-1.51025,3.34996},{-4.21533,1.6499,0.0964928},{3.22192,3.68018,0.234936},{-3.19409,-1.90552,0.496338},{3.31445,-0.210938,-1.82104},{3.00293,-0.161865,-2.16398},{0.443359,-3.27417,-2.67695},{-3.1377,1.33936,-2.2182}};
|
||||
zedPos[] = {{-2.60083,-1.24683,-1.66764},{3.30005,-1.26563,1.12351},{-0.615479,2.00049,1.1274},{-1.73755,2.1958,-1.708}};
|
||||
};
|
||||
class Land_House_C_5_EP1: Residential //
|
||||
{
|
||||
lootPos[] = {{ 3.1499,2.39502,-1.36692 },{ -1.80127,-2.98022,-1.36692 }};
|
||||
};
|
||||
class Land_dum_istan3_pumpa: Residential // brick
|
||||
{
|
||||
lootPos[] = {{-2.14502,3.03662,-1.86787},{4.09619,-0.563965,1.47485},{0.189453,0.540039,1.47485},{-1.73682,2.44775,1.47485}};
|
||||
};
|
||||
class land_sara_domek_kovarna: Residential
|
||||
{
|
||||
zedPos[] = {{0.0998535,-0.891602,-0.880356}};
|
||||
};
|
||||
class land_sara_domek_hospoda: Residential
|
||||
{
|
||||
lootPos[] = {{-2.14844,-3.56396,-2.74878}};
|
||||
lootPosSmall[] = {{-1.16064,-4.72485,-2.75951}};
|
||||
zedPos[] = {{1.48291,-3.28223,-1.85291}};
|
||||
};
|
||||
class LAND_vokzal_big: Residential // Train Station
|
||||
{
|
||||
lootPos[] = {{7.28613,-0.216797,-7.96283},{6.84961,2.56152,-7.96283},{6.9834,-4.98047,-7.96283},{-7.07227,1.28223,-7.96283}};
|
||||
};
|
||||
class LAND_Zachytka : Residential
|
||||
{
|
||||
lootPos[] = {
|
||||
{3.79492,-4.12891,-2.02697},
|
||||
{-4.92285,-6.8584,-2.02697},
|
||||
{-3.6543,-6.7002,-2.02697},
|
||||
{-2.60449,-6.87891,-2.02697},
|
||||
{-1.82422,0.0361328,-2.02697},
|
||||
{-6.2832,-4.51074,-2.02697},
|
||||
{-3.60547,5.1875,-2.02697},
|
||||
{4.42188,11.2158,-2.02697}};
|
||||
};
|
||||
class LAND_hospoda : Residential
|
||||
{
|
||||
lootPos[] = {
|
||||
{3.46094,-1.42871,-1.80302},
|
||||
{2.40137,-1.22656,-1.80307},
|
||||
{7.81836,-1.63281,-1.80282},
|
||||
{2.04004,-6.71777,-1.80289},
|
||||
{-5.56641,0.793945,-1.80295},
|
||||
{-4.18164,8.64063,-1.80286},
|
||||
{1.16602,5.0791,-1.80348},
|
||||
{1.21582,3.73242,-1.8034},
|
||||
{0.248047,5.55176,-1.80324},
|
||||
{-1.84766,3.92969,-1.80313},
|
||||
{-1.85254,0.222656,-1.80321}};
|
||||
};
|
||||
class LAND_Kiosk2 : Residential
|
||||
{
|
||||
lootPos[] = {{-20.7441,45.2878,3.05876},{-3.80933,-33.6328,3.02246},{-3.57007,-22.666,3.02246},{4.76587,-24.3711,-0.618923},
|
||||
{-1.10449,43.1938,-0.58263},{8.77441,23.7346,-0.845428},{-9.86914,41.6533,3.05876},{7.84668,20.991,4.76736},{6.91211,27.9067,10.1178}};
|
||||
};
|
||||
class LAND_skola : Residential
|
||||
{
|
||||
lootPos[] = {
|
||||
{15.8508,20.459,-2.00361},
|
||||
{29.0132,22.3887,-2.00361},
|
||||
{30.6335,16.1104,-2.00361},
|
||||
{30.7412,5.33691,-2.00361},
|
||||
{18.7554,5.07324,-2.00361},
|
||||
{2.84912,14.2744,-2.00361},
|
||||
{-1.27197,12.2324,-2.00361},
|
||||
{-5.66699,16.6445,-2.00361},
|
||||
{-2.93408,22.0967,-2.00361},
|
||||
{5.48535,21.7969,-2.00361},
|
||||
{-9.52954,-8.64063,-2.00361},
|
||||
{-18.5305,-9.60449,-2.00361},
|
||||
{-23.9783,-0.905273,-2.00361},
|
||||
{-8.50586,13.9482,-2.00361},
|
||||
{5.84448,0.175781,-2.00361},
|
||||
{2.56885,-14.167,-2.00361},
|
||||
{-3.15063,-14.084,-2.00361},
|
||||
{-3.76294,-21.2754,-2.00361},
|
||||
{5.4397,-24.5635,-2.00361},
|
||||
{18.5049,-11.9141,-2.00361},
|
||||
{10.7795,-18.4443,-2.00361},
|
||||
{18.3979,-21.9854,1.22083},
|
||||
{20.1707,-14.1572,1.22083},
|
||||
{30.334,5.12402,1.22083},
|
||||
{22.9521,12.1387,1.22083},
|
||||
{1.45825,18.208,1.22083},
|
||||
{-5.56128,20.1572,1.22083},
|
||||
{-6.19165,15.4678,1.22083},
|
||||
{-1.05029,9.69141,1.22083},
|
||||
{6.17896,5.19434,1.22083},
|
||||
{5.00513,2.78711,1.22083},
|
||||
{5.81836,-5.65625,1.22083},
|
||||
{-0.54541,-15.1104,1.22083},
|
||||
{1.8418,-19.8584,1.22083},
|
||||
{-2.10864,-21.9961,1.22083},
|
||||
{-5.78857,-24.9277,1.22083},
|
||||
{16.3679,-15.4463,1.22083},
|
||||
{28.0537,-17.1328,1.22083},
|
||||
{22.1833,11.416,-2.00361}};
|
||||
};
|
||||
class LAND_Tav_Panelak2 : Residential
|
||||
{
|
||||
lootPos[] = {{2.7627,-5.62524,5.43665},
|
||||
{2.63867,-0.156494,5.43665},
|
||||
{3.4873,2.76855,5.43665},
|
||||
{6.06152,3.64966,5.43665},
|
||||
{6.70996,0.734619,5.43665},
|
||||
{4.71875,-1.69263,5.43665},
|
||||
{-0.347656,-2.23315,5.43665},
|
||||
{0.814453,-1.73901,2.71097},
|
||||
{-0.545898,-2.29468,2.71097},
|
||||
{-0.415039,4.25122,1.32864},
|
||||
{0.75,-2.01318,0.0714264},
|
||||
{0.644531,-1.86401,-2.62859}};
|
||||
};
|
||||
class LAND_Tav_panelak : Residential
|
||||
{
|
||||
lootPos[] = {{5.24121,-6.39453,2.77144},
|
||||
{6.71191,-5.43262,2.77144},
|
||||
{4.65625,-1.83838,2.77144},
|
||||
{6.69531,0.225586,2.77144},
|
||||
{6.54395,3.06519,2.77144},
|
||||
{3.40234,3.32324,2.77144},
|
||||
{2.61523,0.798096,2.77144},
|
||||
{2.7041,-4.98389,2.77144},
|
||||
{3.66016,-6.17651,2.77144},
|
||||
{-0.982422,-1.86328,2.77144},
|
||||
{-0.904297,4.13086,1.32864},
|
||||
{0.942383,-2.10474,0.0714226},
|
||||
{-2.56836,-1.68628,0.0714226},
|
||||
{-2.69531,3.42407,0.0714226},
|
||||
{-6.24902,3.01392,0.0714226},
|
||||
{-6.07227,0.556396,0.0714226},
|
||||
{-5.75488,-2.03857,0.0714226},
|
||||
{-6.66406,-4.34497,0.0714226},
|
||||
{-5.49219,-6.70581,0.0714226},
|
||||
{-2.41602,-4.19434,0.0714226},
|
||||
{-3.70801,-6.17212,0.0714226}};
|
||||
};
|
||||
class LAND_Tav_Panelak3 : Residential
|
||||
{
|
||||
lootPos[] = {{0.0878906,0.793457,-10.8154},{-0.810547,3.44824,-10.8154}};
|
||||
};
|
||||
class LAND_Big_Panelak : Residential
|
||||
{
|
||||
lootPos[] = {{3.30566,-9.23413,-14.7521},{3.10059,-7.05005,-14.7521},{5.36914,0.495361,-14.7521},{-0.236328,-3.16772,-14.7521},{3.05078,-0.838379,-14.7521}};
|
||||
};
|
||||
class LAND_Posta : Residential
|
||||
{
|
||||
lootPos[] = {{-17.4678,-9.28809,1.00044},{-16.5732,-1.32227,1.00044},{-3.60254,-5.11377,1.00044},{9.72168,-6.61035,1.00044},{17.333,-8.2085,1.00044},
|
||||
{13.3633,7.1958,1.00044},{1.56445,8.49707,1.00044}};
|
||||
};
|
||||
class Land_smd_dum_istan2b : Residential // stucco 4 windows up, 2 down on left
|
||||
{
|
||||
zedPos[] = {{-2.41797,2.20996,-2.34969}};
|
||||
lootPos[] = {{5.30371,-3.37402,0.822983},{-2.41504,-4.07617,0.823578},{-3.25977,-2.8623,3.80017},{-3.63574,1.1543,3.8002}};
|
||||
};
|
||||
class land_smd_dum_olez_istan1_open: Residential { // worn stucco 3 windows up, stairs-door on left, 1 window down
|
||||
lootPos[] = {{-5.4375,-4.38379,1.35497},{5.75781,-3.31934,1.35497},{1.53516,-2.0625,1.35497},{-2.14941,-4.56445,-1.85398},{-6.79688,2.14453,-1.84398},{3.61523,-0.371094,-1.824}};
|
||||
lootPosSmall[] = {{-6.11914,-4.14453,2.16497},{2.4707,3.67773,1.96497},{6.42773,-0.5,1.34497},{7.48047,2.37109,-1.434},{-1.98047,-4.16504,-1.07398},{-7.60254,-4.06348,-0.883982},{-7.74902,2.51074,-1.16398},{5.85352,2.37695,-1.854}};
|
||||
zedPos[] = {{1.33691,-5.02441,-1.5178},{-4.22168,4.75391,-1.66303}};
|
||||
};
|
||||
class Land_smd_dum_olez_istan2_maly_open : Residential // worn stucco 3 windows up, stairs-door on left, 1 window down
|
||||
{
|
||||
zedPos[] = {{-2.6709,-1.38867,-1.87241}};
|
||||
lootPos[] = {{-2.33594,2.87939,-1.87241},{-0.493164,-1.98486,1.34656}};
|
||||
};
|
||||
class land_smd_dum_olez_istan2_open: Residential { // cement open door shutter window wood canopy
|
||||
lootPos[] = {{0.0185547,4.61133,0.0584984},{0.412598,-4.66211,0.338498},{-5.71582,5.63477,-0.431501},{-4.5127,-4.87695,-0.431501}};
|
||||
lootPosSmall[] = {{-1.46338,6.05078,0.718499},{-4.68652,-3.71973,0.528499},{-0.162109,-4.69238,0.0184984},{-6.41113,5.08398,0.798498}};
|
||||
zedPos[] = {{4.92383,-3.12109,0.0317497}};
|
||||
};
|
||||
class Land_smd_house_y_open : Residential // cement open door, AC, blue roof
|
||||
{
|
||||
zedPos[] = {{-0.40625,3.14844,-1.40688}};
|
||||
lootPos[] = {{2.68066,-3.13281,-1.40688},{2.41504,3.57764,-1.40688},{-3.43652,2.75293,-1.40688}};
|
||||
};
|
||||
class Land_majak : Residential // stone lighthouse
|
||||
{
|
||||
zedPos[] = {{-0.756836,1.10938,-8.07302}};
|
||||
lootPos[] = {{-0.756836,1.10938,-8.07302},{-0.483398,-0.784668,-8.07302},{0.208984,-1.5918,1.72248}};
|
||||
};
|
||||
class Land_smd_sara_zluty_statek_in : Residential //
|
||||
{
|
||||
zedPos[] = {{4.76367,-2.59277,-2.91795}};
|
||||
lootPos[] = {{3.50293,-2.22168,-2.91434},{8.08105,2.90723,-2.8938},{3.50586,3.97852,-2.88629},{-1.37305,1.58594,-2.88646}};
|
||||
};
|
||||
class Land_smd_dum_olezlina_open : Residential // 4 windows up 3 down and door
|
||||
{
|
||||
zedPos[] = {{3.68604,1.09766,-3.83481}};
|
||||
lootPos[] = {{3.68604,1.09766,-3.83481},{-2.39355,-2.43457,-3.83481},{-4.78809,-2.15039,-0.434065}};
|
||||
};
|
||||
class Land_majak2 : Residential // stone lighthouse
|
||||
{
|
||||
zedPos[] = {{0.125977,1.02539,-8.07302}};
|
||||
lootPos[] = {{-0.570801,1.09668,-8.07302},{1.74023,1.0752,1.72248}};
|
||||
};
|
||||
class Land_smd_budova3_open : Residential // blue doors + fireplace
|
||||
{
|
||||
zedPos[] = {{1.44531,-0.165039,-1.91334}};
|
||||
lootPos[] = {{-0.738281,-1.79004,-1.9121},{-1.49609,2.75537,-1.9142}};
|
||||
};
|
||||
//Land_budova5 in Military.hpp
|
||||
class land_smd_dum_istan3_hromada: Residential { //brick 2 story with awning
|
||||
lootPos[] = {{0.293945,-1.60156,-3.328},{-1.91406,-1.65332,-3.328}};
|
||||
lootPosSmall[] = {{0.551758,-4.12695,-3.328},{0.626953,-0.547852,-3.328}};
|
||||
zedPos[] = {{-0.154297,5.01172,-2.46689},{-9.95117,1.99902,-2.46689},{10.2998,1.82227,-2.68886}};
|
||||
};
|
||||
class Land_smd_kasarna : Residential //
|
||||
{
|
||||
zedPos[] = {{6.47363,20.6445,-8.77723},{-14.2305,16.1533,-8.77723}};
|
||||
};
|
||||
// ALT-MAP Support
|
||||
|
||||
//DZE ADDED BELOW
|
||||
class land_r_housev2_04: Residential {
|
||||
lootPos[] = {
|
||||
{0.364502,3.06128,-4.08876},{-4.49097,3.29565,-4.0887},{7.0625,-1.54053,-4.09079}
|
||||
};
|
||||
lootPosSmall[] = {
|
||||
{-5.88696,2.77051,-4.08894},{-4.32666,6.00415,-4.0887},{7.37158,4.41968,-4.08918},{6.17065,2.39063,-4.09028}
|
||||
};
|
||||
zedPos[] = {{-1.72021,2.7146,-3.20429},{2.7522,2.9668,-3.20421},{4.73706,-0.942627,-3.20546}};
|
||||
};
|
||||
class land_rozvodna: Residential {
|
||||
lootPos[] = {{-6.8208,-1.58789,-0.369419}};
|
||||
};
|
||||
@@ -400,27 +743,13 @@ class land_senik: Residential {
|
||||
class land_zd_1: Residential {
|
||||
lootPos[] = {{2.14258,3.37402,-3.67255},{-1.60645,-3.25098,-3.67255},{0.649902,-2.38086,-3.67255},{-1.16113,1.41406,-3.67255},{2.88721,-2.80078,-3.67255},{-4.45117,-3.0127,-4.04225},{-5.94385,3.13867,-4.04225}};
|
||||
};
|
||||
class Land_dum_ras: Residential { // stucco 1 window, 2 doors
|
||||
zedPos[] = {{0.891602,2.02539,-2.66959},{0.189453,-3.6333,-2.66958},{0.952148,2.08594,0.272604}};
|
||||
//lootPos[] = {{0.891602,2.02539,-2.66959},{0.189453,-3.6333,-2.66958},{0.952148,2.08594,0.272604}};
|
||||
lootPos[] = {{-1.53223,3.34424,-2.66958},{1.36621,-0.507813,-2.66958},{0.860352,3.72705,0.272604},{-0.767578,-1.96289,0.272604},{-0.27832,-3.96045,0.272604}};
|
||||
};
|
||||
|
||||
class land_plynom: Residential {
|
||||
lootPos[] = {{1.07568,-0.65625,2.21929},{-0.184082,-1.46973,2.21929},{-1.24854,-0.0126953,2.21929},{1.1377,-0.887695,-2.60304},{-1.3877,0.386719,-2.60304},{-0.822754,-1.33398,-2.60304}};
|
||||
};
|
||||
class land_x_vez_tex: Residential { // brick tower
|
||||
zedPos[] = {{-0.80957,1.62183,-4.59428}};
|
||||
//lootPos[] = {{-0.80957,1.62183,-4.59428},{-1.18555,0.894531,-4.59901},{-0.114258,1.20581,-0.273163},{-3.95801,5.15552,-0.271477}};
|
||||
lootPos[] = {{0.433105,-1.02734,-0.273926},{1.00391,3.02197,-0.272713},{1.36426,0.449219,-0.273571},{-1.89795,3.22168,-0.27232},{-5.00537,-3.64307,-0.274128}};
|
||||
};
|
||||
class land_marsh1: Residential {
|
||||
lootPos[] = {{3.76953,-5.73193,-3.95897},{-0.986816,-4.26074,-3.95897},{2.52637,0.376465,-3.95897},{4.78955,2.92969,-3.95897},{4.56543,6.82227,-3.95897},{-2.88184,4.24121,-4.01684}};
|
||||
};
|
||||
class land_seb_bouda1: Residential { // cement floor1, wooden floor2
|
||||
zedPos[] = {{-2.27832,0.0546875,0.573326},{-0.192871,-2.34766,1.13067}};
|
||||
//lootPos[] = {{-2.27832,0.0546875,0.573326},{-0.192871,-2.34766,1.13067}};
|
||||
lootPos[] = {{2.49316,-2.44238,1.13067},{-0.645996,-2.44824,1.13067},{-0.924316,-0.460938,0.573963},{-2.89697,1.9043,0.571716},{2.80566,1.2334,-3.28989},{-2.38672,-0.893555,-3.28989},{-2.7666,2.41699,-3.28989}};
|
||||
};
|
||||
class land_cihlovej_dum_mini: Residential {
|
||||
lootPos[] = {{-2.4646,-0.78418,-2.86942},{-1.75586,2.88525,-2.86942},{2.76587,2.08154,-2.86942},{1.96265,-1.98877,-2.86942},{0.0109863,0.876465,-2.86942},{0.116455,3.05762,-2.86942}};
|
||||
};
|
||||
@@ -433,11 +762,6 @@ class Land_hruzdum: Residential {
|
||||
};
|
||||
zedPos[] = {{-1.66382,-1.14795,-3.82291},{-2.79248,3.60742,-0.251995}};
|
||||
};
|
||||
class Land_cihlovej_dum_in: Residential { // door, red-blu light, 2 windows
|
||||
zedPos[] = {{-1.69922,0.681641,-1.8147}};
|
||||
//lootPos[]={{-1.69922,0.681641,-1.8147},{1.97852,1.83496,-5.27588},{-1.44531,0.173828,-1.81471},{-0.0527344,-1.43359,-1.81472}};
|
||||
lootPos[] = {{-0.0117188,0.0441895,-1.81473},{-1.76758,2.24805,-1.8147},{-2.88965,-1.64795,-1.8147},{1.84277,-2.07983,-1.81471},{1.58691,-1.3374,-5.27588},{1.22852,2.57324,-5.27588}};
|
||||
};
|
||||
class land_smd_cihlovej_dum_mini: Residential {
|
||||
lootPos[] = {
|
||||
{0.623047,2.39746,-2.58942},{0.0996094,0.995117,-2.86942},{-4.05957,-1.01953,-2.86942},{-8.86328,2.89453,-2.86942}
|
||||
@@ -460,34 +784,6 @@ class land_smd_dum_olez_istan2_open2: Residential {
|
||||
};
|
||||
zedPos[] = {{5.4502,-3.21729,0.207455}};
|
||||
};
|
||||
class land_smd_dum_olez_istan2_open: Residential {
|
||||
lootPos[] = {
|
||||
{0.0185547,4.61133,0.0584984},{0.412598,-4.66211,0.338498},{-5.71582,5.63477,-0.431501},{-4.5127,-4.87695,-0.431501}
|
||||
};
|
||||
lootPosSmall[] = {
|
||||
{-1.46338,6.05078,0.718499},{-4.68652,-3.71973,0.528499},{-0.162109,-4.69238,0.0184984},{-6.41113,5.08398,0.798498}
|
||||
};
|
||||
zedPos[] = {{4.92383,-3.12109,0.0317497}};
|
||||
};
|
||||
class land_smd_dum_olez_istan1_open: Residential {
|
||||
lootPos[] = {
|
||||
{-5.4375,-4.38379,1.35497},{5.75781,-3.31934,1.35497},{1.53516,-2.0625,1.35497},{-2.14941,-4.56445,-1.85398},{-6.79688,2.14453,-1.84398},{3.61523,-0.371094,-1.824}
|
||||
};
|
||||
lootPosSmall[] = {
|
||||
{-6.11914,-4.14453,2.16497},{2.4707,3.67773,1.96497},{6.42773,-0.5,1.34497},{7.48047,2.37109,-1.434},{-1.98047,-4.16504,-1.07398},{-7.60254,-4.06348,-0.883982},{-7.74902,2.51074,-1.16398},{5.85352,2.37695,-1.854}
|
||||
};
|
||||
zedPos[] = {{1.33691,-5.02441,-1.5178},{-4.22168,4.75391,-1.66303}};
|
||||
};
|
||||
class land_smd_dum_istan3_hromada: Residential {
|
||||
lootPos[] = {
|
||||
{0.293945,-1.60156,-3.328},{-1.91406,-1.65332,-3.328}
|
||||
};
|
||||
lootPosSmall[] = {
|
||||
{0.551758,-4.12695,-3.328},{0.626953,-0.547852,-3.328}
|
||||
};
|
||||
zedPos[] = {{-0.154297,5.01172,-2.46689},{-9.95117,1.99902,-2.46689},{10.2998,1.82227,-2.68886}};
|
||||
};
|
||||
|
||||
class land_panelova3: Residential {
|
||||
lootPos[] = {{-0.0615234,2.92871,0.0510063},{6.44482,-0.967773,0.0510063},{6.26807,-3.85547,0.0510063},{-0.0327148,-5.30273,0.0510063}};
|
||||
};
|
||||
@@ -546,252 +842,12 @@ class Land_Ruin_Cowshed_c_PMC : Residential
|
||||
{
|
||||
lootPos[] = {{5.05737,2.52881,-3.09486}};
|
||||
};
|
||||
|
||||
class LAND_Tav_Panelak2 : Residential
|
||||
{
|
||||
lootPos[] = {{2.7627,-5.62524,5.43665},
|
||||
{2.63867,-0.156494,5.43665},
|
||||
{3.4873,2.76855,5.43665},
|
||||
{6.06152,3.64966,5.43665},
|
||||
{6.70996,0.734619,5.43665},
|
||||
{4.71875,-1.69263,5.43665},
|
||||
{-0.347656,-2.23315,5.43665},
|
||||
{0.814453,-1.73901,2.71097},
|
||||
{-0.545898,-2.29468,2.71097},
|
||||
{-0.415039,4.25122,1.32864},
|
||||
{0.75,-2.01318,0.0714264},
|
||||
{0.644531,-1.86401,-2.62859}};
|
||||
};
|
||||
class LAND_Tav_panelak : Residential
|
||||
{
|
||||
lootPos[] = {{5.24121,-6.39453,2.77144},
|
||||
{6.71191,-5.43262,2.77144},
|
||||
{4.65625,-1.83838,2.77144},
|
||||
{6.69531,0.225586,2.77144},
|
||||
{6.54395,3.06519,2.77144},
|
||||
{3.40234,3.32324,2.77144},
|
||||
{2.61523,0.798096,2.77144},
|
||||
{2.7041,-4.98389,2.77144},
|
||||
{3.66016,-6.17651,2.77144},
|
||||
{-0.982422,-1.86328,2.77144},
|
||||
{-0.904297,4.13086,1.32864},
|
||||
{0.942383,-2.10474,0.0714226},
|
||||
{-2.56836,-1.68628,0.0714226},
|
||||
{-2.69531,3.42407,0.0714226},
|
||||
{-6.24902,3.01392,0.0714226},
|
||||
{-6.07227,0.556396,0.0714226},
|
||||
{-5.75488,-2.03857,0.0714226},
|
||||
{-6.66406,-4.34497,0.0714226},
|
||||
{-5.49219,-6.70581,0.0714226},
|
||||
{-2.41602,-4.19434,0.0714226},
|
||||
{-3.70801,-6.17212,0.0714226}};
|
||||
};
|
||||
class LAND_Tav_Panelak3 : Residential
|
||||
{
|
||||
lootPos[] = {{0.0878906,0.793457,-10.8154},
|
||||
{-0.810547,3.44824,-10.8154}};
|
||||
};
|
||||
class LAND_Big_Panelak : Residential
|
||||
{
|
||||
lootPos[] = {{3.30566,-9.23413,-14.7521},
|
||||
{3.10059,-7.05005,-14.7521},
|
||||
{5.36914,0.495361,-14.7521},
|
||||
{-0.236328,-3.16772,-14.7521},
|
||||
{3.05078,-0.838379,-14.7521}};
|
||||
};
|
||||
|
||||
class LAND_Posta : Residential
|
||||
{
|
||||
lootPos[] = {{-17.4678,-9.28809,1.00044},
|
||||
{-16.5732,-1.32227,1.00044},
|
||||
{-3.60254,-5.11377,1.00044},
|
||||
{9.72168,-6.61035,1.00044},
|
||||
{17.333,-8.2085,1.00044},
|
||||
{13.3633,7.1958,1.00044},
|
||||
{1.56445,8.49707,1.00044}};
|
||||
};
|
||||
|
||||
class LAND_skola : Residential
|
||||
{
|
||||
lootPos[] = {
|
||||
{15.8508,20.459,-2.00361},
|
||||
{29.0132,22.3887,-2.00361},
|
||||
{30.6335,16.1104,-2.00361},
|
||||
{30.7412,5.33691,-2.00361},
|
||||
{18.7554,5.07324,-2.00361},
|
||||
{2.84912,14.2744,-2.00361},
|
||||
{-1.27197,12.2324,-2.00361},
|
||||
{-5.66699,16.6445,-2.00361},
|
||||
{-2.93408,22.0967,-2.00361},
|
||||
{5.48535,21.7969,-2.00361},
|
||||
{-9.52954,-8.64063,-2.00361},
|
||||
{-18.5305,-9.60449,-2.00361},
|
||||
{-23.9783,-0.905273,-2.00361},
|
||||
{-8.50586,13.9482,-2.00361},
|
||||
{5.84448,0.175781,-2.00361},
|
||||
{2.56885,-14.167,-2.00361},
|
||||
{-3.15063,-14.084,-2.00361},
|
||||
{-3.76294,-21.2754,-2.00361},
|
||||
{5.4397,-24.5635,-2.00361},
|
||||
{18.5049,-11.9141,-2.00361},
|
||||
{10.7795,-18.4443,-2.00361},
|
||||
{18.3979,-21.9854,1.22083},
|
||||
{20.1707,-14.1572,1.22083},
|
||||
{30.334,5.12402,1.22083},
|
||||
{22.9521,12.1387,1.22083},
|
||||
{1.45825,18.208,1.22083},
|
||||
{-5.56128,20.1572,1.22083},
|
||||
{-6.19165,15.4678,1.22083},
|
||||
{-1.05029,9.69141,1.22083},
|
||||
{6.17896,5.19434,1.22083},
|
||||
{5.00513,2.78711,1.22083},
|
||||
{5.81836,-5.65625,1.22083},
|
||||
{-0.54541,-15.1104,1.22083},
|
||||
{1.8418,-19.8584,1.22083},
|
||||
{-2.10864,-21.9961,1.22083},
|
||||
{-5.78857,-24.9277,1.22083},
|
||||
{16.3679,-15.4463,1.22083},
|
||||
{28.0537,-17.1328,1.22083},
|
||||
{22.1833,11.416,-2.00361}};
|
||||
};
|
||||
|
||||
class LAND_Zachytka : Residential
|
||||
{
|
||||
lootPos[] = {
|
||||
{3.79492,-4.12891,-2.02697},
|
||||
{-4.92285,-6.8584,-2.02697},
|
||||
{-3.6543,-6.7002,-2.02697},
|
||||
{-2.60449,-6.87891,-2.02697},
|
||||
{-1.82422,0.0361328,-2.02697},
|
||||
{-6.2832,-4.51074,-2.02697},
|
||||
{-3.60547,5.1875,-2.02697},
|
||||
{4.42188,11.2158,-2.02697}};
|
||||
};
|
||||
class LAND_hospoda : Residential
|
||||
{
|
||||
lootPos[] = {
|
||||
{3.46094,-1.42871,-1.80302},
|
||||
{2.40137,-1.22656,-1.80307},
|
||||
{7.81836,-1.63281,-1.80282},
|
||||
{2.04004,-6.71777,-1.80289},
|
||||
{-5.56641,0.793945,-1.80295},
|
||||
{-4.18164,8.64063,-1.80286},
|
||||
{1.16602,5.0791,-1.80348},
|
||||
{1.21582,3.73242,-1.8034},
|
||||
{0.248047,5.55176,-1.80324},
|
||||
{-1.84766,3.92969,-1.80313},
|
||||
{-1.85254,0.222656,-1.80321}};
|
||||
};
|
||||
class LAND_Kiosk2 : Residential
|
||||
{
|
||||
lootPos[] = {
|
||||
{-20.7441,45.2878,3.05876},
|
||||
{-3.80933,-33.6328,3.02246},
|
||||
{-3.57007,-22.666,3.02246},
|
||||
{4.76587,-24.3711,-0.618923},
|
||||
{-1.10449,43.1938,-0.58263},
|
||||
{8.77441,23.7346,-0.845428},
|
||||
{-9.86914,41.6533,3.05876},
|
||||
{7.84668,20.991,4.76736},
|
||||
{6.91211,27.9067,10.1178}};
|
||||
};
|
||||
class Land_deutshe_mini : Residential // stucco 3 windows, doorway
|
||||
{
|
||||
zedPos[] = {{2.51074,-2.4657,-2.74846},{2.51953,1.31262,-2.74846}};
|
||||
//lootPos[] = {{2.51074,-2.4657,-2.74846},{2.51953,1.31262,-2.74846}};
|
||||
lootPos[] = {
|
||||
{-4.34277,-2.54297,-2.74846},
|
||||
{-0.624023,-0.357422,-2.74846},
|
||||
{0.853516,1.04395,-2.74846},
|
||||
{-2.75781,2.44336,-2.74846}};
|
||||
};
|
||||
|
||||
class LAND_vokzal_big: Residential
|
||||
{
|
||||
lootPos[] = {
|
||||
{7.28613,-0.216797,-7.96283},
|
||||
{6.84961,2.56152,-7.96283},
|
||||
{6.9834,-4.98047,-7.96283},
|
||||
{-7.07227,1.28223,-7.96283}};
|
||||
};
|
||||
|
||||
class Land_dum_mesto2: Residential // 2 stucco red/orange light by door
|
||||
{
|
||||
zedPos[] = {{-3.01074,1.48145,-0.945732}};
|
||||
//lootPos[]={{1.31836,4.90625,-4.34475},{-3.01074,1.48145,-0.945732},{-1.86816,4.46582,-0.944004},{-1.43652,-1.51563,-0.944004},{1.40234,-7.55664,-0.944},{1.05273,5.43994,-4.34475}};
|
||||
lootPos[] = {
|
||||
{2.46582,7.10742,-4.34475},
|
||||
{2.87305,4.03906,-4.34475},
|
||||
{-3.56738,4.05078,-4.34475},
|
||||
{-2.49902,0.46875,-4.34475},
|
||||
{1.77734,-7.41797,-4.34475},
|
||||
{-3.24512,-7.69922,-4.34475},
|
||||
{-3.16113,-1.58984,-4.34475},
|
||||
{3.19531,1.64258,-0.945168},
|
||||
{-3.19141,7.76563,-0.944004},
|
||||
{-0.253906,4.78516,-0.944004},
|
||||
{-3.35645,-5.74414,-0.944004},
|
||||
{-1.70508,-7.22656,-0.944004},
|
||||
{1.21973,-1.07617,-0.944004}};
|
||||
};
|
||||
|
||||
class Land_sara_Domek_sedy: Residential // single story stucko #39
|
||||
{
|
||||
zedPos[] = {{1.72266,2.12744,-2.14196}};
|
||||
//lootPos[]={{4.39453,3.2583,-2.14196},{-5.47656,1.50586,-2.14196},{-1.81445,1.95605,-2.14196}};
|
||||
lootPos[] = {
|
||||
{-1.76367,-1.11328,-2.14196},
|
||||
{-5.0127,3.01953,-2.14196},
|
||||
{5.41211,2.625,-2.14196},
|
||||
{4.86035,-0.738281,-2.14196}};
|
||||
};
|
||||
class Land_dum_rasovna: Residential // old stucco window-dor-door tile roof
|
||||
{
|
||||
//lootPos[]={{-1.11914,0.794922,-2.66958},{-0.580078,-3.34766,-2.66958},{1.80664,2.07227,0.272606}};
|
||||
lootPos[] = {
|
||||
{-1.271,3.38281,-2.69958},{3.14893,3.86255,-2.69958},{3.30957,-4.17871,-2.69958},{-0.936523,-1.97412,0.242605},{1.05518,3.77271,0.242605}
|
||||
};
|
||||
lootPosSmall[] = {
|
||||
{-0.964844,-3.52148,0.952604},{0.613281,-0.726807,-2.69958},{3.69873,-1.69995,-2.69958}
|
||||
};
|
||||
//zedPos[] = {{-1.11914,0.794922,-2.66958}};
|
||||
zedPos[] = {{-1.08252,-1.93018,-1.79458},{-1.68555,2.19971,-1.79458}};
|
||||
};
|
||||
class land_sara_domek_kovarna: Residential
|
||||
{
|
||||
zedPos[] = {{0.0998535,-0.891602,-0.880356}};
|
||||
};
|
||||
class land_sara_domek_hospoda: Residential
|
||||
{
|
||||
lootPos[] = {
|
||||
{-2.14844,-3.56396,-2.74878}
|
||||
};
|
||||
lootPosSmall[] = {
|
||||
{-1.16064,-4.72485,-2.75951}
|
||||
};
|
||||
zedPos[] = {{1.48291,-3.28223,-1.85291}};
|
||||
};
|
||||
|
||||
class Land_majak_podesta: Residential
|
||||
{
|
||||
lootPos[] = {
|
||||
{-1.22461,-2.17969,2.28329},
|
||||
{1.14844,-2.9707,2.28329}};
|
||||
};
|
||||
|
||||
class land_mbg_brickhouse_01: Residential // 2 story brick outer staircase stripped
|
||||
{
|
||||
zedPos[] = {{2.13965,2.89258,-3.35652}};
|
||||
//lootPos[]={{2.13965,2.89258,-3.35652},{-3.04443,1.43359,-3.35652},{1.77637,1.81055,-0.051506}};
|
||||
lootPos[] = {
|
||||
{-7.06543,4.02197,-0.051506},
|
||||
{5.55518,-0.523438,-0.051506},
|
||||
{-0.717773,4.01855,-0.051506},
|
||||
{-2.00293,-2.35107,-3.35652},
|
||||
{4.99219,-0.20752,-3.35652},
|
||||
{-6.80469,3.94043,-3.35652}};
|
||||
};
|
||||
|
||||
class land_nasypka: Residential
|
||||
{
|
||||
lootPos[] = {
|
||||
@@ -802,15 +858,6 @@ class land_nasypka: Residential
|
||||
};
|
||||
zedPos[] = {{1.50659,-0.027832,-5.55527}};
|
||||
};
|
||||
|
||||
class Land_dum_istan3_pumpa: Residential
|
||||
{
|
||||
lootPos[] = {
|
||||
{-2.14502,3.03662,-1.86787},
|
||||
{4.09619,-0.563965,1.47485},
|
||||
{0.189453,0.540039,1.47485},
|
||||
{-1.73682,2.44775,1.47485}};
|
||||
};
|
||||
class land_dum_istan3: Residential
|
||||
{
|
||||
lootPos[] = {
|
||||
@@ -875,54 +922,6 @@ class land_hut04: Residential
|
||||
{ -1.07227,-0.354492,-0.437198 },
|
||||
{ 0.939697,2.78271,-0.437198 }};
|
||||
};
|
||||
|
||||
class Land_dum_mesto_in: Residential // 2 story some boarded windows estate
|
||||
{
|
||||
zedPos[] = {{4.85645,1.62305,-1.28095}};
|
||||
//lootPos[]={{-4.05469,4.21289,-4.26331},{4.85645,1.62305,-1.28095},{-3.86035,-4.19531,-1.11247}};
|
||||
lootPos[] = {
|
||||
{ -5.53796,-2.51996,-3.99769 },
|
||||
{ -4.66113,1.34052,-4.26331 },
|
||||
{ -4.9137,3.4718,-4.26331 },
|
||||
{ 0.397583,-2.74866,-4.26418 },
|
||||
{ 2.18762,0.74707,-4.26418 },
|
||||
{ 4.94128,-1.67108,-4.26418 },
|
||||
{ 4.48279,2.82495,-4.26418 },
|
||||
{ 1.11023,4.69928,-2.75561 },
|
||||
{ 4.98938,3.79883,-1.28095 },
|
||||
{ 5.55957,-1.61218,-1.28095 },
|
||||
{ 0.695679,-2.18268,-1.28095 },
|
||||
{ -2.42969,-1.18854,-1.27582 },
|
||||
{ -4.77722,3.51996,-1.27582 }};
|
||||
};
|
||||
|
||||
class Land_dum_istan3_hromada2: Residential
|
||||
{
|
||||
lootPos[] = {
|
||||
{ 1.67627,3,-4.62603 },
|
||||
{ -1.47363,4.92285,-1.28517 },
|
||||
{ 6.43848,1.93555,2.08801 }
|
||||
};
|
||||
lootPosSmall[] = {
|
||||
{7.02344,5.71191,2.08801},
|
||||
{0.856445,-1.72266,-1.28517},
|
||||
{-2.51758,1.2002,-1.28517},
|
||||
{5.18945,2.93848,-4.62604}
|
||||
};
|
||||
zedPos[] = {{-1.77148,2.59961,-0.410172},{4.46387,1.85254,-3.75103}};
|
||||
};
|
||||
class land_mbg_ger_rhus_1: Residential { // brick 1 door 4 windows
|
||||
lootChance = 0.3;
|
||||
//lootPos[]={{-1.69922,0.681641,-1.8147},{1.97852,1.83496,-5.27588},{-1.44531,0.173828,-1.81471},{-0.0527344,-1.43359,-1.81472}};
|
||||
lootPos[] = {
|
||||
{-1.85156,3.59961,-0.0356913},{3.04688,1.85254,-0.465693},{3.36328,0.257813,-0.465693},{-2.74023,-3.26465,-0.465693},{1.23828,-4.19531,-2.38569},{1.56055,2.37012,-2.86569},{-10.4941,3.8916,-0.454963},{-9.91797,-4.14453,-0.454963},{-5.84375,0.373047,-0.174962},{-4.50977,0.0859375,-3.35496}
|
||||
};
|
||||
lootPosSmall[] = {
|
||||
{-1.4707,4.39844,-0.0356913},{1.56055,0.314453,-0.185692},{2.53516,0.682617,-3.25569},{3.62695,0.696289,-2.50569},{-3.34375,3.22852,-2.43569},{-3.32031,2.38086,-1.95569},{-4.81055,1.39453,-0.454963},{-6.64844,-4.29102,-0.454963},{-4.32617,-1.61035,-2.51496},{-6.30664,-4.11328,-2.37496}
|
||||
};
|
||||
//zedPos[] = {{-1.69922,0.681641,-1.8147}};
|
||||
zedPos[] = {{-2.03125,6.38867,-2.93606},{-8.33398,-5.82813,-2.73209}};
|
||||
};
|
||||
class land_mbg_killhouse_4: Residential { // cement 2 story
|
||||
//lootPos[] = {{2.97949,2.16211,-3.84318},{6.88184,-3.24219,-3.84317},{-3.87012,5.46484,-3.84317},{0.474609,-5.08398,-0.543175},{6.9248,2.49219,-0.543175},{-2.39063,-0.128906,-0.543179}};
|
||||
lootPos[] = {
|
||||
@@ -934,84 +933,6 @@ class land_mbg_killhouse_4: Residential { // cement 2 story
|
||||
//zedPos[] = {{2.97949,2.16211,-3.84318},{-3.87012,5.46484,-3.84317},{6.9248,2.49219,-0.543175}};
|
||||
zedPos[] = {{0.597656,-6.93311,-3.62662},{-8.15625,1.8877,-3.62662}};
|
||||
};
|
||||
|
||||
class Land_House_C_1_EP1: Residential
|
||||
{
|
||||
lootPos[] = {
|
||||
{-3.62476,-1.83301,-0.967744},{3.19263,-2.92676,-0.937744},{7.94824,-1.15381,-0.957744}
|
||||
};
|
||||
lootPosSmall[] = {
|
||||
{-7.64917,-2.33325,-0.257745},{-2.65161,-2.34473,-0.717744},{2.07666,-3.62549,-0.0177441},{7.56982,-2.3689,-0.257744},{2.6355,-1.62378,-0.947745}
|
||||
};
|
||||
zedPos[] = {{-5.45166,-0.360596,-0.0527439},{5.60938,-1.80347,-0.0527439}};
|
||||
};
|
||||
class Land_House_C_2_EP1: Residential
|
||||
{
|
||||
lootPos[] = {
|
||||
{-3.63477,2.83398,-2.27891},{5.94116,1.08691,-2.30269},{0.387207,1.1936,-1.47782},{5.49438,-1.47388,1.56868},{-2.24487,-1.44019,0.547503},{-2.01343,3.41553,0.547503},{5.06909,1.21997,0.746294},{5.75464,-4.69043,0.794252}
|
||||
};
|
||||
lootPosSmall[] = {
|
||||
{0.1604,1.06812,-2.00456},{-0.469482,1.10962,-2.2006},{1.1167,0.707031,-1.78269},{-1.62158,-1.72437,1.1175},{-1.63965,-1.27368,1.4575},{5.88379,-3.06787,1.17425},{-2.31738,3.16724,1.3775},{-1.8562,3.80322,1.3775},{-0.393799,3.50586,-1.61131},{6.06934,0.0444336,-2.07269},{-1.95215,-1.91943,-2.33913},{2.17334,-1.75024,0.74663}
|
||||
};
|
||||
zedPos[] = {{-0.131592,3.38794,1.63951},{-4.25537,1.24023,1.4225},{2.3269,1.89136,-1.43735},{-1.87183,-0.48584,-1.4121},{1.21802,-1.58765,1.67137}};
|
||||
};
|
||||
class Land_House_C_3_EP1: Residential
|
||||
{
|
||||
lootPos[] = {
|
||||
{ 6.61987,-1.8667,-3.91483 },
|
||||
{ 5.80493,1.21094,-3.91483 },
|
||||
{ -7.11523,2.78418,-3.86868 },
|
||||
{ -6.45874,-0.478271,-3.86868 },
|
||||
{ -6.37598,-2.27344,-3.86868 },
|
||||
{ -4.84521,-2.55664,0.576136 },
|
||||
{ -1.21606,-1.24634,1.96108 }};
|
||||
};
|
||||
class Land_House_C_4_EP1: Residential
|
||||
{
|
||||
lootPos[] = {
|
||||
{ 5.38452,-0.364746,-3.48355 },
|
||||
{ 3.16089,2.81616,-3.48355 },
|
||||
{ -3.36499,2.44629,-3.48355 },
|
||||
{ -4.60474,0.0483398,-3.48355 },
|
||||
{ 4.34985,-0.835205,-0.35146 },
|
||||
{ 1.84668,-3.7168,-0.352423 },
|
||||
{ -1.23096,-5.15308,-0.27861 },
|
||||
{ -4.16602,2.48022,-0.348963 }};
|
||||
};
|
||||
class Land_House_C_5_EP1: Residential
|
||||
{
|
||||
lootPos[] = {
|
||||
{ 3.1499,2.39502,-1.36692 },
|
||||
{ -1.80127,-2.98022,-1.36692 }};
|
||||
};
|
||||
class Land_House_C_5_V2_EP1: Residential
|
||||
{
|
||||
lootPos[] = {
|
||||
{ 3.42529,1.77832,-1.36692 },
|
||||
{ -3.6687,1.98779,-1.36692 },
|
||||
{ -2.0271,-2.9126,-1.36692 },
|
||||
{ -1.271,-3.94385,1.33329 }};
|
||||
};
|
||||
class Land_House_C_5_V3_EP1: Residential
|
||||
{
|
||||
lootPos[] = {
|
||||
{2.43799,1.03662,2.2605},{-1.00391,-3.9248,1.22732},{0.83374,4.91699,-0.671498},{-1.63037,3.66699,-1.4815},{-1.24463,-3.43701,-1.4815}
|
||||
};
|
||||
lootPosSmall[] = {
|
||||
{3.44287,1.23535,1.4205},{3.64917,3.85156,1.4605},{-0.623779,-5.09424,1.24732},{2.31201,0.770996,-0.0414982},{2.53198,0.82959,-0.731498},{1.81738,5.23926,-1.4815},{-4.40332,0.501465,-1.0415},{-0.46582,-2.83594,-1.0815},{-0.466797,-3.58984,-0.401499}
|
||||
};
|
||||
zedPos[] = {{-3.54736,1.73535,-0.596497},{2.47021,4.54834,-0.59645},{1.73682,2.96338,2.2955},{-3.40234,-4.05664,2.18232}};
|
||||
};
|
||||
class Land_House_C_5_V1_EP1: Residential
|
||||
{
|
||||
lootPos[] = {
|
||||
{1.01025,4.85181,-1.4815},{3.42773,1.4248,-1.4915},{-1.62939,-4.69336,-1.4815},{-1.56982,3.66333,-1.4915},{2.28418,1.03076,2.2605},{-0.941895,-3.75952,1.16351}
|
||||
};
|
||||
lootPosSmall[] = {
|
||||
{0.615479,4.92847,-0.671498},{2.23071,0.780518,-0.411497},{2.61011,0.823975,-1.0915},{-4.35205,-0.0966797,-1.0515},{-0.5271,-2.93677,-1.4215},{-4.2854,3.09082,-1.4715},{-4.42822,-5.13232,-1.4815},{-0.468018,-3.18481,-0.0414963},{2.96582,1.17114,2.2605},{1.85205,4.83716,1.7605}
|
||||
};
|
||||
zedPos[] = {{-3.11206,1.50952,-0.596497},{2.39453,4.8396,-0.592795},{1.48633,3.10425,2.2955}};
|
||||
};
|
||||
class Land_House_K_6_EP1: Residential
|
||||
{
|
||||
lootPos[] = {
|
||||
@@ -1025,19 +946,6 @@ class Land_House_K_6_EP1: Residential
|
||||
{2.10864,0.180664,1.47076},
|
||||
{-4.10083,-2.09082,1.55551}};
|
||||
};
|
||||
class Land_House_C_9_EP1: Residential
|
||||
{
|
||||
lootPos[] = {
|
||||
{ -3.47339,2.13086,-3.74726 },
|
||||
{ -3.17773,4.19849,-3.74837 },
|
||||
{ -0.839844,5.7041,-3.74944 },
|
||||
{ 4.67529,1.19897,-3.74832 },
|
||||
{ 4.20508,-1.85229,-3.74805 },
|
||||
{ 1.01074,-0.609619,-0.152166 },
|
||||
{ 0.213379,1.56616,-0.152166 },
|
||||
{ 1.66138,4.33472,-0.152166 },
|
||||
{ 4.38208,-5.14136,-0.152166 }};
|
||||
};
|
||||
class Land_House_C_10_EP1: Residential
|
||||
{
|
||||
lootPos[] = {
|
||||
@@ -1048,34 +956,6 @@ class Land_House_C_10_EP1: Residential
|
||||
};
|
||||
zedPos[] = {{0.153076,-2.36743,-3.31192},{-0.96167,-7.51587,-3.32074},{2.4646,5.95142,-3.2957},{-3.10596,6.55762,-3.29418},{2.66089,5.73584,0.00634003},{-1.50708,7.18359,0.00669289},{-0.899902,-4.46045,0.00529861}};
|
||||
};
|
||||
class Land_House_C_11_EP1: Residential
|
||||
{
|
||||
lootPos[] = {
|
||||
{ -4.875,-3.75586,-2.45703 },
|
||||
{ -1.22852,-3.17529,-2.08453 },
|
||||
{ 6.55859,0.731934,-2.08453 },
|
||||
{ 4.74072,3.21436,-2.08453 },
|
||||
{ 4.39551,0.458984,-2.08453 },
|
||||
{ 0.449219,-3.03857,0.972969 },
|
||||
{ 4.8291,3.44629,0.972969 }};
|
||||
};
|
||||
|
||||
class Land_House_K_3_EP1: Residential
|
||||
{
|
||||
lootPos[] = {
|
||||
{ 0.524414,3.5166,-0.53767 },
|
||||
{ 1.53491,-0.0644531,-0.790318 },
|
||||
{ -0.887451,0.615234,-0.790318 },
|
||||
{ -4.46191,1.38379,-0.795597 },
|
||||
{ 1.1001,5.40723,2.81719 }};
|
||||
};
|
||||
class Land_House_K_7_EP1: Residential
|
||||
{
|
||||
lootPos[] = {
|
||||
{ -0.995361,1.89014,-0.218372 },
|
||||
{ -4.9541,3.85254,-0.218374 },
|
||||
{ -3.4502,4.0376,3.32767 }};
|
||||
};
|
||||
class Land_House_L_7_EP1: Residential
|
||||
{
|
||||
lootPos[] = {
|
||||
@@ -1094,16 +974,6 @@ class Land_House_L_6_EP1: Residential
|
||||
{ 3.15381,-2.12427,1.28099 },
|
||||
{ -3.74268,-2.23193,-1.53738 }};
|
||||
};
|
||||
class Land_House_K_8_EP1: Residential
|
||||
{
|
||||
lootPos[] = {
|
||||
{2.94263,2.71948,3.34996},{-0.0541992,3.51294,3.34996},{-2.81274,1.99365,0.231133},{-2.59253,3.66528,-1.81557},{-2.55493,-2.54126,-2.63675},{2.97803,-1.89355,-2.64059}
|
||||
};
|
||||
lootPosSmall[] = {
|
||||
{-0.681641,0.580322,3.54996},{1.30103,3.72339,3.81996},{1.45947,2.58374,3.34996},{-3.10376,-1.51025,3.34996},{-4.21533,1.6499,0.0964928},{3.22192,3.68018,0.234936},{-3.19409,-1.90552,0.496338},{3.31445,-0.210938,-1.82104},{3.00293,-0.161865,-2.16398},{0.443359,-3.27417,-2.67695},{-3.1377,1.33936,-2.2182}
|
||||
};
|
||||
zedPos[] = {{-2.60083,-1.24683,-1.66764},{3.30005,-1.26563,1.12351},{-0.615479,2.00049,1.1274},{-1.73755,2.1958,-1.708}};
|
||||
};
|
||||
class Land_House_K_5_EP1: Residential
|
||||
{
|
||||
lootPos[] = {
|
||||
@@ -1115,23 +985,6 @@ class Land_House_K_5_EP1: Residential
|
||||
{ 4.17725,0.271484,2.4009 },
|
||||
{ 1.30908,1.50195,1.55225 }};
|
||||
};
|
||||
class Land_House_K_1_EP1: Residential
|
||||
{
|
||||
lootPos[] = {
|
||||
{ -0.685547,4.02161,1.56626 },
|
||||
{ 3.71387,5.48114,1.56626 },
|
||||
{ 3.23438,2.35388,1.56626 },
|
||||
{ -3.30566,4.65558,1.54929 },
|
||||
{ -3.77539,2.02087,1.60863 }};
|
||||
};
|
||||
|
||||
class Land_House_L_1_EP1: Residential
|
||||
{
|
||||
lootPos[] = {
|
||||
{1.63135,-1.2251,-0.619034},
|
||||
{-0.165039,-1.74463,-0.6114815},
|
||||
{-1.18311,-0.15918,-0.596542}};
|
||||
};
|
||||
class Land_House_L_3_EP1: Residential
|
||||
{
|
||||
lootPos[] = {
|
||||
|
||||
@@ -61,4 +61,9 @@ class land_seb_residental: ResidentialRuins { //ruins
|
||||
lootPos[] = {{3.74902,4.38379,-2.37675}};
|
||||
zedPos[] = {{-4.70215,6.14648,-3.70411},{2.15479,8.1123,-3.7844},{-4.03955,6.47949,0.530872},{-4.41943,-7.93652,0.397972},{-1.40479,-7.99414,0.394527}};
|
||||
};
|
||||
//Land_House_L_9_EP1 in Residential.hpp
|
||||
class Land_dum_zboreny_total: ResidentialRuins { //ruins
|
||||
lootPos[] = {{-4.32422,-1.71094,-2.31456}};
|
||||
};
|
||||
//Land_dulni_bs in Residential.hpp
|
||||
// ALT-MAP Support
|
||||
Reference in New Issue
Block a user